Yeah I was trying some options to minmax and see if they made the minefield more effective, elite crews seem to help slightly.Elite Crews would be a waste for a simple mine layer when it could have greater size, and the Enhanced Strategium also isn't optimal
1. No. I'd drop the missiles or make the ship larger by downgrading/removing the Strategiums and Stealth Equipment.
2. I would do none. But you can fit a small one.
3. It would, but not by much.
4. It enhances the strategic and tactical impact of a ship and the fleet as a whole.
5. It would.
Based on the Intelligence Reports.... Marry, Fuck, Kill
Immovable ObjectProtection lll, Protection lll, Protection lll, Protection lll, Protection lll
Burning Hearts Of Stars No More@HeroCooky while someone did managed to find a song combination that shuts down a ship's machine spirit, can I ask what this combination will do?
Technology I, Silence I, Grounding I, Void I
Better Days Are Fought For By Kindred EffortsRevolution:
Hope, Unity, Struggle, Compassion, Humanity - something about a better future being possible through united effort.
Struggle, Hope, Fire, Compassion, Struggle - Stoke the flames of revolution among the breasts of the disheartened.
Psychic Defense:
Grounding, Protection, Void, Silence, Grounding
Combat:
Void, Fire, Sun, Song, Void.
Fire, Sun, Struggle, Void, Fire.
Protection, Hope, Grounding, Health, Protection.
The Sovereigns Have No Foes
1. Stealth is abstracted in this Quest, and in-combat stealth is heavily dependant on strategy and rolls. If the stealthed mine-layer is in the front/middle of a fleet, it will likely be seen, if it is in the back, it likely won't. And knowing there is a mine-layer does not reveal the mines.1. Does stealth matter, like if an enemy scout sees the minelayer and they would know the position of the mines?
2. Do multiple Enhanced Strategiums on different ships stack together to give a bigger boost to the fleet?
3. Do Large Mine Layers follow roughly the same mine layer to ship ratio for making an effective minefield? ie 1x mine layer need 30 ships, 3x mine layers need 10 ships?
4. Our singular Lupus-S was recently tested in combat, what would it report on its performance and how well its stealth equipment helps it?
5. Side questions, do Kopesh-Pattern Missile Pods have a lower footprint than other weapons, like you can put more of them on a ship that also has other weapons?
6. Can a Choir on a ship sing Turn Their Eyes Away and give that ship stealth of some kind, either temporary or over the turn?
7. Can a ship using Emergency Transition Warp Breakers with a Choir on board warp into combat then quickly warp away?
You do not have Paths or Death.Ah, we are playing song guessing with @HeroCooky again?
The Sun, Fire, Paths, Struggle, Death
Excusez moi?
if something has no acceleration, the question becomes if the constant speed its traveling is above 0, cause then it's an unstoppable force
No. Think of it as starting a slapfight against Chaos for a few moments before getting beaten if Chaos is more than passingly interested.
This does not create an Immovable Rod with 0 acceleration relative to the center of the universe.if something has no acceleration, the question becomes if the constant speed its traveling is above 0, cause then it's an unstoppable force
Only for a few minutes. Getting ships in and out of the Warp takes more out of them than a full-body workout on its second day when you are unused to workouts.Oh, now that's good news, @HeroCooky , I assume since the Chamleons already require a Choir to do their Navigation for them (it's why it's important to balance how many of them we have, because just like Scouts they're expensive), that they'd have this capacity?
Advance Upon Uncertain Paths@HeroCooky what would be the vibe of these songs?
Technology, Progress, Creativity, Logic
Technology, Creativity, Progress, Logic
You'd be a fast army using High Point Units to blitz around the battlefield, alongside a Psyker Choir to provide battlefield-wide buffs/debuffs. You would also have more unique Xeno Models than the T'au, fielding both Kil'drabi and Yeeni. You would also likely use strats focused on Zooming Around, Repositioning, and causing enemy units to bail.
You would then get fucked over by not having any AP whatsover despite the lore stating otherwise.
First is overall vibe, second is direction, after that it gets into the details.How important is position with songs?
If we invert the melodies of our current songs, what'd we get?
First is overall vibe, second is direction, after that it gets into the details.
That's how you are getting fucked over by GW with no AP in spite of your lore.Huh. Ok. I'd think we could ally in knights (or at least our Kahaivores) for AP at short range.
Spirits of MachineryThat is a really interesting way for them to work. How about:
Technology, Technology, Logic, Creativity II
It has been updated but I don't know what changed.Not Pictured: Non-Locations of Import.
Not Pictured: Non-Locations of Import.
Not Pictured: Non-Locations of Import.
Not Pictured: Non-Locations of Import.
Not Pictured: Non-Locations of Import.
Not Pictured: Non-Locations of Import.
Not Pictured: Non-Locations of Import.
Macabre.
No, that's ~2 Turns old by now.Looks like Voxx Primus has been building more defense stations.