Having/being a monopoly isn't illegal; it's even less illegal in our case because our monopolies are government-granted via patents. It's monopoly abuse that's illegal, and ironically the only place where we're going to be abusing our monopolies are places where we are apparently legally obligated to, such as the prohibition of selling Repulsor drive technology letting us take over the express shipping business.
"Your honor, we are trying to sell multi-core, Repulsor-driven freighters on the open market. We are literally not allowed to by the executive branch, who don't trust anyone else but us to have the technology!"
You want to sell miniaturized gigajoule lasers? Super Alloys? TIR? You could say those are going to be on the No-sell list too, but we're going to kill off all SA competition eventually. Hoyr hopefully isn't going to let that go down quietly.
EDIT: I know I'd have been damn loyal if I was paid more than 10 or 12 bucks an hour, much less 16 plus all those perks.
Our guards are meant to be willing and able to fight in combat. As in, face real bullets when foes arrive. They are not meant to call the cops and hunker down. That said...
If the base is 47k, a 5% increase gives our 20-year guard a salary of 124k. That's solid middle-to-upper-middle-class pay, and hazard pay is a thing we should use.
We've already had bribery attempts. What do you think is going to happen when we release the most advanced Frigate ever, then a invisible version of it. Then start cruiser research? They only make that much if they stay 20+ years, and we're not going to train them to sit on their asses. Money will be irrelevant by the time we're paying them 2+ million.
STG is gonna squeal harder ten thousand angry pigs to the Asari when they find out, and they are going to bring their 700+ year lifespans of compounding interest to bear on us. We're gonna have to pay more than double/triple ME minimum wage.