Shepard Quest Mk V, Base of Operations (ME/MCU)

Your original tech tree was more than enough to defeat the Reapers. These nice new toys are not essential, so there is no need for more research points. This just means you'll have to learn prioritizing better :)
 
Generally, if they're not directly using our tech but are using lessons learned from us, then there's nothing we can do to forbid them from doing that.

However, ideally, we want to set up a system where these employees can pitch the idea to Shepard, and if she like it she gives them some funding and space (and time from HR / IT / etc) to set up a new department or remote office. I think you'd be safe to handwave that with a general "budget for secondary departments" and some dice rolls to figure out income & spend on them. A decent amount of a department's early profits would need to go to the guys who "founded" the department, so that we don't lose too many people to spin off companies.

I wouldn't do this on a per project basis, but as just a single line on the budget -something like:

secondary spending this quarter = x million,
return = (secondary spending from previous 4 quarters) * 1d10 / 20
I like this - it really does make more sense to have it as a department and not subsidiary companies.
 
Well, I guess next turn (assuming we finish what we are doing this turn) we

1) Finish up Mk2

2) Work on advanced Mass Effect theory (hope we publish it at least for a honorary Ph.D. if nothing else)

3) Work on advanced neural interface

I think that should be it.
 
I like this - it really does make more sense to have it as a department and not subsidiary companies.
Yeah, it's not like a small money sink is going to hurt us at this point.

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2) Work on advanced Mass Effect theory (hope we publish it at least for a honorary Ph.D. if nothing else)
I actually really like that as a reward for the tech. Ebsilon said in the rough draft that he's not sure what to give for that and something that gives us a different reward than 'here is a new toy to play with/sell' would be an interesting change of pace.
 
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Yeah, it's not like a small money sink is going to hurt us at this point.
It's an investment, and it helps with employee retention. Multiple departments means they can transfer back and forth... once you quit a company you kinda can't rejoin it later.

Doing non revolutionary R&D is also a good way to drive up demand for our techs (by introducing products using our stuff to additional markets).
 
Screw honorary, you can write up a quick thesis and send it for review by a university, and they can award you a PhD. Dunno why I never thought of this before, it's pretty obvious in hind sight.
 
Screw honorary, you can write up a quick thesis and send it for review by a university, and they can award you a PhD. Dunno why I never thought of this before, it's pretty obvious in hind sight.
Well, we don't have peer reviewed publications, so we don't pass by formal parameters. Otherwise, I'm pretty sure we are already beyond Ph.D. and are ready for a doctorate (many academic systems have tiered levels).

Publishing several papers and then doing a quick defense of a thesis should be doable, I think. And we really do deserve it. Both in Physics and Biology (in Russia, those would get you two different doctorates).
 
So many new Shinnies... So few research points...

@Esbilon:

As our research hero choice was shields that could deflect lasers, and we now have a Shield for that on our tech tree, would said research hero give us shields that don't make us blind?
 
We could also troll Academia by sending in different thesis' to different universities.
That's not really trolling. It is done in real life, if you need, for some reason, to become a Ph.D. in two countries / institutions simultaneously but separately, especially if those countries use different academic degree systems. I know a person who defended two thesises (one in Japan and another in Russia).
 
Well, we don't have peer reviewed publications, so we don't pass by formal parameters. Otherwise, I'm pretty sure we are already beyond Ph.D. and are ready for a doctorate (many academic systems have tiered levels).

Publishing several papers and then doing a quick defense of a thesis should be doable, I think. And we really do deserve it. Both in Physics and Biology (in Russia, those would get you two different doctorates).
You could write a few papers along the way and send them into the journals before sending the thesis to the university with minimal extra effort*. As for the Doctorate, that's already falling out of favor, and I do not believe it will survive another century and a half.

*Actually, a friend of mine just wrote 5 pages of introduction, and then mashed his papers together and called it a thesis. He's defending on Wednesday and already has a post doc position at Princeton waiting for him, so it's not like Theses have to be wonders of writing.
 
Despite Kelenas's, and I think others', request, I have not included any resource extraction or production techs. This is partly for the same reason, and partly because we know jack shit about the current state of the art from the games. Ideas for making these techs awesome might change this situation.

Mass Packet Accelerators -
Using the same technology that Comm Buoy's do to maintain alignment a Mass Accelerator is fitted to the current Asteroid Field Refinery and shoots mineral packets to a Mass Decelerator near the systems inhabited planet massively reducing ships required for transport and efficiently providing materials for orbital infrastructure and manufacturing. (-Cost for orbital mining and refining, +Production for orbital facilities)​

Advanced Production VI -
Using advanced algorithms to manage resources, production, on site transport and modular units the PI Industrial VI makes the facility safer and squeezes extra production from a facility by making sure everything is in place just before it's needed. (+% Production)​

Advanced Mass Effect Theory (400)
--Basic
*Not entirely sure what the practical benefits of this would be, but I still feel that

Got cut off here.
A benefit that springs to mind is reduced eezo required in products as it's used more efficiently reducing costs and production time for any eezo using product or upping performance when using original quantities.
 
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Screw honorary, you can write up a quick thesis and send it for review by a university, and they can award you a PhD. Dunno why I never thought of this before, it's pretty obvious in hind sight.
So the question now is where to send in a thesis. I'm leaning towards Berkeley, if only because "She's the one that got Verner to finish his thesis and permanently move off planet" probably buys us a fair amount of goodwill from the staff there.

As for the Doctorate, that's already falling out of favor, and I do not believe it will survive another century and a half.
Conrad explicitly has a Doctorate in canon.
 
As for the Doctorate, that's already falling out of favor, and I do not believe it will survive another century and a half.
Depends on the country. It's still going strong in Russia and post-USSR countries. There is logic behind it. "To obtain a Ph.D. you need to learn how to organize yourself; To obtain a Doctorate you need to learn how to organize others" is a saying I heard and like.The other idea is that to get a Ph.D. you need to create something new in your field; to get a doctorate you need to create a new field. But that's probably a topic for a completely different discussion.
You could write a few papers along the way and send them into the journals before sending the thesis to the university with minimal extra effort*.
Peer review takes time, and, at least in Russia and China you need to have published papers in journals to be eligible to defend your thesis.
 
A well-written, fault-free theoretical paper can very well undergo review and publication in 3 months, although that is quite fast.
True. Experimental can be even faster (and, damn, I should actually get back to doing it). Depends on the level of theory, though, I would think. Millennium problem or the like would either take less time (due to priority) or far more (due to complexity).
 
True. Experimental can be even faster (and, damn, I should actually get back to doing it). Depends on the level of theory, though, I would think. Millennium problem or the like would either take less time (due to priority) or far more (due to complexity).
I was referring to papers on the mass effect theory you'd be studying when developing that Research ;)
 
Looking at some of these Techs... It pushes me from just over the border of wanting the next blackboxing, to thinking we really need to get it.

But I know our next project, before even Superalloys (Which we won't need for a few quarters:
Optical computing (800)
--Advanced Mass Effect Theory, Improved Intelligence Algorithms
*Boosts VI effectiveness

Can you smell the extra research?
 
It occurs to me that I (think I) have forgotten to award +50 Research points to UberJJK for the final Tiger design. Even if that reward was supposed to go into just getting an IFV that was more than a Mako with PI tech strapped onto it, I think he and the other contributors when above and beyond the call of duty on this issue :)

EDIT: On a mostly unrelated note, how do you feel about your employees leaving to start their own companies that can spend time improving some of the techs that I find too boring to include in Revy's tech tree?

Ya, having subsidiaries (iether departments or companies) is ok, and promoting good ideas with having the originators going off in a group and developing is beneficial. But, keep them at most semi-independent.

As for the ongoing discussion RE: Laser defenses, apart from better hull material composites, and energy/ion shields (eg, charged particles in an electromagnetic bubble), there are a couple pretty simple solutions:

Solution 1: Chaff! This is pretty simple, and used nowadays against targeting technologies. This can be a liquid cloud, or tiny bits of metal, whatever, which are shot off to dissipate the intensity of the laser. Even vaporized, they have a significantly detrimental impact on the DEW coherency/focus.

Solution 2: Coolant layer. This is a layer of coolant, likely filling a honeycomb type structure on the inside of the first layers of the armor, and may be self-sealing in vacuum. First, it helps by cooling the surface, and making it more resistant to penetration in the first place. Second, if the armor is penetrated, the liquid leaks out, either creating a cloud to reduce laser impact severity in the area, or sealing the hole in the armor, or both.
 
A well-written, fault-free theoretical paper can very well undergo review and publication in 3 months, although that is quite fast.

I wonder how the whole review process works in Mass Effect.

I mean they have VIs that can process all the information from fight with hundreds of ships in three dimensions in real life and present that information in an easy form for high speed human consumption.

I could see the review process been mostly automated. Similarly given that we, right now, have programs capable of taking input and writing news articles I could see ME VI's where you can just dump your experimental data and a basic outline of the paper and have the VI fill in the rest.

So I can see Revy applying for and receiving her PhD within a quarter.
 
I wonder how the whole review process works in Mass Effect.

I mean they have VIs that can process all the information from fight with hundreds of ships in three dimensions in real life and present that information in an easy form for high speed human consumption.

I could see the review process been mostly automated. Similarly given that we, right now, have programs capable of taking input and writing news articles I could see ME VI's where you can just dump your experimental data and a basic outline of the paper and have the VI fill in the rest.

So I can see Revy applying for and receiving her PhD within a quarter.
Please. Thinking you need to have actual data in order for a computer program to be able to write a paper that gets accepted in a peer-reviewed journal. Clearly you overestimate the system.
 
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