Shepard Quest Mk VI, Technological Revolution

Updated product details to include prices for Appia/Virgo product line: @Hoyr submitted for your approval.

Looks okay. Yeah sure some of the things could be fiddled with, but frankly it doesn't matter the metrics I am worried about aren't being busted, so meh. My only nitpicky comment would be on the low production values for a couple of the later items, but, with those prices and me figuring that its not going to matter much they're fine.

Also, new proposed drone: Hastati

Just as an FYI due to previous discussion about the nature of the Hasta I've divided it into 3 variants the S (Short ~30cm), L (Long ~60cm) and R (Rifle ~90cm), I'm leaving the original one as the L, because the math works out nicely. I'd change the original one to match the new naming scheme, but I think that'd break a few formulas.

Any way hopefully that clears up the Hasta thing.

So, if this is how super-hacking works, then we're probably going to want to look into advanced Faraday shielding, and other hard-counters to insane omni-tool hacking.

I'm still playing with ideas here, but maybe part of reason you need to be close to hack is because of these counters? In other words you need to be close so you can use the omnitool to bypass some of the defenses.

Stupid Hollywood magic hacking, make it hard to write the why behind it if you need to. The how is pretty clear: Get close to it with an omnitool, fiddle for a bit and, assuming it isn't protected by plot, then bypass.

Did Revy have any friends before The Invasion? If we're looking for purely social contacts we should probably look to people who knew us before we became humanity's darling new heroine.

I'm going to go with a no not really. Maybe a few acquaintances or hang out buddies, but friends proper... well it hasn't come up in the past three years. I'm imagining that Revy's raw smarts and her technical drive kept people away and her busy. (See inventing revolutionary power source) She also strikes me as the "I prefer to hang out with adults," type. They're smarter thus I can learn things and have interesting conversations.

On top of that its been around three years or so IIRC, So yeah.

Question for @Hoyr: how many Eclipse mercs are currently under Liara's employ, and how many security teams would we need to meet or exceed that number?

IDK 30-50? So 2-4. Do recall that they are contracted for the Altahe, thing not later. Also if you ask the SA for help its not like they don't have people. The SA's relation to civilian initiated projects that interest them can be... complicated. If it's in the interest of the SA assigning a military guard is a thing they may do.

Question for the thread: think we should assign some of our security guards--who at this point have been with us for years, are nearly all ex-LEO or ex-Marines--as Liara's guard detail, under the auspices of ParSec?

Just as a reminder not all of the people in your security force would be interested in much of anything other than guarding PI stuff. That's what they signed up for. So security forces does not automatically equal freely usable parsec forces. In this case its kinda gray, as its a PI thing, but I just though I'd add in a reminder.


Also parsec commander(s), getting one could be good. You could look for one amongst your recruits, but there's no guarantee of skill. Just noticed that for @UberJJK and @Sylvire 's plans. Feel free to highlight skill level or talents your looking for.

Okay, so say I wanted to upgrade Agility and Reaction to 6s, Body and Willpower to 5s. If I'm reading this right, that would take a base of 4 quarters (four stats to upgrade) +2 (2 large upgrades) -1 (merely "high" Body and Willpower) = 5 quarters normally. Alternatively it will only take 4 quarters as a sort of package deal for a single "full" upgrade to do the same thing, but in that case it takes the same amount of time no matter what you upgrade so you may as well boost everything to 6s across the board. Is that right?

Okay so instead of willpower I'm going to pretend you said strength because of what I'm going to say below, but that's an equivalent substation so same deal.

Firstly Peak human set all your theoretical maximums to 7 (unless they were higher to begin with) due to gene modding, so use that for maxed*.

Done separately (Don't know why you'd do it that way, I just added that in in case you guys only wanted to upgrade a single stat or two quickly.):
4 Stats => 4 quarters
Agility +2
Reaction +3
Body +2
Willpower Strength +2

No special penalties assessed. 4 quarters

Large upgrades was meant to cover the large jump from a 1 or a 2 to a 6 so like 4+ points
All ready high stats (or a small upgrade) was meant to cover jumps of 1 or 0 (Zero would occur in the case of bulk upgrades)

But frankly yes you could just do a bulk upgrade to 6 for those 4. End result is the same. Some of that was just for the sake of having some notes on how long things might take, not all of them will apply to Revy.

I've tried to clear up some of the terminology:

[ ] Begin peak human treatment (May be chosen twice per quarter. One quarter per single stat upgraded (stat=>6) or four quarters for a "full" upgrade (physical=>6), +1 quarter for large (>=+4) upgrades, +1 correcting extreme health issues, +1 for attempting maxed or super human upgrades (=>7+) ala Captain America, -1 [min 1] for smaller (<=+1) upgrades. May choose to raise stat to a lower level than 6 if desired)

I think that may be clearer, but yes doing all four at once is meant to be faster, or at least the same.

*I'm not sure what to do with Revy's 7 Logic, here yes she is just that good, but part of peak human is trying to distill the potential for that just that goodness and share it. Revy is the example of peak human for that stat. I'm tempted to just leave it and acknowledge that peak human means that if some is driven and has a little luck they may become a pier for Revy. Of course they'd also need those science stats and that R&D stats, but it could happen. (Odds low, even compared to human pop)

Oh, and can mental stats be upgraded via Peak Human? Willpower, for example, or Intuition?

I've been playing with this idea, and I've been leaning toward not exactly , but sorta kinda. My idea is thus: since you have the ANI tech you could take a mental training action while your body was being modded. I think that works out well. So no, but you could train them at the same time. That seem fair?

If that okay with the players I'll go add that to the update. If a the winning vote lacks that detail I'll do my best to pick a reasonable thing for you to do while being modded. (maybe based on the next runner up?)
 
I'm still playing with ideas here, but maybe part of reason you need to be close to hack is because of these counters? In other words you need to be close so you can use the omnitool to bypass some of the defenses.

Stupid Hollywood magic hacking, make it hard to write the why behind it if you need to. The how is pretty clear: Get close to it with an omnitool, fiddle for a bit and, assuming it isn't protected by plot, then bypass.
Well I'm sure there are a few fundamental limits to how well TEMPEST technology works. At the very least you have the same aperture limits that apply to lasers, telescopes and microscopes, and here the target is a tiny wire so the distance limits become much shorter than for our GRASERs. Good Faraday shielding would make all of this hacking-beam stuff fundamentally impossible, but is hard to engineer for stuff that actually has to work, and it would cost a lot (and be a power drain, but with Arc Reactors who cares about that?)

Just as an FYI due to previous discussion about the nature of the Hasta I've divided it into 3 variants the S (Short ~30cm), L (Long ~60cm) and R (Rifle ~90cm), I'm leaving the original one as the L, because the math works out nicely. I'd change the original one to match the new naming scheme, but I think that'd break a few formulas.
Huh, good to know. Okay, the S version, with a 1-foot barrel, probably looks more like the Predator shoulder-cannon, something we could use for 360-degree AMS coverage. The L version with a 2-foot barrel might be a little unweildly, and only fit on the shoulder-mounts, but more powerful. The R version with a 3-foot barrel would probably look like the War Machine's shoulder-rifle; I can really only see one of those being attached to a Legionary before the bulkiness becomes a problem... rather like War Machine, actually.

Looks okay. Yeah sure some of the things could be fiddled with, but frankly it doesn't matter the metrics I am worried about aren't being busted, so meh. My only nitpicky comment would be on the low production values for a couple of the later items, but, with those prices and me figuring that its not going to matter much they're fine.
What gets me is that, with the current price/production amounts I just listed, every one of these we sell at the listed price is actually a loss over just giving the production to Lindsey. Of course that's true for... almost everything we make, other than Arc Reactors for the Citadel market and Tiger contracts. That $260,000/prod is a great deal, one of the reasons I'm very glad nobody voted for the ethically dubious $350,000/prod woman.

IDK 30-50? So 2-4. Do recall that they are contracted for the Altahe, thing not later. Also if you ask the SA for help its not like they don't have people. The SA's relation to civilian initiated projects that interest them can be... complicated. If it's in the interest of the SA assigning a military guard is a thing they may do.
Yeah, I'm a little hesitant to ask for SA help for the hunt, because then the reward is likely to become a political football.

Just as a reminder not all of the people in your security force would be interested in much of anything other than guarding PI stuff. That's what they signed up for. So security forces does not automatically equal freely usable parsec forces. In this case its kinda gray, as its a PI thing, but I just though I'd add in a reminder.
Well sure, but given that we currently employ 60 teams, with another 10 to be hired (assuming we go with my plan) I'm sure we can peel off 5-7% of them to give Liara 5-6 teams. Plus I want to employ a lot of our new tech:

-The Intai'sei Treasure Hunt
--Get volunteers from current security staff to go help Liara with the search. Max of 4 teams; offer a 50% hazard pay bonus (max 0.7 million/quarter)
--Send along 2 of the Tigers, 4 of the Sagittarius drones, 40 of the Legionary suits, along with the Repulsor version of the Appia and half of the related modular buildings, in order to create a good base camp.
--Rent a decently-armed transport for your troops and equipment (up to 100 million budget)
 
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We need something like that.

Something high flying, heavily armored, heavily armed, and effective for close air support.

Also, none of these dinky little "autocannons" on this thing. Go full out. 5 inch gun for the win.
 
We need something like that.

Something high flying, heavily armored, heavily armed, and effective for close air support.

Also, none of these dinky little "autocannons" on this thing. Go full out. 5 inch gun for the win.
The Tiger flies and is equipped with a 155-mm (~6 inch) gun. That's why I'm voting to bring two, along with all the Legionaries and missile drones and stuff.
 
The Tiger flies and is equipped with a 155-mm (~6 inch) gun. That's why I'm voting to bring two, along with all the Legionaries and missile drones and stuff.
Then clearly we need to take it up a notch. 8 inch gun for the win.
@TheEyes

I commission you to create a vehicle system that meets these requirements:
Crew of 7
High flying or flight capable to beyond the range of conventional small arms
minimum of 2 soft kill and 1 hard kill countermeasure systems
capable of high subsonic flight
light shielding
weapons systems including a light machine-gun type weapon, a heavier autocannon, heavy field howitzer
capable of deploying small drones for attack, defense, or scouting
sensor suite of sufficient quality to provide close air support and effective danger close fire.

Should you do this, I shall give you two internet cookies.
 
*I'm not sure what to do with Revy's 7 Logic, here yes she is just that good, but part of peak human is trying to distill the potential for that just that goodness and share it. Revy is the example of peak human for that stat. I'm tempted to just leave it and acknowledge that peak human means that if some is driven and has a little luck they may become a pier for Revy. Of course they'd also need those science stats and that R&D stats, but it could happen. (Odds low, even compared to human pop)

Well reserch heroes do have their own unique ideas, juts like Revy(except she has more). And it is independent fron Logic.

Peak human makes brain work more effcient, effectively it modifies tha racial attributes, while Revy is already exceptioannly smart with a standrad genemod.

I would advise letting her have natural 8 logic, since her excetional attribute is exceptinal for good reason., it unique to her own mind.
Peak human just gives her mind a better wetware.


If you want to limit the insanely high stats, you can allaways leave the hard logic cap at 10.
 
I commission you to create a vehicle system that meets these requirements:
Crew of 7
High flying or flight capable to beyond the range of conventional small arms
minimum of 2 soft kill and 1 hard kill countermeasure systems
capable of high subsonic flight
light shielding
weapons systems including a light machine-gun type weapon, a heavier autocannon, heavy field howitzer
capable of deploying small drones for attack, defense, or scouting
sensor suite of sufficient quality to provide close air support and effective danger close fire.
This is the Tiger, the one we just presented at the IFV Competition. It has everything you mention with the possible exception of the heavy field howitzer, depending on the size of gun you're talking; we may need the Medium Armor tech for that. Note that the shielding is substantially heavier than other vehicles of its type, and it can reach orbit, so it's already better than those specs in many ways, and has an advanced fire control VI that allows effectively autonomous operation.
 
Huh, good to know. Okay, the S version, with a 1-foot barrel, probably looks more like the Predator shoulder-cannon, something we could use for 360-degree AMS coverage. The L version with a 2-foot barrel might be a little unweildly, and only fit on the shoulder-mounts, but more powerful. The R version with a 3-foot barrel would probably look like the War Machine's shoulder-rifle; I can really only see one of those being attached to a Legionary before the bulkiness becomes a problem... rather like War Machine, actually.

IDK I think the 60cm version could go on an arm mount. In firing position it's going to get a little in the way of doing things other then shooting though (only a little). Or well that's what it looks like when I compare 60cm to my arm. I'm assuming the ME collapsing magic applies so that its has a storage mode that's less in the way.

Bu yeah more or less also the Rifle type comes in an actual rifle (Ergo name). So its basically a SAW rated for anti-material work, in the shape of an assault rifle. Though the accelerator goes into the stock. You do need some good bracing/recoil compensation for that though.

What gets me is that, with the current price/production amounts I just listed, every one of these we sell at the listed price is actually a loss over just giving the production to Lindsey. Of course that's true for... almost everything we make, other than Arc Reactors for the Citadel market and Tiger contracts. That $260,000/prod is a great deal, one of the reasons I'm very glad nobody voted for the ethically dubious $350,000/prod woman.

Yeah that's one of my on going metrics for products the piece/production ratio. Frankly though they're non military gear and while impressive a little less BS then the AR, but its self and Lindsey is using military contacts and selling Milspec gear. So I'd guess that actually makes sense. Maybe?

Yeah, I'm a little hesitant to ask for SA help for the hunt, because then the reward is likely to become a political football.

Ah, okay then.

I would advise letting her have natural 8 logic, since her excetional attribute is exceptinal for good reason., it unique to her own mind.
Peak human just gives her mind a better wetware.


If you want to limit the insanely high stats, you can allaways leave the hard logic cap at 10.

The high stats isn't the issue it figuring out if there are any knock on effects in the research or business side that bothers me. Going from 10 dice to 12 is fine. On the other hand I can see you point which is why I'm not 100% sure on what to do. If her exceptional attribute is from nature... but on the other hand if its from nurture...

It has everything you mention with the possible exception of the heavy field howitzer, depending on the size of gun you're talking; we may need the Medium Armor tech for that.

Well a 5m MAC (length no shot size :p) sounds like the right gun. (You can build those) Don't think it'd fit on the current Tiger design, turret is not placed for a 5m gun. Not to say that you couldn't build a light artillery/AT thingy, just that the Tiger isn't meant to mount that. It probably caps out at 2.5-3m or something like that.
 
Hm, that's 5 votes for Sylvire, only me voting for my plan, and @UberJJK isn't done with his yet.

@Sylvire, here's my major points of departure with your current vote:
  • The biggest one of all: I added in Anti-starship missiles in addition to Warp Barriers, AI License Prep, and Flawless BB. I still think we can't just ignore the threat of space-AKs for another 2 years while we work on the Cabira; without those missiles we stand to lose quite a lot, even with the Alliance hovering around Mindoir to protect our space factories.
  • Your vote has us finishing AI License Prep, but doesn't have us do any prep work for actually getting a license for AI research. Might want to consider putting that into the Company actions.
  • Do you want to look into the mining company, or build demo pieces of Appia/Virgo to shop around? The main reason we went for the Hyper-modularity tech last quarter was to get those products on the market as part of a space migration strategy.
  • I have a few missile drones and Tigers produced to supplement our Legionaries; those would have killed off Mr. super-biotic before he even breached our walls.
  • "Make and sell/donate Optical Computers to charitable/nonprofit causes. Include Krogan Science Council. (Allocate 3.5 million credits and remaining 15 Production to this)"
  • "-Start a construction company, leveraging our Hyper-modularity tech to build and/or retrofit spaces that need to quickly change configurations, such as convention centers and sports arenas
    -- Hiring a permanent crew of architects, supervisory personnel and structural/civil engineers should also benefit PI's expansion projects"
  • "-Begin push into political arena
    --Try to capitalize on saving Terra Firma party chair, make him less hostile. Hint that more support in Parliament might persuade us to open distribution hubs and marketing/design HQ for civilian products back on Earth.
    --Hire a lobbying firm to advocate for our interests in Alliance Parliament and Citadel (25 million per quarter)"
 
Onager Self Propelled gun
[someone come up with some numbers and letters to put in from of it]
Role - Self Propelled Gun

Weaponry
  • 1x Paragon Industries 203mm MAC
  • 1x 40mm AAA weapon. (deleted from Export version)
  • 2x Machine gun mounts compatible with almost all machineguns (with the exception of Batarian State Arms weaponry)
Defensive Systems
  • Paragon Industries ACA-01 Lorica
  • Paragon Industries KB-01 Castra
Power System
  • 5x Paragon Industries Arc Reactors (5GW)
Engine System
  • All Terrain High Speed Tracked Drive System (tracks can be blown to drive on road wheels)
Crew
  • 1 driver
  • 1 captain
  • 1 gunner
  • 1 communications officer
  • 2 engineers
Additional Systems
  • Advanced Paragon Industries VI system providing full Fire Control as well as Remote and Autonomous operation.
  • Paragon Industries Satellite Uplink and Guidance System
  • Paragon Industries Radar system (deleted from Export version)
  • GPS and transmitter
  • Paragon Industries Networked Computers Uplink Adaptation system (deleted from Export version)
  • Paragon Industries Liquid Nitrogen Compressor and cooling system
Additional Equipment
  • Boiling Kettle for boiling water for tea, and coffee, and instant ramen, hell if I know
  • Small soft serve ice cream machine (vanilla only) * (deleted from Export version)
  • Air Conditioner with NCB filter
  • Small refrigerator (deleted from Export version)
Cost - 26,000,000

Description:
The Onager, well, it's not a pretty weapons system, in fact, it's downright ugly. Does it do what it needs to do? Yes. Does it look pretty? No. Are the Asari ever going to even consider it given how ugly it looks? No way in hell.

The Onager, unlike the catapults of old earth does not throw stones but rather, an 8 inch shell filled with a choice of either cluster sub-munitions, a chemical payload, high explosive, or simply concrete if you want to be . . . perfectly boring. With advanced GPS guidance systems, long range, and highly flexible mission capabilities, it has two names: the 100 kilometer sniper rifle, and the Grid Square Remover. For the commander who just wants to sit back and kill things, the Onager is the perfect weapon.

It is capable of providing long range fire support with near pinpoint accuracy. It is capable of Shoot and Scoot. It does everything besides light cigarettes and reject phone calls.

For self-defense, the Onager has a powerful Paragon Industries Air Defense RADAR system and the ability to take control of or direct nearby anti-air units in addition to its own 4cm auto-cannon. This autocannon can be depressed low enough to engage ground targets as well. For close in anti-infantry work, the Onager has two robotic machinegun mounts capable of mounting almost any machine gun with the exception of Batarian State Arms products.

It's not elegent. It's not pretty. But the engine is loud. The gun is powerful. The Salsa is . . . chunky.

For those who think that a fair fight is a perfectly retarded idea. The Onager.

*I don't know how someone managed to slip this in, but by the time the error was caught the testing crew told us they would mutiny if we removed it. It seems to raise morale. If you want to delete it then feel free to but we'll keep it just in case.
 
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Onager Self Propelled gun
[someone come up with some numbers and letters to put in from of it]
Role - Self Propelled Gun
-snip-
Engine System
  • All Terrain High Speed Tracked Drive System (tracks can be blown to drive on road wheels)
-snip-
For those who think that a fair fight is a perfectly retarded idea. The Onager.

... Why does it roll?
Everything else we make hovers.
 
If it's not using our hilariously inefficient propellant-free reactionless engines, then I am actually rather frightened as to why it would need 25 GW of generating capacity. Does this gun fire shells with enough power to set the ozone layer on fire?

Either way, what we have here is a Maxim 24 situation: "Any sufficiently advanced technology is indistinguishable from a big gun [2012-03-18], [2013-09-14], [2014-06-16]."
 
If it's not using our hilariously inefficient propellant-free reactionless engines, then I am actually rather frightened as to why it would need 25 GW of generating capacity. Does this gun fire shells with enough power to set the ozone layer on fire?

Either way, what we have here is a Maxim 24 situation: "Any sufficiently advanced technology is indistinguishable from a big gun [2012-03-18], [2013-09-14], [2014-06-16]."
If i said "sorta" would you look at me funny, cock an eyebrow, and then shake your head in a disappointed fashion?

Mainly the power is so it can run all of its weapon systems at once and to maintain a fire rate for the main gun of like, 20 rounds per minute? Also running the compressor and cooling system running liquid gas through the whole assembly to keep the damn thing from melting.

Also all sorts of other fun things. Maybe overcharge the capacitors in the gun to fire on spacecraft in low orbit.

Hmm. I need to add more things to it. Hold on.
 
Defiantly Install a flight system! but keep the tracks/wheels.
Mostly for the looks, but mostly as a "sneaky" mode, especially since their likely to use a lot less power then any installed hover system. If something is looking for the guns, or their trying to be sneaky and get into a better position to fire without the enemy seeing them on orbital sensors, they might be handy. Same Reason our IFV has wheels in addition to the their flight systems.


Also:
Did we remember to include setting up / funding a Neural Interface Tournament on Mindor?
Yes, Yes we did. GOOD!

[x] all the plans look to good to chose
 
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Hm, that's 5 votes for Sylvire, only me voting for my plan, and @UberJJK isn't done with his yet.

@Sylvire, here's my major points of departure with your current vote:
  • The biggest one of all: I added in Anti-starship missiles in addition to Warp Barriers, AI License Prep, and Flawless BB. I still think we can't just ignore the threat of space-AKs for another 2 years while we work on the Cabira; without those missiles we stand to lose quite a lot, even with the Alliance hovering around Mindoir to protect our space factories.
  • Your vote has us finishing AI License Prep, but doesn't have us do any prep work for actually getting a license for AI research. Might want to consider putting that into the Company actions.
  • Do you want to look into the mining company, or build demo pieces of Appia/Virgo to shop around? The main reason we went for the Hyper-modularity tech last quarter was to get those products on the market as part of a space migration strategy.
  • I have a few missile drones and Tigers produced to supplement our Legionaries; those would have killed off Mr. super-biotic before he even breached our walls.
  • "Make and sell/donate Optical Computers to charitable/nonprofit causes. Include Krogan Science Council. (Allocate 3.5 million credits and remaining 15 Production to this)"
  • "-Start a construction company, leveraging our Hyper-modularity tech to build and/or retrofit spaces that need to quickly change configurations, such as convention centers and sports arenas
    -- Hiring a permanent crew of architects, supervisory personnel and structural/civil engineers should also benefit PI's expansion projects"
  • "-Begin push into political arena
    --Try to capitalize on saving Terra Firma party chair, make him less hostile. Hint that more support in Parliament might persuade us to open distribution hubs and marketing/design HQ for civilian products back on Earth.
    --Hire a lobbying firm to advocate for our interests in Alliance Parliament and Citadel (25 million per quarter)"
WE don't have to protect MIndoir. And other advances will take care of this. I really don't think missiles are a good idea, long term.

Also, some thoughts:
1) Why would we need a colony of our own? It's inefficient. We would still be bound by council and alliance law in general, unless we declare independence, which would bring lots of trouble on its own. On our colony we would have to provide the infrastructure by ourselves. It's a massive investment. Now, the returns might be good, but I don't think it's worth it - if we want a controlled designed habitat to maximize productivity, we are better off building Atlantis in international waters of Earth. I am actually for stalling the (ship grade) weapon research a bit, so as to increase the size of the leap to Cabiras.

2) I REALLY think we should try and find General Williams, if only to get him as a construction consultant. The man has the most experience in large scale prolonged conflict with alien forces of all humanity, basically. He had years to think of his actions, and how he could have done better. So, if we are planning defences, and if we want to have a good military consultant, getting him would be good. It's also an interesting political move, demonstrating that we don't believe in losing, that one loss in the face of overwhelming odds isn't something to condemn a man for. Of course, that's only if he's actually competent (which I think he is).

3) On AIs. How about we hire one for a start? There are several firms that research AIs. If we do AI prep, maybe we would be allowed to commission creation of or hire an already existing AI? That might be a decent start for AI creation and research

4) The prothean artifact chase. As I see it there are two main options:
a) Fast and single. Liara + some fast responce forces, and trying to stay under the radar, to prevent competition. It relies on speed, and lack of leaks

b) Slow and steady. Inform alliance. Probably through back channels (through your mother through Anderson or something like that). This is less likely to have the artifact end in our ownership, though, but provides better security. It depends on what the artifact is.

I personally favor fast approach.
 
Mainly the power is so it can run all of its weapon systems at once and to maintain a fire rate for the main gun of like, 20 rounds per minute? Also running the compressor and cooling system running liquid gas through the whole assembly to keep the damn thing from melting.

Just one AR is enough to fire an orbital 25kg shot three times a second. (In terms of pure KE) Mind it'll have crap for speed when it gets there and it'll have melted a bit (lot) on the way up.

Three ARs is probably more than enough for what you want. You know unless you want it to fly or have awesome barriers.

Also how long are these guns?
 
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