I always said Trump makes more sense as a oWod marauder

With a paradigm of "the world exists for the benefit of Donald Trump" and "I am a stable genius"

The paradox caused gets deflected to other people because lol marauder
 
I'm interested in playing a ghost. How do the various WoD's deal with them?

Are they fun takes on the concept, interesting premises and rules, etc
Can confirm that Geist 2e is pretty fantastic! I think I'd recommend it the most out of nwod in general, second only to Changeling.
Where could I get it? Drive thru rpg only seems to have 1st edition
 
I'm thinking about getting into Werewolf 2e. Any thoughts on Blood of The Wolf, The Pure, and Lore of the Forsaken in that context? I've already got Predators, the Pack(crossover related curiosity), and Shunned by the Moon(Curiosity about space spirits), and have come up with one reason or another to rule out the rest.
 
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This is page 666, so I feel like it's appropriate to do Demon chat here. Two questions:

1. I wonder if Demon the Fallen will ever get a 20th edition. It'd be nice to play a non-busted version of it. Has anyone in Onyx Path said anything about it?
2. It seems like Demon the Descent is rather middling in terms of fans from what I've seen; the biggest Discord server for Chronicles of Darkness has opt-in channels for each splat, and Demon was hovering in the middle around Hunter. Very strange, as I thought it was one of the better games in the line. Wonder why it never got the popularity Changeling did?
 
This is page 666, so I feel like it's appropriate to do Demon chat here. Two questions:

1. I wonder if Demon the Fallen will ever get a 20th edition. It'd be nice to play a non-busted version of it. Has anyone in Onyx Path said anything about it?
2. It seems like Demon the Descent is rather middling in terms of fans from what I've seen; the biggest Discord server for Chronicles of Darkness has opt-in channels for each splat, and Demon was hovering in the middle around Hunter. Very strange, as I thought it was one of the better games in the line. Wonder why it never got the popularity Changeling did?
I liked demon the fallen a lot, so fingers crossed
 
2. It seems like Demon the Descent is rather middling in terms of fans from what I've seen; the biggest Discord server for Chronicles of Darkness has opt-in channels for each splat, and Demon was hovering in the middle around Hunter. Very strange, as I thought it was one of the better games in the line. Wonder why it never got the popularity Changeling did?

Demon: the Descent is a very odd WoD game because it's very much a game that basically needs to be played standalone and with primacy to work because the game basically expects you to be on the run, forever, having to hop identities and build up, then discard, resources while staying one step ahead of enemy agents, and uses the enemy agents themselves as the balancing point rather than any intrinsic qualities of the Unchained themselves. Unchained are incredible because they have basically zero innate weaknesses. They don't have the only-human fragility of magi, they don't explode underneath the sun, they don't take extra harm from silver, and get some absurdly powerful social and combat effects. And just look at the passive abilities they get. Every single Unchained can:
  • Take anyone's identity;
  • Lie completely perfectly with no tells;
  • Speak, read, and write any human language;
  • Pull relevant skills out of their ass if they need to make a roll;
  • Grant blessings in exchange for mystically-enforced trades;
  • Gain blatantly superhuman capabilities for free through Demonic Form;
  • Heal extremely quickly and regenerate via taking Demonic Form;
  • If you take them out of a fight, they can just burn their cover, Go Loud, and now you have to repeat the process all over again except now they're even more powerful because they have 100 Aether to spend, a demonic form that's probably been reconfigured specifically to shut your bullshit down, and every single Exploit they possibly could use, plus a powerstat of 10 that they'll be throwing around with wild abandon.
Moreover, Demons have absolutely no need for Integrity. If they ruin a Cover doing terrible cover-breaking things, they can dump it and get a new one. Or they can simply find a Cover where the awful shit they want to do completely fails to impact it. If your Cover is a white supremacist terrorist, it's going to be hard to argue that bombing a government building and shooting everyone in it is a breach of said Cover.

In their own line, this is balanced by the fact that they're being chased by endless, relentless terminators. But that's much harder to do when playing mixed-splat, because basically no other splat has the same combination of traits that a demon has. The closest splat to the Unchained in terms of expectations would probably be Deviants, except the Unchained can and do expect to live normal lives hiding in plain sight even with the God-Machine's Agents hunting them. The Deviant preview straight-up says "you're probably going to be homeless, a squatter, or hiding behind a fake ID desperately hoping nobody looks too closely, and when they do, you're in deep shit." And I think given that a surprising number of people are interested in mixed-splat games as well as single-splat ones, the inability to fit an Unchained in a mixed-splat game well means that there's less exposure, which means there's less interest in pure Demon games.

Secondly, Demon is a very different game from a lot of the nWoD. It's not urban horror, it's gnostic cyberpunk spy fiction. The Matrix meets The Bourne Identity. So I'm not really surprised that nWoD fans, who tend to be there for the urban horror, are less interested in a game of gnostic cyberpunk spy fiction.
 
So, the actual Variations and Scars bit came out for Deviant.

As I said on other forums: "There's a typo in the character creation process. There should be another question: 'If you have a Magnitude 3 or higher Deviant, what is the genre of boss music that starts playing when they are in the proximity of their enemies?'" The defaults, of course, being trance for Cephalists, rock for Chimerics, prog rock for Coactives techno for Invasives, and neoclassical for Mutants.

Seriously, a Remade is only weak compared to other gamelines in relative terms, especially at higher Magnitudes. And always freaky cool about it.
 
So, the actual Variations and Scars bit came out for Deviant.

As I said on other forums: "There's a typo in the character creation process. There should be another question: 'If you have a Magnitude 3 or higher Deviant, what is the genre of boss music that starts playing when they are in the proximity of their enemies?'" The defaults, of course, being trance for Cephalists, rock for Chimerics, prog rock for Coactives techno for Invasives, and neoclassical for Mutants.

Seriously, a Remade is only weak compared to other gamelines in relative terms, especially at higher Magnitudes. And always freaky cool about it.

You can extend on that from an options standpoint too by including the Supersoldier form from the Dark Eras 2 Kickstarter preview in the options list.
 
You can extend on that from an options standpoint too by including the Supersoldier form from the Dark Eras 2 Kickstarter preview in the options list.

Yep, that.

I find it hilarious that the defining ability of Supersoldiers is their ability to boost physical stats...by transferring them from Mental and Social.

"Hey, you know what we need more than tactical ability, discipline, or accuracy? Hulk smashing!"

"...what is this 'hulk' you speak of, professor?"

"Uh, nothing!" *hides time travel device*
 
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Yep, that.

I find it hilarious that the defining ability of Supersoldiers is their ability to boost physical stats...by transferring them from Mental and Social.

"Hey, you know what we need more than tactical ability, discipline, or accuracy? Hulk smashing!"

"...what is this 'hulk' you speak of, professor?"

"Uh, nothing!" *hides time travel device*
Some people think they can outsmart me. Maybe, but have yet to meet man who can outsmart bullet.
 
Back in GURPS 3rd Edition, Steve Jackson Games wrote a set of books for the World of Darkness setting, that I have never been able to get my hands on. Have any of you guys played with the rules, and were they any good? Because I have tended to find that the rules for VTM and the other games don't quite work right with the way I think.
 
Back in GURPS 3rd Edition, Steve Jackson Games wrote a set of books for the World of Darkness setting, that I have never been able to get my hands on. Have any of you guys played with the rules, and were they any good? Because I have tended to find that the rules for VTM and the other games don't quite work right with the way I think.

I actually own both of the GURPS VTM books and the one they did for Werewolf.

Haven't got to play it yet, but I did like how they translated it. Plus it's from 1993, right after 2e came out and most of the setting of the game is taken from the game's first edition. I always liked the early setting and I dislike the later metaplot from Revised Edition (and outright despise V5)
 
I actually own both of the GURPS VTM books and the one they did for Werewolf.

Haven't got to play it yet, but I did like how they translated it. Plus it's from 1993, right after 2e came out and most of the setting of the game is taken from the game's first edition. I always liked the early setting and I dislike the later metaplot from Revised Edition (and outright despise V5)
I have those, too. I like them a lot, but the conversion to GURPS could be better.

I have been on and off working on a conversion of Masquerade to GURPS 4e, but I don't know exactly what I would do with it when I get done.
 
Oh my god Deviant is an entire gameline revolving around CWoD's Flaw/Merit system.

It's even got all that 90's rage in it.

Partly, yeah. My outline for the game included "it's time to do a punk CofD game."

Partly, it's Freak Legion done seriously. Partly, it's "what if the Demonic Form rules in Demon: The Descent had ten times the wordcount."

When you're making a modular build-your-own-monster system for Storytelling 2e, there's only a few ways it can go.
 
Genius: Good game, or BEST GAME?
Fnord. This message paid for and produced by the Phenomenologist Baramin. Fnord.

Additionally is this where one would find or organize a game?
 
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