World of Chaos - Fantasy Crossover NRP

It's from that 'Fires of a New Century' game, where we do an Alternate History that has fantasy elements....we accidently guided it to be closer to OTL than needed...

anouther feature was weird technology.

My nation was a Noble led version of the CSA that was a Meritocratic Democracy with 'Kightly Orders' taking the place of Conventional Special forces...

but redoing the whole thing in Long Form(no offense Willy) is becoming tedious, so I may just re-place my ECA near your guys...

I also have an idea for a Cyberpunk/Alternate US.
It'd be quite strange for Liberty Prime to fight alongside American Communists.
 
Zhillia is the only place where major native elven populations can be found. Albeit if you mean nice foresty areas which are likely rich in magic, there are quite a few.
For example I advised against Draconia but the islands south to it are fine. So long you don't upset the chief deity of nature and balance.

Albeit I think you are quite a distance away the others. They'll be busy with other things than to strongarm you into their follower. Besides I feel you are actually stronger than them. At least with your mages, even if you are limited to 2nd edition AD&D.

None. Sounds plausible and kind of like the standard AU change for games of this type. Foes it mean you also have future industries tech?

@munchkinomatic
Your goblins are fine and they find that this essence-infused world is a gold mine for cheap magic fuels
Albeit you forgot to list your population. Or is it all army and no builders, scientists, factory workers and anything similar. I'd think those would be sorely needed for you.
Your extend of mechanization is also a bit sketchy but let's say as an invasion force with limited numbers the goblins focused on the quality more than usual.

I see. Yeah, maybe saw a few episode but nothing more
Also I'd indeed suggest something which is easier to make into an NRP faction.
For the record you'll probably also meet the elves from Yllendthyr. Though they could be from a different Yllendthyr. There are circa 4-5 version of them already.

@Queen Raidne
Nice. Just noting that your faction is approved and already on the list. Should've done the same with the others but whatever. Will do when I am at home.

@Mental Omega
Well, either you did this deliberately or by accident but you chose the lands of chaos as your starting point. You know the semi-anarchic hedonistic world where being evil manipulating asshole is the explicit law among others.

You chose Khatiria, which is steppe-filled land where the original Hadzar population are serfs serving the highly militaristic Khatirians.
Well, my spot was directly between opposite the space between the f and the S on the map ..what or who is there?and just nhow far AM i from A) murderous Zoroastrian fanatics B) treacherous xenophope inperialistic japanese C) trollish horde?do not get me wrong,two i could stand, but caught to close between the three and rhe blue sea..erm. where are the other possibilities?Rather religious people here, so a jealous god..well.Entirely prepared to fight evil empires or maruding horde, though..
 
which would make it awesome.

Admit it....ADMIT IT!!
I do have plans to try and gun for Red Alert, Crysis, Tiberium saga, and C&C Generals style tech so allying with you would give me a number of technical boons on that path. But on the other hand, despite all the advancements of the Fallout world over our own, we still have things that would probably amaze the Fallout universe. To my knowledge Fallout earth has no concept of nanotechnology and their GUIs are stuck in the stone age. Similarly, modern warfare's abundance of precision guided munitions would probably also be rather surprising.

I suppose that's the price of retrofuturism. You win some you lose some.
 
@munchkinomatic
Your goblins are fine and they find that this essence-infused world is a gold mine for cheap magic fuels
Albeit you forgot to list your population. Or is it all army and no builders, scientists, factory workers and anything similar. I'd think those would be sorely needed for you.
Your extend of mechanization is also a bit sketchy but let's say as an invasion force with limited numbers the goblins focused on the quality more than usual.
What do you mean by essence-infused? Does that mean fossil fuel here is naturally infused with magic instead of having to be run through the treatment plant?

Yeah, I forgot about the civillian pop, going to do that soon. Also, can you recommend a starting location, ideally it should be rich in natural resources.

What the UASR's contingency plans on what to do with societies like yours entail is to find the downtrodden and oppressed and teach them Marxism until it spreads throughout your lower classes until a revolution (with arms, munitions, advisors, spec ops assistance, and finance from the UASR proper) can begin at which point it's openly assisted, by whatever means are practical. Then the replacement government is supported and shepherded towards being a functional democratic communist society.

Well, there's some little problems with that. One is that communism literally fly in the face of all goblins' established social standard since the dawn of their species. In their mindset, life is just one big game in which the score is measured by personal wealth, where the winners have every right to walk over the losers and the losers just have to gracefully accept the defeat while trying harder to win. Telling them to turn over to communism is like telling an athletic to punch the winner, rob the trophy, and burned down the stadium because he didn't win, it sound absurb, just plain wrong.

Then there the whole issue with you being humans. Goblins had to live through millenias of being the butt of the cosmic totem pole, constantly hunted down by other races like vermins, every time some warlord tries to unite the goblin tribe, a band of heroic adventurers comes out of nowhere and kill him/her, keeping them from ever achieving real civilization until the Golden Lord and the Goblin Liberation War, which only end when they exterminated all non-goblins sentients on the planet. For them, you're somekind of boogeymen straight out of ancient myth, here's to plunder their golds and burn down their lairs.
 
What do you mean by essence-infused? Does that mean fossil fuel here is naturally infused with magic instead of having to be run through the treatment plant?

Yeah, I forgot about the civillian pop, going to do that soon. Also, can you recommend a starting location, ideally it should be rich in natural resources.



Well, there's some little problems with that. One is that communism literally fly in the face of all goblins' established social standard since the dawn of their species. In their mindset, life is just one big game in which the score is measured by personal wealth, where the winners have every right to walk over the losers and the losers just have to gracefully accept the defeat while trying harder to win. Telling them to turn over to communism is like telling an athletic to punch the winner, rob the trophy, and burned down the stadium because he didn't win, it sound absurb, just plain wrong.

Then there the whole issue with you being humans. Goblins had to live through millenias of being the butt of the cosmic totem pole, constantly hunted down by other races like vermins, every time some warlord tries to unite the goblin tribe, a band of heroic adventurers comes out of nowhere and kill him/her, keeping them from ever achieving real civilization until the Golden Lord and the Goblin Liberation War, which only end when they exterminated all non-goblins sentients on the planet. For them, you're somekind of boogeymen straight out of ancient myth, here's to plunder their golds and burn down their lairs.
There's always someone dissatisfied with the system. And from there you can grow the seeds of discontent that lead to revolution.

France was the heart of the absolutist movement in Europe and was its most strongly centralized state for centuries; it ended up being the vase for the flower of European liberalism. Russia was similarly perceived to be an immobile deeply regressive entrenched fortress for absolute monarchy; and ended up experiencing the world's first red revolution. China had the oldest and most prestigious imperial monarchy in human history, and then Sun Yat-Sen proclaimed that there would be no more emperors.

All because the right ideas found the right people and spread.
 
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I do have plans to try and gun for Red Alert, Crysis, Tiberium saga, and C&C Generals style tech so allying with you would give me a number of technical boons on that path. But on the other hand, despite all the advancements of the Fallout world over our own, we still have things that would probably amaze the Fallout universe. To my knowledge Fallout earth has no concept of nanotechnology and their GUIs are stuck in the stone age. Similarly, modern warfare's abundance of precision guided munitions would probably also be rather surprising.

I suppose that's the price of retrofuturism. You win some you lose some.
and that's what you'd be asked for in response...some of your 'special' Technologies.

That said... @willyvereb, I updated my Profile with force numbers and a new location.

OOC - World of Chaos - Fantasy Crossover NRP | Page 4
 
and that's what you'd be asked for in response...some of your 'special' Technologies.

That said... @willyvereb, I updated my Profile with force numbers and a new location.

OOC - World of Chaos - Fantasy Crossover NRP | Page 4
Wait until a society whose most sophisticated video games are basically Donkey Kong get introduced to things like Rise and Revolt: Blue Alert and Metroid. :p


and that's what you'd be asked for in response...some of your 'special' Technologies.

That said... @willyvereb, I updated my Profile with force numbers and a new location.

OOC - World of Chaos - Fantasy Crossover NRP | Page 4
https://i.imgur.com/dzv9iVr.jpg I also moved here.
 
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Well, my spot was directly between opposite the space between the f and the S on the map ..what or who is there?and just nhow far AM i from A) murderous Zoroastrian fanatics B) treacherous xenophope inperialistic japanese C) trollish horde?do not get me wrong,two i could stand, but caught to close between the three and rhe blue sea..erm. where are the other possibilities?Rather religious people here, so a jealous god..well.Entirely prepared to fight evil empires or maruding horde, though..
You can always come over to us and we'll help you develop.

@MS-21H 'Hawke'

Note that I changed my location.
 
@willyvereb

Just realized something, how much should I nerf the Cybran production speed?
Would you necessarily be amenable to helping form an internationale against the oppressors of this world? The Cybrans always struck me as having a socialist thematic running through them as a function.
 


What's in the red dot I picked on Zhilian?
Dirwan, AKA the land of the not!Mongols
Still, consider what I said before. our strting location is usually just the baseline. things will turn up on their heads thanks to the hundreds of drifter factions appearing in Worluk.
For example if Zhill Empire allied up with some of the more advanced drifters then perhaps the country is heading towards a massive industrial revolution. Such things.
90% or even more of your faction to faction interactions will be with drifters whom the GM basicall makes up on the spot. The might have been there for much longer than you but the are still strangers who just randomly appeared there.
It's from that 'Fires of a New Century' game, where we do an Alternate History that has fantasy elements....we accidently guided it to be closer to OTL than needed...

anouther feature was weird technology.

My nation was a Noble led version of the CSA that was a Meritocratic Democracy with 'Kightly Orders' taking the place of Conventional Special forces...

but redoing the whole thing in Long Form(no offense Willy) is becoming tedious, so I may just re-place my ECA near your guys...

I also have an idea for a Cyberpunk/Alternate US.
You can pretty much just copy paste your Flames of the New Century profile and add some info which you should do even in short form and you're done.
I can't see the issue.

Well, my spot was directly between opposite the space between the f and the S on the map ..what or who is there?and just nhow far AM i from A) murderous Zoroastrian fanatics B) treacherous xenophope inperialistic japanese C) trollish horde?do not get me wrong,two i could stand, but caught to close between the three and rhe blue sea..erm. where are the other possibilities?Rather religious people here, so a jealous god..well.Entirely prepared to fight evil empires or maruding horde, though..
each pixel on the original map equals circa 100km so yeah, you're damn far from them.
In addition I just realized ou are in Bombaraen, the mysterious magic forest province populated by mysterious forest creatures. Given our high magical backgroun and being a treehugger I bet ou'd do just fine here.
...While everyone else avoids this place like plague. You acidentally chose the ideal place for defense.


What do you mean by essence-infused? Does that mean fossil fuel here is naturally infused with magic instead of having to be run through the treatment plant?

Yeah, I forgot about the civillian pop, going to do that soon. Also, can you recommend a starting location, ideally it should be rich in natural resources.
Exactly. In Worluk the Essence is everywhere. Literally even the most common object has a minimal magic quality and magic resistance.
So you can use it as magic fuel without any prior treatment. Albeit you can also attempt to "enrichen" it.
Granted, I feel that you may wish to develop means to use these magic storages you use for imbuing coal and gasoline as your power source instead. They seem to be better than doing some intermediary method.

As for what location is rich in resources?
I suppose you can pick any of the mountains. They aren't seen on the map but when I get time I also edit the zoomed in detailed maps so you can position better.

and that's what you'd be asked for in response...some of your 'special' Technologies.

That said... @willyvereb, I updated my Profile with force numbers and a new location.

OOC - World of Chaos - Fantasy Crossover NRP | Page 4
Looks fine to me. But if you like the Noble States of america better then you can do that.
Like I said just copy-paste the profile, add an army list, mention your pop and add a tiny story extension about how did your people ended up in worluk. Oh, and a map location of course.
@willyvereb

Just realized something, how much should I nerf the Cybran production speed?
Hmm. At first I thought you would do a long army list with permanent units instead of your only military being ACUs.
In that case something on par with the production of other factions could've been done.
But since you basically go with the "on-site army" concept I think you can get away with high production speeds so long your ACU's have a hard limit on how much forces they can control with bigger/more sophisticated units taxing this more.
 
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There's always someone dissatisfied with the system. And from there you can grow the seeds of discontent that lead to revolution.

France was the heart of the absolutist movement in Europe and was its most strongly centralized state for centuries; it ended up being the vase for the flower of European liberalism. Russia was similarly perceived to be an immobile deeply regressive entrenched fortress for absolute monarchy; and ended up experiencing the world's first red revolution. China had the oldest and most prestigious imperial monarchy in human history, and then Sun Yat-Sen proclaimed that there would be no more emperors.

All because the right ideas found the right people and spread.

The thing that seperate France and Russia from the Empire is that Frenchs and Russians are humans. They were oppressed, so it is natural for them to rise up and fight back. Goblins are a completely different species, with completely skewed system of moral. They are ok with being oppressed because they think that's what they deserved for not playing the game well enough. That's just natural and logical to them, it doesn't make any sense for them to redistribute wealth and power because in their mind, this is the proper distribution. Trying to explain the logic behind communism to them is like trying to describe color to the blind, their brains don't work that way.

Sure, there are some who doesn't like it, but in Goblins society, they are treated as psychopaths, anti-social freaks, mentally ills. Not to mention the image, you may think you're trying to help, but what they see are ancient boogeymen trying turn them to your way of thinking and encourage them to burn down the legacy of the Golden Lord aka Goblin Jesus.

Remember, you're not dealing with humans, but aliens who were constantly antagonized by humans in the past.
 
The thing that seperate France and Russia from the Empire is that Frenchs and Russians are humans. They were oppressed, so it is natural for them to rise up and fight back. Goblins are a completely different species, with completely skewed system of moral. They are ok with being oppressed because they think that's what they deserved for not playing the game well enough. That's just natural and logical to them, it doesn't make any sense for them to redistribute wealth and power because in their mind, this is the proper distribution. Trying to explain the logic behind communism to them is like trying to describe color to the blind, their brains don't work that way.

Sure, there are some who doesn't like it, but in Goblins society, they are treated as psychopaths, anti-social freaks, mentally ills. Not to mention the image, you may think you're trying to help, but what they see are ancient boogeymen trying turn them to your way of thinking and encourage them to burn down the legacy of the Golden Lord aka Goblin Jesus.

Remember, you're not dealing with humans, but aliens who were constantly antagonized by humans in the past.
What is their opinion on Elves?
 
the Red dot in Zhilian right?
Yes.

The thing that seperate France and Russia from the Empire is that Frenchs and Russians are humans. They were oppressed, so it is natural for them to rise up and fight back. Goblins are a completely different species, with completely skewed system of moral. They are ok with being oppressed because they think that's what they deserved for not playing the game well enough. That's just natural and logical to them, it doesn't make any sense for them to redistribute wealth and power because in their mind, this is the proper distribution. Trying to explain the logic behind communism to them is like trying to describe color to the blind, their brains don't work that way.

Sure, there are some who doesn't like it, but in Goblins society, they are treated as psychopaths, anti-social freaks, mentally ills. Not to mention the image, you may think you're trying to help, but what they see are ancient boogeymen trying turn them to your way of thinking and encourage them to burn down the legacy of the Golden Lord aka Goblin Jesus.

Remember, you're not dealing with humans, but aliens who were constantly antagonized by humans in the past.
I'm of the opinion that when you're dealing with sapient beings, barring D&D style magically ingrained alignments/cultures, outlooks are defined by culture and upbringing rather than biology. Gradual cultural shift can always occur. And if you refuse to relinquish capitalism, we can simply close off the markets for you by surrounding you with socialist states until your markets have nowhere to expand and your economy thus collapses; just as the UASR, USSR, and Socialist Republic of Chinaare doing to Western Europe, Brazil, and India in Reds!; closing off its markets one by one until there's nothing left and they have to give up.
 
Dirwan, AKA the land of the not!Mongols
Still, consider what I said before. our strting location is usually just the baseline. things will turn up on their heads thanks to the hundreds of drifter factions appearing in Worluk.
For example if Zhill Empire allied up with some of the more advanced drifters then perhaps the country is heading towards a massive industrial revolution. Such things.
90% or even more of your faction to faction interactions will be with drifters whom the GM basicall makes up on the spot. The might have been there for much longer than you but the are still strangers who just randomly appeared there.
You can pretty much just copy paste your Flames of the New Century profile and add some info which you should do even in short form and you're done.
I can't see the issue.

each pixel on the original map equals circa 100km so yeah, you're damn far from them.
In addition I just realized ou are in Bombaraen, the mysterious magic forest province populated by mysterious forest creatures. Given our high magical backgroun and being a treehugger I bet ou'd do just fine here.
...While everyone else avoids this place like plague. You acidentally chose the ideal place for defense.


Exactly. In Worluk the Essence is everywhere. Literally even the most common object has a minimal magic quality and magic resistance.
So you can use it as magic fuel without any prior treatment. Albeit you can also attempt to "enrichen" it.
Granted, I feel that you may wish to develop means to use these magic storages you use for imbuing coal and gasoline as your power source instead. They seem to be better than doing some intermediary method.

As for what location is rich in resources?
I suppose you can pick any of the mountains. They aren't seen on the map but when I get time I also edit the zoomed in detailed maps so you can position better.

Looks fine to me. But if you like the Noble States of america better then you can do that.
Like I said just copy-paste the profile, add an army list, mention your pop and add a tiny story extension about how did your people ended up in worluk. Oh, and a map location of course.
Hmm. At first I thought you would do a long army list with permanent units instead of your only military being ACUs.
In that case something on par with the production of other factions could've been done.
But since you basically go with the "on-site army" concept I think you can get away with high production speeds so long your ACU's have a hard limit on how much forces they can control with bigger/more sophisticated units taxing this more.

Are you free at all?

I'm rather reluctant to sign on with GMs who might just screw me over because they disagree with Jello Biafra's set up for my economy to try and force me into becoming capitalist. Or disadvantage me unnecessarily for my state's canonical economic outlook and policies.
 
Yes.


I'm of the opinion that when you're dealing with sapient beings, barring D&D style magically ingrained alignments/cultures, outlooks are defined by culture and upbringing rather than biology. Gradual cultural shift can always occur. And if you refuse to relinquish capitalism, we can simply close off the markets for you by surrounding you with socialist states until your markets have nowhere to expand and your economy thus collapses; just as the UASR, USSR, and Socialist Republic of Chinaare doing to Western Europe, Brazil, and India in Reds!; closing off its markets one by one until there's nothing left and they have to give up.
And you suggest this would happen without war?
Seriously, the problem with your entire assumption is that you automatically think you'd have the upper hand.

Are you free at all?

I'm rather reluctant to sign on with GMs who might just screw me over because they disagree with Jello Biafra's set up for my economy to try and force me into becoming capitalist. Or disadvantage me unnecessarily for my state's canonical economic outlook and policies.
?????
What are you even trying to say?
GMs are to support players and to create the meat of the story.
If they are deliberately screwing over players because they don't like them I personally demote that GM. End of story.
 
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And you suggest this would happen without war?
Seriously, the problem with your entire assumption is that you automatically think you'd have the upper hand.
Oh there's going to be war, revolution isn't a dinner party. But the UASR's outlook is that Capitalism is inherently inferior at providing for the people and that you cannot have Socialism and Capitalism coexist forever; so may as well help them proceed to Socialism. The Blue Menace must be withered for the good of all people, whether it dies gently or with a violent death throes is entirely up to them. Sometimes the Capitalists peacefully give up like the Quebec secession crisis or the downfall of Apartheid; sometimes you need to shed blood like the Indochina and Congo wars. But they must be made to give up.
 
Yes.


I'm of the opinion that when you're dealing with sapient beings, barring D&D style magically ingrained alignments/cultures, outlooks are defined by culture and upbringing rather than biology. Gradual cultural shift can always occur. And if you refuse to relinquish capitalism, we can simply close off the markets for you by surrounding you with socialist states until your markets have nowhere to expand and your economy thus collapses; just as the UASR, USSR, and Socialist Republic of Chinaare doing to Western Europe, Brazil, and India in Reds!; closing off its markets one by one until there's nothing left and they have to give up.
btw, remind me HOW socialist you are.. full bore no money, no classes pipedream?liberal wellfare state with a large state sector and stringent controls on enterprise?Syndicalist?State monopol capitalism, aka STAMOKAP?
Which breed of socialist are we talking here?
 
btw, remind me HOW socialist you are.. full bore no money, no classes pipedream?liberal wellfare state with a large state sector and stringent controls on enterprise?Syndicalist?State monopol capitalism, aka STAMOKAP?
Which breed of socialist are we talking here?
OOC - World of Chaos - Fantasy Crossover NRP | Page 5

Currently transitioning from new economic policy inspired but ultimately still central planning focused system (though with strong participatory elements and with market socialism) to syndicalist style paraecon enabled by the internet and increasing automation of labour.

The CUP, Democratic-Farmer Labour party, and SEU believe that Socialism exists in stages that eventually transition to the full on utopia once human labour is obsoleted, whereas it's more right wing rivals either believe that they're fine where they are (the Democratic-Republican party which is a left-social democrat party), central planning is the way towards eventual true communism (the people's labor party) and that all this paraecon stuff is hippie crap, and the True Democrats who are basically a modern social liberal party who believe we've gone too far.

The True Democrat party is basically the equivalent of modern western european communist parties in political relevance.

There's smaller parties like the African National Congress who are focused more heavily on issues of racial equality at home and abroad and other single issue wonk parties along with your standard array of extremist parties with no hope of getting elected, regional parties that obviously only do well in regional elections, and the occasional joke parties made by bored people.

Participation in the voting process is mandatory unless you're part of any number of autonomous republics granted recognition by the UASR (such as the native american autonomous republics or anarchist communes) who have their own rules.
 
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Would you necessarily be amenable to helping form an internationale against the oppressors of this world? The Cybrans always struck me as having a socialist thematic running through them as a function.

Perhaps. The Cybrans are in favor of helping the downtrodden/oppressed and their near post scarcity economy does lean heavily on socialism, but their also on a strange new world full of dangers. Ask them IC once a few turns have passed and make a good impression, and they'll likely lend some aid.

Hmm. At first I thought you would do a long army list with permanent units instead of your only military being ACUs.
In that case something on par with the production of other factions could've been done.
But since you basically go with the "on-site army" concept I think you can get away with high production speeds so long your ACU's have a hard limit on how much forces they can control with bigger/more sophisticated units taxing this more.
Ok how about this:
Each ACU can control up to 1000 units, each Sub-ACU can control 500 units. All T1 units counts as 1 unit agains the cap, all T2 units count as 5, all T3 count as 10, and expirementals count as 50. Buildings don't count as units because they're stationary and act as primarily defensive structures.

Build time would be hours for T1 units, a day for T2 units, days for T3 units, and expirementals would take 2-3 week. Building would take diffrent times depending on they're tiers, so let's say I can build residential buildings in hours but it would take me a week to build a fully upgraded factory and even longer to build a nuclear weapon launcher and build the accompanying nuke.
 
Exactly. In Worluk the Essence is everywhere. Literally even the most common object has a minimal magic quality and magic resistance.
So you can use it as magic fuel without any prior treatment. Albeit you can also attempt to "enrichen" it.
Granted, I feel that you may wish to develop means to use these magic storages you use for imbuing coal and gasoline as your power source instead. They seem to be better than doing some intermediary method.
I can see massive retrofit happening as I replace all steam engine with diesel engines without having to worry about treatment anymore
What is their opinion on Elves?
They're like humans with pointy ears, they mostly shoot arrows at you instead of chopping you up. They are also liars, said they protect and valued all life but happily take part in the goblin genocide.

Yes.


I'm of the opinion that when you're dealing with sapient beings, barring D&D style magically ingrained alignments/cultures, outlooks are defined by culture and upbringing rather than biology. Gradual cultural shift can always occur. And if you refuse to relinquish capitalism, we can simply close off the markets for you by surrounding you with socialist states until your markets have nowhere to expand and your economy thus collapses; just as the UASR, USSR, and Socialist Republic of Chinaare doing to Western Europe, Brazil, and India in Reds!; closing off its markets one by one until there's nothing left and they have to give up.

Nope, the brain and the mind are tightly linked together, you can't feel or understand something your brain can't process. Goblins lack the ability to understand why they should give anything away for free.

The Golden Empire had been at war with litterally all factions on their planet since its founding, what make you think this is any different? In fact, goblin economy is by goblins, for goblins only, why would we want to add you genocidial maniacs to the mix?

And yes, non-goblins=genocidial maniacs in their head.
 
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OOC - World of Chaos - Fantasy Crossover NRP | Page 5

Currently transitioning from new economic policy inspired but ultimately still central planning focused system (though with strong participatory elements and with market socialism) to syndicalist style paraecon enabled by the internet and increasing automation of labour.

The CUP, Democratic-Farmer Labour party, and SEU believe that Socialism exists in stages that eventually transition to the full on utopia once human labour is obsoleted, whereas it's more right wing rivals either believe that they're fine where they are (the Democratic-Republican party which is a left-social democrat party), central planning is the way towards eventual true communism (the people's labor party) and that all this paraecon stuff is hippie crap, and the True Democrats who are basically a modern social liberal party who believe we've gone too far.

The True Democrat party is basically the equivalent of modern western european communist parties in political relevance.

There's smaller parties like the African National Congress who are focused more heavily on issues of racial equality at home and abroad and other single issue wonk parties along with your standard array of extremist parties with no hope of getting elected, regional parties that obviously only do well in regional elections, and the occasional joke parties made by bored people.

Participation in the voting process is mandatory unless you're part of any number of autonomous republics granted recognition by the UASR (such as the native american autonomous republics or anarchist communes) who have their own rules.
Okay, sounds reasonable, I always thought a sort of market syndicalism along with a guranteed minimum income would be a nice system..you know, work for those who want more than a good lower middleclass living, the rest automatized..I guess that is the CUP D-FLP and SEU position.
Unfortunatly, this has almost no relevance to a clan based feudal magical sociuety..
 
I can see massive retrofit happening as I replace all steam engine with diesel engines without having to worry about treatment anymore

They're like humans with pointy ears, they mostly shoot arrows at you instead of chopping you up. They are also liars, said they protect and valued all life but happily take part in the goblin genocide.



Nope, the brain and the mind are tightly linked together, you can't feel or understand something your brain can't process. Goblins lack the ability to understand why they should give anything away for free.

The Golden Empire had been at war with litterally all factions on their planet since its founding, what make you think this is any different? In fact, goblin economy is by goblins, for goblins only, why would we want to add you genocidial maniacs to the mix?

And yes, non-goblins=genocidial maniacs in their head.
You know that this leaves other races no choice other than to become what the goblins fear?
 
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