What should your focus for the rest of the Quest be?


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1. QM given how we add a new addition to the reverse harem hanger ons ensemble in this, what role or part would the Msk'fa be for the Federation group.
Well, the HMG-wielding Fed Nun with her ammo-carrying Yeeni BF, artillery towing Kil'drabi bestie, shirtless Piscarian marching behind holding their own leash, and Irrita decked out with enough bio-weapons that the warning signs alone weigh 14 kilos, would see the Msk'fa in the position of looking at them over the rim of a newspaper with a look of concerned confusion on their face.

The Mothrame would be running late, try to rush out of their home half-dressed, and knock themselves unconcious with their spear by accident. Just as Tzeentzch planned.

:V
 
I was rereading the whole quest but what happen to that noncanon Star Trek Crossover that got voted way back around 654 M42.
 
1. One action of LRADs probably counts for more against the duchy than the same AP worth of battlestation would given their specialization.
But the thing is that building Space Stations gives more fleet power than building fleets. And while they are immobile, they have some pretty big guns aboard and will be useful in delaying the Duchy if they do attack so our forces can respond before they decide to rampage through Voxx Secundus.
 
I was rereading the whole quest but what happen to that noncanon Star Trek Crossover that got voted way back around 654 M42.
I offered to write an April Fools Omake in any setting and location desired. My hope was that you chose something fun and entertaining, and something short for me to quickly bang something comedic out.

You gave me the entirety of Star Trek to write from. -.-'

So there is a tiny bit of choice paralysis going on here. (Please help.)
 
I offered to write an April Fools Omake in any setting and location desired. My hope was that you chose something fun and entertaining, and something short for me to quickly bang something comedic out.

You gave me the entirety of Star Trek to write from. -.-'

So there is a tiny bit of choice paralysis going on here. (Please help.)
Well If I could make a suggestion, how about something inspired by Deep Space 9?
 
But the thing is that building Space Stations gives more fleet power than building fleets. And while they are immobile, they have some pretty big guns aboard and will be useful in delaying the Duchy if they do attack so our forces can respond before they decide to rampage through Voxx Secundus.
We have scouts and diplomats. We'll have warning before they arrive. And all of my points in my first post were addressing the fact that an LRAD action is less overall fleet power than an fortification action, and why I think we should do it anyway.

Additionally, if the duchy decides it wants to rampage through Voxx Secundus, fortifications aren't gonna stop them. They can go around, like they did last time. The only thing that protects against that are fortifications everywhere (which we have) or mobile elements like fleets.

So there is a tiny bit of choice paralysis going on here. (Please help.)
I always love the episodes where the crew goes out on a (long) limb to protect a pacifistic/undeveloped planet from warmongers.
 
Additionally, if the duchy decides it wants to rampage through Voxx Secundus, fortifications aren't gonna stop them. They can go around, like they did last time. The only thing that protects against that are fortifications everywhere (which we have) or mobile elements like fleets.
I meant that in that they would have already bulldozed through Phantom by the time we could respond in force, especially if a large part of our fleet is busy several Sub-Sectors away. Right now while Voxx Secundus is important, it isn't as crippling as it was when we still had 500 billion on Voxx Primus. And if they do want to actually push into our territory, they can't exactly bypass a world that is so heavily fortified with working shipyards in their backline.
 
Plus, you know, you're removing your ability to retreat by diving in deep like that. It's a suicide mission--and the fact the admiral didn't even know that they were being set up to die is telling.
 
Vote closed
Scheduled vote count started by HeroCooky on Sep 11, 2024 at 3:39 PM, finished with 28 posts and 13 votes.
1 = Dancers
2 = Fury
HeroCooky threw 1 2-faced dice. Total: 2
2 2
 
Just for a second I saw two r's in that dice, and my brain almost produced an image of what an Eldar furry would look like.

Luckily for my sanity, it canceled right as I realized what was actually written.
 
Just for a second I saw two r's in that dice, and my brain almost produced an image of what an Eldar furry would look like.

Luckily for my sanity, it canceled right as I realized what was actually written.
A variant of the aspect mask system, I'd suspect.

Instead of borrowing a bit of a wargod, borrow a lot from a much weaker animal spirit. The god of the hunt's lost menagerie,perhaps?
 
057.M43 - Peace For Themselves
The system of VRZCKT burned with drifting hulks of destroyed ships and mauled stations, a billion souls screaming in the Warp from battle and bombardment upon the planets and planetoids that had once willingly paid tribute to the Eternity in exchange for protection and education, tithes paid in their psykers, the blood of the system's youth marching to war, and the minerals hidden deep within the crusts of the planets present.

Once, it had even been known by another name, not merely a designation given unto those worlds that had fallen before the Blood Court and their madness. Once, it had been called Waterfall, home to garden worlds floating serenely across the void in perfect circular motions with worlds upon worlds filled by the pious and the humble. Once, great diplomats had set out from these worlds, their voices and minds crafting peace and accord in a galaxy of strife and war, finding common ground between the bitterest of enemies and bloodiest of histories.

Now, there were none left from that age. Now, these worlds had been turned into wrecked balls of misery and exploitation, their ecosystems poisoned and ruined, their ephemeral beauty plundered for short-term gains, and every mineral that could be gathered in its depths was ripped away by the mining operations of the Valan, their titanic mining machinery eating through mountains and canyons without care, setting aside the ore from the stone and smelting it within their bellies as they blasted clouds of toxic smog and smoke into the atmosphere.

No longer.

For the Eldar had come to the Lords of Eternity with an offer.

Codes and a route for them.

Peace for themselves.

The Lords debated for a fortnight, suspicious, paranoid even, before a consensus was reached. If this was another dagger to the back, similar to such offers that had been in their three-way war before, then they would retaliate as they had always done. But if it wasn't...

Yet, as they set out to gather the forces required to push into the system, conscripts receiving their marching orders and armories ordered to break out yet more war material, the Lamenters turned their fleet unto the system.

The Eternity bowed, and gave what support they could, thinking this to be the beginning of a charge into their forgotten heavens turned into hells.

The Choirs that had followed in the wake of the Lamenters had other plans.

Worlds burned. Howling gales split apart the monstrous machines that had dug through rock and split apart lavish seams of ore hidden beneath violated soils. The souls of billions sent to rip apart the worlds gathered from the Eternity were now naught but ash for the fire, kindling to the pyre lit by ritual and sorcerous minds dedicated and long well-studied in the deliverance of the might of local stars upon their foes. Choir hummed and sang upon ships with glowing sigils and within well-prepared sites that smelled of the sacred sands and blessed incense, trinkets inscribed with might glittering and clanking upon their forms and shining within their souls.

The Blood Courts had invaded these worlds as an insult and need alike, one hand slapping the Eternity as the other grabbed what was needed to fuel the economies at home, material required to bolster the flagging Homeworlds long since depleted by their uncaring overseers.

Now they reaped their just reward as the psykers of the Eternity watched and studied the might delivered by shell and Melody both. Though they knew that such might could be called upon, especially if one had the time and materials to prepare, the frequency with which the Choirs of the Glimmering Federation now did so was nothing short of astonishing for them all.

It did not help that the maelstrom of daemons gathering around the system, called whenever tremendous amounts of death happened anywhere, seeking to feast and dine upon the souls of the Valan, were denied by a Song that could be nothing less than Divine in origin, too fantastic, too blasphemous in scope, and too magnificent in its complexity and efficiency.

The Valan had plundered these worlds to build mighty bulwark fleets and constructed powerful bastions to protect them.

Now the star of Waterfall itself aided the Choirs, long knowing of the depredations visited upon the souls that had once called the surfaces of its attendants home, long irked and then affronted by the violations carried out unto the very same attendants in search of base minerals, far unlike the peaceful minds that had created great works of art and veneration for those that sheltered them from the indifferent fury of the Void.

Now the star of Waterfall soothed the burns that licked upon the bodies and souls of the Hymnals, guiding and gathering power into channels and canticles that burned and branded into reality paths that would lead to powers that may have never been found in another time, another place.

Worlds burned.

And the fleet of the Lamenters and all ships and soldiers of the Eternity that could be gathered plunged from a reclaimed Waterfall still smoldering with the heat of orbital bombardment mundane and sorcerous into the heart of the Valan Blood Court.

And were it not for the Celestial Choirs' Dirge for the Innocent Sung along the way, their journey would have been filled with the joyous howling and gathering hosts of Khorne riding to war and blood.

[Unlocked: The Star]
[Requirements: The Sun I-V]



Howl Upon Vile Xenocide:
(6-Hour Moratorium)
[] Cleanse These Worlds, Brothers!
(The Lamenters are Angels of Death, and they have arrived with Flamer and Melta to cleanse their sins in finality.)
[] The Cries Of All Who Fell Before You.
(There is precious little mercy in the galaxy. The Valan warrant none.)
[] The Message And The Messenger...
(Though the Eternity now howls for revenge that appears on the verge of transpiring, some vile sins are only redeemed with a world torn asunder.)
 
Ok - this is me trying to understand what happened here.

The Eldar gave the Lords of Eternity the details to pass through the unstable warp route connecting VRZCKT to the Valan's home cluster, so the Lords of Eternity prepared to invade VRZCKT, which used to be a Lords' world but was conquered by the Valan who killed everybody and started ravaging the system.

Then the Lamenters showed up and helped the Lords of Eternity invade VRZCKT, and the choirs aboard their fleet absolutely wrecked the Valan because the tides of the warp were in their favor - caused by all of the death in that system, as well as the star itself being pissed at the Valan. This would have been a giant problem because it would have caused a chaos incursion, but our anti-chaos trait & the divine song Dirge for the Innocent prevented it from happening.

So now they're clearing out VRZCKT and preparing for a strike directly into the Valan home cluster, and we can learn a super-fancy melody if we upgrade the Sun to level V. (Or is The Star a song? Just a super-strong version of The Sun?)

Does that sound about right?
 
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