Zhillia is the only place where major native elven populations can be found. Albeit if you mean nice foresty areas which are likely rich in magic, there are quite a few.
For example I advised against Draconia but the islands south to it are fine. So long you don't upset the chief deity of nature and balance.
Albeit I think you are quite a distance away the others. They'll be busy with other things than to strongarm you into their follower. Besides I feel you are actually stronger than them. At least with your mages, even if you are limited to 2nd edition AD&D.
None. Sounds plausible and kind of like the standard AU change for games of this type. Foes it mean you also have future industries tech?
@munchkinomatic
Your goblins are fine and they find that this essence-infused world is a gold mine for cheap magic fuels
Albeit you forgot to list your population. Or is it all army and no builders, scientists, factory workers and anything similar. I'd think those would be sorely needed for you.
Your extend of mechanization is also a bit sketchy but let's say as an invasion force with limited numbers the goblins focused on the quality more than usual.
I see. Yeah, maybe saw a few episode but nothing more
Also I'd indeed suggest something which is easier to make into an NRP faction.
For the record you'll probably also meet the elves from Yllendthyr. Though they could be from a different Yllendthyr. There are circa 4-5 version of them already.
@Queen Raidne
Nice. Just noting that your faction is approved and already on the list. Should've done the same with the others but whatever. Will do when I am at home.
@Mental Omega
Well, either you did this deliberately or by accident but you chose the lands of chaos as your starting point. You know the semi-anarchic hedonistic world where being evil manipulating asshole is the explicit law among others.
You chose Khatiria, which is steppe-filled land where the original Hadzar population are serfs serving the highly militaristic Khatirians.