Eh, that doesn't seem to be supported by the text. We know the hives provide "honey and food-paste" that lasted for 50 years (wait, how long is our year anyway? The same as Earth year?). We also know that meat and spices are luxury we give to people in our craft contest. So it seem most of mundanes food is something like extrenely long-lived dense food paste that prefectly edible and not require much preparation, but also not the most colorful or appealing while "normal food" is somewhat of a rare thing.
A year on Cradle is about 360 days, so just a little less than an Earth year.
Since the God-Cities are populated by millions of people and must be feed with the products of large fields at your current tech level, most food supplies must be easy to transport and long-lasting, to prevent waste, so food-paste (witch is basically digested food regurgitated in a dense paste) and honey (witch is basically the same thing but sugary) are the main staples, even if the paste is regularly dried and used as a kind of floor for noodles and bread, or used to make soup.
Food made with other plants and cereals are somewhat rarer (eaten about once a week) and animal products are a luxury, eaten at best once a month, and for most people a few times per year.
Creating Metropolis with Bronze Age tech, even with magic, impose sacrifices, since your people have no refrigeration and no widespread transports faster than a barge or a horse.
Important question
@OldShadow, can we eventually unlock the use of the Philosophy/magic practiced by the other towers we had the option to pick at the start?
Yes, you will. My plan for the Tower is that you need to discover an inspiration during play, through exploration or research, and develop this insight through a quest to make a Tower.
If you want an example, I highly recommend to read how new gods where unlocked in Unto the Heavens, Glory on Spacebattles.