Hell, if you are moving on to other fields, then they can even get more use: a new, younger hero taking up a retiring*, older one's blade to continue the good fight seems to be a pretty enduring story. And again, as others have pointed out, this is only true if you actually are moving on. You aren't forced to relinquish it for no reason.

*Yeah, Champions don't retire, but moving to a different role seems to be a similar story.
 
The objection is kind of stupid, anyway. Arsenal doesn't give you quite the artifact ompf that the canon Alchemical Artifact background does... if taken individually. However once you start pooling it the artifacts become insane. An Assembly of standard player size with three dots of the background each will have 56 dots of artifacts between them (compared to only 36 from the standard Artifact background) which actually encourages player cooperation much, much more.

Plus you can exchange the dots for massive amounts of mundane equipment as well.
 
The objection is kind of stupid, anyway. Arsenal doesn't give you quite the artifact ompf that the canon Alchemical Artifact background does... if taken individually. However once you start pooling it the artifacts become insane. An Assembly of standard player size with three dots of the background each will have 56 dots of artifacts between them (compared to only 36 from the standard Artifact background) which actually encourages player cooperation much, much more.

And isn't being an Alchemical all about cooperating?

Plus you can exchange the dots for massive amounts of mundane equipment as well.

Look, sometimes you really, really, really need several metric tons of firedust. Gem hasn't exploded in the past month, so you have to fix that problem.
 
The objection is kind of stupid, anyway. Arsenal doesn't give you quite the artifact ompf that the canon Alchemical Artifact background does... if taken individually. However once you start pooling it the artifacts become insane. An Assembly of standard player size with three dots of the background each will have 56 dots of artifacts between them (compared to only 36 from the standard Artifact background) which actually encourages player cooperation much, much more.

Plus you can exchange the dots for massive amounts of mundane equipment as well.
It's also a nightmare to actually use in that manner. I've actually used it in play, so I am speaking from experience. If the wording on the pooling was any more convoluted, it would be Astrology Rules 2.0 (well, 1.0, as it predates Astrology Rules in 2e). Seriously, they could have posted the algebra for calculating out the pool and it would make so much more sense. It also basically forces everyone to buy the same background to get proper benefits from it, and speaking from paste experience again, unless the game is set around 'you are soldiers' that almost never happens. Also, due to the way mundane Resources are handled its buying power is more limited then you'd think (generally limited to 20 pieces of exceptional gear, or along those lines, when you tend toward 100+ soldiers) and further, there is no conversion ratio given so you don't know how much Resources you get per dot of Artifact you give up, and to top it off the ratio is inconsistent inside the text of the background itself.

In short: it is a god awful background and for the love of god never use it without a rewrite. It will save you so many headaches.
 
It's also a nightmare to actually use in that manner. I've actually used it in play, so I am speaking from experience. If the wording on the pooling was any more convoluted, it would be Astrology Rules 2.0 (well, 1.0, as it predates Astrology Rules in 2e). Seriously, they could have posted the algebra for calculating out the pool and it would make so much more sense.

You get one extra artifact dot per rank per player past the first. So if you have four players with a pool of 12 dots between them that's (4-1)x12=36, plus 20 from the background (5 x 4), or 56.

It's... not really complex at all. Add up the total number of players in the pool and subtract one. Multiple that by the pool of dots. Add in the base artifact dots granted by the background for each.

Let me show you:

I have five players, with Arsenal 1, 3, 0, 2 and 1 between them. That's four players adding to the pool and a total pool of 7. 7 x3 = 21. Add in the background granted dots (2, 5, 0, 3 and 2) and you get 33 dots of Artifacts (none higher than 3). Or 8 resources worth of mundane gear per dot (33x8= 264).

It also basically forces everyone to buy the same background to get proper benefits from it, and speaking from paste experience again, unless the game is set around 'you are soldiers' that almost never happens.

But that is exactly the kind of campaign basically every Alchemical game is going to be. You're not really going to have an Assembly from four different Nations wandering around together. Heck, the only reason you might not be contributing to the pool (seriously, its one background dot to contribute for so much reward) is if you had an exceptional reason not to... like being an Adamant Caste that isn't actually part of the City you're stationed in but only has really good forged IDs...

Also, due to the way mundane Resources are handled its buying power is more limited then you'd think (generally limited to 20 pieces of exceptional gear, or along those lines, when you tend toward 100+ soldiers) and further, there is no conversion ratio given so you don't know how much Resources you get per dot of Artifact you give up, and to top it off the ratio is inconsistent inside the text of the background itself.

56 dots (four players, three dots each) = 448 dots worth of mundane equipment. An exceptional Spear is two dots, an exceptional Reinforced Buff Jacket is three. Five dots per soldier. That's 89 Exceptionally Equipped Soldiers. Command 1 is 25 soldiers, so three Alchemicals with Command 1 is 75 soldiers (elite troops), giving those players a bunch of really damn crack units with 73 resources dots/9 artifact dots left to spare. Best of all, you can have this level of martial might around only when you need it and instead spend those purchases on say... 89 bottles of Celestial Wine (who says Exalted doesn't have cheap healing...).

In short: it is a god awful background and for the love of god never use it without a rewrite. It will save you so many headaches.

In short, you have no idea what you are talking about.
 
You get one extra artifact dot per rank per player past the first. So if you have four players with a pool of 12 dots between them that's (4-1)x12=36, plus 20 from the background (5 x 4), or 56.

It's... not really complex at all. Add up the total number of players in the pool and subtract one. Multiple that by the pool of dots. Add in the base artifact dots granted by the background for each.

Let me show you:

I have five players, with Arsenal 1, 3, 0, 2 and 1 between them. That's four players adding to the pool and a total pool of 7. 7 x3 = 21. Add in the background granted dots (2, 5, 0, 3 and 2) and you get 33 dots of Artifacts (none higher than 3). Or 8 resources worth of mundane gear per dot (33x8= 264).
I am personally of the opinion that if your background requires you to calculate (p-1)*t=x (where p = the number of people with the Background and t = equals the total number number of dots between all players and x= the final pool) then your Background is to complex. Not because its hard, but because holy shit why are you even bothering with that level of complexity. I also note that since you laid it out like this it looks simple. This is the text:
Arsenal Background said:
Characters may choose to pool their Arsenal ratings, representing the combined treasury of a House military unit, legion payroll and arsenal, the assets of a trading company or other organizational unit. Those who do so gain additional benefits, in the form of an additional dot of assets per level per character pooling their resources past the first. So, for example, four characters' pooling three levels of Arsenal creates an asset pool totaling 56 dots of assets, with a maximum rating of 3. If this option is taken, each asset dot converts to eight dots of Resources.
Not quite as easy to parse, to put it mildly.

Also: blargle, missed the asset dot conversion. I'll note for some god forsaken reason they did not apply that to the main Background breakdown. Because apparently the writer thought complexity and exceptions were a good thing in a single Background.
But that is exactly the kind of campaign basically every Alchemical game is going to be. You're not really going to have an Assembly from four different Nations wandering around together. Heck, the only reason you might not be contributing to the pool (seriously, its one background dot to contribute for so much reward) is if you had an exceptional reason not to... like being an Adamant Caste that isn't actually part of the City you're stationed in but only has really good forged IDs...
No, you don't understand. Players tend to specialize into different niches, mostly to avoid toe stepping. So people like the socialite or the crafter tend not to buy this. Further, the instant the words 'thing can be removed if the ST feels like it' enters play, they tend to get squirrelly. Add into the fact this is basically intrinsically a military logistics based background, which many players decide doesn't fit their concept. Oh, andArsenal is kinda a pain in the ass to engage with (when you have multiple threads, both on RPGnet and the old Exalted forums, asking 'how the hell does this actually work', this is actually an issue), so many don't bother. Net effect, you tend to get one or two players taking it, because the rest have better things to spend their Background points, BP, and XP on.

Also, of course every Alchemical game is not going to be an all soldiers group, what the actual hell. Their setting isn't even setup to support that, outside of Estasia. Seriously, I have never seen a group that is all soldiers. People seem to innately resist it when making characters in Exalted. My own game, which is fairly combat focused and advertised as such... two, maybe three players might have taken it, and I practically was raining Background points on their heads.
56 dots (four players, three dots each) = 448 dots worth of mundane equipment. An exceptional Spear is two dots, an exceptional Reinforced Buff Jacket is three. Five dots per soldier. That's 89 Exceptionally Equipped Soldiers. Command 1 is 25 soldiers, so three Alchemicals with Command 1 is 75 soldiers (elite troops), giving those players a bunch of really damn crack units with 73 resources dots/9 artifact dots left to spare. Best of all, you can have this level of martial might around only when you need it and instead spend those purchases on say... 89 bottles of Celestial Wine (who says Exalted doesn't have cheap healing...).
You know, the funny thing about this example? You deliberately set the number of troops low. You didn't mention the fact that if one Alchemical takes Command 2, they get 125 soldiers. Command 3, 250. That's assuming you get the level of Arsenal you postulated, which is higher then my experiences. So in other words, the number of troops vastly outstrips your ability to equip them if anyone makes the slightest effort to invest.

So while I did underestimate the ability to of the background (and made a further mistake in my original post because I was working with false information), I wasn't exactly wrong either, I just misjudged the size of the gap. And further, I'm not sure why you are trying to characterize my position as wrong, given a simple glance at Command would reveal the numbers not matching what you present.

(Further hilarity: Celestial Wine is unavailable in Autochthonia, due to it coming from Yu-Shan. Example work better when they actually apply.)
In short, you have no idea what you are talking about.
Aaron: kindly go fuck yourself. You want to say I am wrong, that is fine. I did indeed make a mistake, and its more then fair to call me out on that. Arguing with bad information is not good on my part. But you know what? I've played using this, as a player. And it was not fun. Nobody else really wanted to buy into the background (note: this was PbP with 20+ players). The backgrounds mechanics are not obvious at a glance, which made it a pain when I needed to recalculate the pool. I had to look up how the hell the thing actually worked, and I was far from the first to do so (and those threads had a few wrong calcs for getting the pool to).

I know what I am talking about, because I am drawing from my own experiences. Are you telling me I did not experience what I did? Further you are deliberately cherry picking your evidence to hide flaws, or it at least it damn well seems like it. I'm not sure how you could look up Command for the number of troops and fail to notice the next tier was larger then your combined example, but anything is possible. Have you actually used Arsenal in play? Looked at games where it is available and see how often players take it?

In short: get off your high horse. I know what I'm talking about well enough to know when your trying to sell bullshit to win an argument.
 
I am personally of the opinion that if your background requires you to calculate (p-1)*t=x (where p = the number of people with the Background and t = equals the total number number of dots between all players and x= the final pool) then your Background is to complex. Not because its hard, but because holy shit why are you even bothering with that level of complexity. I also note that since you laid it out like this it looks simple. This is the text:

Not quite as easy to parse, to put it mildly.

Exalted is full of math at least as complex as that, so you're playing the wrong game if this is true.

No, you don't understand. Players tend to specialize into different niches, mostly to avoid toe stepping. So people like the socialite or the crafter tend not to buy this.

...how does this matter? Nothing in the background limits you to weapons. It specifically says it includes equipment and can represent stuff like income from a trading company and other effects. Saying that people don't want to step on each others toes by purchasing Arsenal is like saying they don't want to step on each other's toes by purchasing Artifact.

Further, the instant the words 'thing can be removed if the ST feels like it' enters play, they tend to get squirrelly.

Welcome to Autocthonia. Further, "Storytellers should keep in mind that this is a background, bought and paid for, and that players be allowed to get their value out of the background." The rules specifically say "Don't fuck with the players." here. If your ST does that, he is a dick. No rules can protect you against a dick ST.

Add into the fact this is basically intrinsically a military logistics based background, which many players decide doesn't fit their concept.

No, it really really isn't.

"Arsenal represents weapons and equipment loaned to her by a larger organization-most commonly a Great House, Gens, field force or legion-to be used in pursuit of that organization's goals." Military force is two of the examples, but nowhere does it say that the organization must be a military unit or that the equipment must be weapons.

"Characters may choose to pool their Arsenal ratings, representing the combined treasury of a House military unit, legion payroll and arsenal, the assets of a trading company or other organizational unit."

Oh, andArsenal is kinda a pain in the ass to engage with (when you have multiple threads, both on RPGnet and the old Exalted forums, asking 'how the hell does this actually work', this is actually an issue), so many don't bother. Net effect, you tend to get one or two players taking it, because the rest have better things to spend their Background points, BP, and XP on.

I haven't looked at the background in almost three years, maybe even four. It took me literally seconds to figure out how it worked.

Also, of course every Alchemical game is not going to be an all soldiers group, what the actual hell. Their setting isn't even setup to support that, outside of Estasia. Seriously, I have never seen a group that is all soldiers. People seem to innately resist it when making characters in Exalted. My own game, which is fairly combat focused and advertised as such... two, maybe three players might have taken it, and I practically was raining Background points on their heads.

Again, I have to conclude you did not actually read the background since you seem to be constant asserting something that is simply not supported by a reading of the text.

You know, the funny thing about this example? You deliberately set the number of troops low. You didn't mention the fact that if one Alchemical takes Command 2, they get 125 soldiers. Command 3, 250. That's assuming you get the level of Arsenal you postulated, which is higher then my experiences. So in other words, the number of troops vastly outstrips your ability to equip them if anyone makes the slightest effort to invest.

This is because Command comes with preequipped troops (you use the elite soldier template). Yes, Arsenal alone isn't going to give you an entire legions worth of Perfect Equipment. That is not exactly a weakness... considering I could use Arsenal to hire 100 mercenary armies, this strikes me as not a problem.

Aaron: kindly go fuck yourself. You want to say I am wrong, that is fine. I did indeed make a mistake, and its more then fair to call me out on that. Arguing with bad information is not good on my part. But you know what? I've played using this, as a player. And it was not fun. Nobody else really wanted to buy into the background (note: this was PbP with 20+ players). The backgrounds mechanics are not obvious at a glance, which made it a pain when I needed to recalculate the pool. I had to look up how the hell the thing actually worked, and I was far from the first to do so (and those threads had a few wrong calcs for getting the pool to).

You're not just wrong, you're consistently wrong. You keep making claims which simply aren't true. I ran a campaign for a couple of years with this Background, so I know it works just fine. The fact you never managed to get it to work says nothing about the Background.

Yes, maybe someone could have made the math clearer. That doesn't mean that it was not a perfectly fine answer to the original problem which was "Alchemical Artifact makes no goddamn sense, either from a rules or theme perspective."

Are you telling me I did not experience what I did?

The plural of anecdote is not data.
 
I think everyone needs to chill. It's really up to how you want to run your games, and unless people are actually going to play together it doesn't matter
 
Charms are not artifacts, which is something the books keep telling you.
True.
But the principle is the same.
I mean, when you consider the relative cost of an Alchemical to an Autobot nation-state?
Permanently assigned artifacts are unlikely to actually register as a significant additional expense, at least at the 3 dot and lower level.
I also suspect that this is primarily a game balance thing.
Because that would kind of defeat the point of playing anything else in a mixed game and make niche protection hard in a single-splat game, this was probably nixed.
Fair point.
So some of the most elite have access to personal property like pet rats (which don't take up many resources) in one nation, and another nation has an economy which is similar to the Soviet Union (which also had the Ruble). That doesn't exactly seem like 'strong property rights' to me.
Point of order:
Not elite, common citizens.
The point is to illustrate that private property is not an alien concept even for Populat, let alone Alchemicals, who fill an odd niche in Autobot society.
Meanwhile, in strongly capitalist nations which heavily value freedom and personal expression, like America or Europe, try to personally own a nuclear missile or a F-22, even as a captain of industry or a high-ranking government official. :V
Working on it:p
and then a Requisitions background which is much more efficient for mass-produced artifacts when they need it.
but you're expected to primarily be drawing from a large communal toybox which doesn't and won't have your personal favoritest toys in it but will have lots of cool ones which are kind of neat.
Isn't that part of what the Backing background already does?
I mean, one would expect that 4 and 5 dot artefacts, the real game changers, are not available to just any Alchemical with a hankering for new toys.
3 dots and below, OTOH, are basically off the shelf, and routine to requisition.
 
So I want to play Exalted, and have for a while now. My problem is twofold. One the only gaming store within 50 miles of me is on a real 5th ed D&D kick right now, and they do it on a day in which I have night classes. Two Exalted second edition is out of print, and the 3rd edtion of rules dosen't have a release date yet, so their is no product support. IE no money to be maidemaide. So my best bet is to turn to the internet. Dose any one have any recmendation on where to start looking?
 
So I want to play Exalted, and have for a while now. My problem is twofold. One the only gaming store within 50 miles of me is on a real 5th ed D&D kick right now, and they do it on a day in which I have night classes. Two Exalted second edition is out of print, and the 3rd edtion of rules dosen't have a release date yet, so their is no product support. IE no money to be maidemaide. So my best bet is to turn to the internet. Dose any one have any recmendation on where to start looking?
This is my go to:
http://rpg.drivethrustuff.com/browse.php?cPath=1_403

You can purchase both pdfs and physical copies (printed-on-demand) of most 2e/2.5e Exalted materials.
 
So I want to play Exalted, and have for a while now. My problem is twofold. One the only gaming store within 50 miles of me is on a real 5th ed D&D kick right now, and they do it on a day in which I have night classes. Two Exalted second edition is out of print, and the 3rd edtion of rules dosen't have a release date yet, so their is no product support. IE no money to be maidemaide. So my best bet is to turn to the internet. Dose any one have any recmendation on where to start looking?
Are you looking for an actual game or just the rules?
The PDFs of 2e are [rul=[url]http://rpg.drivethrustuff.com/browse.php?filters=0_0_1820_0_0]for[/url] sale on DriveThruRPG[/url] (dammit, landcollector! Bloody Sids...).
For games, I'm not really sure where to look. I haven't put a lot of effort into finding a game to play in (but if someone has an opening, I'm probably interested).

(Holy crap, $419.23 for the all of 2e. The given standard price is $699.07.)
 
Simply because someone has a rebuttal does not mean that the solution does not work. In fact, the rebuttal Omicron brought up is equally valid to EarthScorpion's suggestion so if it disqualifies us it disqualifies him too.
No, it really doesn't. EarthScorpion's suggestion has a radically difference compared to your own from a player perspective as it does not compromise fun for theme. Secondly, it allows for backgrounds beyond Artifacts meaning it isn't simply a replacement for the Artifact background, but an idea that stands on its own merit. Also, he suggests what kind of things a player should be expected to do to keep their precious Artifacts beyond the whims of the ST (e.g. keep your nation happy and doing more work for them). With your suggestion, there is no reason that an ST can arbitrarily decide to take Artifacts away, it hints that players won't choose their artifacts, and doesn't say much on how to implement it.

You are spending a whole lot of effort trying to pretend that we didn't give "detail" by nitpicking our posts and assuming wordcount in your initial post is the sole thing that makes your post a contribution solely so you can say that your side won and the other side has no meaningful input. It's dishonest and rather disgusting.
What details did you give? You basically said that you would want Alchemicals to have something akin to the Arsenal Background, but from the state in which the Alchemical works rather than anything about personal property. That is it. That isn't much in the way of detail. You have given way more detail about the history of the TRPGs than your idea for the Requisition background.

Also, what sides are you talking about? And which one am I on in your mind? So far as far as I can tell, there aren't really any sides so much as various posters arguing about the subject of the Alchemical Artifact background, and potentially a better way to implement it.
 
No, it really doesn't. EarthScorpion's suggestion has a radically difference compared to your own from a player perspective as it does not compromise fun for theme. Secondly, it allows for backgrounds beyond Artifacts meaning it isn't simply a replacement for the Artifact background, but an idea that stands on its own merit. Also, he suggests what kind of things a player should be expected to do to keep their precious Artifacts beyond the whims of the ST (e.g. keep your nation happy and doing more work for them). With your suggestion, there is no reason that an ST can arbitrarily decide to take Artifacts away, it hints that players won't choose their artifacts, and doesn't say much on how to implement it.

So Alchemicals are restricted from getting the Artifact background without paying Bonus Points or something, so players can have their trademark bling if they really want to. Instead, they get the Requisitions Background, which lets them Requisition up to X dots of mass-produced artifacts per dot and you can switch it out when you have access. As an Alchemical you have tons of mass produced shit to do your job better. That's what it's for.

Apparently, this sentence which says "them" (i.e. the players or the player characters) can freely switch out mass-produced artifact dots hints that players won't choose their Artifacts? Seriously?

What details did you give? You basically said that you would want Alchemicals to have something akin to the Arsenal Background, but from the state in which the Alchemical works rather than anything about personal property. That is it. That isn't much in the way of detail. You have given way more detail about the history of the TRPGs than your idea for the Requisition background.

Ah yes, "isn't much in the way of detail." No, there isn't any unnecessary detail for a rules suggestion. I was not writing fluff, I was suggesting a background which represents an industrial, vaguely Marxist state better than the current one. One sentence is more than enough to do that unless you're deliberately being intellectually dishonest.

Let me note that if you boil down @EarthScorpion's statement, his Alchemical background is the exact same thing. "You are allowed to requisition dots of backgrounds that are valid for what you're actually doing." In fact, it comes with more restrictions, where the higher it is the less personal freedom you have.

Also, what sides are you talking about? And which one am I on in your mind? So far as far as I can tell, there aren't really any sides so much as various posters arguing about the subject of the Alchemical Artifact background, and potentially a better way to implement it.

As far as I can tell, you've been consistently intellectually dishonest in your recent posts by trying to avoid giving any credit whatsoever to anyone but @EarthScorpion simply because I and @Aaron Peori initiated the disagreement about the Artifact background.
 
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Apparently, this sentence which says "them" (i.e. the players or the player characters) can freely switch out mass-produced artifact dots hints that players won't choose their Artifacts? Seriously?

Ah yes, "isn't much in the way of detail." No, there isn't any unnecessary detail for a rules suggestion. I was not writing fluff, I was suggesting a background which represents an industrial, vaguely Marxist state better than the current one. One sentence is more than enough to do that unless you're deliberately being intellectually dishonest.

Let me note that if you boil down @EarthScorpion's statement, his Alchemical background is the exact same thing. "You are allowed to requisition dots of backgrounds that are valid for what you're actually doing." In fact, it comes with more restrictions, where the higher it is the less personal freedom you have.



As far as I can tell, you've been consistently intellectually dishonest in your recent posts by trying to avoid giving any credit whatsoever to anyone but @EarthScorpion simply because I and @Aaron Peori initiated the disagreement about the Artifact background.
Do you even know what intellectually dishonesty is? Because you are being the definition of it right now by using accusing me of distorting facts.
Now EarthScorpion has pointed out another alternative that is both fun and thematically appropriate, but that was apparently not thought of at the time.
EarthScorpion gets credit for creating an alternative which I believe is both fun and thematically appropriate. Your idea isn't fun in my opinion. Badgering me to say your idea is fun and thematic isn't going to get that result. You aren't going to get credit from me about that.

Secondly, details matter when you are talking about executing backgrounds. EarthScorpion phrased his argument through the lens of the Infamy/Liege background rather than the Arsenal background. It may more restrictive than your idea but it actually mentions what those restrictions can be beyond simply leaving it to the ST. It also adds something for Alchemicals which I believe to be worth having which I don't believe your original idea did. Now your recent argument change for having your version of the Requisition background on top of the Artifact background has merit in my opinion, but not your original argument.
 
That's funny because my argument didn't change from either version. Both describe the exact same thing with the exact same details.
Really now?
So Alchemicals are restricted from getting the Artifact background without paying Bonus Points or something, so players can have their trademark bling if they really want to. Instead, they get the Requisitions Background, which lets them Requisition up to X dots of mass-produced artifacts per dot and you can switch it out when you have access. As an Alchemical you have tons of mass produced shit to do your job better. That's what it's for.
Instead meaning in place of.
The more I think of it, the more I think that Alchemicals should have the Solar artifact background (without any double cost penalties for 3+ maybe if we're being super generous) to represent how they can get their Own Personal Property that will never be taken away, and then a Requisitions background which is much more efficient for mass-produced artifacts when they need it..
Now you want both backgrounds. Clearly there is no change in position.
 
Kickstarter Update.

RichT here:

The edited text for EX3 is now completely in layout. Art Director Maria Cabardo still is delivering a piece of art every couple of days, and she is also starting to do what we call "bulk layout". That is, she is dropping in the edited text into a very simple layout format in order to see if the fonts and the font sizes that she wants to use work for the text, and very importantly, just how many pages this tome actually is. It'll only be a rough ballpark, but that will give us an idea of where we stand. Do we need sections removed, do we need to increase or decrease font size? These are the decisions we are looking at.

Because this is Maria's first book design work on an Exalted book, and because it is for the new look we want to go with the new EX3 edition, we still can't say how long this process will take. For the best quality, she needs to be able to play with the format, and myself and the devs need to be able to insure that any of her directions feel right for Exalted as a whole and EX3 in particular. This may happen very smoothly or we may have some false starts, we'll just have to see as she works on it.

Now that we are at this stage, I'll be talking with the devs in some detail to go over the other aspects of the Deluxe Exalted 3rd Edition KS, like the unique Charms and such, and nailing down how those Rewards will roll out to all of you.

And, I'll be at Mid Winter Con in Milwaukee if any of you are going or are in the area, and I'd love to chat if you're there.

Thanks, and here are a few pieces of finished art for your enjoyment:

Still on Track for a Christmas 2016 release!
 
Really now?

Instead meaning in place of.

Now you want both backgrounds. Clearly there is no change in position.

http://dictionary.reference.com/browse/instead?s=t

"in preference; as a preferred or accepted alternative: "

In preference to the current implementation of the Artifact background, or "as a preferred alternative to having personal artifacts" is a perfectly legitimate way to read the first post. So you've quite literally been arguing that you know better than I what I meant by an ambiguous statement, solely to spend your time deliberately failing to credit people for having actually given alternatives because you didn't like them or something.

We call that "intellectually dishonest."
 
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