Shepard Quest Mk VI, Technological Revolution

Once we get stealth, we put out a press release that PI developed practical stealth systems.

We will demonstrate as soon as we find it.

*cue a video of interns groping around an empty room*
 
We can make "Basic Ground Vehicles", but Medium Armor (i.e. an actual tank) is 400 RP.

Huh, missed it.

Indeed it is. We should get that, because it should be MBT, SPG and AAA/SAM all rolled into one big bad motherfucker which should make planetary landings a bitch and a half. PA might fight of any kind of pirates with contemptous ease and open the option of boarding others without it viable for regular forces, but a PI Medium Armor of that caliber in regimental or division numbers should basically no sell any attempt of pirate raid on a colonial city, period. If they can not stop it then its a invasion basically with a fleet nation states would call respectable that can eat loosing two or three frigates to tank fire to force a landing and have a cruiser or two to play overwatch in orbit for them. Luckily we already have the Iron Legionnaire and the Fortress Colony design to make such a thing survivable....


So I think going for Medium armor on the same quality level as the PA is something we should consider.


...

Man we have a lot of projects that would be nice to be finished before the Batarian Conflict starts officially. (QE, Grav Sensors, Light and Heavy Cruiser, Block upgrades for cruisers, Mk2 power armor, Medium Armor, Mind shield, Drugs, Plug and Play skills, Arc reactor mk2, Dreadnoughts, Dreadnought upgrades... Ship scale ammo mods perhaps, to boost MAC cannons for the laser pinda and other MACs)

We kind of need to double our RP output, or at least increase it by 50%....
 
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Short answer: more. More guns, more armor, more whatever. He wants a tank that can take on the Tiger and win without it being a severe gamble amongst other things. As noted it's all bonus at this point but it would be nice. It's a wishlist item not a requirement for ParSec's current situation.
Uhhhh.
A MBT. And not a Tank Destroyer.
So that he can command IVF for fire support and MBT to take the frontline
PI-MBT-02A Code Name: Lion

Unit Price: 30,000,000

Role: Infantry Support, Heavy Combat and Autonomous Operation

Weaponry:
  • Primary Weapon - 3x Paragon Industries UHP-01 Universal Hardpoint (See Equipment)
  • Secondary Weapon - 2x Paragon Industries Sagitta and Pilum and Grenade Launcher

Defensive Systems:

  • Paragon Industries ACA-02 Lorica 2 (Need new name for Superalloys Armor)
  • Paragon Industries KB-02 Castra with Warb-Barriers
  • 8x Paragon Industries SM-01 Point Defense turrets
Power Systems:
  • 30x Paragon Industries Arc Reactors (5GW)
Motive Systems:
  • 12x Paragon Industries RT-01-330E thrusters in free swivel mounts
  • 6 Wheel All Terrain Drive System
  • Paragon Industries' LD-ME-01 Mass Nullification System
Complement:
  • 1x Driver (optional)
  • 1x Gunner (optional)
Additional Systems
  • Vacuum rated with full hostile environments package.
  • Neural interface control system
  • Communications Relay
  • Battle Network
  • Advanced Paragon Industries VI system providing full Fire Control as well as Remote and Autonomous operation.
  • Heat resistant underbelly with deploy-able wheel shields allowing for high speed atmosphere entry.
Equipment:
  • Main Gun Options
    • Paragon Industries Mass Accelerator Cannon
    • Paragon Industries Repulsor Cannon
    • Paragon Industries Laser Cannon
  • All Main Guns come with a co-axially mounted Hasta Autoannon
  • Secondary Weapon Options (include but not limited to)
    • Pilum Anti-Tank Missile Launcher (with 80 missiles)
    • Hasta Autocannon
    • 20mm Grenade Launcher (with 8,100 grenades)
    • Heavy Flamer
    • Sagitta Ammo Pods (with 40,000 missiles)

Description:
Basically an Tiger with upgraded armor, now that we have super alloys, and more guns. Of course designed to handle the sort of punishment it is dishing out. Maybe not nullificate but at least able to endure getting hit by laser and repulsor weapons of similar weight.
 
I actually had an idea a while ago.
Onager Self Propelled gun
[someone come up with some numbers and letters to put in from of it]
Role - Self Propelled Gun

Weaponry
  • 1x Paragon Industries 203mm MAC
  • 1x 40mm AAA weapon. (deleted from Export version)
  • 2x Machine gun mounts compatible with almost all machineguns (with the exception of Batarian State Arms weaponry)
Defensive Systems
  • Paragon Industries ACA-01 Lorica
  • Paragon Industries KB-01 Castra
Power System
  • 5x Paragon Industries Arc Reactors (5GW)
Engine System
  • All Terrain High Speed Tracked Drive System (tracks can be blown to drive on road wheels)
Crew
  • 1 driver
  • 1 captain
  • 1 gunner
  • 1 communications officer
  • 2 engineers
Additional Systems
  • Advanced Paragon Industries VI system providing full Fire Control as well as Remote and Autonomous operation.
  • Paragon Industries Satellite Uplink and Guidance System
  • Paragon Industries Radar system (deleted from Export version)
  • GPS and transmitter
  • Paragon Industries Networked Computers Uplink Adaptation system (deleted from Export version)
  • Paragon Industries Liquid Nitrogen Compressor and cooling system
Additional Equipment
  • Boiling Kettle for boiling water for tea, and coffee, and instant ramen, hell if I know
  • Small soft serve ice cream machine (vanilla only) * (deleted from Export version)
  • Air Conditioner with NCB filter
  • Small refrigerator (deleted from Export version)
Cost - 26,000,000

Description:
The Onager, well, it's not a pretty weapons system, in fact, it's downright ugly. Does it do what it needs to do? Yes. Does it look pretty? No. Are the Asari ever going to even consider it given how ugly it looks? No way in hell.

The Onager, unlike the catapults of old earth does not throw stones but rather, an 8 inch shell filled with a choice of either cluster sub-munitions, a chemical payload, high explosive, or simply concrete if you want to be . . . perfectly boring. With advanced GPS guidance systems, long range, and highly flexible mission capabilities, it has two names: the 100 kilometer sniper rifle, and the Grid Square Remover. For the commander who just wants to sit back and kill things, the Onager is the perfect weapon.

It is capable of providing long range fire support with near pinpoint accuracy. It is capable of Shoot and Scoot. It does everything besides light cigarettes and reject phone calls.

For self-defense, the Onager has a powerful Paragon Industries Air Defense RADAR system and the ability to take control of or direct nearby anti-air units in addition to its own 4cm auto-cannon. This autocannon can be depressed low enough to engage ground targets as well. For close in anti-infantry work, the Onager has two robotic machinegun mounts capable of mounting almost any machine gun with the exception of Batarian State Arms products.

It's not elegent. It's not pretty. But the engine is loud. The gun is powerful. The Salsa is . . . chunky.

For those who think that a fair fight is a perfectly retarded idea. The Onager.

*I don't know how someone managed to slip this in, but by the time the error was caught the testing crew told us they would mutiny if we removed it. It seems to raise morale. If you want to delete it then feel free to but we'll keep it just in case.
 
"Here's one. There's a small colony on the outskirts."

"What defenses does it have?"

"One Bolo"

"Next!"
For that we would need AI and larger vehicels first. You have my support otherwise.


For the first incarnation it would be one bolo armored column.

We can go with a huge tank and AI after we do the research on a terminus world and get the citadel license so we can deploy them, and perhaps push for the SA to recognize them as citizens.
 
[X]Yog 3.0

@Portec , it could use some work. For one, Gen II reactors are tiny and pump out 20GW. Two, why does it have 3 main guns and 2 secondaries?

Better mortar/artillery capabilities.

Better anti-ship capabilities.

Better anti-Missile capabilities (including when defending others).

It's own drones (and drone rack/field maintenance rack). Make it so it mimics an escort flotilla and more.

Stand alone sensor capabilities (we could maybe use drones to increment that).

Stand alone E-War suite.

Stand alone comms relay.

Landmine clearing (if it doesn't hover).

Be able to host and boost Swarm Networking for it's own and other drones on the battlefield.

Shield boosting/projecting/linking capabilities.

Possibly a micro-fabricator for it's (and other standard PI gear) parts.

Possibly anti and counter biological warfare capabilities.

All Weapon mods.

We don't want a souped up Tiger, we want a Abrams to the Tiger's Apache.
 
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Updating my vote.

[X]Yog 3.0

By far I actually think the best technology we cuild build is something like an ion cannon. We would no sell everyone bullshit. Sure, it would cost a liver or more but it is a worthwile tech. Grevious from star wars showed that.
 
For the first incarnation it would be one bolo armored column.

We can go with a huge tank and AI after we do the research on a terminus world and get the citadel license so we can deploy them, and perhaps push for the SA to recognize them as citizens.
Swarm Networking then. Many tanks together as one unit.
@Portec , it could use some work. For one, Gen II reactors are tiny and pump out 20GW. Two, why does it have 3 main guns and 2 secondaries?

Better mortar/artillery capabilities.

Better anti-ship capabilities.

Better anti-Missile capabilities (including when defending others).

It's own drones (and drone rack/field maintenance rack). Make it so it mimics an escort flotilla and more.

Stand alone sensor capabilities (we could maybe use drones to increment that).

Stand alone E-War suite.

Stand alone comms relay.

Landmine clearing (if it doesn't hover).

Be able to host and boost Swarm Networking for it's own and other drones on the battlefield.

Shield boosting/projecting/linking capabilities.

Possibly a micro-fabricator for it's (and other standard PI gear) parts.

Possibly anti and counter biological warfare capabilities.

All Weapon mods.

We don't want a souped up Tiger, we want a Abrams to the Tiger's Apache.
MK2 Arc are not yet researched.

MBT are universally used. It is not a self propelled gun like an artillery piece.

Its planned use does not include anti-ship combat. Weapons that do that are dozen of meter long.

It has 8 instead of 6 defence turrents.

Its planned use does not contain command of or relay to drones.

It is already using such sensors and E-Warfare suits and comm relays just as the Tiger.

Yes it can hover just as the Tiger.

Swarm Networking is not yet researched.

...

I had only used what is researched right now. It is quite common to use the same basis in military vehicels. The Abrams chassy is used for different support vehicels as well.
The difference comes out of the planned role on the battlefield. The role of a MBT is to be able to engage every other ground vehicle/base/position in close, medium or long range. Indirect fire or AA are simply not part of that even if its guns can be used for that as well but that is just bonus.
 
[X]Yog 3.0

Weren't they like every four years or so? Not that by showing Mark 2 we won't just shut those down because it would be obvious that it's impossible to compete with us.
I think it was the one and only: SA desperately wanted an edge, so they decided to throw money at small startup in hope that it ill give some unconventional results. And it did - Verner's stealth tech was built for it.
Uhhhh.
A MBT. And not a Tank Destroyer.
So that he can command IVF for fire support and MBT to take the frontline
What's the caliber for main gun/power of main laser?
 
*shrugs*
Welp, not much point in me bothering with the fluffing around needed to fit prothean research into my plan after all, if the votes are going the way they appear to be. (then again, my skim-counts never seem to line up with proper tallies.) All good.
 
[X] Yog 3.0

So, I guess I'm fine with @Yog 's plan, just, weren't there other things planned out to be researched for the Cabira concept? Or is the consensus that we're going to delay the full research and implementation of the Cabira?
The Cabira is all about exploiting a few useful tech synergies that the thread noticed awhile back:

QEC + TIR + Grav Sensors + Invisible Man + Repulsors (optional + Thermal Anhiliator)
This synergy block gives us a perfectly stealthy ship (at least until other races get Grav Sensors, at which point we may need to seek additional countermeasures; Phasing maybe?) that can nonetheless see out and communicate without giving away its location. Special mention goes to the fact that TIR shielding can make us functionally immune to laser weapons, and the Thermal Annihilator will let us stay in stealth mode for a much longer period of time.

Repulsors + Multi-core eezo drives (optional: ?? Time is an Illusion?)
The combination of these two would make our ships literally the fastest things outside of a Relay Network, and would in fact lower our dependence on said Relay Network. It is troublesome, however, that there are no "higher level" engine techs to pursue. Maybe one of the rewards for chasing down the rabbit hole of "Time Is An Illusion" is a way to exploit the combination of relativity and the Mass Effect to make our FTL drives even faster? If so, that's something definitely worth dropping 6-7000 RPs into, once we've finished plucking the low-hanging fruit.

UV Lasers + High Gigawatt lasers + Miniaturized Energy Weapons (optional: Cruisers + Low Terawatt range lasers + X-ray lasers)
One of the reasons this is such a potent combination is it'll let us cram ~150 GW, ultraviolet lasers into our frigates, which combined will give them a "kill radius" something like 500-2,500 times greater than the current range of a few thousand kilometers. This lets them effectively outrange MACs entirely, which means that until TIR shielding becomes commonplace literally nothing can stand against our laser-frigates except something like laser-cruisers, which we can invent by adding Cruisers and Low Terawatt range lasers, or X-ray lasers which will tack on another 100X on our maximum kill range.

On the subject of lasers, for all those talking about tanks: we should probably wait until we have Miniaturized Energy Weapons and UV Lasers before we contemplate Medium Armor. With those, we can easily load 5-10 GW UV lasers on our tanks, for use as mobile ground-based GARDIANs.

The thing is, until we can "close out" a category we don't really get the full benefit of the synergy, so in the meantime we need to pick and choose which of these techs we want to use right now. Starting next quarter we're going to start "buckling down" and closing out each of these categories, though closing out all three won't be possible until sometime next year.

With those, we'll have a Cabira. Immediately afterward I want to pick up:

Black F*cking Gun + Advanced Ammo Mods + Small Ship Scale Mods (Optional: May require a tech or two hidden behind "Black F*cking Gun", Basic Weapon Mods, and/or Advanced Weapon Mods)

This is a bit of a speculative weapons synergy, which is why we should wait until after we pick up the "proven" laser weapons techs, but it's possible that this set of techs will let us fire psuedo-singularities out of our frigates' MACs, which is just too awesome not to try.

Speaking of synergies @Hoyr, did we ever hear much back about the whole "look for a few prospecting companies to buy, with the goal of finding surveyed resources to claim" investigation option from last quarter? We got sort of a general response, but no option to buy anything, which, considering one of the reasons we're so interested in approaching the Quarians is because of their asteroid mining expertise and the fact that we seem to have 66 billion credits burning a hole in our pockets, seems like a missing opportunity to me.
 
Wasn't the idea to wait until the Reapers were almost upon us to research TIR? So they aren't invulnerable to our lasers? Well, keeping that tech in House all the time, sitting behind our flawless blackboxing should help.

Of course, I don't quite agree on how über the Reapers are made to be.
 
Wasn't the idea to wait until the Reapers were almost upon us to research TIR? So they aren't invulnerable to our lasers? Well, keeping that tech in House all the time, sitting behind our flawless blackboxing should help.

Of course, I don't quite agree on how über the Reapers are made to be.

I am not that worried about the reapers copying our tech. I don't see how they could refit their ships with new weapons and shields while sitting in deep space.

Do we have any plans for Dreadnaught yet?
 
A macross expy would do fine against space cuttlefishs. We just need the money.
If my computer wasn't busted i would even try to make a design based around the macross. It may not be a great dreadnought but its wave motion gun is useful in sweeping a area clear.

Edit: in which year shit got started on ME ? And which one we are now?
 
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Edit: in which year shit got started on ME ? And which one we are now?
Mass Effect was 2183. We're currently at 2174, so we have 9 years before things really kicked off - but that's in the original timeline. We can't rely on the assumption that Sovereign will follow the same plan and same time-frame. We've drastically altered the course of the galaxy (and we haven't stopped).
Hell, if there's an analogue to the Normandy project, Revy will probably be involved in the design process.
 
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