Warcraft: The Gurubashi Restoration

Military:
(Siege) Weapons of War:
Never Gonna Give It Up:


Diplomacy

Searching For Cat's Paws:

Stewardship:
Needing Food:

Learning: (LOCKED)

Piety:
The Ghosts of Zul'Gurub:

Intrigue:
Spirit Sabotage:
Scouting The Enemy:

Personal: (LOCKED)
 
This upcoming siege is starting to sound like something that is going to last for years with the Bloodscalps literally sitting outside our walls until they either break through or we kill them all.

Thankfully our city is built for it we just need to make sure we can hold it.

If we get the Snake Loa on our side soon we can do mass poisoning on them if they want to sit there for awhile.
 
[X] (Siege) Weapons of War

We need these. Weapons of almost Mass Destruction are very necessary for us Trolls. How else are we to fight against their own weapons of mass destruction

[X] Never Gonna Give It Up

We need a good defence, and this is really the only option that we have that allows that to happen. We need this to survive the upcoming raids and war turns to come

[X] Searching For Cat's Paws

Distractions are good. Fruitless efforts to find hopelessly lost tribe... Not so much

[X] Needing Food

Sieges can take years when they are not ended quickly. So we will be needing this as they lay siege to our kingdom, or else we will end up being slaughtered by the incoming hordes like we flayed the former Bloods minions

[X] The Ghosts of Zul'Gurub

Ghosts are very vengeful beings. They will most likely jump at the chance to plague their former tormentors and betrayers.

[X] Spirit Sabotage

Hoping that this works. Big rewards always have big risks, and with our piety bonuses this should work people. Take the risk damn it

[X] Scouting The Enemy

Should synergize well with Spirit Sabotage, like others have mentioned before. Finding their siege weapons will work well with this , along as destroying all their shamans before they work out how to kill us all.
 
[X] Stationing Drudges:
[X] Never Gonna Give It Up

[X] Searching For Cat's Paws

[X] Needing Food:

[X] Reconnecting With The Loa – Hethiss

[X] No Solicitors
[X] Scouting The Enemy
 
[X] (Siege) Weapons of War
[X]Never Gonna Give It Up

[X] Searching For Cat's Paws

[X] Dismantle The Old

[X] Reconnecting With The Loa – Hethiss

[X] No Solicitors:
[X] Scouting The Enemy
 
Explain

You mean those doods running around Shadowmoon? Cause that's up to..a couple of factors.
No, the Dark Riders are a group of people cursed by Medihv (I know I am spelling this wrong) while he was still the guardian into beings that relentlessly seek out artifacts of great power to return to Karahzan (again probably spelling this wrong). They are sort of Ring Wraith Expys.
 
Survey Closed:
Siege Weapons
Never Gonna Give It Up
----------
Searching For Cats Paws
--------
Needing Food
-------
Reconnecting With The Loa
------
No Solicitors
Scouting
 
Awesome all the important options won.

Hopefully once the Bloodscalps are actually at our walls getting the ghosts of the city to help us should be easier so we can get them next turn.
 
Well hopefully the Snake Loa will be content with the mass poisoning etc we've pulled and actually give us the time of day.
 
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