An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.6%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 378 44.5%

  • Total voters
    850
Again, can I suggest the following for some of the Survey actions?

[X] [Survey] Go personally hunting for xenotech/archaeotech caches, relics, ruins, etc. The Bastion will NEED better technology for the upcoming WAAAAAGH, and the ancients AND various long gone xeno civilizations both had some...interesting toys.
sounds like something to do after the waggghhhs are dealt with, and by a archaeology department we should set up with the mechanicus
 
sounds like something to do after the waggghhhs are dealt with, and by a archaeology department we should set up with the mechanicus

Except this will HELP us deal with the WAAAAGHs, by giving us more tech to fight them with? Plus, an Archaeology department wouldn't have Serras's absurd loot rolls.
 
Except this will HELP us deal with the WAAAAGHs, by giving us more tech to fight them with? Plus, an Archaeology department wouldn't have Serras's absurd loot rolls.
Actually, considering the upgrades we're doing that'll significantly improve our chances of finding Space Hulks, would it actually be better for us to start fishing Space Hulks from the Warp and loot them? We can easily solo them and Space Hulks have a tendency of holding useful STC's and other tech loot. The material gain would be negligible considering our Stellar Bellows but it's still a nice bonus. If need to we can even, with supervision cause we don't want our troops to needlessly die, have the Space Hulk as super dangerous training meant for the elites of our armies.

Of course I do not suggest overdoing it to the point we have Space Hulks floating around in Bastion space. Only an amount of Space Hulks we can summon and clean out in the same turn.
 
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Actually, considering the upgrades we're doing that'll improve our chances of finding Space Hulks, would it actually be better for us to start fishing Space Hulks from the Warp and loot them? We can easily solo them and Space Hulks have a tendency of holding useful STC's and other tech loot. The material gain would be negligible considering our Stellar Bellows but it's still a nice bonus. If need to we can even, with supervision cause we don't want our troops to needlessly die, have the Space Hulk as super dangerous training meant for the elites of our armies.

Of course I do not suggest overdoing it to the point we have Space Hulks floating around in Bastion space. Only an amount of Space Hulks we can summon and clean out in the same turn.

Oh no, we should absolutely start hunting space hulks, 's just that I'm reasonably sure clearing them out would take major actions.
 
[x] Plan Why Serras Should Not(?) Drink Recaff

You know when Horus said that not even he could survive decapitation I though I read somewhere that a regular space marine had survived that and we all know a primarch is better in every way so give me a second to find it.

Edit: Found it

"Following the Drop Site Massacre of Istvaan V, Fulgrim and the Emperor's Children Legion were ordered to Mars by the Warmaster. But instead of following his brother's orders, the increasingly mercurial Primarch decided to disobey, and instead ordered his Legion to assault a Mechanicus Forge World known as Prismatica V in the Prismatica Cluster. Unable to deal with his lord's increasingly mercurial temperament as well as the increasing hostility of his fellow senior members of the Legion like Lucius, Lord Commander Eidolon questioned the utility of the Primarch's orders. This proved to be a tragic miscalculation on Eidolon's part. Unable to placate his angered lord, the few words he managed to speak on his own behalf inadvertently provoked the Primarch further. The paranoid, possessed Primarch believed that Eidolon was mocking him and planned to betray him. Quicker than the mind's eye could follow, the Primarch withdrew the deadly Kinebrach Anathame blade from its scabbard and beheaded his once-favoured son. Later, the severed head of the slain Eidolon was passed over the victory wine, the blood dripping from the grisly trophy and allowed to mix with the potent drink which was then shared amongst the senior members of the IIIrd Legion's inner circle.

In a moment of remorse, Fulgrim ordered his Legion's Chief Apothecary Fabius to restore the slain Lord Commander back to life. Fortunately, Fulgrim's killing stroke was a clean one, the blow struck with enough force and by a sharp enough blade that there was virtually no tissue damage beyond the exact point of impact. It was a killing blow of perfect precision, one that only a Primarch was capable of delivering. Utilising his skills as a master biologis, the Chief Apothecary was able to reconnect the nerve clusters at the base of the neck."
 
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Oh no, we should absolutely start hunting space hulks, 's just that I'm reasonably sure clearing them out would take major actions.
It is a Major Action.

[ ] Looking For Space Hulks.

I was just wondering if in the following turns with our bonuses (currently as of turn 15 we have a 60% chance of finding Space Hulks, currently there are 6 that we know of that's relatively near enough to grab) worth the time. 60% chance to grab one the 6 Space Hulks with an unknown loot table that contains valuable STC and Archaotech. And we get multiple rolls if we get crits. My greed says "yes" but my "knows I suck at probability" self says "stay away from the gambling." We did get quite a few valuable items every time we did but at our tech level, is it still worth it? Does it average out to be a benefit to us or are we wasting our time and like with this turn convert most of our Major Actions to Minor Actions and just upgrade literally everything else that we haven't yet upgraded to their soft/hard caps?
 
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Noticed that we haven't seen any crossover worlds this update. Really hopre the QM didn't decide to stop those because of a few complaints earlier.
 
seriously though....why gold?

I get that Big E likes it, but...really...gold is a soft metal and not all that useful unless your going for !BLING!

I prefer holy just to fuck over malice and the other chaos gods, as well as black-box it from them.
there is a lot of power in gold, remember the warp is powered by thoughts and gold has always been contested
Our god is already the manifestation of Crystal DRM. That was partly the reason why we created it.
yes, but having the concept itself as part of that god just seems more useful to me than "but the god will figure it out".
 
Replied and deleted post before, was irrelevant.

Just hope Big E doesn't get on our ass about the holy crystal/rune, especially if we convince him about the darkness that's going around.

Might work if we don't do anymore crystals for 7turns or chaos finds the crystal being.

Also looking forward to getting the webway cleared!

We really should get primaris marines next turn to help with the clearing out as our super elite legion of a badass daughters who gets shit done.

What's standard legion numbers anyway? I would say 10k but insanity usually happens and I don't know...

Besides could we also help with the flesh change with the thousand sons legion?
 
just realized what we can research next, Girlgenius Jagerbrau: make it for soldiers who are willing to dedicate their whole life to war against the enemies for humanity but are unable to become space marines.
 
Just hope Big E doesn't get on our ass about the holy crystal/rune, especially if we convince him about the darkness that's going around.
We will wait a few hours to see if @ilbgar123 shows up and says something to reassure us that the Holy Crystal won't endanger the Deities life, if not we'll swap it for Gold.

@tri2 That alright with you? If so, if you're going to log off for the day and the GM hasn't said anything yet, maybe make the switch just to be safe.

If the GM says stuff to confirm the Holy Crystal is safe and we decide to keep it, maybe swap out Aim for Gold? It's pretty useless, but Big E really likes Gold so I'm hoping it'll help things out.
 
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just realized what we can research next, Girlgenius Jagerbrau: make it for soldiers who are willing to dedicate their whole life to war against the enemies for humanity but are unable to become space marines.
Problem is that Jagerbrau is (A) only possible because of the river Dyne being magic, (B) An attempt to make that water safer, (C) Still kills 90 percent of those who partake, even the hardened warriors, (D) induces mutations in those that drink it and (E) is not nearly as effective as a Space Marine transformation.

We don't have the idea in-character, and I think that giving our troops mutations will not go over well with anybody.
 
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