Shepard Quest Mk VI, Technological Revolution

Warning: This is a rather long post but won't be in spoilers since I'm discussing the update and it's implications so it's kinda useful is everyone reads it.

"To an outsider it may look like we are prioritizing the Tiger over the arc-reactor. Given that the arc-reactor is a higher profit item people might talk." Mr. Freeman muses during a meeting.

"We were founded by a colonist that publicly criticized the alliance's ability to defend its colonies. If we didn't prioritize the Systems Alliance military to some degree we'd also get people 'talking', wouldn't we?" Lindsey points out.

"True, public opinion is complicated that way. I think we can present a good image with the current planned split. A fair amount the sold arc-reactors are going to other Citadel militaries. So while we look like part of the military industrial complex we aren't seen as favoring humanity too much."

Hmm. This brings up a good point? What sort of image do we want Paragon Industries to have? As people who've been following this quest for a while probably know I'm rather Pro-Human (I totally would have supported Cerberus if it wasn't for that whole Taco stand thing...) so I don't really mind PI been see as favoring humanity over other species as long as we avoid been so bias as to provoke action by the other Citadel member states.

Mindoir's other cities welcome the expansion of Paragon Industries and the potential benefits.

I'll probably touch on this more later on with the bit about PI been partly responsible for Mindoir's raise to member status however it's worth noting that Mindoir is kind of becoming like those company towns in America where the main source of work is the local factory. Same idea just replace town with planet and factory with Paragon Industries.

This will have it's advantages, again discussed later, but we do need to be aware of the risks of having so much of Mindoir's economy wrapped up in our company.

Invest in security? 1 million per building per quarter (amount will be the same for any "high security" buildings)

I really don't see a reason not to. We're talking like 6 million credits. A pittance basically now days. Heh, I remember the days when half a million was a big deal...

Elysium's government seems willing to let you expand there. However, there are concerns that your facilities would be "pirate bait", Elysium has already had to deal with pirate raids. If you do expand there they would like it if you considered security a priority. Anything that would increase general colony security would also be welcome.

Hmm. Well putting our factories outside of the city would likely be appreciated since it would distract pirates and raiders in general away from the city and instead towards our factory. We'll also have a pretty large military force there which should help.

Elysium as the front line for pirate rates would also be one of those high priority planets for receiving GARDIAN defenses from the Alliance which should help them as well. We'll probably want to look into building a couple of those Kill Sats proposed earlier and 'donating' them to the planetary government.

Mr. Freeman has noted that being on Elysium would put us on the "front" of the so-called "war on piracy". Which may have political implication on both Terminus space and Citadel space as well as here in the Alliance. In short it may make humanity look even more aggressive and may tie us closer to the Systems Alliance military industrial complex in the public's eyes.

Hmm. Making humanity look aggressive will likely hurt our relations with the Citadel since it will probably bring back memories of the Krogen. This will be partially mollified by the fact humanity is focused on pirates and slavers so that's probably fine.

Also has a good chance of leading to an out and out war with the Terminus and Batarians but as the military analysts, and I, have already said that war is basically inevitable.

As for the connection with the SA military industrial complex; well I've already said I don't have issues with been seen as Pro-Human and it's very important to remember that this is not real life!

That is important because in real life the military's primary purpose is killing other humans. So the bad reputation and publicity is unsurprising. In ME however the military's job is to defend humanity from Space Monsters! and Evil Aliens!. So it's not surprising the Alliance military has a rather positive* reputation, at least amongst humanity. It's biggest rep issues is that the rapid response doctrine means lots of colonies get hit by pirates/slavers and the Alliance shows up too late to help.

So to the humans of Mass Effect the Alliance military becoming stronger would only be seen as a good thing.

Of course for the Aliens it would be very different...

Both of the heads of security for the other cities however encourage you to invest in additional security features outside of guards and a few basic systems.

Indeed. We'll need to buy more stuff. That is definitely on the agenda.

The room, like most of Paragon Industries, practically oozed high-tech. The equipment was top quality. The computer and extranet connection Jeff was using to entertain himself while he waited was lightning fast. Even the chairs were advanced technological gadgets and probably far more expensive then would be sane for a chair.

I really liked this bit. It shows what Paragon Industries looks like to an outsider. We're basically like those "The World Of Tomorrow" tours but real.

"Not that it's bad," Jeff mused as he leveraged the chair's powers of levitation to fetch another complimentary bottled drink.

the Perficere project

Google tells me this means "The achievement [of] perfection project" or alternatively "The perfection project". Nice.

"Reflexes," Jeff injected during a pause, "I don't really care about being super strong or tough, just a bit more durable than I am now. But reflexes, agility, dexterity that stuff has high as you can go."

Damn! I really want to see what a super agile Joker with super reflexes can do. Especially since they would throw in the endurance required to keep that up as long as possible.

Peak Human treatment now available and in testing. SA testing and approval process estimated to last a year. Though you could use it sooner on volunteers that sign a waiver.

You will tell us when the approval process is completed right? Because I imagine we'll want to start pushing this out ASAP.

"Okay CASIE social analyzer test seven.", you stand in front of the machine that holds the latest edition of the CASIE system and deliver your line, "Do these pants make my butt look big?"

Deflect the question by complementing her appearance.

"Well that far better than when it was advising a tactical retreat, running away in terror, or giving up on life." your dad comments.

I lol'd. Really.

"Are you sure this is a vital aspect of the CASIE's social analyzer? I don't think that's a question I'd ever actually ask." you question your father.

Lots of people might miss it but it's this sort of thing that builds Revy's character. You could take this as Revy simply been above asking trap questions like that or you could read in deeper and see that Revy is a highly confidant and independent young women who doesn't need to seek reassurances as to her appearance. It also shows however that Revy hasn't ever really had female friends and as a result has missed out on a lot of the female bonding stuff that is normally so important during her teen years.

That and Revy likely wears a lab coat everywhere (because why not?) so no one could tell anyway.

Then by adding repulsors you can go fast! Possibly too fast, after taking reality and relativity into account the ships will probably only go 60LY/day at their peak speed. Still that four times as fast as the fastest Citadels ship can do!

I've said it before and I'll say it again; This Is Big. Relay to Mindoir is ~24 hours on the MSV Chestnut. Hoyr originally gave it a speed of 11LY/Day, but given our discussion on spaceships that number is probably going to come down, so with repulsors a frigate could get from the relay to Mindoir in 4.4 hours which is a big change for the Alliance. It might just mean making it to more raids before they are over.


Using the shield breaching system's eezo you can generate a shield around the missile protecting it from kinetic point defense. Further improvements allow the missile to evade fire as it homes in on its target. Repulsor tech makes the missile faster and safer to the operator.

Heh. Build an IFV that can take around 87 missiles fired at it in close range while stationary before letting one through. Now build a missile that can Dodge!

"You iz going down hume!"

"Not if I kill you first xeno scum!"

Full VR gaming.

We put in safeties to make sure the ANI couldn't be used to kill someone right? No one wants "Sword Art Online 2 - Now with Mass Effect!"

The Society of Mass Effect Scientists even sent you a pointy broad-brimmed hat with the words "space wizard" on it and suitably adorned with the core mass effect formulas.

Revy must wear this hat everywhere.

You now have a PhD, also you ME tech works a bit better.

@Hoyr - You'll have to remember that whenever someone meets Revy in a formal context it's "Doctor Shepard" not "Ms. Shepard."

Who do you want to get your PMC license from?
[ ] Systems Alliance (1.5 million in total fees)
[ ] Citadel (1 million in fees)
[ ] The Terminus (Free because there is no license!)
[ ] Don't start a PMC

So the Terminus is out because while been bound to laws is irritating our PMC will have tons of cutting edge military tech and having that in a 'rogue' company would be disconcerting. The question is Alliance or Citadel?

We don't know how the laws/responsibility/liabilities differ between the two (although @Hoyr any details there would be appreciated) so for now it comes down to perception and politics.

If we sign up with the SA given that the PMC is a subsidiary of PI and PI has a heavy connection with the SAM it's going to be seen as basically an extension of the SAM. So anything we do will be viewed as been done by the SAM. Legally distinct but politically identical.

If we register with the Citadel meanwhile we'd be seen as a lot more independent so Aliens would be a lot less hesitant to hire us and our anti-piracy/slavery activities in the Terminus won't add more fire to the brewing Terminus/Alliance war. On the downside however we'd be ultimately answerable to The Council and they would totally whine about us doing stuff. Not to mention the perceived betrayal by Pro-Human and Anti-Alien groups (including the SAM) for putting advanced (human) military technology in the hands of aliens. Even though we wouldn't actually be doing that.

Personally I figure we should register in the Alliance. We have a lot of political credit here and our goals are more closely aligned then with the Citadel.
PMC Name?
[ ] (Write in)

Nothing to do with Renegade! That is just a fucking terrible idea!

Humanity is still trying to develop their technology and while at times they can find new avenues that others missed, the other races of the galaxy have far more experience. You best success comes from sources outside the SA:

First note is that no matter who we higher it will definiately push us further away from the Anti-Alien groups (but seriously fuck them) and raise some more questions with the Pro-Human groups (but I think we can deal).

Gala Da'van is a 320 year old asari scientist that is an expert in electromagnetism as well as plasma. She has some ideas that you think that combined with the options your technology allows could produce new shielding technologies.

On one hand, new shielding. On the other hand we already know (OOC anyway) that the Asari are trying to infiltrate our company and that we are already seen to associate with the Asari (through Liara).

Jenzel Fend nar Rayya is a 23 year old male quarian that has done a fair amount of work on what he calls "Impregnated Dark Energy Fields". Or in simpler terms sticking things into mass effect fields and then seeing what that does.

Uh, can we get some more details here because I'm not seeing how his stuff applies to shields. Although impregnating Dark Energy Fields sounds funny. My guess from the title is that he is working on somehow infusing the Dark Energy Fields directly into materials. So rather then having the hull covered in countless little KB emitters the very hull itself is a the emitter.

Tech aside having a Quarian scientist is interesting. If we treat him well we could see an influx of Quarians on their pilgrimages and such to various Paragon Industries locations. However he could also turn out to be like the cliched Quarian is try and steal stuff for the Fleet.

Gaver Dor is a rare Krogan scientist that specializes in high strength mass effect fields. You found out about him by chance when he replied to one of your papers on mass effect theory. He has several interesting ideas on mass effect shielding that would require more power then would be reasonable conventionally.

A Krogan scientist? Hell yes! Want! Want! Want!

So Tech wise his seems the least revolutionary. High energy shielding is nice but it's still just a derivative of existing tech. However this is offset by two factors. First off we've (presumably) already communicated over Revy's paper on mass effect theory which which always helps. Secondly given how rare Krogan scientists are I wouldn't be surprised if they kept in touch with each other.

Like almost everyone else; I want the Krogan!


As thus the only Female!MC/Male!NPC relationship in any quest on SV and SB I know of has come to an end.

Selected News For 2173-Q2
I can't remember if you've done this before but I really liked the news section. Hope to see it in future quarterly updates!

Some reports also indicate that a new combat vehicle has been deployed.

I see Anderson has been hard at work with his new Tiger.

However we must consider the risks to our soldiers in pursuit of such enemies. Recent technological advances have made the risks much lower allowing the armed forces to deal with such enemies more readily.

"Paragon Industries is to blame thank for the surge." Somehow I expect a retaliation by pirates/slavers against us.
In addition a revaluation of our strategy against pirates and their ilk has determined that a more aggressive stance will produce better results.​

Huh. I wonder if this is because of us. After all every time we've been asked if the Alliance should go to war with the Hegemony we've said "No Comment." but it's likely been pretty obvious that Revy thinks we should but doesn't want to actually say that.

Alternatively I suppose it's possible that because of the tech advantage the aggressive side got a boost compared to canon.

However, the raid at Ki-til Freeport has shown....

Huh. I bet that was where our Tiger ended up.

Will you try to acquire anything? (Choose one)
[ ] Starship parts (200 million credits, 100 points to next level of starship tech, Bradley now gets 265,000 per Production)
[ ] Ship weapons components (400 million credits, 200 points to next level of MAC tech, Bradley now gets 260,000 per Production)
[ ] Nothing

The Starship parts option isn't worth that much since it's 100pts out of 600 other then the boost to spare sales (which we likely won't have much of in the near future). Weapons components meanwhile would get us the next level of MACs (So as Conrad said our ships would have guns).

The big issue is getting involved with the political kerfuffle. Have to admit I really want to stay away from Terra Firma. While buying a tech is attractive I really don't want PI even vaguely connected with that group of clowns.​

Mindoir
You're the local hero and control the most locally powerful corporation. Of note here is the possible transition of Mindoir into a formal member state of the Systems Alliance. Paragon Industries' growth is one of the contributing factors.​

This is pretty significant. Given the level of economic and political power we wield on Mindoir once it transitions into a been a formal member state of the SA we'll effectively have a vote in the SA parliament. So we should work to aid in the transition wherever possible.

There have been some questions regarding the origin of arc-reactor technology and if humanity is hiding Prothean technology or artifacts. However, this is fairly minor right now. If we continue releasing technology at the rate we have such questions may become more prevalent.​

Not really anything that can be done about this. Best I can think of is researching the thingy Liara dug up. That way we can show that we do share Prothean tech as required so that whatever stuff we create is actually original.

Turian Hierarchy
The Turian Hierarchy seems to like us a great deal. The only complaint they seem to hold is that Paragon Industries is a Systems Alliance company nor a Turian one. They have ordered a fair number of arc-reactors and I'd expect them to be entering a major military upgrading cycle.​

This is great news! The Turian military upgrading will help when the Reapers arrive and the lack of issues is pretty good considering the normal Turian-Human hostility.

Batarian Hegmoney
They hate humanity and they hate you and Paragon Industries by extension. Tensions have been getting worse between them and the Systems Alliance. Due in no small part to the Systems Alliance's increased activity in the Terminus and Attican Traverse. Many analysts are expecting a major conflict in the area in five years or so.

Yeah. As I've been saying for a while now; war is inevitable right now. All we can do is try and upgrade the Alliance as fast as possible and try to be in a good position to exploit the war to tech-up the Alliance even further. Oh and make a good profit.

Would be cool if we've proven/grown our PMC enough that by the time of the war the Alliance hires it to help deal with minor issues to let them focus on other things.

"Won't help much against a dedicated attack though, would it?" you consider.

"Not much does ma'am. If the guy that has the orbitals whats you dead you tend to die if you can't hide. Even then that might not help."

Actually you'd be surprised here. Mountain complex have been designed to withstand direct hits in the megaton range. A dreadnaught for comparison is in the kiloton range. Now direction impact weapons like MACs will get better penetration then nuclear bombs but even the most powerful US nuke (Castle Bravo at 14MT) only made a crater of 76 meters and the largest nuclear crater I could find (Sedan Crater) is only a 100 meters deep and was made by a 104kt (~2 more powerful then a Dreadnaught round) nuke detonated 194m underground.

"Its far out so we'll probably have to construct additional facilities and maybe some housing. Employees might not be as happy if their job is out in the middle of nowhere as well."

We'll have to pay more. Maybe even pay for a hyperloop/train or something to be constructed between our base and the city?
Do you want to grab one of the sites?
[ ] Underground base is go! (Security bonus, additional costs 20 million)
[ ] Big site (+1 factory slot)
[ ] Nah, stay in/near the capital
[ ] Actually let's not expand to Elysium.

The extra factory slot is attractive but I like the idea of an underground base. It's freaking cool.

Nova Mark is ecstatic about getting to interview you. They'd be willing to do just about any type of interview what kind do you want to do? Below are some of the question and topics, what are your answers? If there's something you think you should mention you could add that in, recall though that Nova Mark's focus is technology and popular science. So they're more interested in new technologies and how they effects things.

Given how long this post already is I'll comment on this later.


All three were nicely done although I liked the one with Revy's dad the best.

Greetings Rebecca Shepard,

In exchange for 500 million credits I can give you access to information that would be most useful for your investigation. If you are interested deposit the credits in the escrow account whose details are attached.

Ribbon, agent of the Shadow Broker

Yeah, no. Let's not deal with the Shadow Broker. That never ends well, unless Liara takes over anyway.

Several groups have approached Paragon Industries about buying arc-reactors outside the standard market sales. First off is Eldfell-Ashland Energy who our are interested in buying a few larger arc-reactors for use in their power facilities. Eldfell-Ashland Energy is a major company and has a large share of the energy market, particularly in fusion power. This is most likely an attempt to adapt to the presence of arc-reactor technology and the possible loss of market share they face.

This will help reduce the enemies we've made in the energy industry so we should set up a contract if possible.

The Post-Scarcity Society, a multi-racial group that does charitable work and strives to reduce scarcity as much as possible. They take a fairly long view in their goals and a the Citadel's premier charitable group. Some of their more recent work has been to improve the situation on Earth. They would also like to acquire a few larger arc-reactors. They're status as a recognized charitable group also means that any donations of materials could be credited against taxes. Any arc-reactors we sell to them could be counted against the Citadel requirements. Fortunately we included a substitution clause that allows us to substitute one larger arc-reactor for several smaller ones.

Hell yes. A group like this is great. The only question is when it says "sell" does that also cover reactors we "donate" to them?

Finally the Turian Hierarchy would like to negotiate a discount on several large orders of arc-reactors. These could also be counted against the Citadel requirements. They are looking to buy at least 10,000 arc-reactors per quarter for the next year and half, possibly more.

PI already has a good rep with the Turians and this seems like a good opportunity to build upon it and maybe help repair relations, even just a little bit, between them and humanity.

I'll work on the numbers in a bit.​

[ ] Liara's Prothean Artifact [100]: Liara has scans of an artifact that she'd like you to look at. The actual artifact is a small 30cm x 20cm x 2cm slab seemingly made from a single block of an unknown material. One side is completely flat while the other has a few millimeter deep channels in it as most Prothean technological devices do. Liara believes it may be a Prothean data slate. (Available until 2173-Q4, results unknown)

We should research this for the reasons I mentioned earlier (helps convince people our stuff isn't Prothean) and because it could contain something interesting. We should be able to research it with just two omakes, I'll write one if I can.​
 
Actually you'd be surprised here. Mountain complex have been designed to withstand direct hits in the megaton range. A dreadnaught for comparison is in the kiloton range. Now direction impact weapons like MACs will get better penetration then nuclear bombs but even the most powerful US nuke (Castle Bravo at 14MT) only made a crater of 76 meters and the largest nuclear crater I could find (Sedan Crater) is only a 100 meters deep and was made by a 104kt (~2 more powerful then a Dreadnaught round) nuke detonated 194m underground.
Don't KEWs have more piercing power than nukes? I've always been unclear on just how close the kt/Mt units translate between nukes and KEWs.
Also, keep in mind that, with control of the orbitals, it's not hard to keep up an orbital bombardment. Don't think "single 14 MT impact", think "repeated 50 kt impacts until they get through (or bored)".
 
Meh I would actually pay for that information on our attacker. Probably not the full 500 million though. If they give actual data ie the one that hired them, we can use for some response. Like kicking down the door and mounting their heads on a pike as the most extreme. Which is more than unlikely. Any way we get a peek in the box @Hoyr before buying?

If its just the crew list of the attackers, we can throw that money at other people to track them down ourselves and shake something outta of them. Hell the Shadow Broker may be the big fish and has his own goon army but even he has competitors like Liara and his employees like Fist all try to sneak something in on the side. Mhmmm put out feelers to our SA buddies that does intelligence and independent brokers for other options.

Going to be a bit meta but not responding/investigating would make us seem weak. Going nuts would make us look nuts but at least it can be rationalized by others. And not dealing with the Broker due to moral reasons...welp my morals are not your morals. And at the moment we are the victims seeking info on the bad guy, not a bad guy seeking info to make victims. Janitor Batarian Joe on one of the attacking ships probably told his wife that he and the boys nearly gutted that pesky human making the supertech on a tapped line. No one was killed to get this data. Well no one that could have been innocent/important anyway.

In short, dealing with the Broker should be a case by case thing. And we should not overpay. And we will make deals on our terms. Screw this agent, find a cheaper one. If its not the big man, he can't do squat about us treating him like the low level floor sweeper he is.
 
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Don't KEWs have more piercing power than nukes? I've always been unclear on just how close the kt/Mt units translate between nukes and KEWs.
Also, keep in mind that, with control of the orbitals, it's not hard to keep up an orbital bombardment. Don't think "single 14 MT impact", think "repeated 50 kt impacts until they get through (or bored)".

I did note that KEW have more piercing power however the earth is a pretty good absorber of everything.

"Repeated 50kt impacts until they get through" isn't accurate either. 50kt is Dreadnaught scale. Frigate rounds are probably only going to be two or three kilotons at best. At that point it's going to take ages to dig into the base.

Then there is an idea that literally just came to me. Kinetic Barriers. Cheyenne Mountain has a giant concrete dome for a roof to prop up the granite above it. We could use Kinetic Barriers hooked directly into our bases Arc Reactor. With unlimited power and the ability to discharge into the earth itself the base's KBs could likely withstand the bombardment for hours before emitters started to burn out.
 
Then there is an idea that literally just came to me. Kinetic Barriers. Cheyenne Mountain has a giant concrete dome for a roof to prop up the granite above it. We could use Kinetic Barriers hooked directly into our bases Arc Reactor. With unlimited power and the ability to discharge into the earth itself the base's KBs could likely withstand the bombardment for hours before emitters started to burn out.
Hell, the Krogan scientist research would probably directly benefit that sort of application, no?


...so we can have an underground mountain complex/base?
 
Going to be a bit meta but not responding/investigating would make us seem weak.
No, it won't.
Someone tried to kill us, and in response we silently went and built super-frigates*, but otherwise didn't (publicly) give a single fuck. Like, really. Who's going to think "oh, she didn't investigate, how pitiful" or whatever when we started (working on) fielding dreadnaught-tanking frigates basically as soon as there was a recognizable, definite danger.
Especially since, sans the help of the Shadow Broker, this is like trying to figure out who used an AK-47 in a shooting - i.e. pretty much futile.

* Well, they haven't been built yet. But we're working on it.

I did note that KEW have more piercing power however the earth is a pretty good absorber of everything.

"Repeated 50kt impacts until they get through" isn't accurate either. 50kt is Dreadnaught scale. Frigate rounds are probably only going to be two or three kilotons at best. At that point it's going to take ages to dig into the base.

Then there is an idea that literally just came to me. Kinetic Barriers. Cheyenne Mountain has a giant concrete dome for a roof to prop up the granite above it. We could use Kinetic Barriers hooked directly into our bases Arc Reactor. With unlimited power and the ability to discharge into the earth itself the base's KBs could likely withstand the bombardment for hours before emitters started to burn out.
Fair enough. I'm not exactly a knowledgeable source on these things.
 
For some reason I can't get it out of my head of somehow developing method for the Asari to do the reverse of their method of breeding, in other words impregnate female members of other species.

Although that is pretty much impossible without some serious space magic.

In other news I still want to push Xenobiology so that we can gain the eternal favor of at least 3 species.
 
Peak Human treatment now available and in testing. SA testing and approval process estimated to last a year. Though you could use it sooner on volunteers that sign a waiver.
You will tell us when the approval process is completed right? Because I imagine we'll want to start pushing this out ASAP.
@Hoyr: any details on the exact nature of the process? Because before I've been hearing bits about requiring nightly treatments for months in a personal bacta nanite tank that costs as much as a RL car, and there's no way that's going to be approved by whatever the Alliance's equivalent of FDA is without a medical professional present, at least for the first decade it's in existence, and that'll be seriously cost-prohibitive to give to the masses.

If we sign up with the SA given that the PMC is a subsidiary of PI and PI has a heavy connection with the SAM it's going to be seen as basically an extension of the SAM. So anything we do will be viewed as been done by the SAM. Legally distinct but politically identical.

If we register with the Citadel meanwhile we'd be seen as a lot more independent so Aliens would be a lot less hesitant to hire us and our anti-piracy/slavery activities in the Terminus won't add more fire to the brewing Terminus/Alliance war. On the downside however we'd be ultimately answerable to The Council and they would totally whine about us doing stuff. Not to mention the perceived betrayal by Pro-Human and Anti-Alien groups (including the SAM) for putting advanced (human) military technology in the hands of aliens. Even though we wouldn't actually be doing that.

Personally I figure we should register in the Alliance. We have a lot of political credit here and our goals are more closely aligned then with the Citadel.
+1 Insightful. Although, is there any reason we can't register with both? ParSec Alliance and ParSec Galactic. They'd basically be the same company, but with different legal identities (and probably different admin buildings).

"Paragon Industries is to blame thank for the surge." Somehow I expect a retaliation by pirates/slavers against us.
Well, yeah, I wouldn't be at all surprised.

The big issue is getting involved with the political kerfuffle. Have to admit I really want to stay away from Terra Firma. While buying a tech is attractive I really don't want PI even vaguely connected with that group of clowns.
Eeh, I don't see how it could be a big deal, especially given our Citadel-wide licensing of the Arc Reactor. I don't think anyone sees us as Humans-Only! anymore.

This will help reduce the enemies we've made in the energy industry so we should set up a contract if possible.
+1 Insightful. That's a very good point; we are making a lot of enemies, very fast. Having someone be less of an enemy might be a good idea.
 
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Fair enough. I'm not exactly a knowledgeable source on these things.

Here is some extreamly rough calculations:

Assuming the slug is roughly milk carton sized, I calc'd it would be roughly the same volume and a milk carton is kinda bullet shaped, it would have a cross sectional area of roughly 49cm^2.

Granite has an average density of 2.7g/cm^3.

With a velocity of 4,025km/s and the aforementioned 20kg mass the projectile has a momentum of 80,500,000Ns.

To push through the ground it has to displace 4 meters of Granite every microsecond. This material has to move an average of 29.5cm to get out of the path of the projectile. Therefore it must have a velocity of 295,000m/s.

The granite been moved has a volume of 19,600cm^3 for a mass of 52.92kg. Therefore it has a momentum of 15,611,400Ns.

So the projectile can only penetrate 20.6m before all it's momentum is transferred. Now this is a really rough estimation but it's close enough for a quest like this.

So a single hit isn't going to penetrate. Theoretically if we are 600m down (about where Cheyenne Mountain is) it would take 29 hits to reach us. That however assumes they are all accurate enough to travel through the hole left behind and that the hole is the full 20m and doesn't collapse in on itself.

Instead let's say that each hit manages to effectively dig 5m down. I'm going with this since the previously mentioned nuke made a crater half the depth it was dug to and it was twice as big so having each shot dig a quarter the depth makes sense.

At a rate of 5m per shot it would take 120 shots to reach the base. With a rate of one shot every two seconds that is 240 seconds, 4 minutes, of sustained bombardment from a freaking Dreadnaught. A frigate is probably look at over an hours worth of sustained bombardment.
 
Assuming the slug is roughly milk carton sized, I calc'd it would be roughly the same volume and a milk carton is kinda bullet shaped, it would have a cross sectional area of roughly 49cm^2.
Er, point of order: I don't think the slug will even reach the ground. We'll have to get @Hoyr or @Yog to give a more definitive answer, but a dreadnought slug will be moving fast enough to fuse with the atmosphere, basically turning into a nuclear fireball in the air. From what I understand the reason planetary bombardment by MACs is dangerous is that it bathes the area in nuclear fallout, not that it actually damages things on the ground.
 
@Hoyr, Do we need to hire more investigative teams if we want to investigate more things simultaneously? How does that work? Because there's lots of things to investigate this quarter, and I want to be fair about that.

Might be a good idea. Mind you do have admin and legal staff as well as an investigative team. Thanks for bringing this up in advance.

Will you try to acquire anything? (Choose one)
[O] Starship parts (200 million credits, 100 points to next level of starship tech, Bradley now gets 265,000 per Production)
[O] Ship weapons components (400 million credits, 200 points to next level of MAC tech, Bradley now gets 260,000 per Production)

...umm... "(Choose one)"? You get part of the sell off pie, pick a piece. (Mostly to vastly simplify any technical details of acquisition and/or the amounts sold off)

[O] Start that Private Military Company. Allocate 200 million for extra-large barracks, admin building, and training facilities.
-[O] Once we have spare fab cycles, pro-actively start manufacturing Legionary suits and Tiger vehicles w/ full loadouts, so we can have our security/PMC forces start working with them as soon as they are hired.

Well numbers would be nice but it's a preliminary plan so not needed yet. Also a where would help too. Ohh also, you may want to to consider building a Barracks at Unnamed Mindoir Cities One and Two.

-[O] Shut down Shifting Development's facilities on Watson and move the personnel here.

Err you voted for that already its done. They are there. They just have nowhere to work right now. (Might want to get them a lab and an admin building, barracks and security would be good too)

[O] Do we need to hire more investigative teams if we want to investigate more things simultaneously? How does that work? Because there's other things to investigate this quarter:
-[O] Have our people look into starting a construction company, or at least putting together a construction and maintenance division at PI. These days we're just building constantly, and since we're doing it constantly it's better, more efficient, and more secure to just hire/vet a permanent construction crew.
-[O] Have our people look into the legalities of arming our (under construction) orbital shipyard for use as a planetary defense platform.
-[O] Have our people look into other expansion opportunities; I want to be able to start building factories and labs as soon as we have the cash. Maybe Terra Nova next? Beckenstein would be a good place to plonk down Factory IIIs exclusively to make Arc Reactors for Citadel races.
-[O] Have our people look into setting up a subsidiary to build power stations on all Alliance colonies/Earth, and do some preliminary work on setting up power companies throughout Citadel space. When we have more factories starting to come on-line, we should own this space.
-[O] Have our people look into proactive recruitment. We may be coming up against the limit of how many ex-Marines we can hire, so we may need to start an Academy of sorts to train new security personnel.

Hmm... I'm seeing three big investigative projects one legal one and one administrative/legal one. You have a legal team and admin team and one investigative team. Big investigations are best at a team per though some may benefit from even more. On the other hand one team could handle more than one... but they'd do a crappy job. Hire two more investigation teams and you'll be good I think.

[O] Develop and prepare to sell Arcane Blur stealth armor for fighters, Tiger IFVs.

Should be a product on the finances sheet. Unless this is meant to tell me that you plan to sell it outside the company In which case cool.

[O] Develop and prepare to sell Veles civilian-grade armor, developed in Slayer Anderson's omake. None is military-grade, so it can be sold to all Citadel races (pending legal approval). Include options for nonlethal weapons, Sagitta mounts, and wrist-mounted SMGs, especially for the larger variations.
-[O] Will probably need to hire additional marketing teams and design teams to compete effectively in the civilian market.

Expanding the marketing team might help. Also I'm again assuming this is a , "Hey GM we're selling this stuff vote, yes?"

[O] How did that game design come out? Can we hire a creative team to continue development on these lines, maybe spin off a subsidiary focused on code products (games, VIs, etc)?
-[O] Set up a division responsible for working with VIs. We already have code-monkeys - organize them, get more, and put them to work. Our improved algorithms are a major breakthrough, with dozens of applications even if we don't want to freely distribute our full-fledged Security systems and the like. This division will be responsible for creating VIs and operating systems for a variety of products: military, police, medical, industrial, and commercial. Other companies can build their products, and license a Paragon Industries VI/OS to run them. We can have standard line to replace some widely used ones for common products, we can create specific ones on request, etc.

A creative/entertainment branch is an option. Again, "Hey, we're officially selling this, right?"

Also, sending up a GM flare: @Hoyr

How much cost will this add to a shipyard:
-[O] Shipyard will also serve as orbital defense platform, if allowed by Midnoir government (construct using advanced materials, add over-sized GARDIAN array, anti-ship missiles (when we get them), very large high-density kinetic barrier array, and repulsor engines and ME core for advanced maneuvering capabilities) (+??? cost)

How well armed and shielded are you thinking here? Are we talking warship minus spinal and FTL core or are we talking Q-Ship sans FTL core? Because that is the difference between millions and billions. A Shipyard's main slip is usually a bit larger then the closes its supposed to make so keep that in mind.

We put in safeties to make sure the ANI couldn't be used to kill someone right? No one wants "Sword Art Online 2 - Now with Mass Effect!"

Yes of course. I've planning to run with low existential terror here. Though that may meant that I'll say no to an otherwise possible tech/application, just to dodge that kinda stuff.

@Hoyr - You'll have to remember that whenever someone meets Revy in a formal context it's "Doctor Shepard" not "Ms. Shepard."

Yep, takes effect next update. Mind Revy tries to get most people to caller her Revy so it can get sort of odd. Esp as I get to balance how long some one has known her vs their personality, and their relationship.

We don't know how the laws/responsibility/liabilities differ between the two (although @Hoyr any details there would be appreciated) so for now it comes down to perception and politics.

The Citadel tends to be a little laxer on its general restrictions, though far more willing to default to local law. The SA on the other hand provides some possible protection as you'd be a foreign company in a sense. However for the most part they are fairly samey as the SA is a Citadel Member. Its more politics than anything else.

Uh, can we get some more details here because I'm not seeing how his stuff applies to shields.

Its inspired in part by tech "armor". While it'd require the shield to stay "on" while using the effect the material in the barrier could improve it's defensive properties. (and may allow it to to do useful things against lasers and/or particles)

Actually you'd be surprised here. Mountain complex have been designed to withstand direct hits in the megaton range. A dreadnaught for comparison is in the kiloton range. Now direction impact weapons like MACs will get better penetration then nuclear bombs but even the most powerful US nuke (Castle Bravo at 14MT) only made a crater of 76 meters and the largest nuclear crater I could find (Sedan Crater) is only a 100 meters deep and was made by a 104kt (~2 more powerful then a Dreadnaught round) nuke detonated 194m underground.

I was assuming that they'd just keep firing until the fortification popped, It's a shot a every two second or more. Or pull out the proper bombardment weapons (high powered nukes, disruptors, etc). Mind with a good set of barriers ($$$) that could take a long long time time.

Its not something a random group of pirates slavers could deal with that's for sure. With the barrier they'd probably be better off not even bothering. Now a group of "pirates" that have "stolen" weapons might be able to do something.

The only question is when it says "sell" does that also cover reactors we "donate" to them?

The wording of the current requirement doesn't include clauses for donated equipment, however you legal team thinks that under the laws you'd have a strong case for such actions to qualify for the requirement as the laws are to prevent tech from being sat on. You could assume that's true and go head or check first or whatever, your call.

Also would this count? "Selling" the product at a loss and claiming that on your taxes or something. IDK if that's valid under general tax law.

@Hoyr: any details on the exact nature of the process? Because before I've been hearing bits about requiring nightly treatments for months in a personal bacta nanite tank that costs as much as a RL car, and there's no way that's going to be approved by whatever the equivalent of the SA's FDA is without a medical professional present, at least for the first decade it's in existence, and that'll be seriously cost-prohibitive to give to the masses.

Okay so I've said things about this before, and have drawn on comments from the previous GM and/or tech blurbs. Basically a year is worst case scenario. In a year you can take a technically alive human with all four limbs and most of their organs and turn them into a super soldier. If you want to try for the true "peak" of human perfection it might take a little longer as you min-max the process. If you just want to fix a given problem or only make a person "average" then it'd take far less time. (Months weeks or even days)

But yeah the technical part basically involves the use of nanotech supported by other tech to basically rebuild the body and take advantage of the body's natural ability to improve one's attributes.

If you want to do it fast the best way is to knock the person out and toss them in a tank while they get upgraded over the course of a few months (on average a quarter for a basic super soldier package).

If you want to do it slower you're looking at regular nanite doses and spending a fair amount of time resting in a optimized regulated environment. With automation you could have a sort of bed that upgrades the sleeper.

As for professional oversight. Well used incorrectly a machine that basically slowly rebuilds the body is kind of dangerous no? Safeties are good though. Only issue would be that there are a few points in the cycle where things need to get done and the patent needs to finish the treatment or have possible health issues. Though unless they are terminal you just have to start treatment again. Handled correctly the tech could be something that is just part of beds. Early implementation would most likely see long term patient hospital beds replaced with these.

If you want magical mass curing injections get Extremis.

Any way we get a peek in the box @Hoyr before buying?

Eh... we first of it's an escrow deal so there is a sort of verification handled by a third party. Mind that only guarantees that you'll get valid and useful data and, Ribbon with get 500 million. Now if that data is worth 500 million is your choice. You could also try to negotiate I guess.

Er, point of order: I don't think the slug will even reach the ground. We'll have to get @Hoyr or @Yog to give a more definitive answer, but a dreadnought slug will be moving fast enough to fuse with the atmosphere, basically turning into a nuclear fireball in the air. From what I understand the reason planetary bombardment by MACs is dangerous is that it bathes the area in nuclear fallout, not that it actually damages things on the ground.

It probably wouldn't even do that. However the codex claims that every Earth's atmosphere eats about 20% of the shots power, therefore I concluded that there is some special bombardment mode or some fancy ME trick at work and shrugged.
 
Might be a good idea. Mind you do have admin and legal staff as well as an investigative team. Thanks for bringing this up in advance.



...umm... "(Choose one)"? You get part of the sell off pie, pick a piece. (Mostly to vastly simplify any technical details of acquisition and/or the amounts sold off)



Well numbers would be nice but it's a preliminary plan so not needed yet. Also a where would help too. Ohh also, you may want to to consider building a Barracks at Unnamed Mindoir Cities One and Two.



Err you voted for that already its done. They are there. They just have nowhere to work right now. (Might want to get them a lab and an admin building, barracks and security would be good too)



Hmm... I'm seeing three big investigative projects one legal one and one administrative/legal one. You have a legal team and admin team and one investigative team. Big investigations are best at a team per though some may benefit from even more. On the other hand one team could handle more than one... but they'd do a crappy job. Hire two more investigation teams and you'll be good I think.



Should be a product on the finances sheet. Unless this is meant to tell me that you plan to sell it outside the company In which case cool.



Expanding the marketing team might help. Also I'm again assuming this is a , "Hey GM we're selling this stuff vote, yes?"



A creative/entertainment branch is an option. Again, "Hey, we're officially selling this, right?"



How well armed and shielded are you thinking here? Are we talking warship minus spinal and FTL core or are we talking Q-Ship sans FTL core? Because that is the difference between millions and billions. A Shipyard's main slip is usually a bit larger then the closes its supposed to make so keep that in mind.



Yes of course. I've planning to run with low existential terror here. Though that may meant that I'll say no to an otherwise possible tech/application, just to dodge that kinda stuff.



Yep, takes effect next update. Mind Revy tries to get most people to caller her Revy so it can get sort of odd. Esp as I get to balance how long some one has known her vs their personality, and their relationship.



The Citadel tends to be a little laxer on its general restrictions, though far more willing to default to local law. The SA on the other hand provides some possible protection as you'd be a foreign company in a sense. However for the most part they are fairly samey as the SA is a Citadel Member. Its more politics than anything else.



Its inspired in part by tech "armor". While it'd require the shield to stay "on" while using the effect the material in the barrier could improve it's defensive properties. (and may allow it to to do useful things against lasers and/or particles)



I was assuming that they'd just keep firing until the fortification popped, It's a shot a every two second or more. Or pull out the proper bombardment weapons (high powered nukes, disruptors, etc). Mind with a good set of barriers ($$$) that could take a long long time time.

Its not something a random group of pirates slavers could deal with that's for sure. With the barrier they'd probably be better off not even bothering. Now a group of "pirates" that have "stolen" weapons might be able to do something.



The wording of the current requirement doesn't include clauses for donated equipment, however you legal team thinks that under the laws you'd have a strong case for such actions to qualify for the requirement as the laws are to prevent tech from being sat on. You could assume that's true and go head or check first or whatever, your call.

Also would this count? "Selling" the product at a loss and claiming that on your taxes or something. IDK if that's valid under general tax law.



Okay so I've said things about this before, and have drawn on comments from the previous GM and/or tech blurbs. Basically a year is worst case scenario. In a year you can take a technically alive human with all four limbs and most of their organs and turn them into a super soldier. If you want to try for the true "peak" of human perfection it might take a little longer as you min-max the process. If you just want to fix a given problem or only make a person "average" then it'd take far less time. (Months weeks or even days)

But yeah the technical part basically involves the use of nanotech supported by other tech to basically rebuild the body and take advantage of the body's natural ability to improve one's attributes.

If you want to do it fast the best way is to knock the person out and toss them in a tank while they get upgraded over the course of a few months (on average a quarter for a basic super soldier package).

If you want to do it slower you're looking at regular nanite doses and spending a fair amount of time resting in a optimized regulated environment. With automation you could have a sort of bed that upgrades the sleeper.

As for professional oversight. Well used incorrectly a machine that basically slowly rebuilds the body is kind of dangerous no? Safeties are good though. Only issue would be that there are a few points in the cycle where things need to get done and the patent needs to finish the treatment or have possible health issues. Though unless they are terminal you just have to start treatment again. Handled correctly the tech could be something that is just part of beds. Early implementation would most likely see long term patient hospital beds replaced with these.

If you want magical mass curing injections get Extremis.



Eh... we first of it's an escrow deal so there is a sort of verification handled by a third party. Mind that only guarantees that you'll get valid and useful data and, Ribbon with get 500 million. Now if that data is worth 500 million is your choice. You could also try to negotiate I guess.



It probably wouldn't even do that. However the codex claims that every Earth's atmosphere eats about 20% of the shots power, therefore I concluded that there is some special bombardment mode or some fancy ME trick at work and shrugged.
What would it take to make Peak human permanent?
 
Er, point of order: I don't think the slug will even reach the ground. We'll have to get @Hoyr or @Yog to give a more definitive answer, but a dreadnought slug will be moving fast enough to fuse with the atmosphere, basically turning into a nuclear fireball in the air. From what I understand the reason planetary bombardment by MACs is dangerous is that it bathes the area in nuclear fallout, not that it actually damages things on the ground.

It's canon:
Codex: Starships - Dreadnaughts said:
When used to bombard planets, some of this kinetic energy is lost due to atmospheric re-entry friction. As a rule of thumb, each Earth-atmosphere of air pressure saps approximately 20% of a projectile's impact energy.
Stupid canon but canon none the less.

Admittedly by my calculations, based on the granite one just swapping in the density of air, the projectile could blast through 45km of air at sea level density. Considering that a third of all air is at 11km and below if we just say it traveled through 11km of air then it loses 24% of it's momentum which is pretty damn close to the canon figure actually...
 
*Looks at the amount of voting options; Screams internally*

Anyway, awesome update! Few typos here and there, but nothing glaring, and everything else was of excellent quality.

On the voting options:
-Krogan scientist whose approach to technology is the Tim Taylor -method? Hell yes.
-As much security as our money can reasonably buy/equip. Looking at things, we are due to an raid against us very soon.
-Grabbing the ship weapon components might be worthwhile, as 200 research points is nothing to sneeze at. Even if the politics/PR damage that follows might be nasty.
-Underground base? Undergound base.
-No to the Shadow Broker deal.
 
What would it take to make Peak human permanent?

Extremis and/or implanted cybernetics.

Huh. I wonder if this is because of us. After all every time we've been asked if the Alliance should go to war with the Hegemony we've said "No Comment." but it's likely been pretty obvious that Revy thinks we should but doesn't want to actually say that.

Alternatively I suppose it's possible that because of the tech advantage the aggressive side got a boost compared to canon.

Ohh forgot to comment here! Your advisers will say this may have some connection to you saying that the higher ups in the SA failed shortly after the raid.

One suggests the following maybe the case:

Admiral One: So our defensive strategies suck, and we got called out on it by a teenage girl that just rescued her home colony from slavers.

Admiral Two: Well it doesn't help that we have so few ships and so many colonies.

Admiral One: And defensive combat sucks.

Admiral Two: Then to make it even better we're defending in space! Three dee defense vs one dee offense.

Admiral One: Well its not like we can really be more aggressive we'd loose a lot of soldiers and that'll go over well.

[Long debate on what to do follows]

[Marine commander enters]

Marine Commander: Hey guess what guys, we got some new murder suits!

Admiral One: Murder suits you say?

Admiral Two: Yes yes tell us more.

Marine Commander: [Praises the Legionary]

Admiral One: Do you know what this means!?

Admiral Two: We can attack more without risking our troops?

Admiral One: Indeed, let us roll out with plan "kill them before they can harm us"!

Admiral Two: Well once we have a better acronym for it.

Admiral One: Of course.

Anyway, awesome update! Few typos here and there, but nothing glaring, and everything else was of excellent quality.

Damn it typos :rage: stop screwing with my stuff! :p


And holy crap look at the Krogan love.
 
So @Hoyr how in depth is the VR? Could it realistically simulate situation like combat because I can see the military wanting that since I'd allow them to preform training much easier.
 
Hmm speaking of possibility of our bases getting bombarded, can we make any ground to space weapons? Hopefully anti-cruiser grade if we're lucky.
 
...umm... "(Choose one)"? You get part of the sell off pie, pick a piece. (Mostly to vastly simplify any technical details of acquisition and/or the amounts sold off)
Heheh... :oops: Updated to MAC tech only then; that bit's more important, especially since we already have the Frigates we want.

Well numbers would be nice but it's a preliminary plan so not needed yet. Also a where would help too. Ohh also, you may want to to consider building a Barracks at Unnamed Mindoir Cities One and Two.
Numbers, as in how many teams we're hiring? We'll have to see what we can get up to when the buildings are completed next quarter and the admin/legal/marketing staff are hired. As for where: I'm assuming in the outskirts of Landing, as it's essentially Paragon City at this point. :D

Regarding Factory Barracks: In the plan as outlined (total of 7 new barracks: 2 for Midnoir Factories, 4 for Elysium Factories, 1 for Midnoir Shipyard.

Err you voted for that already its done. They are there. They just have nowhere to work right now. (Might want to get them a lab and an admin building, barracks and security would be good too)
Well, for now they can work in our shiny new Lab III, completed as of the end of 2174-Q2 and open for business 2174-Q3. Our shiny new Hero will be doing admin work on Elysium when that Lab complex opens next quarter.

Hmm... I'm seeing three big investigative projects one legal one and one administrative/legal one. You have a legal team and admin team and one investigative team. Big investigations are best at a team per though some may benefit from even more. On the other hand one team could handle more than one... but they'd do a crappy job. Hire two more investigation teams and you'll be good I think.
Er, there's actually one more there: looking into the whole AI issue. I admit I formatted that poorly, here's a better format:
[O] Hire more investigative teams this quarter, to handle the following:
-[O] Get our people to start looking into the AI research issue. How did the five companies licensed to research AI secure the rights? Who do we need to lobby? Who is going to be most against us? Etc etc.
-[O] Have our people look into starting a construction company, or at least putting together a construction and maintenance division at PI. These days we're just building constantly, and since we're doing it constantly it's better, more efficient, and more secure to just hire/vet a permanent construction crew.
-[O] Have our people look into the legalities of arming our (under construction) orbital shipyard for use as a planetary defense platform.
-[O] Have our people look into other expansion opportunities; I want to be able to start building factories and labs as soon as we have the cash. Maybe Terra Nova next? Beckenstein would be a good place to plonk down Factory IIIs exclusively to make Arc Reactors for Citadel races.
-[O] Have our people look into setting up a subsidiary to build power stations on all Alliance colonies/Earth, and do some preliminary work on setting up power companies throughout Citadel space. When we have more factories starting to come on-line, we should own this space.
-[O] Have our people look into proactive recruitment. We may be coming up against the limit of how many ex-Marines we can hire, so we may need to start an Academy of sorts to train new security personnel.
Best as I can tell we have 1 legal team, one "research" team, one "investigative" team, and one "political analyst" team. We... um don't seem to have an Admin/HR team on the balance sheet, though? @UberJJK, your thoughts?And yeah, I'm thinking AI research is a good thing for our political analyst team to look at, starting a construction company is a good place for our Admin/HR people, expansion opprotunities is a good job for our investigative team, arming the orbital shipyard is a good place for the legal team, proactive recruitment is basically what our PMC Admin/legal teams are going to be doing anyway, and the power company issue I might just drop this quarter.

How well armed and shielded are you thinking here? Are we talking warship minus spinal and FTL core or are we talking Q-Ship sans FTL core? Because that is the difference between millions and billions. A Shipyard's main slip is usually a bit larger then the closes its supposed to make so keep that in mind.
Um, Q-ship to start, moving on to warship when we get the funds I guess. Could I get prices for each?

Should be a product on the finances sheet. Unless this is meant to tell me that you plan to sell it outside the company In which case cool.

Expanding the marketing team might help. Also I'm again assuming this is a , "Hey GM we're selling this stuff vote, yes?"

A creative/entertainment branch is an option. Again, "Hey, we're officially selling this, right?"
Pretty much. Mostly I'm just specifying that we're hiring sales and marketing teams for these areas:

-PMC services
-Aftermarket upgrades (starfighters, weapon refits/retrofits, Arc Reactor refits/retrofits, Arcane Blur retrofits/add-ons)
-Civilian armor
-Custom VIs and code products

...and maybe a few programming teams for the VI subdivision.

Uh, i lost track of our mark 2 armor, what's going on with that?
We axed it in favor of being able to control machines by thinking at them, which is awesome to be sure, but we do need to seriously think about how we're going to upgrade our murder suits (this is hereby our unofficial name for the Mk. 2 suit when we complete it!) as soon as we can get some time to do so.

Hmm speaking of possibility of our bases getting bombarded, can we make any ground to space weapons? Hopefully anti-cruiser grade if we're lucky.
Ground to space weapons are basically giant signs saying "Point nukes here please!" painted on the ground. Let's keep our orbital deterrents in orbit, thanks.
 
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What tech choices are you looking at this turn? I am personally in favour of:

[ ] Optical Computing [49/800] & [ ] Liara's Prothean Artifact [100]:

These two seems obvious to pick this turn. However:

[ ] Plug and Play Skills (800): Want to learn Kung Fu? Here's a chip to slot into your brain. So long as the chip is installed you know what the chip knows once you get used to the new skills. It can also function as a teacher. Only challenge can be finding some one to record the skills from.

This doesn't seem popular currently, but has excellent utility all on its own but when combined with VI and VR, neural interfaces, peak human and optical computing the benefits are endless.
 
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What's with not buying information from the Shadow Broker? 500 million credits would be worth finding out about who attacked us. If nothing else we can investigate the lead ourselves and verify it.
 
What's with not buying information from the Shadow Broker? 500 million credits would be worth finding out about who attacked us. If nothing else we can investigate the lead ourselves and verify it.
Because it's a staggering amount of money, we have an endless stream of enemies, and the response to all of them if polite discourse isn't available is going to be "blow them up". Knowing which one of them committed this attack is irrelevant and we have no idea what use our cash would then go on to fund.
 
Ground to space weapons are basically giant signs saying "Point nukes here please!" painted on the ground. Let's keep our orbital deterrents in orbit, thanks.
If you mean as a structural weakpoint large scale shields will help with that plus missile silos and giant guns already have had research into mitigating that., if you mean about making it a target the facility and world we're likely going to base it at is already a target.
 
We axed it in favor of being able to control machines by thinking at them, which is awesome to be sure, but we do need to seriously think about how we're going to upgrade our murder suits (this is hereby our unofficial name for the Mk. 2 suit when we complete it!) as soon as we can get some time to do so.
Actually, didn't BNI (plus the upgraded Tactical VI) do the whole, "control murdermachines with your mind" -thing by itself already? ANI just lets us do it more accurately and faster, among the other things it opens up.
 
Because it's a staggering amount of money, we have an endless stream of enemies, and the response to all of them if polite discourse isn't available is going to be "blow them up". Knowing which one of them committed this attack is irrelevant and we have no idea what use our cash would then go on to fund.
Uh huh. Unless we know who to shoot we'll be shooting blind. Plus, I doubt that 500 million is any more than a drop in the bucket for the Shadow Broker's budget.
 
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