That is the dumbest hypothesis I've ever seen.Or there is another hypothesis - developers know there is a chance of a game shitting the bed so they put women and minorities front and centre in the hopes of setting up a scapegoat. It's a variant of the glass cliff.
Or they just drop the ball with the game design and story and angry "fans" are blowing things out of proportion (as usual)Or there is another hypothesis - developers know there is a chance of a game shitting the bed so they put women and minorities front and centre in the hopes of setting up a scapegoat. It's a variant of the glass cliff.
*Rotates their head a full 360 degrees* What the what? What in the actual flying fuck are you smoking dude? "They put women and minorities front and centre in the hopes of setting up a scapegoat."Or there is another hypothesis - developers know there is a chance of a game shitting the bed so they put women and minorities front and centre in the hopes of setting up a scapegoat. It's a variant of the glass cliff.
*Rotates their head a full 360 degrees* What the what? What in the actual flying fuck are you smoking dude? "They put women and minorities front and centre in the hopes of setting up a scapegoat."
I know what these words mean individually, but when put together you're speaking gibberish. Are you trying to say they made the protags women just so they could go "Clearly it's because we made them chicks that the game is bad"? I'm really struggling to wrap my head around what you're trying to say in anything vaguely resembling a positive manner.
The sad thing is, I'm not entirely sure you're wrong.What I am saying is that there is a strong chance that games with higher female representation are subject to sabotage.
Hearing about the bullet sponge enemies is a dealbreaker for me. When I play an FPS, I want to go POP POP POP WATCHING MOTHERFUCKERS DROP, not pop pop pop, we've nearly managed to penetrate half the enemy's shield.
Hearing about the bullet sponge enemies is a dealbreaker for me. When I play an FPS, I want to go POP POP POP WATCHING MOTHERFUCKERS DROP, not pop pop pop, we've nearly managed to penetrate half the enemy's shield.
Again, bullet sponginess does drop off a lot at higher levels, and generally only exists anyway around enemies who've always been spongy (Supersoldat, robots, those fucking guys with shotguns). About level 30 (or 25 if you grab the Laserkraftwerk early), you start one or two shotting almost everything outside of the big robots or supersoldat, who you can three or four shot (seriously you can take down a Panzerhund inside of 10 seconds). The issue is the sponginess at lower levels, and even then that's more due to lack of weapon choice early on and the weirdass armour system rather than infinite healthbars you have to chip away at.
In the gameplay video Jimquisition posted, every enemy seemed to take too long to die for my tastes.Again, bullet sponginess does drop off a lot at higher levels, and generally only exists anyway around enemies who've always been spongy (Supersoldat, robots, those fucking guys with shotguns). About level 30 (or 25 if you grab the Laserkraftwerk early), you start one or two shotting almost everything outside of the big robots or supersoldat, who you can three or four shot (seriously you can take down a Panzerhund inside of 10 seconds). The issue is the sponginess at lower levels, and even then that's more due to lack of weapon choice early on and the weirdass armour system rather than infinite healthbars you have to chip away at.
Or more like DAKKADAKKADAKKA! *Nazis explode like blood pinatas* Gimmie those flying helmets and limbs as I chainsaw through fascists.
I mean... gimme a day or two to work out video recording and I'll try and show you what I mean about lategame Nazis exploding under fire in traditional Wolfenstein fashion.
Fair enough. I've already said that its combat has serious balancing issues early on. But people are acting like the bullet sponginess is a permanent facet of the game design when instead it seems to be poor weapon choice and numbers early on (as well as a few faulty enemy designs).I'm sorry, but the argument "It's good at the end" is as hollow in video games as it is in TV shows and books.
I don't care if it 'gets good'. It sucks here and now, and frankly I have better things to play and do with my time.
Fair enough. I've already said that its combat has serious balancing issues early on. But people are acting like the bullet sponginess is a permanent facet of the game design when instead it seems to be poor weapon choice and numbers early on (as well as a few faulty enemy designs).
That's fine but don't then talk about the design of the game as a whole if you've only experienced part of it. It's like me trying to explain why I don't like the later chapters of For Whom The Bell Tolls when I only got a hundred pages in. It's disingenuous.when you can't get past the first hour. that first hour is the game to you. saying it gets better means nothing if i can't get to the better bit.
That's fine but don't then talk about the design of the game as a whole if you've only experienced part of it. It's like me trying to explain why I don't like the later chapters of For Whom The Bell Tolls when I only got a hundred pages in. It's disingenuous.
I'm not saying it's not important. Hell, I've said it's unfortunate the first few hours are sucky. That it was a poor design decision. But it's not the whole game which people are saying and acting like it is. All I'm arguing for is accuracy of criticism over just saying things without thinking about them.Not really.
It's much more important not to fuck early gameplay up because a weaker late half can be excused if the player is invested. If they can't get invested in the first place then it doesn't matter how good the end game is.
Or more like DAKKADAKKADAKKA! *Nazis explode like blood pinatas* Gimmie those flying helmets and limbs as I chainsaw through fascists.
All the enemies in nu Wolfenstein take a degree of punishment, this isn't a new development.
It's s shame to hear that this game is seen as something of a dud. I did not and do not have any plans to buy this game, but I'm worried it'll give ammunition to the "female protagonists don't sell" crowd.