Ok, first of all, a consolidated vote:
[x] You'll pay, it's tax deductible and thus the government is paying anyway.
[x] At the farm
--[X] Now that you have your construction firm, have them build a personal high speed subway (maybe a vactrain) between your mansion and PI complex.
I'll leave the details of the deal to people who understand economics. And maybe offer Mindoir government to get us to build a highspeed subway system for the colony?
@Yog actually I was thinking about this again. Doesn't the effect turn the ship into a near perfect mirror? I'm not sure how that effects detectability, but it would seem that close to a source of detectible radiation that the ship would stand out a bit.
Yes, yes it does turn the ship into a perfect mirror. Which is why close to planets, or near sources of radiation we'd need Invisible Man for Stealth instead. In deep space / away from planets, however, it would provide perfect stealth. And active scanning in space is very iffy, see
radar equation. As you can see, the signal drops as the fourth power of the distance between the target and the radar (assuming radar signal generator and receiver are in the same place), making them essentially useless at long distances.
So, yes, it'll turn a ship into a perfect mirror, but it'll be a very cold mirror, with essentially 0 K temperature, only reflecting light, but not (well, almost) generating it.
But thanks. I hoped that QEC would be undetectable, this presents a bit of a problem. Still, it should be relatively stealthy, I think, and it has no range limit (which is why I think that it shouldn't really be detectable), so it's still definitely worth having, and is one of the primary components of the new ship (to control drones through TIR if nothing else). And it's unjammable, hopefully.
I've got 250d10+810 for an average of 2185, if Gaven Dor is at max. 245d10+810 avg. 2,157.5 other wise. That might be right*. Research voting is later though.
*Edit: No it isn't.
Oh, ok, thanks.
2174-Q2 is the exact same quarter our small shipyard completes. We'd be stuck bumming a ride unless we want to skimp on the size of the frigate we'd be building (the one I have planned out will consume the entire shipyard's Production for that quarter, and a little more besides).
Alternatively, we could retrofit a Gladius with an FTL drive, making it the fastest thing in the sky by a lot, given eezo's noted exponential increase in efficacy for low-mass systems, and be there and back before anyone knows we left. Decisions decisions.
Not quite, since we have that 15% modifier for off-planet resources.
210d10 + 5d10 + 700 + (30d10 + 110) * 15/100
is our RP roll for next quarter; it's all written out in the
tech sheet, "New Available Research" tab.
Hmm, we could maybe present the multi-core drive system there. Still, it would be a meeting of post-scarcity activists, we should demonstrate something that advances that vision. One such thing could be unlimited exploration. The other, and I think better, unlimited lifespan. Still, we shouldn't scatter ourselves. Research the super-ship first, then research eternal youth and advanced xenobiology. What do we have left for the ship? TIR, QEC, Invisible Man (for atmospheric / near planetary invisibility), Multi-core system, grav-wave detectors and lasers. So, 5500 points. Around 3 turns, maybe a bit more, depending on omakes. Thermal annihilator can be left for later refits (yay for hyper modularity), as can other nice features. In principle, we could even leave grav-wave detectors or QEC out (but not both), maybe even lasers. So, two turns at least.