Really, if we are to ever have a hope of having stationary installations, we need to work out FTL interdiction fields somehow. This is probably up the artificial eezo techtree, where we'll need to make eezo anti-particles and very possibly bombard them with anti matter charge carriers.
Oh I like that interdiction idea.... but I think you just need to produce a large powerful PME field to interdict FTL. Stasis armor does it to the ship is on effectively.
Edit: Interdiction Missiles that hit a target and keep them from FTL or fast maneuvering would be relatively simple
Additionally anti-eezo, I can see that after anti-matter generation and artificial eezo. Probably just works backwards though.
Nerdyness begins:
Oh and question for you. As ME field strength for a unified field is effected by the total mass in the entire field should the change in field strength as new mass enters it propagate instantly (FTL games), or at the speed of light in the field (may cause warp effects due to field-change waves)? Or some other speed. I started wondering because of a thought experiments on lasers.
Also on that subject. A strong enough PME field acts as a light trap keeping light in it due to TIR. So instead of a double NME field TIR stealth can be done by projecting a very powerful shield bubble. TIR traps light in the slower medium after all. In addition this would look well black instead of being a mirror. Still should turn on the drive core to make a mirror shield when going out of stealth don't want to cook the crew.
Secondly... PME fields slow light (well the don't necessarily in canon that I can recall, but I assume they do), so I may be possible to produce a sort of "reactive" anti-laser shield, gets around that annoying TIR makes you blind thingy See if the laser light is being slowed by a PME field (so basically an active shield) stuff acting outside the PME can react faster than it. Problem is detecting light in a PME field. I have two ideas:
1) There should be a photonic sensor just outside the PME field (the closer the better) the leading edge of the laser will leave the field and trip the sensor at "normal" light speed, allowing the system reacting in "normal" light speed (or with optical computing tech better than light speed) to produce a TIR effect to deflect the rest of the laser beam that's still crawling though the PME field, Ideally the detected leading edge will have a very small percentage of the laser's total power and produce no damage to the sensor and you need lots of sensors, though ME field lensing might fix that by guaranteeing certain strike locations/areas
2) If Mass Effect field strength changes propagate faster than the fields internal speed of light, the increase in field mass-energy from a laser beam entering would change the field strength such that one cold detect the change while the laser was till propagating though the field. Once detected a TIR effect could be triggered again defecting the laser. The strength of a field at an known location is easy to test just look at it's TIR angle.
There maybe other ways but the main point is: can you detect a laser beam before it starts doing damage? Or even if it just when it does start doing damage, snapping on a TIR effect will block most of the pulse, vastly limiting pulse duration.
There are mind not a total no-fuck you to lasers. It just means that, like normal MACs, when a laser is about to hit the ship, the shield pops on so the laser is now just like MAC it has to batter though a shield to hurt the ship. The idea involves little more than some new sensors and code, most of the effects require PME projectors aka shield projectors which most ships have. Creative use of lensing may also help, but that's a bit over my head at the moment.
Thoughts?
Oooh... also Imagine the telescope /microscope you can make using ME fields as lenses.
TL;DR: Laser blocking shields maybe?
@Hoyr do I get anything for my omake?
Oh yeah, I actually added that already and forgot to comment.

Iell as I assumed stuff like that (Micromissile guns) was floating around, I added +50RP. already sounds good? Or should I do something else like a stat point thingy?
Only two? Leviathan of Dis and Mnemozyne Reaper can't be out of the galaxy, so this can be taken as a confirmation that there are no other Reapers out there.
There are none ME canon mentions, the others are in dark space. In quest, their
at least three total Nazara, the Leviathan of Dis, and the Mnemozyne Reaper as drawn from canon. I may or may not have few other legacies of the Reapers and the Leviathans hiding around, depends on if that kinda thing comes up.
I'm guessing that there is a number of non-canon reapers as well?
In the Milky Way? Not telling. If there are they are either inactive or not actively aligned withe the main force of Reapers. In general? Well I think of each Reaper as being it's own unique "individual". And ME canon is short on Reapers you can talk to.
Not all that useful for the required points, though I am curious what the follow-on techs will be.
You have to realize that OoC Mordin is spy... he's giving you certain techs for a
reason. Follow up? Hmmm... Space?