It would answer far too many of our questions far too easily. We would be the
person with all the answers to everything. That's not challenging, that takes all the fun out of a character.
Except we WOULDN"T have the answers to everything. We'd know what
WE are capable of, but that's it. We don't know how Legend handles, we don't even know how good PRT armor is. That I just accepted, we didn't have any way of knowing.
Knowing stuff about Command and Conquer though, stuff about ourselves, that is a entirely different ball park.
You must have gone to very different schools than I did, because we were only taught the basics. Enough to understand how it works and what people are talking about in a general sense but not anything near enough to put into practice. There's a reason universities have agricultural degrees.
No, that's exactly what I said. We know how it works, not use how to do it. Stuff like crop rotation, different types of irrigation. I know what they are, I have no idea how to actually do that stuff though. And I don't need to know to know that there are hundreds of thousands of square miles dedicated to farming. Which is what I think the Commander would know, is there 1 building doing all the food production in teh city, or are there dozens?
We don't even know how big the city is, much less it's population (pre or post Leviathan). We also need to take infrastructure and distribution issues into account. After all if you can't get the food where it needs to go from one site you might need additional buildings. Determining that is more complicated than you make out.
We know enough to make rough estimates. We can see a good bit of the city, so we know how big it is square mile wise. Compare that to CnC city population densities, and we have a very rough estimate of population (high end even, since CnC cities probably weren't just hit by a water nuke, and probably more densely packed). If one building can supply a CnC city of comparable size, it can almost certainly supply this city.
And Transportation is a entire different issue from raw output. And issue that will need to be addressed, but not the one I'm asking about. If one building can produce enough food, it can produce that food regardless of if we can get it around or not.
Edit: And if you don't think we happen to know CnC population statistics (even roughly), I have a really good feeling that EVA does. She's good for that kind of stuff.