[X] Protecting the villages. The problem is that the lowlanders will be too numerous and too varied for the People to stop them all. The solution is to protect the villages by constructing a physical barrier to keep out the raiders.
Our defense is predicated upon a strong network of trails and strong infrastructure.In all honesty though, we really should settle up river plains, if we do that, the enemy could only attack there before they could attack any of our bays (barring the foresters to rockbay). It would act as a sort of FOB in that we secure a location down river where are forces can stay at to halt the enemies expansion(aggression) into our lands.
We can send supplies down the river, and it wont be easy to take thanks to walls. So long as it exists greenbay and sunsetbay are safe from the brunt of enemy assaults. Considering how many settlements we have in greenbay, and they're rate of expansion, its important to have it sooner then later.
Stone shaping!~It would be a pleasant surprise if someone figures out mud/clay bricks and rammed earth walls this turn, but palisades and wooden walls are nice too.
we'll carve them too, and make them fabulous.
I wouldnt call a single settlement upriver overexpansion.Our defense is predicated upon a strong network of trails and strong infrastructure.
I'd advise against rapid expansion. Finish filling the trails and the shrine, then a new settlement. Repeat.
Our social values COMPEL us to react excessively if we fail a defense and lose people.
It would be nice if the cat eyes help train more warriors (especially archers) in addition to having wall though
Well the problem is that update stated that lowlanders will move down the river, exact time is unknown though. So the question is here can we afford couple hundred years of isolation before they move down the river towards us.Our defense is predicated upon a strong network of trails and strong infrastructure.
I'd advise against rapid expansion. Finish filling the trails and the shrine, then a new settlement. Repeat.
Our social values COMPEL us to react excessively if we fail a defense and lose people.
I am getting some rather weird Attack on Titan vibes from this, even if we thankfully lack the titans.
It's not just "good" to have infrastructure, it's absolutely vital.I wouldnt call a single settlement upriver overexpansion.
Yes its good to have infrastructure, but if we put it off too long, we might not have the chance to settle there at all.
We've put if off long enough.
Rats, the Trails faction have grabbed us by the ovaries...The Arthwyd are one of those tall-building nations that favour quality over quantity when comes to comparing them with other civs.
Since it is something you ought to know, you are overly centralised for the time period and that centralisation is built into the foundation of your religion and your people are highly religious. Falling behind on the things that allow you to keep your centralised nature and it will be bad for your civ.
Quantity has a quality all its own.The Arthwyd are one of those tall-building nations that favour quality over quantity when comes to comparing them with other civs.
I wouldnt call a single settlement upriver overexpansion.
Yes its good to have infrastructure, but if we put it off too long, we might not have the chance to settle there at all.
We've put if off long enough.
If Lowlanders settle that place they will have a place from wich they will be able to launch major attacks in greater number on us without spreading their supply lines, same goes for us as well.A single settlement can be bypassed or overwhelmed.
Anyway, why would we want to settle there at all? The mechanics strongly incentivize filling up provinces, rather than spreading out. A single settlement upriver is useless or a liability.
The Lowlanders settling there would have to be willing to let other Lowlanders use their village as a staging ground, which seems unlikely considering how they have no greater nation ties.If Lowlanders settle that place they will have a place from wich they will be able to launch major attacks in greater number on us without spreading their supply lines, same goes for us as well.
It is stated that they will move down the river later on and yes they can bypass it, but can they support large army without a food and supplies?
*looks at PoC's nomads* Hmm, I dunno. We'd be a high-risk, high-reward target like the Ymaryn, and someone always goes for those.What would most likely happen is that the Lowlanders who settle there (if they do at all) will send out some probing raids, get repelled at our walls (if they decide to even go through with it at all), and look for softer targets to raid.
And here we go, getting overconfident with our walls before they are even finished.The Lowlanders settling there would have to be willing to let other Lowlanders use their village as a staging ground, which seems unlikely considering how they have no greater nation ties.
What would most likely happen is that the Lowlanders who settle there (if they do at all) will send out some probing raids, get repelled at our walls (if they decide to even go through with it at all), and look for softer targets to raid.
Nomads required being united behind a Hero (or someone else sufficiently influential) in order to actually be a threat. I imagine something similar will be the case for the highly fractious Lowlands people.*looks at PoC's nomads* Hmm, I dunno. We'd be a high-risk, high-reward target like the Ymaryn, and someone always goes for those.
If they invade us it's not as though having upriver plains settlements would help particularly much anyways. They would settle until they hit our borders, raid (and most likely fail if it's just a small raiding party) and otherwise overrun the settlement if they were to somehow unite the entirely of the Lowlands under a martial Hero (which is likely what it would take to unite the Lowlands completely.And here we go, getting overconfident with our walls before they are even finished.
In case of strong martial hero they can get united and then invade us. Remember Forest folk pretty much had stone age proto empire.
You are talking like we won't send soldiers, or supplies to help that settlement , not to mention that you know once unified a large army can pretty much siege us, not to mention that walls existed before and yet those civilizations that have them were still conquered.Nomads required being united behind a Hero (or someone else sufficiently influential) in order to actually be a threat. I imagine something similar will be the case for the highly fractious Lowlands people.
If they invade us it's not as though having upriver plains settlements would help particularly much anyways. They would settle until they hit our borders, raid (and most likely fail if it's just a small raiding party) and otherwise overrun the settlement if they were to somehow unite the entirely of the Lowlands under a martial Hero (which is likely what it would take to unite the Lowlands completely.
We should be confident that our walls will deter raids because that is the purpose of the walls.
In general, a full scale invasion is what our main worry will be about, since we're all but ensured to lose if that comes to pass. Smaller raids for personal glory will begin to peter off as they realize that raiding gives no loot and makes a lot of them die, and they will raid their unwalled neighbors instead.
To state it again, settling the upriver has essentially no benefit in the sense of stopping a Lowlander invasion.