We've been told paired magical girls are really good, so that makes sense. Even if it's temporary, duplicating those bonuses is probably going to help.I'm thinking we should do the Partner the junior girls up with the senior magical girls action over the other two, seems most likely to maximize our survive rates without giving up the initiative like bunkering down would do.
Given this...So what did we build? The double room? Looks like Homer built another room.
We built a bunkroom.
Of course Cleveland has a hellmouth."Option two, and this is the worse one, is that we're dealing with the Hellmouth in Cleavland opening up extra wide and letting this guy slip through."
As you reached the mess, Trompdoy glared at Rose gently nursing a cup of coffee and some aspirin. "I could hear you from out there, you know. That said, yeah. Assholes with swords, not the largest threat in the world. Assholes with guns and cars, now? Yeah."
"What, you get hit?" Rose joked.
"Yeah, by a Pinto with a grudge." Trompdoy muttered. "I was going to the 7-11 on Allen and BAM! Right out of the parking lot, next thing I know he's pulling an iron and I'm throwing a fucking magic missile and that sets off his fuel tank."
"I'll warn the younger ones." You said seriously.
Oh fuck. At least the National Guard isn't involved yet, so it probably isn't as bad as it could be right now...
Yeah one sort of feels that when Prez comes through, he's going to have quite a shock!
Mechanically, there will be Information rolls, and 3x normal spawn rate of Magical Girls for the duration as well as a +50% range of returning magical girls.