Magical Girl Home Base Quest

@7734
To be clear, if Jocelyn hadn't been there when we researched the evil, cursed sword, would it have been possible for MB to be wounded enough to be put put of commission, at least for a time?
 
Yeah.

We don't have the lab facilities to research a genuinely hazardous artifact safely. That's why I oppose the Kolobok thing. Don't get me wrong, magical healing is great, but we're working in a cave with a box of scraps here and we're not Tony Stark.

What implies this? If the spider body gets irradiated, then it's absolutely going to take damage and need replacing before it drops radioactive stuffing all over the place.
Does Jocelyn's spider body have biological processes such as metabolism and cell division? My impression is that it's basically some kind of plushy-golem-thing and lacks those things, hence the radiation resistance.

If a single high energy particle boops one of your molecules incorrectly, and that molecule just happens to be self-replicating DNA or a critical enzyme that makes more enzymes, you can get fucked up and cancerous because your body's continued function depends on a lot of very complex molecular machinery that is easy to fuck up.

If a magically animated plushy-golem gets a molecule booped incorrectly, it's just a plushy-golem with a misaligned molecule. The misalignment of that one molecule has minimal effects on the overall function of the plushy golem.

By the time you've dumped enough radiation into the plushy golem body that it's mechanically damaged, you've already zapped it with enough radiation that a human being under similar circumstances would be reduced to something the size, consistence, and appearance of a McDonald's hamburger patty.

Even getting the body irradiated enough to be a serious radiation hazard to others is much more difficult than actually getting a human sick. If you zap a teddy bear with enough radiation to make a human deathly ill, the teddy bear itself will not be a similarly lethal radiation hazard to others. Because much of the atomic changes caused by the radiation will not produce secondary radiation emitted by the bear, and even the secondary radiation that IS emitted will be emitted much more slowly over a very long period of time. It's like you're storing up X units of radiation in the bear in one hour, and then re-emitting it over a period of several years; you've inherently cut the threat level down by a LOT.

...

Based on intuition, there are certain kinds of things that should logically harm Jocelyn much more than they'd harm someone with a human body (such as a lit match)... but there are a lot of other things that just wouldn't harm her significantly (she could presumably crawl through a cloud of poison gas without being harmed, though her fabric might get soaked in the stuff and make her a toxin hazard).

The thing Jocelyn would have to watch out for is direct contamination with materials that are already themselves radioactive, not so much the threat of radiation exposure itself, unless radiation interacts strangely with the magic that animates her.

Radiation isn't like fire damage or anything. It fucks you up one atom at a time, and is therefore far more effective at fucking up living tissue (especially tissue that has active metabolism and cell division going on) than anything else.
 
@7734
To be clear, if Jocelyn hadn't been there when we researched the evil, cursed sword, would it have been possible for MB to be wounded enough to be put put of commission, at least for a time?

Absolutely. Would have been on like a 1 or a 2, but yeah non-zero chance you would be doing ghetto shrapnel removal on yourself and/or lose a few weeks.
 
Absolutely. Would have been on like a 1 or a 2, but yeah non-zero chance you would be doing ghetto shrapnel removal on yourself and/or lose a few weeks.
Is it possible to develop our workshop enough that we would have safe enough lab that researching in any way hazardous artifacts wouldn't have that risk? Or is that risk something that's always going to be there?
 
Is it possible to develop our workshop enough that we would have safe enough lab that researching in any way hazardous artifacts wouldn't have that risk? Or is that risk something that's always going to be there?
I don't feel like Type-Moon has much influence on this Quest, but there's a certain line from one of it's works that comes to mind:
"A Magus walks with death."
It might not be that Medicine Boy's workshop couldn't be improved to remove the risk, but that simply messing around with something that has that much conceptual weight is accepting risk in and of itself.
 
Well sure, though not all things that are hazardous are hazardous because they have conceptual weight. The Agent Orange comes to mind, and the radioactive healing artifact may be similar in that the radiation may be a purely mundane side-effect that we could block if only we knew how or had the right equipment.
 
[x] [WORK] Trinket
-[x] Level 3

[x] [GIRLS]: Partner the junior girls up with the senior magical girls; it'll probably increase their odds of survival.
 
What implies this? If the spider body gets irradiated, then it's absolutely going to take damage and need replacing before it drops radioactive stuffing all over the place.
If it's important that Jocelyn be able to take damage from the radiation, one easy solution is to simply say that Medicine Boy was wrong and it actually is magical radiation. Just say that it sickens the soul or acts more like fire than like radiation or something.
 
Does Jocelyn's spider body have biological processes such as metabolism and cell division? My impression is that it's basically some kind of plushy-golem-thing and lacks those things, hence the radiation resistance.

The problem is the spider body is both a plush golem and Jocelyn's body at the same time, and to make that work there is a critical amount of Jocelyn's still-living tissue and general essence in said golem that's tied in there very tenuously. If it wasn't both her body and a golem, then her utility with the body would be far lower since she'd be fighting disaphorea 24/7 since the human mind does not do well with four extra limbs and six extra eyes.

The thing Jocelyn would have to watch out for is direct contamination with materials that are already themselves radioactive, not so much the threat of radiation exposure itself, unless radiation interacts strangely with the magic that animates her.

The probablem is, radiation is a subset of [Light] which is related to [Chaos]. If this seems odd, remember light has a massive spectrum of energy states and varieties it can transition through, and needs to be sorted to get a specific type. Considering the amount of [Order] needed to get a golem to work, a little random noise in the operational magic quickly induces issues.

Incidentally, this is also why Witches are active at night: less noise to screw with their work.

If it's important that Jocelyn be able to take damage from the radiation, one easy solution is to simply say that Medicine Boy was wrong and it actually is magical radiation. Just say that it sickens the soul or acts more like fire than like radiation or something.

This misses one of the minor themes of this work; that of ordinary wonder. Everything, inherently, is magic. On some level, everyone can perform magic.

Conversely, when magic takes an interest in something? Nobody is safe from that awesome might.
 
[X] [WORK] No, you want to research an item instead.
-[X] Kolobok
[x] [GIRLS]: Partner the junior girls up with the senior magical girls; it'll probably increase their odds of survival.
 
Making 1 wand for 1 MG when we have over a dozen zero equipment MGs around? And trippled new MG generation? Right now crafting equipment is contributing less than Sisyphus. Our 1 item per week limit is completely unsuited to the current crisis.
1 wand, plus three secondary bombs makes 4 girls equipped, which is four more than studying the radioactive thingummy will do.
 
Oh, I don't know, give them to us?" Rose suggested caustically. "It's not like we're going to feed them to the demons or anything. Besides, we're mowing through these knockoffs like it's a shooting gallery."

You squinted at her. "Really?"

"Oh no, magical shields!" Rose fake-screamed as you walked to the mess. "Whatever shall I do? Maybe I'll trick them into running into a wall, or countercharge their puny shields? Maybe I'll trip them up in vines or literally stop time? Maybe, just maybe, I'll shoot them... twice. That might work!"
It kind of sounds like firepower isn't really what's needed, though? I mean I was apparently wrong on two fairly significant assumptions on how the quest worked so I could be wrong on this too, but this seems like a character calling out that dakka isn't the limiting factor, at least for the moment.

Edit: Could just be a reflection of the good mission success rolls. Hmm.
 
Last edited:
It kind of sounds like firepower isn't really what's needed, though? I mean I was apparently wrong on two fairly significant assumptions on how the quest worked so I could be wrong on this too, but this seems like a character calling out that dakka isn't the limiting factor, at least for the moment.

Edit: Could just be a reflection of the good mission success rolls. Hmm.

You're, uh, looking at this kinda cockeyed. Look at how Rose describes how the hasturi are getting taken apart, and look at how many ways she describes versus number of permanent residents.
 
[X] [WORK] No, you want to research an item instead.
-[X] Kolobok
[x] [GIRLS]: Partner the junior girls up with the senior magical girls; it'll probably increase their odds of survival.
 
The problem is the spider body is both a plush golem and Jocelyn's body at the same time, and to make that work there is a critical amount of Jocelyn's still-living tissue [in there]...
Well shiiiit, that's all you had to say!

[nods]

You are right and I was wrong.

The probablem is, radiation is a subset of [Light] which is related to [Chaos].
M.S. in physics here and nah that makes perfect sense. Hazardous ionizing radiation is also usually the product of one of the most inherently random processes in nature, one that is by all appearances literally impossible to impose external control or even influence on. Chaos-subtype of light, thaumaturgically speaking. Yep yep yep.

Considering the amount of [Order] needed to get a golem to work, a little random noise in the operational magic quickly induces issues.
Nah that makes sense. Radiation interferes with golems. Cosmic rays fuck up structured magical constructs. Gotcha.

It kind of sounds like firepower isn't really what's needed, though? I mean I was apparently wrong on two fairly significant assumptions on how the quest worked so I could be wrong on this too, but this seems like a character calling out that dakka isn't the limiting factor, at least for the moment.

Edit: Could just be a reflection of the good mission success rolls. Hmm.
Rose is a relatively experienced heavy hitter compared to most of the girls staying with us.
 
Well shiiiit, that's all you had to say!

[nods]

You are right and I was wrong.

I thought that was made apparent in the update since (iirc) the golem was explicitly marked up with Jocelyn's blood and parts stitched with her hair. I know I rembered to throw in a chunk of sword since that's a major reinforcing connection, but yeah if the construct didn't have something to bring it animate and life with soul it wouldn't be a golem.

Incidentally, this is why traditional golems need the Name of God inscribed on their heads: it provides the soul (on loan) to make them go from 'moving' to 'self-animating'.
 
Okay, I have been scared off the Kolobok. The last thing we need is Medicine Boy being taken out of commission while everything comes to a head. The risk has outweighed the reward.

[X] [WORK] Wand
-[X] Level 2

[X] [GIRLS]: Partner the junior girls up with the senior magical girls; it'll probably increase their odds of survival.

That said, if things are indeed coming to a head, I feel much better about partnering gis.
 
I thought that was made apparent in the update since (iirc) the golem was explicitly marked up with Jocelyn's blood and parts stitched with her hair. I know I rembered to throw in a chunk of sword since that's a major reinforcing connection, but yeah if the construct didn't have something to bring it animate and life with soul it wouldn't be a golem.
TBF, blood and hair are very much not living tissue. Especially hair.
 
I thought that was made apparent in the update since (iirc) the golem was explicitly marked up with Jocelyn's blood and parts stitched with her hair. I know I rembered to throw in a chunk of sword since that's a major reinforcing connection, but yeah if the construct didn't have something to bring it animate and life with soul it wouldn't be a golem.
Eh, I missed a few details.
 
Everyon's forgetting that the Cursed Sword research was super-duper-lethal. It had a death curse that guaranteed everyone who used it dies. In comparisson, the Kolobok is just poisonous, and it's been used to heal before without lasting negative consequence. (Heck, the Witches that made it intended it to heal its users, not kill them like with the Alchemist's Sword.) Moreover when we researched the Sword, Medicine Boy built tools to let him analyze it and take it apart safely. Part of the research action itself is taking steps to make the thing being researched safer to examine.

The Kolobok is not nearly as dangerous as the Sword was, and we don't need to take an anti-radiation action because doing that is already part of doing the research action.

And if that doesn't convince anyone, I'm not above a little guilt tripping. A crit fail on the research roll might seriously hurt Medicine Boy. But meanwhile there are 12 year old children being pointlessly ripped from their homes and sent to their near-certain doom against a demon from hell. Should Medicine Boy take a risk to himself for the chance to keep many of them alive?

No. He absolutely shouldn't have to. But just like the MGs who are the only defense against supernatural evil in this city, there's no one else here who can.
1 wand, plus three secondary bombs makes 4 girls equipped, which is four more than studying the radioactive thingummy will do.

I really don't think one-use tier 1 bombs count. Especially not when we have a 50% chance to get 7 new MGs this week.

BTW, if I wasn't voting for research I'd be voting to make a trinket, not a wand. A T3 trinket has the kind of tactical effects that can be a force-multiplier to multiple MGs. A T2 wand... doesn't have the firepower to deal with the threat we're facing, and we have two of Homer's T5 bombs anyways. I don't get why I haven't seen any discussion about building a trinket vs. a wand, and it's a clear vote split that if resolved could result in a crafting vote winning.
 
BTW, if I wasn't voting for research I'd be voting to make a trinket, not a wand. A T3 trinket has the kind of tactical effects that can be a force-multiplier to multiple MGs. A T2 wand... doesn't have the firepower to deal with the threat we're facing, and we have two of Homer's T5 bombs anyways.
I think part of the reason people voted for wand is for mechanics? I thought Medicine Boy's maxed out his current trinket-making skills, so now people want to increase his wand-making skills.
 
I really don't think one-use tier 1 bombs count. Especially not when we have a 50% chance to get 7 new MGs this week.
one bomb is better than nothing at all, which is what they have without it.

BTW, if I wasn't voting for research I'd be voting to make a trinket, not a wand. A T3 trinket has the kind of tactical effects that can be a force-multiplier to multiple MGs. A T2 wand... doesn't have the firepower to deal with the threat we're facing, and we have two of Homer's T5 bombs anyways. I don't get why I haven't seen any discussion about building a trinket vs. a wand, and it's a clear vote split that if resolved could result in a crafting vote winning.
Personally I don't want to make a T3 trinket because they're A) pretty expensive to make and B) tent to leave Medicine Boy completely wiped after making them, iirc. I figure a T2 wand is a better compromise between "we're broke" and "we want some of these to last a while".
 
Back
Top