What should your focus for the rest of the Quest be?


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We have TWO more Additional Actions we need to do (before the Revolution, to extend the time as far as we can), and we have two things we really want to do: Infiltrate the Freighters and further infiltrate the Defense Stations.

That... seems like a match-made in heaven, not something to half-ass both of them out of sheer impatience.
IIRc, infiltrating the freighters does not count as a Vox extending action.

...that plan isn't bad, though it's honestly a really big gamble. If the Sophont Workforce doesn't do .5 progress on each of the two, then it's functionally a wasted action when we can afford basically no wasted action.
We have a little extra time. Not much, but some.

[X] Plan Terraforming Industry Efficiency and Station Infiltration
 
-[] Expanded Snapshot Cogitation Improvements and Tetratek ARc Cannonade
Honestly, this is less important to me. It's not going to come into effect unless we design ships with the equipment and produce a bunch of them and we honestly don't have the time for that. Best to focus on something more immediately relevant like Experimental Weapons and Armor.

[X] Plan Terraforming Industry Efficiency and Station Infiltration
 
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I'm just noticing that 3 Design Points were left on the table last plan, so 3 new destroyer options or a new frigate and destroyer. Top fucking notch.

I deleted the note where I had written down when X class gets unlocked, so I went off of memory there. So...Void 13 for Grand Cruiser.
1. Yes.
2. Fully depends on what the captains and crew of the ships decide to do in response to being boarded en-mass.
3. How should I know? You haven't even written down any military goals beyond "Get stations, invade, fuck off with the people." (Simplified)
4. You don't know. Probably?

That is only needed when using Teleportariums. Boarding pods/craft ignore void shields.
All good news. The more you know! 🌈

We have TWO more Additional Actions we need to do (before the Revolution, to extend the time as far as we can), and we have two things we really want to do: Infiltrate the Freighters and further infiltrate the Defense Stations.
Ebbor is right infiltrate the Freighters doesn't extend Voxx according to below quote. Seems we should be able to capture them with Chamleons and regular ships or a Lamenter boarder though during the starting Military action. Maybe infiltrate as part of Voxx infiltrate or a free action, Cooky says it takes a full action to infiltrate freighters.
Yes, and no. You would be opening another front, not deepen the first one.
Feasible but diluted. Would take another Action to finish. (Like doing them separatly would.)

[X] Plan Terraforming Industry Efficiency and Station Infiltration
[X] Plan: By Now, This Has Become A Terror
 
I'm just noticing that 3 Design Points were left on the table last plan, so 3 new destroyer options or a new frigate and destroyer. Top fucking notch.

Well yeah, I was altering the plan at literally the last fucking moment to include a critical component. I mentioned, "If people have something to spend the rest on, tell me" but before anyone said jack shit the vote closed, because again it was last minute.
 
Well yeah, I was altering the plan at literally the last fucking moment to include a critical component. I mentioned, "If people have something to spend the rest on, tell me" but before anyone said jack shit the vote closed, because again it was last minute.
And there was my vote, just sitting there, with an extra frigate and destroyer in it that both would have been useful.

@Neablis sidenote on the Camelolepardis
It's not supposed to board military ships at full readiness. The goal is to board by complete surprise given the amount of stealth this thing has. I don't think ships keep their shields powered all the time, especially giant civilian freighters which are the specific targets of this design. They're basically like the Chameleon, but optimized for the void insertion role instead of ground insertion.

1. Yes.
2. Fully depends on what the captains and crew of the ships decide to do in response to being boarded en-mass.
Oh, cool. We still need to infiltrate them, but if the Chameleons can get troops in that means we need just enough to prevent the captains from blowing up the whole damn ship.

Hmm. Thinking about the military plan might be a good idea to make sure we have what we need. If we launch a turn early, we're planning on using the chameleons to insert a bunch of SAGs early, right?
 
[] Plan Disaster Aid, Population Transfer and Fleet Repair--Remembering Bound To The Stars Version
-[] [Light Freighter] Auriga-class Emergency Response Freighter
-[] [Heavy Freighter] Canis-major Class Bulk Transport Liner
-[] [Heavy Freighter] Canis-minor Class Bulk Transport Hauler
-[] [Destroyer] Rustbucket-Class Conveyance Ship (the Full DP Neablis Version)


Your plan.

[] PLAN: The Good, the bad and the BIG here
-[] [Light Freighter] Auriga-class Emergency Response Freighter
-[] [Heavy Freighter] Canis-major Class Bulk Transport Liner
-[] [Heavy Freighter] Canis-minor Class Bulk Transport Hauler

[] [Frigate] Camelopardalis-Class Infiltration Border
-[] [Destroyer] Rustbucket-Class Conveyance Ship
-[] [Destroyer] Pictor-Class U-boat


Neablis' plan condensed down. Same shit except for a couple dropped ships.

Somehow that 30-40 minutes is enough for 8 other people to find and vote for your plan but not check out a few pages earlier in the thread where there was a variety of ship designs.

Too late now so we just move on but its frustrating.
 
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[] Plan Disaster Aid, Population Transfer and Fleet Repair--Remembering Bound To The Stars Version
-[] [Light Freighter] Auriga-class Emergency Response Freighter
-[] [Heavy Freighter] Canis-major Class Bulk Transport Liner
-[] [Heavy Freighter] Canis-minor Class Bulk Transport Hauler
-[] [Destroyer] Rustbucket-Class Conveyance Ship (the Full DP Neablis Version)

Your plan.

[] PLAN: The Good, the bad and the BIG here
-[] [Light Freighter] Auriga-class Emergency Response Freighter
-[] [Heavy Freighter] Canis-major Class Bulk Transport Liner
-[] [Heavy Freighter] Canis-minor Class Bulk Transport Hauler

[] [Frigate] Camelopardalis-Class Infiltration Border
-[] [Destroyer] Rustbucket-Class Conveyance Ship
-[] [Destroyer] Pictor-Class U-boat


Neablis' plan condensed down. Same shit except for a couple dropped ships.

Somehow that 30-40 minutes is enough for 8 other people to find and vote for your plan but not check out a few pages earlier in the thread where there was a variety of ship designs.

Perhaps I didn't fucking see it? Cause I was just hurriedly going through and adding it in because I, by and large, tuned out and trusted that people had the ship vote covered. I wasn't even going to vote at all until I checked the tally and went, "Wait, what?
 
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Perhaps I didn't fucking see it? Cause I was just hurriedly going through and adding it in because I, by and large, tuned out and trusted that people had the ship vote covered. I wasn't even going to vote at all until I checked the tally and went, "Wait, what?
I don't think you saw the other plan then dropped parts of it or anything. I get that it was rushed. My annoyance is more with the thread, that theres so many people not even paying attention to the other plans out there that a nearly duplicated plan gets missed. I'm not trying to blame you for how other people are voting.

The vote tally didn't keep all the parts of Neablis' plan together so that makes it harder to track stuff but still. Most votes seem to win by 12-20 votes so this is a large segment of active voters.

It's not supposed to board military ships at full readiness. The goal is to board by complete surprise given the amount of stealth this thing has. I don't think ships keep their shields powered all the time, especially giant civilian freighters which are the specific targets of this design. They're basically like the Chameleon, but optimized for the void insertion role instead of ground insertion.
I think with some changes it will be more useful in more than this one situation. Cooky corrected my big qualm about it though. Seems like a big gamble that shields aren't up and the freighters don't have guns. Whatever floats your boat though, seems like Chamleons might be able to do the job this time.
 
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Yeah, it definitely feels like a lot of the people who vote have somebody they trust and tend to vote alongside that person in lieu of considering all the votes carefully, so when @The Laurent freaked out and made a plan a bunch of people jumped on board to support it instead of going through all the options and noticing the alternative that was the same but with more stuff. And then I woke up an hour later and the vote had closed before I could point it out

I've noticed this before, and it's definitely made me strategize around trying to convince the trusted voices specifically instead of going for the average voter. If you're wondering why I keep quoting and replying to The Laurent and Alectai, that's why. Because it's the way to actually make a difference in what gets done.
 
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I think with some changes it will be more useful in more than this one situation. Cooky corrected my big qualm about it though. Seems like a big gamble that shields aren't up and the freighters don't have guns. Whatever floats your boat though, seems like Chamleons might be able to do the job this time.
Yeah, realistically if we didn't make it at that opportunity we'll never make it, especially if the Chameleon can also do boarding. It filled a pretty niche role.

I'm a little sad about the Pictor though. That thing was a devil. Just a dozen of them running around the heartlands of the van Zandt duchy and each would extract 10 times its tonnage in surprise attacks and even more in screwing up logistics with mined routes. They'd need to convoy-system their logistics and that would really, really suck down the tonnage they could throw at us.
 
Yeah, it definitely feels like a lot of the people who vote have somebody they trust and tend to vote alongside that person in lieu of considering all the votes carefully, so when @The Laurent freaked out and made a plan a bunch of people jumped on board to support it instead of going through all the options and noticing the alternative that was the same but with more stuff. And then I woke up an hour later and the vote had closed before I could point it out

I've noticed this before, and it's definitely made me strategize around trying to convince the trusted voices specifically instead of going for the average voter. If you're wondering why I keep quoting and replying to The Laurent and Alectai, that's why. Because it's the way to actually make a difference in what gets done.

I mean, I came up with three designs I was happy with and then went to bed because I've been feeling like shit the past few days, and then woke up when it was already resolved.

I'm doing my best but I'm just one man and I just don't have the energy or the emotional strength to fight to the death unless I feel it's actively going to fuck us over, (Like the whole kerfuffle with people screeching about me stanning over the Taurus back in 165, and then had to attack immediately the turn after, where they proved utterly clutch)
 
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[X] Plan Terraforming Industry Efficiency and Station Infiltration


[X] Plan: By Now, This Has Become A Terror

So do we even know if Lamenters would be willing to go in on Voxx? Cause isnt that a Emperor aligned polity? And I thought they didnt want to fight other Imperium split off politys unless they clearly fell to Chaos?

Also I can't remember but what even is the plan if/when we take the Voxx system? Cause at that point we'll be at war with the larger Duchy with is several sub-sectors large presumably. And I doubt they'll let us just take there prime population world without a fight so I assume we'll have to fight them till we've conquered everything until there no longer considered a nation at this point.
 
I forget, do we have any other ideas for write-in's to get us another turn of preparation or are we tapped out of that now?

Edit: wait a minute... hey guys what do the Light freighters count as? Frigate? Light Cruiser? We might be able to rush Automation and might be able to auto-produce the freighters to cut down on the needed actions for it, the actions we put in focusing on the heavy freighters.
 
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I forget, do we have any other ideas for write-in's to get us another turn of preparation or are we tapped out of that now?

Edit: wait a minute... hey guys what do the Light freighters count as? Frigate? Light Cruiser? We might be able to rush Automation and might be able to auto-produce the freighters to cut down on the needed actions for it, the actions we put in focusing on the heavy freighters.
Light Freighters are light cruiser equivalent
 
[X] Plan: By Now, This Has Become A Terror

[X] Plan improved logistics

[X] Plan Terraforming Industry Efficiency and Station Infiltration
 
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[X] Plan: Last Sale on Living Space

Edit: oh right we are approaching the point of researching all of the free floating tech and most of the remaining options in tech is going to be the starting projects for their respective tech tree and the other projects locked behind them. While we aren't going to be able to go down them soon we should try to think what to do with some of them, I think we should be able to get better weapons from the Necron ships, we have the MMI which should allow us more research options, we also have the Automatization and the many, MANY basic infantry upgrades.
 
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I mean, I came up with three designs I was happy with and then went to bed because I've been feeling like shit the past few days, and then woke up when it was already resolved.

I'm doing my best but I'm just one man and I just don't have the energy or the emotional strength to fight to the death unless I feel it's actively going to fuck us over, (Like the whole kerfuffle with people screeching about me stanning over the Taurus back in 165, and then had to attack immediately the turn after, where they proved utterly clutch)
It's definitely not on you. You got the important ships, the ones we actually needed, designed. 20/24 DP nailed down on the important task.

We're just bickering about misusing the last 4, or 16% of our available DP.
 
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