Shepard Quest Mk VI, Technological Revolution

Does it help knowing that a toaster is about 20 credits? And novels about 5 creds?

A little. Toasters have a fairly large cost range (roughly 20 to 80 euros, depending), so that implies that the relative purchasing power of a single credit is about equal to a euro up to 4 times as great. Novels are less certain, due to the likely shift towards digital sale and storage of novels. This removes most of the material concerns when it comes to cost, and a potential audience of trillions makes it possible to turn out even very good books for a relative pittance.

Unless the novel is a hard copy, in which case it's probably a luxury product and wouldn't cost 5 creds, but 50 or more depending on how fancy it is.


I'd guess that for ease of use Bioware assumes that a credit is about equal in purchasing power to a Canadian dollar, so a rough estimate would be that for most of the western world the numbers are close enough to the same as with the currency you normally use, so 'a few billion credits' sounds about right to me for a space craft.

And yet, you have to account for the massive shift in cost that's going to be a result of both the ability to source materials in space and the much greater and efficient planet-to-space lift capabilities made possible by the mass effect.

Really, the big problem is that while ME is a fairly well done setting, what we really need to figure out what's the 'reasonable' cost of any ship is examples of how much money ships cost in universe. And we're lacking in such examples, I think.
 
Really, the big problem is that while ME is a fairly well done setting, what we really need to figure out what's the 'reasonable' cost of any ship is examples of how much money ships cost in universe. And we're lacking in such examples, I think.

@Hoyr did spit out some numbers here:
Okay so the Eyes has asked for some price for things and people are talking about buying ships on markets. First of a warning: This stuff isn't cheap. Even in real life a warship costs 1-8 billion USD. Hell the US's old Iowa-class comes out to about 8 million USD and change once you use today's value and its 270 ish meters IIRC? These suckers are meant to fight kill and travel in the vacuum of space and have devices in them that tell space-time to go make them a sandwich. So pricey. That said if you don't want warship grade stuff you can buy much cheaper civilian hulls, the transports listed are bare bones functional spaceships. Also pretty slow topping out at 5LY/day. Warship costs are for "standard military grade" or basically what you'd see in the SA armed forces. Sale mark up is usually ~20%



     
  Cost Production
100m Frigate (46,300,000,000) 156,250.00
250m Frigate (723,000,000,000) 2,441,400.00
400m Cruiser (2,960,000,000,000) 10,000,000.00
700m Cruiser (15,900,000,000,000) 53,593,750.00
800m Dreadnaught (23,700,000,000,000) 80,000,000.00
1000m Dreadnaught (46,300,000,000,000) 156,250,000.00
Carrier 50% 50%
     
100m Transport (9,260,000) 1,562.50
250m Transport (144,600,000) 24,414.00
400m Transport (592,000,000) 100,000.00
I reserve the right to changes these numbers on discovering I fucked up. Which I'm pretty sure I did, I just haven't figured out how yet.

Warships will flux between 150% to 10% of those numbers on the average depending on quality and flank speed.

So then I got asked what a Wuni (Terminus Frigate/Space AK) costs. You can have one for a cool 18 billion, no questions asked save where's the money and who's picking it up. Less (say up to 50% or so?) if your willing to buy a lower quality one or a used one (with authentic blood stains and battle damage!). The Wuni is rarely a pirate vessel, though "pirates" may have some. More often then not its used by Terminus militaries.

As for a armed space factory (aka ship yard).
Lets see rip out the MA guns for ~50%, down size the core... IDK less 40% base price... Less armor and power needs... A little rounding... Lets say 7.5 billion total for an armed small space factory with a single layer of warship armor plates, warship barriers, a full guardian array and such. It'd basically be a ~300m carrier that can't go fast and has next to no fighters. Using you current tech it could probably delay an actual warship for some time or tangle with 4-5 Terminus raiders.

Q-Ship levels? Meh 500 million extra. Just recall that its not that strong compared to a warship even a Terminus raider*.

*A sort of catch all term I'm using for the "standard" pirate vessel. Usually 100-200m long and mounting a gun only 50% of the length.

I think that's sane. Comments?
 
Geez, 46 billion for a single, average quality frigate. That's expensive enough I'm wondering where the SA is drawing its funding from when the Earth nations have their own militaries to maintain. You'd need a major wealth per capita growth if you want to field enough troops and ships this way to support interstellar warfare, there's simply no way you'd be able to pay for major campaigns otherwise.
 
Is that 46.3 trillion for a Dreadnaught?
How on earth do they bloody afford more than ONE Dreadnaught with pricetags like that?
 
Because Asari, Turians and Salarians at least are supposed to have populations in trillions and economies to match.

Yet Earth holds by far the most major chunk of the population, has a population itself of only about 12 billion people and with even mature colonies not even close to reaching 100 million, yet the SA fields 7 or 8 dreadnought class vessels. With the implication that it could field more without ruinous effort because of the way the Treaty of Firaxen annoys humanity, and I repeat, without it being too much of a bother when Earth's nation states maintain their own militaries.
 
Yet Earth holds by far the most major chunk of the population, has a population itself of only about 12 billion people and with even mature colonies not even close to reaching 100 million, yet the SA fields 7 or 8 dreadnought class vessels. With the implication that it could field more without ruinous effort because of the way the Treaty of Firaxen annoys humanity, and I repeat, without it being too much of a bother when Earth's nation states maintain their own militaries.
Yes, because canon HFY!wank was, well, bad.
 
Yes, because canon HFY!wank was, well, bad.

It's far more plausible if a dreadnought costs a lot of money (perhaps even a trillion) to construct, and the Council are not actually trying to keep as many dreadnought grade ships in service as possible, instead going for a 'dreadnought fleet in being' doctrine crossed with a cruise and frigate based anti piracy doctrine.

In case of a major war the Citadel expects that with its active dreadnought fleet they can either win or stall the enemy long enough to build up to a war footing (note that the 5 for the turians, 1 for the associate races rule implies that the turians have 3 dozen to 3 and a half dozen dreadnought class vessels if the EA has 7 or 8 and is not allowed to expand).

Their actual major naval contributors are the frigates and cruiser class vessels they've got running around in considerable numbers.
 
Hmm. Perhaps we can try skirting the Dreadnought rule by creating something new, possibly a . . . battleship? How about a battlecruiser? What about very large 4-5 kilometer long guns that carriers can tow into place or can be assembled from pieces on site?
 

Except inflation does not increase the actual wealth per capita even as it increases the amount of currency per capita. For increases in wealth per capita you have to be able to acquire more resources per capita, which means in depth investments in production efficiency.

Hmm. Perhaps we can try skirting the Dreadnought rule by creating something new, possibly a . . . battleship?

Historically the naval battleship was a refinement of the dreadnought. Also, they were larger, more heavily armed and generally more capable.

How about a battlecruiser?

A cruiser light in armour but with big guns for its tonnage. Note that a 'cruiser' at first denoted a vessel that's long ranged for its displacement, rather than strictly speaking being a tonnage class. It's actually possible to create a frigate or dreadnought class cruiser with that definition; just trade armour and guns for fuel and food, basically.

What about very large 4-5 kilometer long guns that carriers can tow into place or can be assembled from pieces on site?

Target practice for the enemy, sadly. Space based ballistics are effectively infinite range so long as your targeting systems are good enough. And something that moves in a predictable way is easy to target.
 
Hmm. Perhaps we can try skirting the Dreadnought rule by creating something new, possibly a . . . battleship? How about a battlecruiser? What about very large 4-5 kilometer long guns that carriers can tow into place or can be assembled from pieces on site?
Dreadnought: any FTL capable ship with 1km+ MAC.
Anything with shorter main gun is unbound by the treaty.

In this setting /Battleship/*In any lageuge* is translated as Dreadnought in English by universal translators.

The RL Battlcruser concept is a waste of Dreadnoght limit.
The SF definotion of Battlecruiser is basically a bigger Heavy Cruiser with addtional command capababilites. It is used in small to medium task forces in the most cases.
 
I still say we should build a fleet of frigates that can combine into a dreadnought. Technically, not a dreadnought. Just, you know. Fleet of frigates.

Though it might be better to have developed AI before then. So that the frigates that have to transform into a main gun don't have to be crewed by squishies.
 
Oh economics!

Depends on how much a credit is worth.

Around a USD, Canadian dollar or euro. Give or take.

Really, the big problem is that while ME is a fairly well done setting, what we really need to figure out what's the 'reasonable' cost of any ship is examples of how much money ships cost in universe. And we're lacking in such examples, I think.

A ~135m frigate's drive core contains 60 billion credits worth of element zero (Normand SR-1's core contains 120 billion credit of element zero and is twice as large as normal). Not counting the equipment processing or other stuff. A fighter entire drive core cost 10 million (which may include power plant). (IIRC)

Geez, 46 billion for a single, average quality frigate. That's expensive enough I'm wondering where the SA is drawing its funding from when the Earth nations have their own militaries to maintain. You'd need a major wealth per capita growth if you want to field enough troops and ships this way to support interstellar warfare, there's simply no way you'd be able to pay for major campaigns otherwise.

Ship prices were done by scaling the prices of some "known values". Fighter prices and the Normandy SR-1 values, comparing to some real life craft in the same size range etc. Technically all those warship prices are one tenth the values I initially calculated.

Earth nations don't maintain large space forces. They may "donate" specific ships to the SA fleet, but technically there aren't independent NRF Cruisers running around or something. They do have their own armies navies and air forces, though they're getting down scaled more and more as the SA takes over the role of humanities primary defender. Pretty classic case of federalization.

As for the economy. We've played around with a lot of different numbers. One idea was to project current growth percentages for GDP into the future. Or using a 20th-21th century per capita (common low point for earth development) and multiplying it by 12 billion. Then taking 5% of that for the military. It's debatable, but those numbers fall into a reasonable enough range.

Except inflation does not increase the actual wealth per capita even as it increases the amount of currency per capita. For increases in wealth per capita you have to be able to acquire more resources per capita, which means in depth investments in production efficiency.

Looks at in game factories and employment rates. Sound right. Also I've been generally assuming inflation is leveled. Actually the SA has gotten to the point IIRC where wealth per capita is a meaningless average, they've had over a century of the rich getting richer. Though GDP is worth while.

Dreadnought: any FTL capable ship with 1km+ MAC.
Anything with shorter main gun is unbound by the treaty.

Errr.. Dreadnought guns start at the 700m-800m range. Everests have a 800m gun, are ~880m long and are considered dreadnoughts.

Besides, One of the news segments for this update was going to be revisions to the Treaty of Farixen. Dreadnoughts are going to be rated by power output and per shot energy. Makes more sense anyways.
 
Hey, since energy for us is literally dirt cheap, is there any problem with mounting two main guns on a cruiser?
 
Yet Earth holds by far the most major chunk of the population, has a population itself of only about 12 billion people and with even mature colonies not even close to reaching 100 million, yet the SA fields 7 or 8 dreadnought class vessels. With the implication that it could field more without ruinous effort because of the way the Treaty of Firaxen annoys humanity, and I repeat, without it being too much of a bother when Earth's nation states maintain their own militaries.

Its implied that what ME!Humanity considers as a 'third world country/nation' is a 'nation that has the same income as a first world country in the 21st Century'.

So basically, if you are living in a first world country nowadays, then that is the standard of living for the pooreest countries.

Considering that America could pull off space travel without eezo decades ago...

What should frighten you is that SA's economy is reputed to be close to the elcors...

Which means that there is an entire race, capable of mounting tank weaponry on their backs that is capable of matching SA if they decided to actually host their own fleets.

Yes, that includes dreadnoughts.

Also, Earth has both an asteriod belt and an Oort cloud which are said to be able sustain expotential growth for two centuries.

So if SA did not expand to other systems, its likely that their industial growth, thus their fleet production, would have been declining by the time canon rolls around.

The Elcor too possess an Oort cloud, which makes it impossible to trade embargo them.
 
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Uhh.. wouldn't that make nearly any ship of Military Class with an Arc Reactor a Dreadnought?

No, because if the calcs I read somewhere else is correct, a cruiser main gun is around 9~10 Kilotons, where as the Everest main gun is around 39~40 kilotons.

Its due to the length of the gun, which changes things like the amount of acceleration and the amount of time being accelerated.

They would freak out though if we figured out a turreted version of the Thanix cannon, made dreadnaught scale guns and fitted multiple of them in one hull due to the size difference.

If a cruiser scale thanix can fit into a frigate, I would not be surprised if we could fit a single dreadnaught scale one into a cruiser.

We could try fitting four dreadnaught scale thanix into a single dreadnaught, have them all turreted and set to staggered fire, with 1 second in between and we would have a dreadnaught that can take on four of its weight class at any given time.
 
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No, because if the calcs I read somewhere else is correct, a cruiser main gun is around 9~10 Kilotons, where as the Everest main gun is around 39~40 kilotons.

Its due to the length of the gun, which changes things like the amount of acceleration and the amount of time being accelerated.

They would freak out though if we figured out a turreted version of the Thanix cannon, made dreadnaught scale guns and fitted multiple of them in one hull due to the size difference.

If a cruiser scale thanix can fit into a frigate, I would not be surprised if we could fit a single dreadnaught scale one into a cruiser.

We could try fitting four dreadnaught scale thanix into a single dreadnaught, have them all turreted and set to staggered fire, with 1 second in between and we would have a dreadnaught that can take on four of its weight class at any given time.
When the reapers invade, the find the System's alliance fleets

All of them

Armed with these.
 
Uhh.. wouldn't that make nearly any ship of Military Class with an Arc Reactor a Dreadnought?

Well some one explained most of this, but I was talking about guns not reactor power. Linear accelerators (Coilguns, Railguns, Particle Weapons, and FELs for example) have their per shot energy largely determined by length. Now the "power output" clause was for weapons so even if each "shot" was low energy, but it fired a lot in a "burst" it's still be counted.

Basically the revision was to reenforce the core ideas of the treaty, a) keeping the number of WMDs down and b) preventing expensive arms races. Spinal length is becoming a questionable determining factor (see lasers and guns with more firepower per meter being developed) and honestly was a poor test to begin with.

Edit: Also the per shot energy of an example 800m dreadnought is ~162TJ and it's Power 81TW A single AR generates 0.005TW
 
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Well some one explained most of this, but I was talking about guns not reactor power. Linear accelerators (Coilguns, Railguns, Particle Weapons, and FELs for example) have their per shot energy largely determined by length. Now the "power output" clause was for weapons so even if each "shot" was low energy, but it fired a lot in a "burst" it's still be counted.

Basically the revision was to reenforce the core ideas of the treaty, a) keeping the number of WMDs down and b) preventing expensive arms races. Spinal length is becoming a questionable determining factor (see lasers and guns with more firepower per meter being developed) and honestly was a poor test to begin with.

Once again, the Council tries to avoid another Krogan Rebellion scale war...without realising that its potentially styming their own tech advancement.

Honestly, if the Turians want to be the peacekeepers of the galaxy, then they should enjoy the influx of cash into their military hardware.

Expense does not matter, considering that you very rarely get any one arms manufacturer that deals sorely in military equipment.

Heck, PI only got off the ground thanks to military funding, which allowed PI to break into the civilian market.

I would honestly not be surprised if the Volus of all races complain slightly about that.
 
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