- Location
- some computer lab
[X][FOCUS] Upgrade Elder Collector Tree
[X][FOCUS] Grow the forest
[X][FOCUS] Grow the forest x2
[x][Action] Grow the forest
[X][FOCUS] Grow the forest
[X][FOCUS] Grow the forest x2
[x][Action] Grow the forest
Superconducting Roots will take 2-3 turns of concerted effort at least to get done and we can not depend on the worm to give us what we want. Also, we should not feed the worm too much, it is getting creepier and creepier with each level it gets. I do not trust it.Following the plan, we'll complete mag5 in 3 turns and mag6 in 4. Root systems can be done at any time, but we only have 4 turns to exploit high sun activity, and we'll want superconducting roots to help make the most of that.
Ever played Stellaris?Also, we should not feed the worm too much, it is getting creepier and creepier with each level it gets. I do not trust it.
Yes I have, and I try not to date yandere reality space worms (it never ends well). In all honesty that is what it does to organic creatures I shudder to think of what it will do to us. Regardless it seems like a good way to make lots of very determined enemies.