Starting Minerals: 20
Minerals Mined: 197
Queen Bonus:39
Automated Drone Production: 120
Total Positive this turn: 376
Drone Production Cost: 100
Queen Production Cost: 125
Spore Crawler: 75
Zergling Production Cost: 50
Total Negative this turn: 350
Current Minerals before events: 26
Current Minerals after events: 26
Tunnel:
With one Zergling running around all you find is that the tunnels are surprisingly empty the worms having retreated deeper into the ground.
Jungle:
RaptorusMaximus Gintarazimu
You find the bird nest, a giant thing in the trees with thousands of eggs and dozens of bird protecting it. You also see something in the sky.
Birds, lots of fucking birds. Dozens are heading towards the swarm and hundreds are not far behind those. The two of you have to make a decision faster than the birds you climb trees ahead of the fastest of the birds ambushing the first group by leaping from the canopy and grabbing two of three with claw and fang as you fall. You use their bodies as cushions and kill what you can as the swarm of bird starts to chase you.
Injuries already piling up from the fall and struggling birds you run from the horde leading it away from the hive. Occasionally turning and quickly biting down on a bird neck you two are able to kill a few more of the birds before the diving attacks and numbers chip away at your carapace until you are slower than they are. Without your speed advantage you are swarmed and die in a flurry of violence even as you kill every bird your claws and maw can reach.
Your minds are sent back to the swarm knowing every second of preparation you bought was precious.
Volcano:
Chopak Sinsystems
The toads have apparently been stock piling food in a small cave near a river of lava. The toads seem to be either further down the river teaching smaller toads to swim in the lava or out hunting more food. So you take the opportunity to steal all the food/bio mass that you can and make your way out of there quickly before they return. (+30 Bio mass)
With two of your Zerglings dying to buy time and scout out the coming attack you are able to prepare, spore crawler and all three queens, one brand new are moved into position even the spine crawler is added in hopes that it can hit a few diving birds or simply take some hits from them. When the swarm arrives in range the barrage of fire starts chemical biological attack from the spore crawlers and spines from the queens firing as fast as they can being unable to miss the dense clouds of chitin covered birds. That first few volleys before the birds arrive manages to cut down half of their numbers the prep time having made a world of difference.
The birds dive down and attack the defenses of the swarm. Transfusion is used to help keep them alive but it simply isn't enough one of the spore crawlers goes down and dies from a hundred cuts as the birds rip pieces off to fly away with. Several of the fleeing birds are shot down and after a few moments of fearsome fighting it seems to be over, a small handful of birds escape with fully bellies and beaks but no more than a half dozen survived to do so. You gain another 20 biomass from the battle. However the Zerglings showed you what is to come, while this was but a few dozen, you may very well face a few hundred soon probably not right away or they would have been with this attack but very soon and if the nest is not destroyed that number may climb to thousands in the coming days.
However with a new queen being produced and your first heroic unit you are much more capable of building up the infrastructure and army needed to survive the coming days
Current Bank: 26 Minerals/40 Vespene Gas/120 Biomass/0 Heroic Bonuses/ R&D slots 0/1
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Zerg Swarm (Check here for votes)
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Actions anyone can take
[] Produce a "Mindless" Drone (Cost 50 Minerals Automatically gather 10 minerals per update)
[] Produce a "Mindless" Drone (Gas collector) (Cost 50 Minerals Automatically gather 10 gas per update)
[] Produce a "Mindless" Queen (Cost 150 Minerals, Each mindless queen is one slot for R&D to take place in)
[] Produce a pair of "Mindless" Zerglings (Cost 50 minerals, will protect the swarm, and with a player queen can be used to attack)
[] Become a Queen (Cost 150 minerals see below)
[] Become a Zergling (Cost 25 Minerals see below)
[] Become a Drone (Cost 50 minerals) Requires you are not a Drone.
[] Become a heroic Variant (Cost 1 Heroic Bonus and upgrades to the heroic version. Can be done in the same turn as becoming a unit)
[] Research Ground Carapace 1 (Cost 1 R&D Slot for 3 turns 150 minerals 150 gas)
[] Research Ground Melee Attack 1 (Cost 1 R&D Slot for 3 turns 100 minerals 100 gas)
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Drones
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Drone
NPC Drones: 10(Gather 10 minerals per turn)
Player Drones: Anyone not dead, or a different unit
[] Mine Minerals (1d10)
[] Collect Vespene Gas (1d10)
[]Collect Biomass (1d10)
[] Scout Volcano (1d10)
[] Scout Jungle (1d10)
[] Scout Tunnel Network (1d10)
All drone actions that turn you into a building will also kill you requiring you become a new unit when you wish to undertake non-general actions)
[] Become a Spine Crawler (Cost 100 Minerals will automatically protect the base from ground threats)
[] Become a Spore Crawler (Cost 75 Minerals will automatically protect the base from flying threats)
[] Become a roach Warren (Cost 150 minerals, unlocks the roach unit)
[] Become a baneling nest (Cost 100 minerals and 50 gas, unlocks banelings)
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Zerglings
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Zergling
NPC Zerglings: 4 (Provide 1d10 to defense or attack rolls)
Player Zerglings:7
Sinsystems Derpmind Jarow Chopak@JustSomeGuy Vokivas DangerKitty
[] Scout Volcano (2d10)
[] Scout Jungle (2d10)
[] Scout Tunnel Network (2d10)
[]Collect Biomass (2d10)
[] Join a Queen led attack (1d10)
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Queens
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Queen
Player Queenskingreaper Razzocnor
NPC Queens:1 (Each gives 1 R&D Slot)
[] Improve mineral collection (Provide a +1 bonus to each die rolled for mineral collection in one area)
[] Improve vespene gas production (Provide a +1 bonus to each die rolled for vespene gas collection in one area)
[] Improve Biomass production (Provide a +1 bonus to each die rolled for biomass collection in one area)
[] Attack a location: Write in (WARNING This can result in death of you and those who join you, ensure the swarm is ready first) (2d10)
[] Start a research project (may have other requirements before work can begin on it. Such as biometal requiring the worms DNA in large amounts.)
[] Experiment on a heroic Unit: Write in (May improve a heroic unit, requires that players consent, may have a resource cost, may kill the unit, if successful provides a discount to making that upgrade for all of that unit)
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Structures
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1 Hatchery
1 Spawning Pool
1 Spine Crawler
1 Spore Crawler
1 Evolution Chamber
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Heroic Units
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Heroic: Any unit with this trait gains an additional dice on all rolls, all dice they roll "explode" on a 9 or 10 and lastly they can write a longer omake for 2 bonus dice instead of one.
@TempestK: Heroic Drone
Heroic Drone Actions: (These numbers do include the heroic bonus already but not heroic omake)
[] Mine Minerals (2d10)
[] Collect Vespene Gas (2d10)
[]Collect Biomass (2d10)
[]Become a Heroic Spine Crawler (200 Minerals 100 Gas: Kills the drone gives the base a 6d10 defensive Spine Crawler)
[]Become a Heroic Spore Crawler (175 Minerals 100 Gas: Kills the drone gives the base a 6d10 defensive Spore Crawler)
[]Become a Heroic Tech building: Write in (Cost the normal cost of the building and provides a sizeable discount to both cost and speed to all upgrades for that unit EG: Spawning pool= Cheaper and faster Zergling upgrades)
[]Become a Heroic Evolution Chamber (Cost the normal 75 minerals but unlocks basic swarm upgrades (Improved attack/armor) all the way to level 5 instead of 3)
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Locations
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These are currently known locations.
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Main Base
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Your main Zerg hive exist on a large stone field a thin layer of creep growing over the stone outwards from your hatchery.
Contains
-Large mineral patches (Approximately 5k Remains)
-1 Automated Queen
-4 NPC Zerglings
-12 Automated Drones
-1 Spawning Pool
-1 Spine Crawler
-1 Spore Crawler
-1 Evolution Chamber
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Tunnel Network
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North of your main base further into the mountains you have found a deep tunnel network.
Contains
-Aggressive biometal shelled worm creatures.
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Volcano
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A large volcano to the east of your main base.
Contains
-Underground golden Minerals
-Lava Swimming toads that splash lava on things to hunt
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Jungle
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A vibrant jungle to the south filled with many huge and dangerous creatures.
Contains
- Raw biomass from hunting