do we have WoG on how much the various AI / Computer techs will boost research? If an 800 tech gives a +5 per 10d10 roll, it'd give less than 100 / quarter right now. It would probably take 2-3 years just to pay back the research points put into it.
I think we should figure out or priorities at some point, maybe come up with a tentative year long research plan.
What do you guys think about starting to focus on fundamental research (making components that only we can create, like reactors, DEWs, repulsors, neural interfaces, etc), and doing more licensing deals with other companies to make the full product (like our deal for the fighters).
The rest of the galaxy can figure out how to assemble our components into kickass machines well enough without us doing everything for them. The end product might not be as good as what we could make, but it'd still be better than anything else on the market.
Is there a spreadsheet with all the techs, their costs, and their prereqs floating around somewhere?
I think we should figure out or priorities at some point, maybe come up with a tentative year long research plan.
What do you guys think about starting to focus on fundamental research (making components that only we can create, like reactors, DEWs, repulsors, neural interfaces, etc), and doing more licensing deals with other companies to make the full product (like our deal for the fighters).
The rest of the galaxy can figure out how to assemble our components into kickass machines well enough without us doing everything for them. The end product might not be as good as what we could make, but it'd still be better than anything else on the market.
Is there a spreadsheet with all the techs, their costs, and their prereqs floating around somewhere?