Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
Voting is open
And I agree, but where's the issue?

We just finished a war we expected to have causalities that would have made Ullanor look like a mosh pit end up with losses that made it look like a *deadly* mosh pit.

We're asking that the Imperial Army troops that fought in it get to fight a bit more after some screening and settle and create new colonies and planets in the regions that will be composed of highly skilled, competent and dedicated troops that will carry that tradition in the societies they found, which will basically make any colonies they make prime recruiting grounds as Daemonworlds = deathworlds = badass fighters.

The resources that they'll get from the planets will be profitable and helpful in a lot of ways and getting them set up sooner will help the budget which will make his job easier.
 
he's basically getting the Imperial Army first dibs on settlement in a very profitable new region.
Keep holding secure worlds - Holding an additional 10 daemonworlds would require another 20 thousand Wardens along with 20 thousand Iron Warriors. Additionally, 5 trillion guardsmen would be required to man it. This would be a constant drain on the Imperium but produce excellent guardsmen veterans. *Multiple logistics sites for exploiting the Maelstrom. +2 bonus to the Imperial Army (currently +11). Locks 20k Wardens to the Maelstrom. Significant cost. Roughly 1 trillion guardsmen losses annually.*
No we are not giving him a very profitable region we are giving him basically a series of death world's which in exchange for vast recorces produce Elite soldiers
 
Last edited:
No we are not giving him a very profitable region we are giving him basically a series of death world's which in exchange for fast recorces produce Elite soldiers
That is flat out wrong, on the ability to farm STCs alone. Also, the maelstrom region is right next to the Squat Leagues (potentially the Squat Kingdom if they unify in the next millennium) which will make the region a major trade route which equals money. Plus there's resources that can be harvested on these worlds that can help in both supplies and for sheer selling. We'll need to mine/harvest them of course but hey, more reasons to get it started sooner.

Furthermore, by clearing out the maelstrom, the logistics in the region is simpler, easier, and will affect the budget for the future conquests in, around, and beyond it. Yes, it is money winning.
 
Last edited:
That is flat out wrong, on the ability to farm STCs alone. Also, the maelstrom region is right next to the Squat Leagues (potentially the Squat Kingdom if they unify in the next millennium) which will make the region a major trade route which equals money. Plus there's resources that can be harvested on these worlds that can help in both supplies and for sheer selling. We'll need to mine/harvest them of course but hey, more reasons to get it started sooner.
It is directly stated in the description that it would be constant drain on the imperium
Edit: on the STC we just need a couple bascamps to launch expeditions two worlds should suffice for this.
And on the trade based on the regular demonic incursions this region while again materium should be not the safest rout
 
Last edited:
It is directly stated in the description that it would be constant drain on the imperium
It also states
This would be a constant drain on the Imperium but produce excellent guardsmen veterans. *Multiple logistics sites for exploiting the Maelstrom. +2 bonus to the Imperial Army (currently +11). Locks 20k Wardens to the Maelstrom. Significant cost. Roughly 1 trillion guardsmen losses annually.*

Having 50 trillion colonists would be immensely useful for future settlement options. Not to mention it would significantly lower expedition costs. *Significant cost reduction for Maelstrom exploitation (~20%). Allows for faster colonization.*
Yes, it will be a drain, because we're *actively taking several deathworld equivalents* short of playing it absolutely safe, it's going to be a drain, this is a good balance in a region that will give us twelve launchpoints into the former Maelstrom Region for everything said above. Plus, the veterans will help keep others alive which will pay off. You either play it safe and get little, or you invest and you get something back. It is a drain...because it will take the Imperial Army having to send more troops and getting veterans, not because there's 0 profit in it.
 
Well what we are currently lacking is money so investing money into somthing which would produce better soldiers is something I advice against
It will also produce planets that will build up and develop economies of their own. And better soldiers means less losses which means less money spent on replacing them which means more money going to other things.
 
Do we know how much slack Aldritch is willing to cut us at this point? Because the leading plan seems set to make his life harder and we need him on side or Lionel is going to eat his liver while Kelbor provides the beans.

Really? None, but if he doesn't than either us, Pert, or the Emperor himself will be the one that stalk him down in the first place.

So, basically: He'll provide what we want.

No we are not giving him a very profitable region we are giving him basically a series of death world's which in exchange for vast recorces produce Elite soldiers

There's a few other goodies there too, actually. Though expensive, this plan actually cuts down the cost of getting the STCs of the Maelstrom, cutting down both Vulkan's budget, our own, and the Imperial army's budget pretty massively.

Which is important, because Aldritch is in charge of Vulkan's budget.

But more importantly, these cleared worlds from the Maelstrom will actually help out with the Squats, and all the insane technology and production they possess.

And, then in about thirty years they'll actually pay for themselves, so as high as Alrditch's cost is it ultimately pays for itself.
 
[X]Plan: Future Investments
-[X] Keep holding secure worlds - Holding an additional 10 daemonworlds would require another 20 thousand Wardens along with 20 thousand Iron Warriors. Additionally, 5 trillion guardsmen would be required to man it. This would be a constant drain on the Imperium but produce excellent guardsmen veterans. *Multiple logistics sites for exploiting the Maelstrom. +2 bonus to the Imperial Army (currently +11). Locks 20k Wardens to the Maelstrom. Significant cost. Roughly 1 trillion guardsmen losses annually.*
-[X]Write In; Something to Believe in: Rather than simply detain them and irritate the Imperial High Command, you are going to use an idea that your conversation with Perturabo brought to mind: The Shades were devoted not only to you, but the elimination of the Warp and Chaos, and got on well with the Followers of the Golden Path, who helped the Shades gain a way to move forward and live when not fighting or performing other duties they saw as helpful to the battle against the Tainted. By introducing both faiths to the Imperial Guard, you will not only give them something to believe in as your son Bodin commented on, but Perturabo has additionally requested that he be allowed to send observers on the potential effects this can have on morale for his own efforts as well. Will increase CR and AD for related IA units. Expensive and will annoy the Imperial Army high command. Will solve the problem. Delays their usage till Year 41.
-[X] Maelstrom colonists - Having 50 trillion colonists would be immensely useful for future settlement options. Not to mention it would significantly lower expedition costs. *Significant cost reduction for Maelstrom exploitation (~20%). Allows for faster colonization.*

=============================

Logic for choices.

We want to be able to make significant gains in the region but we don't want to hobble ourselves either, so the middle option is a good balance. Plus, we just royally poked the forces of Chaos and they pulled back in a sulk, no need to get them sending Exalteds again to potentially undo all the good we have done. We'd double the amount of daemonworlds yeh but we'd only get +3 to the IA in the region, it would bring in the Exalted, lock in fifty thousand wardens as opposed to 20 to match the bonus, and it'd cost 5 trillion guardsmen a year. The bottom option for the secure worlds just isn't worth the cost.

Ended up creating this write in on the discord and transferring it here. Not only will it spread the useful faiths amongst the IA but it will also boost very useful stats for the IA as well and at least *do* something with the IA while they're waiting. It'll also better prepare them for their new homes so they can last longer and be less corrupted.

And I am saying the Maelstrom Colonists since that's been my inclination from the start so no reason to do otherwise imo. It'll help them feel like they're getting something out of all the blood and loss, shows we are serious about our investiture in the region, and will help things move more quickly there.

If the Imperium of Man is really Spez Rome as plenty of the fandom have said...we just conquered Gaul...let us *claim it* now.
 
It will also produce planets that will build up and develop economies of their own. And better soldiers means less losses which means less money spent on replacing them which means more money going to other things.
First do you think cannon cadia gives the rest of the imperium as much resources than it takes
Second even if in a hundred years the malatrom sector becomes a fiscal plus we need money now and as such cannot invest into it
 
First do you think cannon cadia gives the rest of the imperium as much resources than it takes
Second even if in a hundred years the malatrom sector becomes a fiscal plus we need money now and as such cannot invest into it
Cadia was gave back as much resources as it took by *not* letting every two bit warlord act like they're the next coming of Abbadon. "A penny saved is a penny earned" is a saying for a reason so your example is as flawed as the argument it is meant to support.

In terms of money now, we are setting up 40k Space marines to help the Imperial army take and hold twelve quality worlds that will produce very good veterans as well as helping to jumpstart the colonization of the region as well as making it cheaper and easier to mount expeditions for STCs which are literal game changers including in terms of making money.

Even if you want to play it safe, at least play it safe in a way that make sense.

If I wanted to be greedy, I'd go with the bottom option, but I'm not. We just manage to beat Nurgle in a game of Chicken and blue tentacle Tzeentch, not to mention we murderblended a good third of Slaanesh's pre Scafrir numbers of higher daemons, so if we did the third option we'd be poking the Archdaemons after we already pissed them off and that would be stupid.

I am crazy, not stupid. My plan makes sure that not only do the troops going into the worlds have something to fight for, but they are being better equipped mentally, emotionally, and spiritually which is a big thing in the setting. So even if you want to not do the other options, at *least* use my write in so the troops are spreading some good old fashioned CR and AD.
 
And on the trade based on the regular demonic incursions this region while again materium should be not the safest rout

Safest? No. But it will allow for tens of thousand of worlds that would otherwise be years apart and only able to leave their planer once every one or two months when the Astronomicon reflects back at them again to trade three times a week and with only about a month's delay.

Counterpoint if you name isnt Kesar having a massive ego is part of the "being a primarch" course

Hey! Vulkan doesn't have a massive ego!

Well what we are currently lacking is money so investing money into somthing which would produce better soldiers is something I advice against

Counter point? Three random STCs solved 1/3rd of our investment issues in five years, which with Gulliman's help turned it more to 40%-50% of it already being, effectively, payed off or obtained in five years.

As bad as the budget cuts are, they're basically a minor problem at worst, and while thematic, semi-easibly solved just by taking minor consideration towards them.

Which is why I still support the Antigians, which will cut down the casualties of potentially multiple Legions by 5-10%. Just...just to remind you that that's a thing we can do.

Also, if it helps put things into perspective? The reason these worlds give a bonus to the Imperial Army is because they'll basically all act like Cadia did in Canon, and produce trillions upon trillions of soldiers a year when properly set up.
 
Voting is open
Back
Top