Zeitgeist Blue
Currently Made of Metal
- Location
- Manila, Philippines, GMT +8
Palais' gaze shifts to the watching Legatine, then back to the two of you, expression invisible beneath her impassive helmet. Finally she speaks.
"Both of you, stop this. Are you Sisters of Holy Leanna, or squabbling teenagers straight out of the schola?" Palais' voice bites out, rendered terribly harsh by her helmet vox. "I expect better from the both of you. Understood, Sisters?"
"Eriko, I see you're too stubborn to remain resting. But if your Sister in the Blue Water has cleared you, you're welcome to join us." She says, reaching out her hand to grasp yours. "Caelia has the right of it. We'll rest an hour then head out for long range recon. We'll take it slow, for Eriko's sake."
"Take a seat. Get some rest, and set your chronometers for an hour from now."
"Understood, SIster-Superior," Eriko says, echoing Caelia, in reply to Palais' reprimand.@Shephard
"Yes Sister Superior." Caelia automatically states, bracing to attention despite her exhaustion.
She was right-they didn't have time for Eriko's juvenile antics.
She took the hand offered to her, keeping mum on the choice to keep a slow pace. It was a decision borne out of consideration for her, even if she believed herself fit enough to travel at the usually brisk pace of a Sister at war.
Her head feels light as she stands there, her armour the only reason she stands so straight and unmoving. Then she looks around before giving her superior a slight bow of the head. "Excuse me, Sister-Superior. I will go seek our rations. Famished as I am, I would need the nourishment."
The opportunity for rest is well used. Caelia feels fresh and alert by the time she rises, perhaps aided by a short visit by a young, dark skinned Hospitaller (Recover 6 wounds, 1 fatigue). Eriko, despite her wounds, does well from the rest as well, as well as a brief lookover by the Hospitaller (recover 1 wound, 1 fatigue). Neither other Battle-Sisters nor the PDF disturb your rest, even as they work to clear out the bodies and fortify the courtyard. It is all too soon before your helm chronometers ring.
"Up and at them, Sisters. Duty awaits no woman." Palais says, chainsword resting against her pauldron.
Proceeding on foot rather than within a Rhino allows you see more of the city. The detritus in the decaying, pothole riven holes. The rust and mold growing across the metal shanties, or spreading across the sunken tenement houses. Palais sets an easy pace, moving around rather than through the barricades or flooded streets common throughout the Little Cog district. In the distance, you can hear your Sisters at work-The double boom of boltguns, the detonations of explosions. The vox chatter has stopped speaking of true engagements or battles, but rather of slow and measured hunts for scattering heretics through the slums. At one point you spot a squad of Sisters the Cannonesses' unit kicking down the doors of shanty buildings, one at a time. As you stroll away, you hear the single howl of a chainsword, and then silence.
The falling sun paints the district red, the way the light catches the rooftops almost making them look like they are burning. There are less people on the streets now-either due to the violence or the coming nightfall-but you still see wretches making their way through the streets, scavenging the aftermath of fights, or staring from windows. You see a merchant brush a corpse off the front of his storefront, a pair of women brawling over a mislaid food tin. One poor man, bones visible beneath his starved frame and his weather worn face showing the slow necrosis that comes with Black Rot, staggers toward you.
"Please! A few denars, please!"
The Sister-Superior can only give a sad shake of the head and mutter a few words of blessing as you pass by.
Eventually, you force your way into a half flooded warehouse near the docks. The docks themselves are a sprawling warren and perhaps undeserving of the name. Certainly, you see everything from single person fishing boats to hulking promethium tankers and shanty covered house boats pulled into the vast web of piers and docking stations, most laid out at anchor. But towering above it all are a pair of promethium harvesting plants built into the marshes that spread out from the docks, their wells dug deep into the weeping earth, as well as vast networks of pipelines and storage tanks for the receiving of promethium from locations farther away, and within these facilities you make out the cog sigils of small Mechanicus shrines. Warehouses and tenements and stores crawl along the piers and docks with little rhyme or reason, and massive stretches of boardwalk are covered in incredibly dense slums that rise up to rest against the walls of the promethium plants. These, you see, are cut off from most of the rest of the docks, many even lacking any land connection to the surrounding docks.
"The Pelager ghettos." Palais notes with distaste.
It is Caelia who spots the warehouse first. It is not located far at all from one of the promethium receiving facilities-surprisingly close to the Mechanicus shrines, in truth. It is a small complex of interlocking structures, with the one on the left partially caved in, perhaps from age or a shell from the war that was never truly repaired. Surrounded by walls on three sides, the obvious way in leads into the courtyard between the structures, though there's a rusted gate in the back. It's difficult to make out many details without scopes but you do the best. You make out a pair of old cargo-8 trucks lined up against the back of the warehouses, perhaps as an escape route, and at least a few individuals patrolling the rooftops. Palais believes she sees at least a few long-rifles among them.
As you watch, two more trucks, both civilian junkers arrive, bringing with them a swarm of figures as well as several lumbering shapes you believe may be servitors of some description. They certainly bulkier than the one you saw at the courtyard. You see the figures shifting around something down there, but you can't make many details. You do see a cargo sentinel lumber out to help move some of the boxes they're shifting, before retreating back into the warehouse. It looked like it may have had some additional plating to protect the pilot, though it appeared unarmed, it might still be able to hurt you badly with its legs and hauler arms.
"Wait. There." Palais notes, pointing out a group of figures moving to a hole in the second floor of the middle structure. It takes a long minute to tell they seem to be moving around some sort of large, multi-man device, with what looks like power conduits leading to a civilian generator. Shortly after, they cover up the hole with a tarp to obscure the position. One limping figure in particular seems to be organizing the effort. "Not quite sure what that was. I think I saw what looked like Merud Guild markings on it, though. Mining equipment of some sort, I think?"
As night falls, the figure who'd been directing the efforts departs, flanked by several figures, including a few of the lumbering shapes from earlier. If those are servitors, they seem armored in some fashion. Some of the lamp poles flicker to life dimly, and the the figure stops by several that don't for a few minutes. Eventually, some of the lamp poles blaze to life. After some time, the figure returns to the warehouse complex, where the other groups of individuals are setting up lumen globes or donning stab-lights. A few of these the apparent overseer stops by, leaving only after the lights turn on. The figure disappears inside the middle structure, nearest the cars in the back..
"We're nearing the meeting time." Palais says.
Eriko shakes her head as if to clear her thoughts. Her vision had wavered as the minutes had passed, not out of sudden pain but from the creeping exhaustion one would feel from going through a whole day of fighting and travel then intensive medical care after all that. Dusk had come and gone and now they were left in the city's darkness, in addition to the smog and dirt filling the air. An apt time to meet with those who preferred their activities obscured from Imperial light.
Still, she caught what Palais had noted and she hummed in thought.
"Curious," Eriko says. "What would a criminal and rabble-rouser need mining equipment for? I hope he does not believe he will be so free from Imperial Law as to openly begin his own Promethium mining operations."
"As he rightly should, Sister Caelia." Eriko pushes herself off the rubble she had been resting on and looks down into the erstwhile Mechanicus warehouse. "The quality of their arms and armour mean so little that numbers merely serve to annoy, like a fly that does not settle. And we are Imperial authorities entering the man's house upon invitation. Bread and drink. So all he is allowed to do is posture, a thin veneer of strength when all he can really do is tell us no.""Whatever it was, it appears to be operated from that position. We simply must avoid getting in front of it." Caelia says, wearily. "Assuming it's a weapon of some sort. Could be....whatever they use for mining?" She shrugs. She thinks for a moment.
"The Luminator certainly Is working hard to prepare for us. Mayhaps he fears us, or is properly wary at least? Something we can use Sister Superior?
(OOC: Proceed)
With a quick glance at her armour's diagnostics, she confirms that Storm of Summer is at an agreeable readiness level. She gives a nod to Palais.
"I and my armour is ready, Sister-Superior. At your word we shall approach. And our MO? I assume weapons mag-locked and slow, steady movements."