Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
It will help with an idea from the past of making a biomancer healing group. Mainly as you'd have streamlined protocols for such a situation

To be clear: That biomancer group already has the potential to add between 5 and 10% casualty reduction. So with a boost to it it could reach like 12-15%?

But but even I'd it's only a 2% I'd go for it, because that Biomancy group gets to be spread around to other Legions.

Sorry but I meant how many Astartes of another legion do we need for the +10

Aahh, my bad, my bad.

I honestly have no idea what parallels I captured with that omake. It was a near constant stream of consciousness and inspiration.

It's mostly just people's thoughts on what it means to be an Astartes. Abdul, for instance, agrees that they're weapons, slaves with no real free will. He thinks it's more of a social binding than a genetic one, but a part of that is probably that he can change his genetics at will.

Rene, Abdul, and Auro all seem to agree that Astartes are both much greater, and less than normal men. With both Rene and Abdul greatly missing their ability to have or raise families, and Abdul specifically his ability to pass down his genetics at all.

Rene also fights for that golden future, where Astartes aren't needed, and when the time will come, though he hasn't quite got this far yet, would be more than willing to Boe his head so the Emperor's soldiers can cut it off.

Abdul, meanwhile, has the focus on legacy you briefly, briefly, touched upon. But whereas Auro is fine with letting his just be his research, but Abdul and Beltran cling to their legacies, one without realizing.

It was an interesting bit, and as I write/plan an Omake highly steeped I character's and group's philosophies I cannot help but notice.

Ohh, and also both Abdul and Auro think of their weapon as just...themselves? But in Auro's case a lot of it is because it's quite literally.

Which is a long-winded way of saying...death of the author ready got to you, because I pulled a bunch of unintended meanings out of nowhere in your work because I found it fun.

To be fair, the cost of the exploitation would also be on the Mechanicum rather than the Imperial Army in that case.

Yeah, but we'd be losing the STCs, or at least part of their production, if we allowed that. But fair enough.
 
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*

[X] Warden Kill Teams - One of the critical reasons for the war's success, the kill teams of the Legion allowed daemons to be engaged with numerical superiority. Combined with the heroics of many, enemy champions will learn how well the Wardens can fight. Especially when supporting their own champions. *Kill teams become a permanent part of the Wardens. If no proto or hero is present, they will engage enemy champions with a +25. Heroes and proto heroes gain a team to assist when they face champions providing a +20 that may grow with time.*

[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
 
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*
[X] Warpbane - It is one thing to fight daemons, it is another to fight them on a daemonworld. Yet, the Wardens did that. They fought on daemonworlds for years, and they have learned much about how to fight their most hated foes. *+15 Anti-Daemon*
[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*


Remind me again what the in universe official justification is for sending the Salamanders in to clean up the rest of the Maelstrom, rather than us, who'd giddily jump at the chance? Because honestly, if its just 'because I say so', there's really no reason to just jump back in -'This is our specialty, maintaining bonds between legions helps the imperium, and we didn't get to kill as many warp xenos as we wanted to' - and play dumb with regards to it being unofficially to get Vulkan out of the way.
 
Last edited:
Remind me again what the in universe official justification is for sending the Salamanders in to clean up the rest of the Maelstrom, rather than us, who'd giddily jump at the chance? Because honestly, if its just 'because I say so', there's really no reason to just jump back in and play dumb with regards to it being unofficially to get Vulkan out of the way.

It prevents Vulkan from having the time to work on his reforms and the Legion as it is will not be able to commit the number of forces needed. Taking the Maelstrom is far more a cause of a thousand little battles at once rather than the few important ones of the Maelstrom War.
 
Well another point to bring up, they can stall vulcan forever. Otherwise shit will go down.
 
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*

[X] Annals of Battle - For half a decade the Wardens fought, gaining more and more understanding of battle with each passing second. Now they understand the nature of war more than they ever have. And they are stronger for it. *+10 Legion Combat*

[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*
 
It prevents Vulkan from having the time to work on his reforms and the Legion as it is will not be able to commit the number of forces needed. Taking the Maelstrom is far more a cause of a thousand little battles at once rather than the few important ones of the Maelstrom War.

We have a legion exchange program for precisely this sort of bullshit. We can just rotate some extra Wardens into the salamanders' camp.

I mean seriously, we got this.

There's more than one reason I keep harping on the importance of that program.
 
We could give them, say, 20k and start asking them to scout out possible Corrupted worlds, or train the Salamanders in CR.

Ahh, so many projects. So little time. So few people able to do it.
 
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*

[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*

[X] Cousins in Arms - Together, the Imperium is stronger. Without the Iron Warriors, without the White Scars, without the Ultramarines this victory would not have been possible. Victory was achieved through the power of cousins. The Wardens understand this, and with their cousins in arms, they will fight ever harder. *+10 when fighting with another Legion (stacks with the number of Legions)*

IF I were to choose traits purely based on min maxing I would pick more general traits that would have benefits for all encounters. These three seem really interesting to me and make sense for what happened in the story.
 
We could give them, say, 20k and start asking them to scout out possible Corrupted worlds, or train the Salamanders in CR.

Ahh, so many projects. So little time. So few people able to do it.
Question is, would this 20k be specific chosen chapters/companies/etc, or would it be entirely by lottery for the opportunity to kill more daemons (because otherwise the marines may fight over the chance to do so)?
 
We could give them, say, 20k and start asking them to scout out possible Corrupted worlds, or train the Salamanders in CR.

Ahh, so many projects. So little time. So few people able to do it.
And Guilleman can toss him 30-50k to join the lessons.

And of course Pert will be in the area and his guys can support operations.

Really this is a solved problem.
 
Current Known Daemonsbane Requirements


Current Known Daemonsbane Requirements​


Tier 1: Surprise Chaos in a major way (COMPLETED)- Daemons get a –10 to rolls when Kesar is around
Tier 2: Gain the attention of a Chaos God and still win (COMPLETED
)- Increase odds to true death daemons to 20% (overridden by tier 5)
Tier 3: True death a daemon from every Chaos God (COMPLETED)- Double effects of anti-daemon gear that Kesar wields
Tier 4: Survive an Emergency Button (COMPLETED)- Reduce effects of Chaos God emergency buttons and panic buttons when Kesar is near
Tier 5: True death a daemon of Chaos Undivided (COMPLETED)-
Increase odds to true death daemons to 50%
Tier 6: True Death a Daemon Prince (COMPLETED)- Daemons below Exalted tier are always truly killed when slain by Kesar (Shown in Anathema trait)
Tier 7: Enter a Chaos Gods Domain
Tier 8: True Death an Exalted Daemon in the Warp While Alone
Tier 9: True death an Exalted Daemon from each Chaos God (1/4)- Nurgle, Slaanesh, and Khorne remain
Tier 10: Take Over a Daemon World
Tier 11: Wound a Chaos God.

Tier 1 (COMPLETED IN MAELSTROM) Daemons get a -10 to rolls when Maticus is around
Tier 2: True Death an Exalted (COMPLETED)- Double true death chance
Tier 3: True Death a Daemon from Every Chaos God including Undivided - Only missing a Daemon of Slaanesh now
Tier 4: Survive an Emergency Button or Direct Chaos God Attention
Tier 5: True Death a Greater Daemon from each Chaos God (3/4) Khorne and Slaanesh remain
Tier 6: True Death a Daemon Prince
Tier 7: Enter a Chaos God's Domain
Tier 8: True Death an Exalted in the Warp While Alone
Tier 9: True Death and Exalted from each Chaos God
Tier 10: Take over a daemon world
Tier 11: Wound a Chaos God

Tier 1: (COMPLETED IN MAELSTROM)- Daemons get a -10 to rolls when Oriacarius is around
Tier 2: Outwit a Tzeentchian Daemon
Tier 3: Face a group of daemons that should be dangerous and win
Tier 4: Manage to survive an Emergency Button or Direct Chaos God attention
Tier 5: Outwit a Tzeentchian Greater Daemon
Tier 6: Outperform an Exalted daemon
Tier 7: Deal a noticeable blow to the Chaos Gods
Tier 8: True Death an Exalted in the Warp While Alone
Tier 9: True Death and Exalted from each Chaos God
Tier 10: Outwit a Chaos God
Tier 11: Wound a Chaos God

Tier 1 (COMPLETED IN MAELSTROM)- Daemons get a -10 to rolls when Doom Slayer is around
Tier 2: Kill an absurd number of daemons (COMPLETED)- Can choose to autoroll 80s versus non-Greater Daemon daemons
Tier 3: Kill a group of greater daemons in a single fight (COMPLETED)- Chooses which enemies take wounds in a duel
Tier 4: Kill enough lesser daemons to worry a Chaos God
Tier 5: True Death a group of Greater Daemons in a single fight
Tier 6: Clear out a daemon fortress on his own
Tier 7: Enter a Chaos God's Domain
Tier 8: Survive in the warp for a notable length of time alone
Tier 9: True Death and Exalted from each Chaos God
Tier 10: Take over a daemon world
Tier 11: Wound a Chaos God

Tier 1 (COMPLETED IN MAELSTROM)- Daemons get a -10 to rolls when Solarus is around
Tier 2: True death a notable number of daemons with explosives (almost there)
Tier 3: True death a Greater Daemon with an explosive trap
Tier 4: Banish/true death an entire daemonic army using weapons made by oneself
Tier 5: True death a Greater Daemon from each Chaos God with an explosive trap
Tier 6: Beat an Exalted Daemon in some manner
Tier 7: Kill a large number of Greater Daemons at once
Tier 8: Truly kill an Exalted
Tier 9: Destroy a daemonworld
Tier 10: Damage a Chaos God's domain
Tier 11: Wound a Chaos God

Solarus' Daemonsbane tiers can be generally equated to more anti-daemon bomb creation.

Tier 1 (COMPLETED IN MAELSTROM)- Daemons get a -10 to rolls when Orion is around
Tier 2: Be a leading figure on a notable training expedition (COMPLETED)- Scaling bonus up to +20 for hero and trait rolls for those he trains
Tier 3: True kill a daemon from each Chaos God (1/4) Khorne, Slaanesh, and Tzeentch remain
Tier 4: Train a hero (COMPLETED) - Previous tiers must be completed before effect is unlocked
Tier 5: Survive an emergency or panic button
Tier 6: Train a Daemonsbane
Tier 7: True kill an Exalted
Tier 8: Train Daemonsbanes to counter 4 Chaos Gods
Tier 9: Have their disciples, allies, and themselves notably harm Chaos as a whole
Tier 10: Wound a Chaos God
Tier 11: Train/Become an Anathema

Orions Daemonsbane tiers can be generally equated to a Paladin focused on buffs and teamplay.

Tier 1: Survive a long period of time alone in the Warp (COMPLETED)- Daemons get a -10 to all rolls while Durante and Vergil are around.
Tier 2: Encounter multiple daemonic warbands in the and survive (COMPLETED)- Halves Warp maluses (overridden by tier 3)
Tier 3: Encounter greater daemons in the Warp and survive (COMPLETED)- Removes Warp maluses
Tier 4: Escape the Warp (COMPLETED)- Always succeeds on disengage checks against lesser daemons
Tier 5: Retrieve something from the warp
Tier 6: Retrieve something from the deep warp
Tier 7: Enter a Chaos God's Domain
Tier 8: Survive a Chaos God's Domain for a notable period of time
Tier 9: Survive a Chaos God's attention
Tier 10: Enter a Chaos God's home
Tier 11: Wound a Chaos God

Durante's and Vergil's Daemonsbane tiers can be generally summed up as survival

Tier 1: Resolve a warp based problem of sufficient difficulty (COMPLETED)- Daemons get a -10 to rolls when Auro is around
Tier 2: Cleanse a daemonworld of chaos (COMPLETED) - Reduce time for anti-chaos rituals by 25%
Tier 3: Use a ritual to true kill a Greater Daemon-
Tier 4: Create and spread a ritual to a notable number of psykers (~100)
Tier 5: Perform a ritual that alters a theater sized conflict
Tier 6: Perform a ritual to remove a small warp storm or similar
Tier 7: Perform a ritual while being actively resisted by a psyker of at least near equal skill
Tier 8: Bind/True Kill/Permanently weaken an Exalted of Chaos
Tier 9: Perform a ritual that affects the galaxy
Tier 10: Use a ritual to remove a domain from a god
Tier 11: Use a ritual to permanently weaken a Chaos God in a noticeable way

Auro's Daemonsbane tiers can be generally equated to guiding sections of the Warp

Tier 1: True death a Greater Daemon
Tier 2: Dismantle a Tzeentchian plot without hero assistance
Tier 3: Convince a cultist from each Chaos God and Undivided to turn on Chaos
Tier 4: Have a lengthy debate with a Greater Daemon and have them say he's won it
Tier 5: Convince/trick every faction of Chaos to attack another faction at some point
Tier 6: Convince a Daemon Prince of Chaos to turn on Chaos
Tier 7: Get invited to a discussion with an Exalted and survive
Tier 8: Deceive an Exalted of Chaos and survive
Tier 9: Get into a debate with Honored of each Chaos faction and have each admit that Baldur won
Tier 10: Convince a daemonworld to turn on Chaos
Tier 11: Convince an Exalted of Chaos to turn on Chaos


Note that for Daemonsbane tier 11, Khorne, Slaanesh, Nurgle, and Tzeentch are the 4 most obvious being the major Chaos Gods, however there are other minor Chaos Gods that would count for tier 11.

The three we know of so far are Be'lakor, first Daemon Prince of Chaos, Drach'nyen, echo of humanity's first murder, and Mathlaan, fallen Eldar God.
 
Last edited:
@Daemon Hunter I asked in the discord, but I might as well ask here just so I can have eyes on it. But I do want to write an omake that will allow me to either get clarification on Orion's own path or at least give me the opportunity to ask the GM a Question and Get a Response reward.

To that end, what type of omake would be needed for this?
 
Question is, would this 20k be specific chosen chapters/companies/etc, or would it be entirely by lottery for the opportunity to kill more daemons (because otherwise the marines may fight over the chance to do so)?

Truth be told? It hardly matters. Almost our Wardens would be eager to fight more Daemons, and would be eager to help out their cousins.

And, even if they're not, a Primarch telling them what to do is going to make them.

And Guilleman can toss him 30-50k to join the lessons.

And of course Pert will be in the area and his guys can support operations.

Really this is a solved problem.

Well, only if we have 20k to send over there. In truth, we could Crusade in the Malestrom ourselves, immediately actually, as well.

But, you know, if we have 90k Astartes right now how are we going to send 20k to hold the Maelstrom worlds, 20k to Vulkan, possibly 5-15k to m help with the debt crisis, 5-15k to the Khan, 5k to Pert, and still have enough time to take care of our normal worlds?
 
Don't deamon worlds flee kesar's presence now?

Yes ironically enough despite being the second to last tier 10 might just be one of the easier ones for us because the main problem with Daemon Worlds is the sheer number of them as well as their extremely corruptive nature. With narrative CR and the ability to instantly kill off all but 3 daemons that aren't Chaos Gods, it'll just be a matter of time until Kesar finishes the job. The problem is of course finding a daemon world before it runs away.
 
Last edited:
...The obvious solution is to try herding them. Carve some Runes of Anathema onto ships and use those to chase them into us. Or work with the ships to herd the worlds into opposite aligned ones.
 
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*

[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*

[X] Annals of Battle - For half a decade the Wardens fought, gaining more and more understanding of battle with each passing second. Now they understand the nature of war more than they ever have. And they are stronger for it. *+10 Legion Combat*

I'm all for any ideas and plans for us to be better deamon mulchers!
 
[X] Baptized in Hellfire - Within the bloody war, some heroes went beyond what was needed. Kesar the most prominent. Yet Maticus banished an Exalted, Oriacarius defeated the Court of Storms, Solarus made more bombs than he ever has, and Doom Slayer had more individual kills than any but Kesar. They have been baptized in hell, and they are stronger for it. And as Kesar becomes the Anathema, his greatest sons become daemonsbane. *Heroes and Kesar gain narrative corruption resistance (they will not fall unless they willingly do so). Heroes gain Tier 1 Daemonsbane (-10 to daemon rolls when present. Stacks with other daemonsbanes)*

[X] Triage Protocols - It takes a special type of horrific war to learn as much about triage as the Wardens have. The works of both Rikard and Vaidya have proven instrumental in what the Legion has learned from 5 years within the warp. Every medical tool has been improved, every protocol revamped, and many lives will be saved for it. *Upgrade reduce Warden casualties from 12.5% to 25%*

[X] Cousins in Arms - Together, the Imperium is stronger. Without the Iron Warriors, without the White Scars, without the Ultramarines this victory would not have been possible. Victory was achieved through the power of cousins. The Wardens understand this, and with their cousins in arms, they will fight ever harder. *+10 when fighting with another Legion (stacks with the number of Legions)*
 
@Daemon Hunter I asked in the discord, but I might as well ask here just so I can have eyes on it. But I do want to write an omake that will allow me to either get clarification on Orion's own path or at least give me the opportunity to ask the GM a Question and Get a Response reward.

To that end, what type of omake would be needed for this?

For this, if you wanted to figure out what Orion's requirements are I'd accept an omake on Orion, I'll probably offer it actually for the latest Orion omake. Just remind me if I forget.

Don't deamon worlds flee kesar's presence now?

They do yes.
 
So how are we gonna be able to hunt for Daemon Worlds then? Could we choose to take over a compliance if another Primarch finds a daemon world? Also are we gonna have to roll to actually catch up to it?

That's something you'll have to figure out on your own, at the moment, I don't quite have ideas on it.

Edit: If I do though, I'll let people know.
 
Back
Top