Hogwarts Sect of Witchcraft and Wizardry

Actually, is that ten open (ie unused) meridians, or ten accessible meridians (of which we currently have two)?
The second. No difference between "open" and "used" meridians.

@Karf am I right in assuming we can't fudge or strategise our way to better odds of winning the fight with ourselves (so roughly 50% odds of winning or losing each month), or does @Epic Bygones have the right of it?
You can, I just think it'll work better if it happens in the middle of next turn.

Edit: Also, should we vote for what we want from the Jade Chit vault as well?
Same as above. You can get in another round of training, which could open extra options.
 
For every 400 points of progress an action grants, gain an extra wood aspect die to the next pool this turn.
If you gain 400 or more progress for an action, then the next one this turn has a bigger pool.

For a given pool size of 4:

The first action is [(earth 20), (fire 20), (metal 20), (water 20)] -> [(wood 100), (fire 100), (earth 100), (water 100)]

The second action's pool is [(earth 20), (fire 20), (metal 20), (water 20), (wood 10)]

If you gain 800 or more progress, gain 2 dice instead, and so on. This effect does not loop, i.e. the last action in a turn does not affect the first one.
For every non-wood aspect die in a pool that doesn't succeed, gain 5 additional bonus to all progress rolls for the next action this turn.
Every result roll for the next action gains a bonus depending on the amount of failing non-wood pool dice in this action.

For a given threshold 15:

The first action is [(wood 5), (wood 15), (water 6), (earth 20), (fire 2)] -> [(water 12+0), (earth 21+0)]

The second action is [(metal 3), (fire 8), (earth 9), (wood 17), (water 16)] -> [(earth 41+10), (wood 42+10)]

The third action is [(water 8), (fire 19), (fire 10), (wood 8), (wood 20)] -> [(metal 50+15), (metal 51+15)]

This effect does not loop, i.e. the last action does not provide benefits to the first.
The lowest progress roll becomes a wood aspect pool roll at half the value in the same action.
Take the lowest roll in the result, cut it in half and add that number to the pool; if that number is bigger than the threshold, gain progress as usual.

A pool of [(wood 3), (metal 5), (water 5), (earth 20)] -> [(fire 100)] becomes [(wood 3), (metal 5), (water 5), (earth 20), (wood 50)] -> [(fire 100), (water 61)]
[][Name] Write-in
At first glance (more or less):
-the first bonus (the moss) is not very good right now, and it scales just okay.
-the second bonus (the mushroom) is decent right now, and it scales well.
-the third bonus (the vine) is just okay right now, and it scales terribly.

I'll go into a more in-depth analysis soon, but these were my first impressions, from a mechanics standpoint. Flavor-wise, I absolutely adored all of them. Burst out laughing at multiple points of reading that part. XD
 
Those socials are so attractive that I would likely be perfectly happy if we could trade the training actions for some/all of the socials one. They are really tempting, and I cannot bear to choose one at the risk of not picking the others.

As an example,
[][Social] You've decided to set apart a day to be the model daughter. Starting with breakfast a-la-Qi, followed by a trip to the art exhibition at the local gallery, a picnic lunch, then a free afternoon to do whatever he'd like. In short, spend time with dad.
This is really tempting, especially with what we now know of Ascension.
But, this one
[][Social] You receive a letter inviting you to "Trade pointers" with "Young Mistress" Daphne Greengrass. Also in the envelope is a single-use transport talisman you're starting to become quite familiar with.
seem like it would be a "no brainer" in almost any other situation.
But on the third vine,
[][Social] The address you got from Harry really isn't that far from you. If you wanted, you could incorporate a dozen or so miles into your morning run with little issue and swing by.
this seems fairly important too. Hermione's seem like it would also qualify, except we haven't really interacted with her that much.

And these are just the ones that seem immediately pressing. The rest of the socials also tend to be fairly tempting in the self improvement or connections side as well, like how this
[][Social] The central hub of immortal activity in London is Diagon Alley. Now that you're much more knowledgeable about the world of Qi, you'd like a second look at the place. Perhaps put a number to your actual wealth and do some window shopping.
could help us a lot by showing us just what we have to work with and if any of these can be made to help dear old dad.
 
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As always Karf your updates are a joy to read. This is one of the best quests on SV IMO and it's criminal how few people seem to know about it.

"Oh... it's going to suck for you. On the bright side, maybe we can meet up, I'm from Croyden," Little Whinging is half a day's walk to the south, but you're sure you can convince Dad to drive you.

"Uncle Vernon probably wouldn't like that," Harry hedges instead.

"What, does he think I've got cooties or something?" you blink your eyelashes at the Gryffindor, doing your best to look innocent, before breaking into laughter at Harry's miffed look.
Very interesting. Confirmation that Harry's home life continues to suck, though where it falls on the scale between neglect (OotP, HBP) and criminal levels of child abuse (PS, CoS) is still up in the air.

I'd be very down for an action to go visit Harry, if only because I can imagine our character giving Vernon absolutely zero respect and that sounds hilarious.
You decided ahead of time that you'd make your actual offer to bring one of the woodland spirits with you on the summer solstice, so it's a particularly late, but still bright evening that sees you finally walk over to the tree and sit down in front of it to begin negotiations
This was a lovely scene and all the potential familiars have real personality. I'm personally captured by the Vine and will be voting that way (even if I don't understand the mechanical effects).

  1. Ravenclaw - 38 + 11 from Rei = 49
  2. Slytherin - 40
  3. Gryffindor - 31
  4. Hufflepuff - 8
Huh, we absolutely dominated the house cup and somehow got the Charms point despite not putting any actions into it. Turns out the 8 point plan that @Epic Bygones was talking about would actually have turned out excellently.

[][Social] You receive a letter inviting you to "Trade pointers" with "Young Mistress" Daphne Greengrass. Also in the envelope is a single-use transport talisman you're starting to become quite familiar with.
I don't know about everyone else but I'm curious about what she couldn't say in Hogwarts.

[][Social] Hermione has invited you and Dad to meet her own parents, to tell the adults comforting stories about your time at Hogwarts and set their minds at ease
'Don't worry Mr Granger, I only had to fight one troll last year and I'm reliably informed that dragon smuggling isn't a regular job for lower years so it's really unlikely that Hermione ends up duelling a Dragon any time soon'

[][Social] Although the time you can spend at Hogwarts is precious, so is the opportunity to actually get to know some of the elders. At worst, they'll just tell you to leave them alone. See what happens when you try to take your lunch at the head table.
-[] Optional write-in who?
This sounds really fun. I'd love to see a chat with Flitwick, McGonagall or Dumbledore.
 
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I'm an absolute sucker for mushroom people in any form, so that's where I'll vote, but all the familiars seem incredible (at least narratively, I don't have any idea how they stack up mechanically).

In terms of socials v. actions, how much would it set our plans back to only take 3-4 actions a month over summer break and spend the rest on socials? Our training is worse anyway, it makes sense narratively, and there are a lot of social actions I think are important to take
 
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"Oh... it's going to suck for you.

This could hit Harry hard.
After all, he doesn't actually have much reason to like the mortal world on a personal level, so it could encourage him to distance himself, which would be the exact kind of dismissiveness Petunia would expect from a cultivator…

It could very easily snowball out of control.
 
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You can, I just think it'll work better if it happens in the middle of next turn.

Same as above. You can get in another round of training, which could open extra options.
Cheers.

I know there's a feeling that we should master Lumos with our own actions (and tbh I'm with them), but I really think we should spend one of our chits on Chroma-Caller. If we don't do it now we'd have to wait until we train it at Hogwarts, which could be all the way in December depending on how things shake out. I don't want to wait that long, and if nothing else it gives us an insight into how other people might view the technique.

My main problem with your plan for Runes @Epic Bygones is that fundamentally it gets us nothing we can't get next year, whereas some of these socials are very much time sensitive. I really don't want to take the risk of losing both fights and ending up with two socials, and your plan has us spending 1 free action on socials at best, likely none.
I'd rather consolidate around CoMC, Divination and Arithmancy, and leave a couple of actions free to put towards socials.
 
My main problem with your plan for Runes @Epic Bygones is that fundamentally it gets us nothing we can't get next year, whereas some of these socials are very much time sensitive.
With next year you mean third year, no? That's correct. My plan aims to have us benefit from 3 familiar-level milestones for the whole second year (plus at least one summer, maybe two), instead of not. That's between 12 and 14 turns with some kind of bonus we otherwise would not have if we didn't train in Runes.
 
[X][Familiar] Oolacile Myconid

[X][Name] Ask our familiar what they would like to be called

[X] [Plan] Everything but Runes
-[X][Training] Arithmancy 2x
--[X] 2 tokens
-[X][Training] Divination 2x
--[X] 2 tokens
-[X][Meridians] Adjust
--[X] 1. The Rainbow Brush
--[X] 2. Whip Shear Technique
This plan offers a pretty good mix between socials and training.

[X][Social] You receive a letter inviting you to "Trade pointers" with "Young Mistress" Daphne Greengrass. Also in the envelope is a single-use transport talisman you're starting to become quite familiar with.

[X][Social] The address you got from Harry really isn't that far from you. If you wanted, you could incorporate a dozen or so miles into your morning run with little issue and swing by.

[X][Social] Hermione has invited you and Dad to meet her own parents, to tell the adults comforting stories about your time at Hogwarts and set their minds at ease.

[X][Social] Although the streets of London aren't exactly Hogwarts, there's still adventure to be had. Bring your new familiar on a tour of the suburbia, who knows what you might find - perhaps there's a fragment of the magical right in your backyard.

[X][Social] You've decided to set apart a day to be the model daughter. Starting with breakfast a-la-Qi, followed by a trip to the art exhibition at the local gallery, a picnic lunch, then a free afternoon to do whatever he'd like. In short, spend time with dad.

[X][Social] You've managed to bring a doodle or two off the page - literally, in some cases - but you'd like to strive for more. Find a model and really put your skills to the test, both artistically and in the realm of Qi animation.
-[X] Dad.
 
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[X][Familiar] Oolacile Myconid

[X][Social] You receive a letter inviting you to "Trade pointers" with "Young Mistress" Daphne Greengrass. Also in the envelope is a single-use transport talisman you're starting to become quite familiar with.

[X][Social] The address you got from Harry really isn't that far from you. If you wanted, you could incorporate a dozen or so miles into your morning run with little issue and swing by.

[X][Social] Hermione has invited you and Dad to meet her own parents, to tell the adults comforting stories about your time at Hogwarts and set their minds at ease.

I would like to knock out the meridians as soon as possible.
 
With next year you mean third year, no? That's correct. My plan aims to have us benefit from 3 familiar-level milestones for the whole second year (plus at least one summer, maybe two), instead of not. That's between 12 and 14 turns with some kind of bonus we otherwise would not have if we didn't train in Runes.
I'm aware that for training purposes it's better.
The fact remains that we started last year equal to everyone else, and ended up third in the year. We'll be going into second year with a head start over most other students already, another boost is nice but imo unnecessary in comparison to some of the other options available to us.
 
If we pick the Daphne Social and the animated art one, can we pick our mom as our model as a bit of magical wonder in the house.
Edit: though maybe we should save that for next time so we can make it properly.
 
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so, mechanically

Athelas mossball:

scales the best, starts out the worst. As of right now it gives us .19 dice per action with a dc of 15, .49 for a dc of 11. for a pool of 12, it gives .69 for a dc of 15, 1.21 for a dc of 11, 1.60 for dc 8. very good long term as it scales with transfiguration and isn't diluted by charms or reducing dc, ok but not the best right now.

Oolacile Myconid:

best at the start, scales ok. right now for dc 15 gives 48 average progress, which corresponds to 1.23 dice, for dc 11 gives also 48 average progress, which this time corresponds to .85 dice. for a pool of 12, at dc 15 it gives 140 average which corresponds to 3.6 dice, 2.4 if we are at intermediate transfiguration. at dc 11 it gives 140 which corresponds to 2.5 dice, 1.65 with intermediate transfiguration, at dc 8 it gives 119 which corresponds to 1.7 dice, 1.2 with intermediate transfiguration. good now, but doesn't scale with transfiguration and actually gets worse if we increase charms or reduce the dc of an action

Azure Floatvine:

starts barely better than the Athelas, scales the worst. right now for dc 15 gives .4 dice, for dc 11 gives .41, at 12 dice gives .24 at dc 15, .22 at dc 11, .27 at dc 8.

Overall, Althelas scales much better in the long term, but will only overtake the Myconid toward the end of the year. The Myconid is by far the best for now. the Floatvine is worse than the Myconid at literally any point, and is barely better than the Althelas right now. Personally I'd prefer the Althelas because I really like its long term scaling

Edit: If we get apprentice transfiguration as well, the Athelas, with a pool of 12, gives 1.27 for dc 15, 2.05 for dc 11, 2.64 for dc 8, so it scales a bit faster than I said earlier.
 
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[X][Training] Plan Karnax
-[X][Training] Arithmancy x3
--[X Spend 3 tokens
-[X][Training] Care of Magical Creatures x2

I figure we do this, have 90%+ odds of capping the former and decent odds for the latter. If we win the fight and get 3 socials, then next turn do 5 on training again, otherwise we spare an action or two to put into socials next turn just in case we lose both fights and end up with one base social action each month.

[X][Familiar] Athelas Mossball
For the reference, the abilities and the personality.

I'll add my social choices later, but I lean Dad, Daphne, Diagon Alley, and Harry in that order.
 
I'm aware that for training purposes it's better.
The fact remains that we started last year equal to everyone else, and ended up third in the year. We'll be going into second year with a head start over most other students already, another boost is nice but imo unnecessary in comparison to some of the other options available to us.
I was answering your assertion that Runes doesn't give us anything we otherwise couldn't get next year (which is not 2nd year, but 3rd). That didn't make sense to me because, just like CoMC is giving us a familiar (narrative) who boosts our training rolls in a unique way (mechanics) and who will learn more tricks at the next milestone (narrative? Mechanics? Both?), so should the other electives, Runes included.

The fact we are ahead of most of our peers is true, but I don't care too much about it. I don't see this as a competition, or at least only to an extent. That's why I also don't mind that Harry and Draco are ahead.

And if we had lost the House Cup and had no way to train the Electives, I would be in favor of having more social actions than the base 3, but passing up on those subjects would just be too sad on too many levels. Even just as a reader, while I've liked and even loved reading the social scenes of this quest, I have consistently enjoyed the training ones more, which is why assigning less actions to the former is less of a painful decision for me than it seems to be for you and others. That's not to mention the mechanics-based advantages, of course.

Thank you so much! I was really struggling with the math. XD

I had gotten to the point where I realized the moss scaled better than I thought, and the vine was as bad as I thought (comparatively), but I was struggling to figure out the mushroom.
 
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[X][Familiar] Athelas Mossball

[X][Social] You receive a letter inviting you to "Trade pointers" with "Young Mistress" Daphne Greengrass. Also in the envelope is a single-use transport talisman you're starting to become quite familiar with.

[X][Social] The address you got from Harry really isn't that far from you. If you wanted, you could incorporate a dozen or so miles into your morning run with little issue and swing by.
 
I need to sleep. I'll likely only vote when I wake up. I hope there is more social focused plans by then.

On the familiar, I'll likely vote for the vine. The others are definitely also pretty cool, but after a thought, I decided that I like the vine more, even if it sucks mechanically.
 
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@Karf , does the progress made when the Mossball's benefits are triggered count towards the sets of 400 points? I.e. we get 750 points in an action, and with the die that the familiar grants us, we gain 50+ points. Does that trigger the effect again, since we've reached the next 400 treshold?
 
I was answering your assertion that Runes doesn't give us anything we otherwise couldn't get next year (which is not 2nd year, but 3rd). That didn't make sense to me because, just like CoMC is giving us a familiar (narrative) who boosts our training rolls in a unique way (mechanics) and who will learn more tricks at the next milestone (narrative? Mechanics? Both?), so should the other electives, Runes included.
I feel like we're talking past each other. There is nothing extra we get from training Runes now, that we would not get if we trained it in Year 3 beyond earlier mechanical benefits.
I don't understand. :cry:

You've been arguing against the Electives because you wanted more social actions, no?
Then you've definitely misread my post.

My point is your plan uses all our free actions for training, and there's no room for error if we roll low and fail to hit every target.

With my plan I plan to spend both free actions next turn on socials if we lose the fight this turn, so no matter what we have at least 4 social actions over the summer.
It might mean not capping Divination, and we definitely won't train Runes, but I'll take that trade.
 
[X][Familiar] Athelas Mossball

[X] [Plan] Everything but Runes
-[X][Training] Arithmancy 2x
--[X] 2 tokens
-[X][Training] Divination 2x
--[X] 2 tokens
-[X][Meridians] Adjust
--[X] 1. The Rainbow Brush
--[X] 2. Whip Shear Technique

By putting 2 actions into Arithmancy and Divination now, we have a 59% chance each to cap them and not need a third action. Even with putting the second bonus action each turn to a social, we can still almost guarantee maxing all the electives but runes.

[X][Social] The central hub of immortal activity in London is Diagon Alley. Now that you're much more knowledgeable about the world of Qi, you'd like a second look at the place. Perhaps put a number to your actual wealth and do some window shopping.

[X][Social] You receive a letter inviting you to "Trade pointers" with "Young Mistress" Daphne Greengrass. Also in the envelope is a single-use transport talisman you're starting to become quite familiar with.

[X][Social] The address you got from Harry really isn't that far from you. If you wanted, you could incorporate a dozen or so miles into your morning run with little issue and swing by.

[X][Social] You've decided to set apart a day to be the model daughter. Starting with breakfast a-la-Qi, followed by a trip to the art exhibition at the local gallery, a picnic lunch, then a free afternoon to do whatever he'd like. In short, spend time with dad.
 
For Karnax's plan, how much better is 2 malus CoMC actions vs just one? My initial gut feeling is that one of them could be cut and be fine, especially given that we're capped at 550, but I am terrible at math so I could very well be wrong.
 
For Karnax's plan, how much better is 2 malus CoMC actions vs just one? My initial gut feeling is that one of them could be cut and be fine, especially given that we're capped at 550, but I am terrible at math so I could very well be wrong.
I think I calculated two actions to be something like 72% chance to cap before the meridian bonus? Someone else might be able to get it more accurate.
 
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