- Location
- Mid-Atlantic
Medicine Boy, the only healer in their social network, getting knocked down and out for four weeks from radiation sickness won't help dozens of magical girls either. There's a limit to how willing I am to take high-risk/high-reward options at the beginning of a major crisis.I mean. I tried to get the thread to vote for the somewhat dangerous but potentially very useful research on the Kolobok for its healing abilities. Building a single trinket isn't the kind of large-scale option that'll help dozens of MGs.
My dislike of being on the receiving end of broad-spectrum sneers for "unwillingness" is large enough that it's been known to cause me to vote against options out of spite.But the thread is largely unwilling to take the risk of the research action, or take another infrastructure (building or workshop) action either.
Note to advocated of workshop/kolobok/whatever:
Please stop this. Seriously. Stop disrespecting people who don't share your priorities. Find ways to express "I think we should do X" that don't involve sneering at people who haven't supported your desire to do X.
If the numbers you cite are correct, we have 9 Mundane. Add 2 for rent and we get 11. Spend 4 for routine expenses and 3 for upgrades to the building and we'll have 11-7 equals 4. In theory with no further expenses we could stretch that for one to two weeks before the last pennies in the piggy bank are gone at a time when we need to make a purchase, depending on how the accounting goes....also, in regards to our funds,I think I've got this correct: We have 9 Mundane right now, and we have an income of 2 Mundane a week and a spending of 4 Mundane a week, with an extra 3 Mundane having being spent this week due to the building upgrade. So next week we'll go from 9 Mundane to 7 Mundane; assuming we build the Trinket since that should only cost us supernatural resources. Basically we shouldn't run out of Mundane next week or the week after. Unless I'm completely wrong, in which case maybe panic?
In practice, I don't like being 1-2 weeks from running out of money and having to flea-sale and dumpster-dive our way out of that situation. Especially since that will be during the peak of the crisis, which has yet to fall upon us. Right now we're in the "hasn't even started yet, batten down the hatches" phase. So being able to quickly sell something for cash that will see us through the mundane costs of the crisis (and perhaps finance the next workshop upgrade even!) strikes me as a good idea.
The trick is that if the magical girls are scoring loot, someone will be able to pay us cash or something easily sold for cash. Individuals may be struggling to make rent, but the collective group should contain at least someone who's doing better.Wait would we be able to feed all of them if were in the red grabbing food and expect them to pay for a costly trinket?
Might change it if some cant even pay for their own food and prices increasing.
True though I fondly hope you're not opposed to things getting better, just to things getting trivialized by us making the "obvious right choice."Pretty much this. There is no 'one true way' to victory, and if I find one I created by accident, it gets destroyed. Instantly.
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