- Location
- California,USA
Oh sorry didn't see that. Thanks.
Oh sorry didn't see that. Thanks.
That is a Viable One man, Skies the Limit.How feasible would a fighter test pilot be as a lifestyle choice?
Mostly a Mix of Learning and Martial, as well as a bonus to Each.Well, bade another variant of my plan, this time switching ace Pilot with Test pilot, and well. Is the self-made fluff text acceptable? And how would that be reflected compared to ace pilot?
the thing is, this might be leaning too much into diplomacy. this is time of war in a militarist natiin. we will need martial[]Diplomatic Bold Risk
What is your Name:
-[]Lena
What Gender are you:
-[]Female
How Old are you (Age Range: 15 to 25)
-[]15
What do you look Like?:
-[]![]()
Main Political Support:
-[]The Technocrats: The old machines lay either forgotten across the universe or being used by savages. We need to correct and there is only one way we can do that and that is by securing UNLIMITED POWER!!!!! For the Sake of Good Order and Firm Progress. (Gain 1 Learning Action, and Unlock Technological Recovery Projects)
-[]I'm a Prime Human Specimen: I am a Human Being, prime Homo Sapian Sapian, and the ones that challenged and took over the Galaxy and made it their own. (Start with the Racial Trait: Prime Human: You are a Human being, a Child of Earth. +2 all stats)
Good Traits
-[]Noble Spirit: "Proud men, honorable men. These are common, its is those with noble hearts that are rarest of all." (+5 Diplomacy, Stewardship. +5 to those rolls)
-[]Gregarious: A voice that brings with it laughter at every turn is rarely turned away. (+5 Diplomacy, +10 to all diplomacy Rolls)
-[]Forgiving: Is it not destroying your enemies when they become your friends? (+4 Diplomacy, -3 Intrigue. Chance to subvert a former enemy to your side.)
Bad Traits
-[]Just another Bounty: There is a price for your head after you pissed off some wrong people. (+2 Intrigue and Martial. Roll at the end of every turn for bounty hunter attack.)
-[]Resentful: "Deciding a man's innocence or guilt in the eyes of the gods by having two other men hack each other to pieces. Tells you something about the gods." (-2 Diplomacy. -5 Diplomacy Rolls)
-[]Irrational: "The worms in my head, they wriggle! Wriggle wriggle wriggle wriggle!" (-5 Martial, Diplomacy, Stewardship, Intrigue, Learning and Piety. Can be overcome into a boon with great personal effort and can evolve into ???)
Life Style Trait
-[] Test Pilot: You are the best pilot of the nation. Chosen to properly test the latest fighter-craft to see if they are truly worthy of being Brought into the battlefield
what about spec ops?Mostly a Mix of Learning and Martial, as well as a bonus to Each.
Bonus wise makes sense. but gotta ask the big question. How does the test pilot stack up to the fighter pilot?Mostly a Mix of Learning and Martial, as well as a bonus to Each.
We need lots of things as well. In fact I kind of built mine mostly narratively than minimaxing, especially since I did take the -5 many stats bad trait...the thing is, this might be leaning too much into diplomacy. this is time of war in a militarist natiin. we will need martial
I guess it would be a mix of martial and Intrigue. Though not sure how exactly it would narratively differ from fencer
I don't think we should minmax fully, but giving some mind to stats, and looking at the character we create might be good. my plan for example creates a young woman, whose mutant abilities led her to the special forces. she is a natural leader, and has a keen sense of justice, which led her to become an officer. however her need for justice can lead to her being wrathful, and she is rather ambitious. her impulsive nature also make her lustful(since I couldn't find many other traits to fit this build and I haven't seen lots of ck2 quests with lustful mc)We need lots of things as well. In fact I kind of built mine mostly narratively than minimaxing, especially since I did take the -5 many stats bad trait...
And thematically, talking fast is probably the most likely to somehow get put in charge in spite of that.
Looking closer at my original plan. The stat bonuses look like this.I don't think we should minmax fully, but giving some mind to stats, and looking at the character we create might be good. my plan for example creates a young woman, whose mutant abilities led her to the special forces. she is a natural leader, and has a keen sense of justice, which led her to become an officer. however her need for justice can lead to her being wrathful, and she is rather ambitious. her impulsive nature also make her lustful(since I couldn't find many other traits to fit this build and I haven't seen lots of ck2 quests with lustful mc)
mechanically she has lots of martial, fitting for a spec ops officer and also great for a warring nation, while also getring a good deal of diplomacy, and a bit of learning and stewardship bonuses
I thought the age range was from 15 - 25?
Fixed thank you.
I'm gonna say...No....If approval voting is allowed, I am just gonna vote for my two variant bold risk plans.
I'm sure it won't.