I'm going to assume you meant to type "when": in six hours.
"Restart" is a bit misleading, seeing as the players won't be controlling the Griffons and the mechanics are shifted away from the strict CKII structure quests have developed. But the interest and enthusiasm are appreciated.
To be fair, I prefer the CKII structure quests"Restart" is a bit misleading, seeing as the players won't be controlling the Griffons and the mechanics are shifted away from the strict CKII structure quests have developed. But the interest and enthusiasm are appreciated.
It's close, but rather than the arbitrary skill divide it's going to be formatted like in Background Nation with Government (bureaucracy and Stuff), Military, and Industry.
Might I ask how the leading options govern themselves, or will that be the next vote?It's close, but rather than the arbitrary skill divide it's going to be formatted like in Background Nation with Government (bureaucracy and Stuff), Military, and Industry.
This vote was which Race you wanted to play as. The next vote will be as which nation, or city, of that Race you are playing as.Might I ask how the leading options govern themselves, or will that be the next vote?
This seems to imply the effect was localized...In one land, the very cycle of night following day has been broken.
...Dick move, Discord!
it's fiiiiine, we got friends on the other sideZebras: Hoodoo, Voodoo, and things they haven't even tried! Spirits for anything and everything. Be careful what you make angry.
...can we steal the sun and moon from Celestia and Luna, I wonder..Mind, Astromancy is distinct from Chronomancy. The Dromaeids manipulate Fate, not Time, which often manifests as convoluted series of events rather than immediate affects... Except when a star is pulled from the heavens to act as a strategic weapon.
I've got to be honest, their magic is reminding me a lot of both Nephrite(sailor moon) and Type Moon Astromancy. Is manipulating cause and effect a part of Fate manipulation?Mind, Astromancy is distinct from Chronomancy. The Dromaeids manipulate Fate, not Time, which often manifests as convoluted series of events rather than immediate affects... Except when a star is pulled from the heavens to act as a strategic weapon.
No. Because they don't move the sun/moon, they change between day and night in their land because the natural laws were so heavily damaged. Possibly by them in the course of fighting Discord, exacerbating the prior damage from his goofing around....can we steal the sun and moon from Celestia and Luna, I wonder..
Exactly the reaction he was baiting.
That would be very advanced but yes, such a thing is within the domain of their magical tradition.I've got to be honest, their magic is reminding me a lot of both Nephrite(sailor moon) and Type Moon Astromancy. Is manipulating cause and effect a part of Fate manipulation?
are you saying there are going to be magic girl dinosaurs?That would be very advanced but yes, such a thing is within the domain of their magical tradition.
Were they inspired from the Lizardmen from Warhammer Fantasy, @DaLintyGuy
...Hm. In the strictest sense, Sailor Moon style magical girls would be considered to be high heresy. As the Dromaeids were never intended to exist and thus are fated to fade away. At the same time, possibly later on once they can understand the mechanisms at work.
Possibly but I tried to bend away from it. Among other things, they are homogenous rather than having distinct phylogenies and they are not built for raw power like Saurus are.Were they inspired from the Lizardmen from Warhammer Fantasy, @DaLintyGuy
Translation: they are but are built differently enough that they are effectively an different species altogetherPossibly but I tried to bend away from it. Among other things, they are homogenous rather than having distinct phylogenies and they are not built for raw power like Saurus are.
Dinos never catch a break. At least the whole species have a unifying goal.As the Dromaeids were never intended to exist and thus are fated to fade away.
Probably should use Roma or Romani.