Shepard Quest Mk V, Base of Operations (ME/MCU)

What majority? I'm only seeing a few people discussing this long-term research plan that probably won't go through more than a vote intact, with the number of people that usually vote and their varying opinions.
I'd actually be fine with just forgetting it and never getting it, but every time it comes to a vote blackboxing winds up being very popular
*shrug*
As others have said, FRM gets lots of votes usually, so lets just get it out of the way so we can focus on other things.


On a related note - does anyone have any interest in moving to a yearly schedule instead of a quarterly schedule when we're just doing research and infrastructure? At the current rate this quest is going, and without allowing for time skips due to quarterly votes, this is gonna take forever to get to cannon.
 
On a related note - does anyone have any interest in moving to a yearly schedule instead of a quarterly schedule when we're just doing research and infrastructure? At the current rate this quest is going, and without allowing for time skips due to quarterly votes, this is gonna take forever to get to cannon.

I second that. :sour: There is being thorough and then there is being exceedingly detailed. If we do that though I'm hoping we pick up the implants and any other potential upgrades in the tech tree that apply to revy personally. They all have their own bonuses but they would still need training probably.
 
Eh, I enjoy the quarterly schedule, I think it's detailed enough without being overly so.

Going to have to disagree with you, there, considering that this thread is at page 73 and we've had exactly 2 non-omake updates. I've said it before, but it bears repeating: this is thread 5, and yet we're not even two full years into this quest, and we've still got 11-12 years until canon even starts.
 
Well, that's because we have had 30+ pages of discussion between updates, that would happen even if the updates covered more time.

We may be able to justify a time skip later on - when we have a pattern of expansion established, we can queue up a series of techs and set some goals, then let it run. Maybe Esbilon can write some more actiony/quest-like events to cover that time period. But for now, quarters seem to be working nicely.
 
Eh, I enjoy the quarterly schedule, I think it's detailed enough without being overly so.
I like the amount of detail that we're currently hitting, but it's really easy to plan this all out a year in advance and schedule all our research and infrastructure. The only thing we lose is the flexibility to change our plan with each quarter, but without quarterly updates we would also lose the need to change plans with each quarter.

I feel like moving to a yearly update will improve our chances of actually using all this shiny stuff against an enemy that we wont just curbstomp.
 
Going to have to disagree with you, there, considering that this thread is at page 73 and we've had exactly 2 non-omake updates. I've said it before, but it bears repeating: this is thread 5, and yet we're not even two full years into this quest, and we've still got 11-12 years until canon even starts.
So?

1) "Until canon starts" is a completely meaningless, misleading statement. There's no canon. We aren't in canon pre-story. We are in the story of the quest. "When canon starts" means nothing because we already shot canon in the head. The events are happening now. They are the quest. Not the canon time.

2) High number of pages means one thing and one thing only - there's a lot of discussion. That's all. And it's good that there's a lot of discussion, it shows that people are interested and updates give people lots of stuff to talk about. The thread number is also meaningless.

And, if nothing else, I'll refer you to Xander quest. 17 threads, we are still 8, it's still as interesting as ever.

I personally enjoy tech development and seeing Revy's growth and don't want to skip over them. So, no, I don't want to increase the length of a turn.
 
Agreeing with Yog and Van ropen. We don't really need a timeskip.

Alchemical solutions, a worm exalted quest, recently had an entire thread go by without a update. It is still awesome.
 
We're closer than anyone else. And probably close enough to draw attention.
Oh, definitely. But until Esbilon says otherwise, we still have some Alliance ships in orbit.

And we have enough MK 1.5 suits to take on what limited forces the Reapers have right now.

Collectors? Their main advantage of the swarms is negated by our suits.
Mercenaries? Our 3 of our suits took out a platoon of eclipse Mercs.
Husks? *Snrk* No chance of this.

Now, if they get orbital supremacy and start trying to kill us, that is another thing... If we couldn't fly. Sure, They'll devastate our facilities on mindoir, But unless they manage to kill us with the first shot, the smoke/explosive cloud should prevent their scanners from finding a single human sized target. And they'd need to hit pretty close to us to kill us with that.

The reaper itself?
Same problems as the ships above, and depends if we can fly in atmosphere faster than them, or manage to hide from them. Otherwise we'd be screwed.
 
what's the likelihood of any of the neural tech resulting in us becoming like the Za'til?
 
Oh god....
We're going to need to find a IC reason to have no scientist near any of their tech while we dissemble it, and a way to stop Revy from tinkering with it.
We've already got pretty much constant monitoring of everyone's brainwaves from the neural interface and the advanced interface will make that completely constant. We'll notice that something's wrong PDQ.
 
Yeah. I would think we should worry more about Sovereigns agents rather than the thing itself. Heck, if Sovereign considered us a big enough threat to reveal itself, it would just suddenly appear and blow up the whole place from orbit and there would be nothing Revy or the Alliance could do to stop it.

However since it probably wants to remain hidden still, its more likely that once Sovereign realises that we actually are a real threat, he sends indoctrinated agents to kill us. Possibly someone we think we can trust. Would probably be pretty easy to get his hands on Brian for example. Or perhaps Saren. When was Saren indoctrinated anyway? Sovereign might be willing to sacrifice Saren to get rid of us, and as a spectre Saren is in a position to be a serious threat to Revy. And since Saren hates humans, Sovereign likely would not even need to tweak Sarens mind all that much to get him to come kill us.
 
Yeah. I would think we should worry more about Sovereigns agents rather than the thing itself. Heck, if Sovereign considered us a big enough threat to reveal itself, it would just suddenly appear and blow up the whole place from orbit and there would be nothing Revy or the Alliance could do to stop it.

However since it probably wants to remain hidden still, its more likely that once Sovereign realises that we actually are a real threat, he sends indoctrinated agents to kill us. Possibly someone we think we can trust. Would probably be pretty easy to get his hands on Brian for example. Or perhaps Saren. When was Saren indoctrinated anyway? Sovereign might be willing to sacrifice Saren to get rid of us, and as a spectre Saren is in a position to be a serious threat to Revy. And since Saren hates humans, Sovereign likely would not even need to tweak Sarens mind all that much to get him to come kill us.
Hrm. We could shoot this plan in the bud, after we finish our immediate ship techs, by researching the 800 point option to spread the peak human to other races.

If we release the turian and Asari versions first, it might just help us out in saren's mind.
 
Really, the most dangerous thing about the Reapers is the Indoctrination.

Odds are that once Revy becomes aware of it and gets some victims to study, she will be able to create a defense of some sort.


Hrm. We could shoot this plan in the bud, after we finish our immediate ship techs, by researching the 800 point option to spread the peak human to other races.

If we release the turian and Asari versions first, it might just help us out in saren's mind.

Unlikely to help much. At the end of the day, Saren is a puppet of Sovereign. If Sovereign needs to be more "brutal" in its indoctrination then Saren will just become less effective as an agent. However odds are that Saren would be too risky to keep using after killing Revy anyway, so it probably would not be a huge problem.

Heck, it might actually be smart of Sovereign to indoctrinate Saren fully, have him kill us in some very public way (on Earth for example) and then have Saren publicly declare he acted for the Turians/council and flee (and then commit suicide/destroy his body, so he can never be "caught"). The results of that in Sovereigns mind would be Revy dead, no more dangerous tech invented and relations between SA and Citadel utterly wrecked, which would serve Sovereigns interests well.

Though we probably are not important enough to warrant something like that from Sovereign. Yet.
 
"Ultracompact FTL Drive" is removed from the tech tree.

Done

"Improved Repulsor Cannons" is replaced by "Particle Beams"

Done

All references to *joules in the laser section should be replaced with watts

Done

All Laser techs get doubled prices

Gigawatt Lasers = 400 -> 800
Terrawatt Lasers = 800 -> 1,600
Petawatt Lasers = 1,600 -> 3,200

Done

Advanced Mass Effect Theory (400)
--Basic
*Not entirely sure what the practical benefits of this would be, but I still feel that

Added "Advanced Mass Effect Theory". Should it have "Basic Mass Effect Theory (200)" above it? Because that's not listed on this. Or can we just assume Revy is already familiar with it given how integral it is to ME tech and that she's personally assembled at least a few for her three demonstration Legionary suits?

As for the effect. Well it's mostly an entry research item so there probably doesn't need to be a significant bonus. Maybe letting Revy build top of the line Eezo tech or making her Eezo tech slightly, not significantly but enough to differentiate, better then everyone elses?

Or given that she's a Biotic Revy could use her advanced understanding of Mass Effect to create a new Biotic technique or something like that. I doubt there are that many Revy level biotics out there who have anywhere near her understanding of how Mass Effect works. And those that do are almost certainly Asari Matriarchs and a mono-culture of old people isn't the best environment for innovation.

Multi-core Eezo Drive (800)
--Advanced Mass Effect Theory

Added


Ultra-Compact Core Design (1600)
--Multi-core Eezo Drive

Added

Comm Buoy Construction (1600)
--Advanced Mass Effect Theory

Added

Quantum Entanglement Communications (1600)
--Advanced Mass Effect Theory

Added

Mass Relay Design (XXX)
--Comm Buoy Construction, Unobtainium

Added

Tractor Beams (800)
--Advanced Mass Effect Theory, Repulsor Cannon

Added

Gravitational Wave Detectors (800)
--Advanced Mass Effect Theory
*Allow detection of ships by the waves they make as they move through space-time. Also allows communication.

Added


Mk III Suit (1600)
--Superalloys, Genration II Arc Reactor, Repulsor Cannon

Added

Advanced Xenobiology (800)
--Peak Human
*Expand our biotech to also work on non-human species.

Added

Kepral's Syndrome (800)
--Advanced Xenobiology, (Drell or Hanar assistance)

Added

Quarian Immune System Restoration (1600)
--Advanced Xenobiology, (Quarian assistance)

Added.


Project Lazarus (3200)
--Full Body Prosthetics

Added

Optical computing (800)
--Advanced Mass Effect Theory, Improved Intelligence Algorithms
*Boosts VI effectiveness

Added

Variable Wavelength Lasers (800)
--Advanced Mass Effect Theory, Miniaturized Energy Weapons

Added.


Total Internal Reflection Shield (1600)
--Advanced Mass Effect Theory

Added

Eezo production (6400)
--Advanced Mass Effect Theory, Generation III Arc Reactor

Added

Anti-matter production (1600)
--Advanced Mass Effect Theory

Added.

So I've gone through and added everything to the existing tech tree. Thing is it's a real mess now. So I'm going to work on coming up with an alternate design that works better.
 
Might I recommend something more going with a top down approach rather then side to side? You could easily separate it into different categories if that helps.

AI gets it's own page, misc weapon designs for the stuff that was on the far left before, etc.

Also great job UberJJK~!:grin::ogles:
 
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