No, SV, You Are the Forest! (Riot Quest)

[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest
[X][Action] Research Elder Trees (General)
 
[X][Action] Grow Synapse Tree

[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest
 
[X][Action] Grow the Forest
[X] [Focus] Grow the Forest
[X] [Focus] Grow the Forest x2
[X] [Focus] Grow the Forest x3
 
I'd like to point out that the laser power benefits from our collector trees so since we have a metric crapton of those it is easily far and away the best weapon we can get at the moment and we do need an offensive weapon.
Good point, but I think it is worth noting that this is less a matter of the weapon being powerful/effective than it being flexible in terms of how we power it.

Normally we would want to power Offensive abilities with player dice (preferably from trees specializing in Offense). Using Focus actions for such a thing would be horrendously inefficient; something like getting 3 Offense successes in place of 17 Growth successes. But this power let's us use the focus dice at full efficiency.

To be clear, this normally not a significant boon. Most of the time, if we wanted to attack something, Root trees could just do that with their player dice while the Focus action remains targeted at growth. This is equal in efficiency to an appropriate number of root trees working on growth while we use the focus action on Offense. The actual gains come in case we want to output more burst power than can be accomplished by swapping dice around. With a different weapon, as soon as we ran out of offense-specialized players, our efficiency would fall - and once we ran out of player dice at all the focus actions would do little. In contrast, this Offensive action will accept Focus actions at their full undiluted efficiency.

In summary, for small attacks lasers are nothing special, but if we want MOAR POWER lasers will be able to "accept" far more energy than other weapons. And I can see that being a big deal.
 
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[X][Action] Erect the Shield! (Magnetic)
[X][Focus] Research the Reflecting Tree (Crystal)
[X][Focus] Research the Reflecting Tree (Crystal) x2
[X][Focus] Research the Reflecting Tree (Crystal) x3
 
Good point, but I think it is worth noting that this is less a matter of the weapon being powerful/effective than it being flexible in terms of how we power it.

Normally we would want to power Offensive abilities with player dice (preferably from trees specializing in Offense). Using Focus actions for such a thing would be horrendously inefficient; something like getting 3 Offense successes in place of 17 Growth successes. But this power let's us use the focus dice at full efficiency.

To be clear, this normally not a significant boon. Most of the time, if we wanted to attack something, Root trees could just do that with their player dice while the Focus action remains targeted at growth. This is equal in efficiency to an appropriate number of root trees working on growth while we use the focus action on Offense. The actual gains come in case we want to output more burst power than can be accomplished by swapping dice around. With a different weapon, as soon as we ran out of offense-specialized players, our efficiency would fall - and once we ran out of player dice at all the focus actions would do little. In contrast, this Offensive action will accept Focus actions at their full undiluted efficiency.

In summary, for small attacks lasers are nothing special, but if we want MOAR POWER lasers will be able to "accept" far more energy than other weapons. And I can see that being a big deal.
Its great for when we really wanna blast someone down, but its also good for actually having an offensive weapon when we currently have none. All we have right now is a defensive weapon with our shard trees.

Sure when we have a variety of weapons its uses will be more specific, but we do not and the difference between having one and not having one is obviously massive.
 
[X][Action] Research Elder Trees (General)
[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest

For Mind Trees, please be advised that assisting the Ingaba research base is now less efficient than directly researching techs, as the Worm and Tranquil Tree multipliers do not apply. We want to meet the bare minimum to fulfill our treaty obligations, but little beyond that.

In order, I think research priorities should probably be:

1. Elder Trees (only needs ~20 successes) - absolutely essential for getting the most value out of our limited special tree slots
2. 10 dice to avoid defaulting on the research agreement
3. Wormhole - we don't know how long this will remain stable
4. Optical Tree (closest asterisk tech to completion, will improve our sensor fidelity when we have room to grow it in two turns. Doesn't need many voters, just enough to ensure the Ingaba automatic successes go there.)

If done properly, we can finish Elder Trees this turn, the Wormhole either this turn or the next, and have the Optical Tree available when Mag 4 is done. Afterwards, we can work on finishing Laser Power, Crystal Formation, and the Hyper Tree, ideally in that order.
 
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[X][Action] Ask the Research Base about food for the pups.
[X][Focus] Research Optical Tree
[X][Focus] Research Optical Tree x2
[X][Focus] Ask the Research Base about the Beast.
 
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getting the most value out of our limited special tree slots
I don't think that is an urgent concern, exactly. Even if we are locked from spending Growth actions on new trees, the way we unlock this is spending Growth actions on our Forest Size, so it is not like there is any inefficiency going on.

Now, trees upgrades would be nice, I'm not arguing that they aren't - just that there is no special urgency conferred by us hitting the tree cap.
 
[X][Action] Study the wormhole (Gravity, Void)
[X][Focus] Grow the Forest
[X][Focus] Grow the Forest x2
[X][Focus] Grow the Forest x3
Hopefully there is some overlap with hyper tree.
 
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[X][action] research the hyper tree
[X][Focus] research the hyper tree
[X][Focus] research the hyper treex2
[X][Focus] research Research the hyper tree x3
I've been telling you that we need to prioritize moving more somethingjustopenedaspacebuttholetoshootatusohmygodohygod!
 
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[X][Action] Study the wormhole (Gravity, Void)

Hopefully there is some overlap with hyper tree.
Don't forget you can put in focus actions too. Just select the other three you want and replace the word Action with the word Focus.
Adhoc vote count started by Doccer on Feb 7, 2021 at 8:26 PM, finished with 58 posts and 49 votes.
 
[X][Action] Expand the reach of the Forest, allowing it to gather resources from a larger area. (Magnetic)
[X][Focus] Grow the Forest
[X][Focus] Grow the Forest x2
[X][Focus] Grow the Forest x3
 
Don't forget you can put in focus actions too. Just select the other three you want and replace the word Action with the word Focus.
Adhoc vote count started by Doccer on Feb 7, 2021 at 8:26 PM, finished with 58 posts and 49 votes.
Don't really care what focus is used in so long it isn't wasted on a non-growth action and I don't think that they other voters are going to go that.
 
[X][Action] Study the Wormhole (Gravity, Void)
[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest
 
[X][Action] Grow the forest.
[X][Focus] Grow Feeling Tree
[X][Focus] Grow Skimmer Tree
[X][Focus] Grow the Forest.
 
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[X][Action] Ask the Research Base about other Stars.

[X] [Focus] Soothe the Research Base to see what happens. (Psychic)
[X] [Focus] Soothe the Research Base to see what happens. (Psychic) x2
[X] [Focus] Soothe the Research Base to see what happens. (Psychic) x3

So, trying to finish up some communication options.

Also, the Ingaba gave us permission to tamper with their minds. It would be rude not to give it our best shot.
 
Lemme see what I think as research tree we need to do:

1) The Wormhole
2) Elder Trees
3) Crystal Formation
4) The Laser Power as suggested.

Hmm. Wormhole for now it is.

[X][Action] Study the Wormhole (Gravity, Void)
 
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[X][Action] Grow the Forest
[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest
I'm fine with growing the forest for now, to enable more collector trees in the future
 
[X][Action] Expand the reach of the Forest, allowing it to gather resources from a larger area. (Magnetic)

[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest
 
[x][Action] Sacrifice to the Worm (???)
[X] [Focus] Grow Scoop Tree
[X] [Focus] Grow Scoop Tree x2
[X] [Focus] Grow the Forest
 
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