Underneath the twisted blue moon

[X] Plan now go and STAY AWAY

I like this plan, it has my vote!
Lys for president!
 
[X] Plan now go and STAY AWAY

Frankly, it's a good plan. Having our advisors working nonstop without sleep is bad for them in both the short and long term. If William gets sent off, not only will there be a small chance he goes down, but Dace can have time while he's away to hurt his influence and hopefully have time to catch up on sleep while William is stuck away.

Andrei polling people is useful for seeing if there's discontent, which is important considering the overall situation we're in and using one of the Diplo advisors to get more potential help contacted is Diplo 101 right there. And for Sharon, we know it's a blood ritual. I'd rather hope we learn what happens if it actually succeeds, so it seems rather important.
 
Morbus End (Babel End)
Morbus End (Babel End)




When it was time to go to sleep, Craidd felt a pressure in his head, like when he needed to sneeze, so he did, and suddenly, he wasn't in the snow anymore.

Instead, she was in front of a sea of white, and in front of it was funny-eyepatch-grandpa. He didn't look happy.

"We do not have much time. Mine is up. It's all up to you now."

He touched Craidd's brow with a glowing finger, then he was back with Sarah.

Craidd's head tickled a bit.

"He went away now. " The child spoke out, disappointed that the funny man with a winged hat disappeared.

"What a loss." The woman that stayed with him agreed, closing the book she had been reading while the men were talking. She was a funny person, turned into a bird-woman and back when he asked her and juggled with fireballs.

He didn't like having to change beds. His previous one was better, but they insisted because his nanny would have a hard time tucking him in if he didn't.

She was a funny woman. She spoke weird.

Funny-eyepatch-grandpa agreed with him. He used to tell him she was a French and a filthy half-breed.

When Craidd told her that, she kneeled in front of him, and slapped him. It hurt a lot!

Then she told him, calmly, that it hurts people like that too when he tells them these types of words. Craidd mulled over that.

He didn't care about hurting others.

He said that to Sarah.

She asked him if he wanted her to slap him again.

He told her that he didn't.

She told him that saying those kinds of things made other people want to hurt him.

That was a problem. Grandpa-funny-eyepatch told him not to say it out loud.




Morbus Hour 5 (11 AM GMT).

Craidd woke up feeling numb.

He didn't understand what was going on. Grandpa Eyepatch and Funny Hat told him he was seeing things that happened far away, and usually asked for a report but this time... This time he just stared at him and raised both eyebrows.

"I see. I will have to deal with them immediately then."

"Who's them?" Craidd asked as the man was beginning to shine away.

"Bad people. If a blond man looking like that comes, don't talk to him." He showed him a picture, that was familiar.

"That's my dad," Craidd stated.

"Your dad who isn't there for you when you have nightmares." Funny Hat said.

"He has work to do," The boy answered, "and he was injured."

Funny Hat Man smiled at that. It wasn't a nice smile. He walked out through the door as Sarah entered. She was pretty as always, wearing a dark purple pullover and black trousers.

"I brought your breakfast." She grinned at him, walking quickly inside the room, putting the tray on his bedside table. Craidd looked and made a face while she was looking for clothes for him to wear. Orange juice. Ewwww...

"If you don't eat everything, you won't get to play in the garden!" Sarah called over her shoulder as she was rummaging through his closet.

Craidd didn't care. There was snow now.

"No snowman for you then!"

Craidd drank his orange juice with his breakfast.




Hour 6 (Midday GMT)

He prefers her to Sally, he thinks. She doesn't make him eat meat.

It's not that it tastes bad, but seeing the cows being killed each time he's about to eat steak makes doing it feels gross.

Death. It's a funny thing to think about. He didn't know the flesh rotted that way off the bones when people died.

He toyed with his food thinking about it.

"What happens when we die?" He asked. Funny Hat Man told him and said that people would lie to him about it.

Sarah gave him a look.

"You like to ask the hard questions huh." She sat with a portion of the cake she had been cutting. Chocolate, cherries and whipped cream. He was feeling himself salivate. "It depends on what you believe in, I suppose. Heaven, Hell, Elysium, Kur, they change with your religion."

Craidd understood precisely nothing. Sarah smiled and ruffled his hair.

"Don't ask questions you wouldn't understand the answer to. it will just make you feel stupid."

"I'm not stupid." The boy said mulishly, crossing his arms. Sarah waved a fork holding a piece of cake under his nose and he opened his mouth.

Hmmm, chocolate...

What was he thinking about again?

Oh, yeah, chocolate!

He ate obediently as Sarah fed him his cake slice.




Hour 8 (2 PM GMT)

Loud noises, Sarah called them alarms, rang in the courtyard while they were making snowmen. It sounded a bit weird because the snow was falling and besides Sarah and the burnt woman, he was alone here. The blond woman jumped and reached for a stick, her wand and looked around.

Meanwhile, the burnt woman floated closer to him, black voids where her eyes should be. Craidd tilted his head, looking at her and her lips split her face. She twirled in the air, then shook her head.

"Nothing dangerous to you, my cute little prince." She said with a raspy voice.

Oh, then they could continue playing.

He said that to Sarah, who had a strange expression on her face. She walked to him and kneeled, lifting her hat slightly to look at him.

"Craidd, we are alone here."

"No, we're not!" The boy protested, pointing his finger at the burnt woman, who waved back. "She's been here longer than you, too!"

Sarah's eyes flickered towards where he was pointing, then back at him.

"I see. And what is her name?"

The burnt woman's mouth opened, blood oozing from it, and she began exaggeratedly mouthing something.

" Oh...Roh?" The woman nodded. "Ro- sie...no -sa-lin-d. Rosalind." The ghost nodded encouragingly, before mouthing something else. "She says her name is Rosalind Gwallawg."

He felt Sarah freeze when he said that.

"Hey, Sarah, can we continue to play? Rosalind says there's no danger to us here."

"...Alright." She answered with a smile that wasn't one. Looks like her tummy hurts or something. Not his problem though.

And that was that. She didn't mention grandmother again.

He liked Sarah, she didn't ask him questions as Sally did.




Hour 9 (3 PM GMT)

Playing in the snow is nice, but it's cold.

He was drinking hot chocolate in his bedroom while Sarah was talking to someone next to the door.

It looks like his grandfather went to sleep again.

How lazy.



The scenery disappeared and He was back in the chambers of flesh, his face feeling intense pain as the undead in front of him held him by the head with pure, emotionless light shining in her red eyes. Around her, dark fog coalesced, forming a skeletal warrior clad in black armor. In its hands, a scythe of foul energy was shining as it swiped at him.

He laughed, and laughed, as his severed body fell to the ground, and the undead, the man-made creature, walked away towards the two fighting giants, flickering lights causing the entire scenery to writhe with each strike.

His decision to eliminate Archimedes as soon as possible was sound.

Too bad they were too stubborn to properly die.

"Indeed." A feminine voice answered his thought as the last of his sight disappeared.

After a moment of vertigo, he found himself sitting in a classroom that would seem ordinary in any school, save for the fact that a woman was playing chess, and that it was already sunset.

The woman smiled prettily, long fingers toying with her bishop piece, humming in agreement.

"Your decision was good, but your actions were not. Thankfully, my successor got the hint and stayed out of it~"

The old man huffed, self-deprecating smirk stuck on his face.

"She may have been the only one."

Black Pawn took White Rook.

"Was it worth it?" She asked, after a moment of silence.

"No. No, it was not."

The woman in white laughed.

"Then, this is no wonder you lost. You have all of his flaws, you know? Just none of his qualities." She noted in an airy voice.

"Whose?" He asked, his eyebrow raised in disbelief. This question earned him a smile that was all teeth.

"Why, Salazar's, of course."




Two men were meeting in a dimly lit room. One was tall, wearing a grey trench coat while the smaller one had a portly build underneath his white tuxedo.

"Is it true?" Trench Coat asked agressively; his index almost stabbing the offensive piece of paper laying innocently on wooden the table.

"See for yourself." The other scoffed, getting a folder out of a case that suddenly appeared. On the top of it, with big, red letters, was written "Deus Project."




"Babel is, in its essence, the means that facilitates the birth of this iteration's Longinus. The ultimate Anti-Divine construct." Her smirk grew, her eyes shining knowingly as the man began to laugh. A cold, wheezing and defeated laugh.

"It never was an item." He said in realization as he leaned back in his seat, horror warring with awe at the plan that finally was put in action. "It was a person."

"I almost didn't make it, what with the Playwright's meddling. Mirror stepping up to compensate for Diomedes' loss was a nice surprise. Checkmate, by the way." The green-eyed incarnation of Death giggled pleasantly and he looked down. His king was, indeed, cornered by Black pieces.

"How did they not know?" He asked as it made no sense." If the Playwright managed to get access to everyone's memories and altered them, how did you make that plan?"

He thought she couldn't look any smugger, and he thought wrong, as her lips stretched more that was humanly possible, revealing black, rotting flesh underneath the flawless white skin as the corners were steadily reaching the ears.

"Don't you remember? I was out of the world when this happened."

Yes, she was banished by Gaia during the fall of this timeline's original Babel, after someone...

"You communicated your coordinates to the heavenly cohorts?"

"Yes~" She nodded happily. "After ensuring that a beautiful, bodacious blonde bombshell discovered a miraculous way to banish people to another dimension and transmitted it to their high command."

He had no words.

"This is suicide." He stated, more for himself than for the utter madman in front of him. Yet again, one of their incarnations allegedly got killed when they scolded an invading enemy because they blocked the sun in front of them.

That might explain a lot of things.

"You know, when you've got unlimited tries, suicide is a relative concept." she shrugged, leaning her chin on her crossed fingers, a brass medallion dangling into view.

Something at the back of his mind squirmed in distaste upon seeing it. Instead, he looked around, and through the room's window, he saw energy wisps swimming in the air, gathering towards a central point.

"What happens now?" He finally asked, breaking the silence, eyes shifting towards the woman.

"You go where every god goes when they die." Her grin turned even more sinister, eyes half-closed forming crescents that were stretching as a black liquid began dripping from the corners. Her head turned towards an empty spot in the room. "You know, " She added conversationally." It looks like I was annoyed at you for sending the Void my way. Cheers Shakes, next one's for you."

He heard shifting and he turned back towards the woman, to see jagged, uneven teeth that looked like knives, oozing with dark slime that dripped down as the maw of Death was approaching. A rising sense of panic invaded him.




On a checkered floor, a white queen fell and rolled to the ground underneath a chessboard. On the right was the perfectly immobile lower half of a woman clad in white. On the left, a male's body was twitching, the noises of crunching bones and muffled screams remaining unheard. His form was yanked up and up, until he disappeared from view, a hand falling bonelessly to the ground before a web of black goo latched onto it and snatched it up.




The woman in white was daintily licking the tips of her fingers to get the last of the silver foam off them, looking rather ordinary, save for her abnormally pale skin. She accidentally let a small burp out, hid her mouth behind her hands and giggled. Then, her satisfied smile turned into a sneer.

"No train station for you." She smiled, looking at the empty spot the divine entity used to occupy. She got out of her seat, almost skipping, and got the fallen piece back on the board, before grabbing the item and waltzing with it, one hand cradling it to her chest and the other grabbing a corner as if it were a hand. The remaining pieces were sent flying everywhere and disappeared as she danced within the room, humming a song. In their place, smoke coalesced to form moving pictures of several people and a giant wheel, with miniature pictures of those same people.

As suddenly as she had started it, the dance was over, and she sat on the chessboard, legs swinging while she reached for her ponytail, and got a letter opener out.

"Welp, my job is done, so what do I do now?"

She crossed her arms, eyes closed in concentration, the item bouncing up and down.

"Eureka!"She opened her eyes, rising a finger in victory!"I have no idea! Let's leave it up to chance!" she then threw the item she held at random and turned her read in its direction.
"Right between the eyes~" On the picture, two sleeping brown-haired babies were floating in the water, bubbles lazily ascending. Behind them. a black-haired man was noting results.

Aimée was suddenly wearing a pantsuit and a fedora and held a suitcase in her gloved hand.

"Time to ruin America!"




A fortress was floating in the sky over the sea while underneath, a swarm of undead was slowly, but surely, crawling over the water, creating a bridge towards the opposite side. One of the towers shifted, its top aiming at the structure, separated in eight, revealing a sparkling orb, and an indigo beam shot, exploding upon touching the undead swarm. Once the smoke and vapor dissipated, only a crater was left in place.

The control room was minimalistic, with only two buttons on the deck: "Aim" and "Shoot". That's where the master of the place found his newest and most problematic charge. Teenaged, with fair skin, big blue eyes, and platinum blond hair. She looked up at him innocently while keeping to mash the Aim button, the canon outside moving around in search of a target.

"What's up Rufus?" She chirped happily, while the leonine man felt the need to bang his head against the wall.

"You cannot aim at France from here." Was his only answer, causing the girl to pout cutely.

"Can we go shopping in Australia then?"

"No seeding the country with mind-controlling parasites, no flesh-eating parasites, no unleashing antediluvian horrors, no virus, no brainwashing, no... No whatever your vengeful mind can cook up to burn France to the ground. We are at war Marie, I have no time to play babysitter!"

As he turned around and got out of the room, trying very hard to ignore the giggling behind him, Rufus Scrimgeour sighed and wondered when exactly that jerk would come to get her off his back. If he had to deal with her raising another strike force by convincing his men to join her in a bloody battle against France, so help him, he'd strangle her himself.




Helga Hufflepuff was humming as she got the cookies out of the oven, tray in one hand and bowl of dough in the other. She skipped out of the room, yellow dress fluttering and golden curls bouncing, towards the playing grounds of her castle. The bronze gate opened, and her smile widened. There were about thirty children of various ages playing with baby unicorns, the sun reflecting nicely on their golden coat. She was about to call out to them when somebody tugged at her dress. It was little Luna, with her too-big eyes and messy blond hair.

"Mummy said the dough wasn't good for eating." She said, causing Helga to look mournfully at her bowl, then at the skeletal ghost of Selene Lovegood, that was hovering over her daughter's shoulder.

"Well then, if your mother says so, she must be right." Helga gave up on arguing and gave Luna a cookie.

"Yes! Mummy is always right!" The Founder sighed and shook her head, before calling out to the children.




"Oooooh hoh hoh hoh hoh hoh hoh hoh!" A woman in a white dress laughed, her black hair flying wildly around her.

"What now..." Semiramis let her head fall onto the desk.
"I think it's because the Greek Pantheon has fallen." Helga proposed helpfully.
They both turned around to see the former priestess laugh around maniacally, hands forming claws as her face was turned to the ground. Then, she began twirling around, lifting both her middle fingers towards the mental representation of an azure sky.

"Think of it that way, as long as she basks in it, she's not going to try and get out?" The blonde tried to comfort the Assyrian queen who has buried her head under her arms, groaning.
"Too late for that." She whined, causing Helga to look back up, only to see a space where Medea should be. A flash, an idea that wasn't hers came to her mind.

'Fufu, Reverse-engineering Armageddon's blade can't be that hard, right?' Medea's overly happy voice almost sang in her mental ears.

...

"Oh no."




Solomon winced, a headache assailing his senses. The plan that had been set millennia in advance finally bore fruit but now...

Well, let's say his new "boss" would be unhappy if he slacked out. Too bad. Speaking of.

"Do you require any help with your encroaching madness?"

Pale lips twisted into a demented smile in madness, and a high pitched voiced cooed.

"Oh no my Sweetling, I don't, my favorite son is already on the case. Go back to watching the fireworks~"

The dark-skinned man sighed, eyes going back to staring on the water surface, that reflected a peculiar scenery. Mount Etna was ablaze. From it, strange creatures were going out en masse, now unchecked as the Hellenic gods disappeared, and the Vatican had a rather... unfortunate accident.

The creatures themselves were various in shapes, some were vaguely humanoid, but only because they stood on two goat-like legs. They were surrounded by four arms that would be more at home on spiders and had a mouth full of white teeth where their heads should be. They were naked, covered in a shiny, dark purple skin that was oozing some corrosive slime that was eating the stone under the creature's feet.

Farther in the distance, he saw a gigantic yet oddly beautiful snake-woman snuggling against an equally big, winged man whose lower body was made of snakes and storm clouds. The scene could have been endearing if it were not for the black monsters coming out of the woman's scales or the booming laugh of the man in face of the carnage.

He smirked.

He'd been planning for this for so long already, it was about time for phase two to begin. The rings on his fingers were glowing to the candlelight, only one of his fingers being bare of those ornaments.




Like a gigantic spider web going haywire, information traveled, as the hand of an angry god furiously hacked at the tapestry, broken strands falling onto a knotted mess on the ground.

Craidd's head hurt.




Event Over !

Gained Anemone Locksley and Balthazar Baldwin as advisors.
Lost That one military guy nobody liked and no one will miss.
Re-emergence of Chaos Faction, Natural supremacy lost.
Added world map to the Social tab in the informational section. Well, a link, at least, because SV doesn't like pictures now. Putting it below too, for the ones too lazy to get to the tab~
Added reputation and world powers to the Social tab in the Informational section ( after the councilors)
World Powers

Purple = Void
Golden-Ish = Player territory
Red = Ministry Territory
Blue = Scottish Duarchy
[Vendetta] [Hated] [Disliked] [Wary] [Neutral] [Tentative] [Liked] [Adored] [Exalted]

Tip: the higher the number, the closer the relationship is to evolve up. SImilarly, the lower it is, the closer it is to degrade into something... Unpleasant. Have diplomats go on meetings, send gifts, have your family members (if you have those) work abroad, or have their families come to you, flex your spying muscle, or complete their tasks to upgrade those ratings!

National (Neighboring) Powers:

Scottish Duarchy (Leaders: Joseph MacMillan and Augustus Bulstrode): 2/10

Ireland (Whatever is Void's commander): 0/10

British Ministry of Magic (Leader: James Potter): 6/10
- Aife Macavey (born Gwallawg, Craidd's Sister) is a key member of their government and not on bad terms with Craidd : +2 reputation gain per year.



International Powers:

L'Iris Dorée (Leader: Oliver Lapierre): 5/10
-Sarah Lapierre (Oliver's sister) Acting as Liaison : +1 reputation gain per year.

L'iris Argentée (Leader: Jean-Henri Dumont): 9/10

European Union (Leader: Unknown): 2/10

United States of America (Leader: Unknown): 9/10

Northern Union (Leader: Unknown): 5/10

Jade Dragon Empire (Leader:Unknown): 5/10

Arabian Federation (Leader: Rufus Scrimgeour): 4/10

Winter Republic (Leader: President Voldemort): 2/10

South American Alliance (Leader: Unknown): 5/10

Hijos Del Sol (Leader: Quetzalcoatl(?)): 8/10
As for the Rating of this Event....

You chose not to get overly involved in this, considering the actors at play this was a wise decision.
You didn't abuse the hourly system for its worth, especially considering how barren your council was, and the amount of write-in options.
You didn't choose to declare yourselves kings, in those troubled times, it may have been easier to legitimize, but it would have had consequences to be sure.
You didn't traumatize your Player Character, congratulations, you are maybe-decent human beings.
You went the way of appeasement, didn't antagonize the powerful stranger who was secretely the half brother of the current Jade Emperor.


Plus a few other small things, which gives you a rating of.... 85% ! Very good!

-The First Reward has been automatically selected, look forward to it the next few years. Or not. Your choice.
-The Second reward is a highly skilled unit, Who is C U S T O M I Z A B L E! Within limits. I'm trusting you guys with this, don't make me regret it. Also, treat them well. Pretty please. I'll throw in that you can choose a species, for it, though I'll draw the line and tell it has to be humanoid. I mean, you could choose to create Tim the Philantropic Brainslug, sure, but you will be judged and found wanting.
Name:

Write in

Picture:

Write in

Bio:

Write in, keep it related to your later choices.


Genetic traits:

Since this one is very shiny and tempting, I'll have to restrict your options a bit~
In Other word, you get a free Genetic trait, your pick among the list (yes, even the gold ones!). However, if you want more, you'll have to take negative traits of the same amplitude. For example, if you want another gold trait? You'll have to take a black one.

You cannot take two traits belonging to the same category (Intellect, Strength, etc)

Apparently SV likes eating colors, so, order goes from top to bottom : Best to worst in the Good traits ( aka Gold-Orange-Purple-Green-White) and from Worst to... Least bad, I guess? ( Black-Brown-Violet-Blue-White)
Intellect:

Wunderkind: +10 all stats, +15 all skills 100
Prodigy: +7 all stats, +10 all skills 99
Genius: +5 all stats, +5 all skills 95
Bright: +3 all stats 90
Quick: +1 all stats 85

Strength:

Atlas: +10 Martial, +5 Diplomacy, +40 armed combat. Doubled lifespan
Herculean : +8 Martial, +3 Diplomacy, +30 armed combat. Slightly longer lifespan.
Powerful: +6 Martial, +1 Diplomacy, +20 armed combat. Slightly longer lifespan.
Strong : +2 Ma, + 1 Di, + 10 Combat
Sturdy: +1 Ma

Fertility:

Blessed: +50% fertility, +5 Di, +40 Presence, +20 Manipulation
Valleys and mountains: +40% Fertility, +4 Di, +40 Presence.
Endowed: + 30% Fertility, +3 Di, + 10 Presence.
Fruitful: + 20 Fertility, +1 Di
Fertile : +10% Fertility

Beauty:

Egerie: +10 Di, +5 In, +40 Presence, +20 social rolls
Stunning : + 8 Di, +3 Intrigue, +30 Presence, +10 Social rolls.
Enchanting/Awe-inspiring: +5 Di, +30 Presence.
Beautiful/Fair: +3 Di, +20 Presence
Attractive : +1 Di , + 5 Presence

Height:

Colossus: +5 Di, +5 Ma, +30 Presence, +20 Manipulation, Intimidation auto success.
The Great : +4 Di, +2 Ma, + 20 Presence, +10 Manipulation.
Towering: +3 Di, +2 Ma, +10 Presence
Giant: +2 Di, +1 Ma, +5 Presence
Tall: + 1Ma


Voice: Human

Stentor: +5Di, +3Ma,+20 Presence, +10 Strategy
Inspiring voice: +4 Di, +2 Ma, +20 Presence
Booming voice : + 3 Di, +2 Ma, + 10 Presence
Rugged voice: +2 Di, +1 Ma, +5 Presence.
Powerful voice voice : +1 Di

Voice: Fae

Magical voice: +5 Di, +3 In, +15 Presence, +15 utility magic.
Angelic voice: +4 Di, +2 In, +10 Presence, +10 utility magic.
Ethereal Voice/ Fascinating voice: +3 Di,+2 In + 10 Presence
Sweet voice: +2 Di, +1In, +5 presence
Soft voice: +1 Di

Agility:

Elven Grace: +10 speed, +50 Movement, +3 Ma, +15 combat
Sylph : +8 Speed, +40 Movement, +2 Ma, +10 Combat
Fast: +6 Speed, +30 Movement, +1 Ma, +5 Combat
Agile : +3 Speed, +15 Movement, + 5 combat
Swift: +1 Speed, + 5 Movement.

Magic:

Sorcerer: +10 My, +30 Magical combat, Lore, Utility magic.
Archmage: +8 My, +20 Magical combat, Lore, Utility magic.
Mage: +5 My, +10 Magical combat, Lore, Utility magic.
Magical blood: + 3 My, +5 Magical combat, Lore, Utility magic.
Clear blood: +1 My

Blank :

Warper : Can assign an area in which no magic will take place (line of sight). +6 Luck. Luck bonuses in rolls activate. Gain the 'mind manipulation' and ' telekinesis' abilities.
Psychic : Can assign an area in which no magic will take place (~1000 meters). +4 Luck. Luck bonuses in rolls activate. Gain the 'mind read' and 'limited telekinesis' abilities.
Precursor : Can assign an area in which no magic will take place (~100 meters). +2 Luck. Luck bonuses in rolls activate.
Zero : No magic in a limited area around the character. (~10 meters)
Blank : No magic in a limited area around the character. (~1 meter)
Intellect:

Imbecile: -10 all stats, -15 all skills
Stupid: -7 all stats, -10 all skills
Idiot: -5 all stats, -5 all skills
Slow: -3 all stats
Dull: -1 all stats

Strength:

Incapable: -10 Martial, -5 Diplomacy, -40 armed combat. Massively reduced lifespan
Infirm : -8 Martial, -3 Diplomacy, -30 armed combat.Greatly reduced lifespan
Cripple: -6 Martial, -1 Diplomacy, -20 armed combat. Reduced lifespan.
Weak : -2 Ma, -1 Di, -10 Combat
Frail: -1 Ma

Fertility:

Desolation: Not only you cannot have children, but any child you adopt, or take care of, will encounter unfortunate accidents until they leave you. Your legacy ends here.
Curse of the desert: No matter which method is tried, may not have biological children.
Sterile: May not have children the Natural way
Barren: -40% Fertility
Cold: -20% Fertility

Beauty:

Monstrous: -10 Di, -5 In, -40 Presence, -20 social rolls
Hideous : -8 Di, -3 Intrigue, -30 Presence, -10 Social rolls.
Ugly: -5 Di, -30 Presence.
Unpleasant: -3 Di, -20 Presence
Forgettable: -1 Di , -5 Presence

Height:

Midget: -5 Ma, +1 In, -30 Presence, +20 Stealth
Dwarf: -2 Ma, -20 Presence, +10 Stealth
Small: -1 Ma, - 10 Presence, +5 Stealth

Voice:

Banshee's voice: -7 Di, +3 In, -30 Presence, those who listen to you will be cursed...
Mute: -5 Di, -10 Presence, -20 utility magic.
Broken voice: -3 Di, -10 Pres
Croaky voice: -2 Di, -5 presence
Shaky voice: -1 Di

Magic:

Muggle: -5 My. May not cast magic, may not perceive magical creatures.
Squib: -3 My. May not cast magic, may perceive magical creatures
Iron-blood: -1 My

Defining Sin/Virtue:

Choose one of each :

Sins:

Lustful : +1 In, +5 Manipulation, +10% fertility
Proud: -2 Di
Wroth : +3 Ma, -1 In, -1 Di
Greedy: -1 Di, +10% Money gains
Envious: +2 in, - 1 Di + 5 Stealth
Slothful : -1 all, + 5 Strategy
Gluttonous: - 3 St, +1 all save Stewardship.

Virtues:

Chaste: +1 Le, + 10% Fertility, + 5 to all rolls with spouse.
Humble : + 2 Di, – 5 Presence
Patient : +1 All save for martial
Charitable: +2 Di, + 5 Empathy
Kind : + 2 Di, -1 In, + 5 Empathy
Diligent: +1 all
Temperate : +2 St, +5 Self sufficiency

Warning: Some combinations have secondary effects, in the spirit of sportsmanship, here are the ones who do:

Lovestruck: Lust/Chastity:Unlikely to seek out companionship from anyone but the target of their affections. -50% RP increase with other people of the target's preferred gender.
Vengeful Wrath/Patience: + 20 to all rolls against a person who you designed as an enemy. -50% RP increase with the people around them.
Rivalry: Envy/Kindness: Upon great ally success (T5+), +20 to all scores of the category until you get an increase yourself. Stress increased in case of failure. Potential RP losses if too much of a gap in abilities is created in their favor.
Efficient: Diligence/Sloth: - 2 to all stats. + 20 (on top of the regular bonus) to actions you personally supervise
Noble: Pride/Humility: Increased resistance to Manipulation. Increased RP gain with subordinates, Decreased RP gains with superiors.
Investor: Greed/ Charity: + 10% National tax, 10% chances of owned business booming. Stress increased when wasting money.
Epicurean: Gluttony / Temperance: +25% total health, increased chance of traits appearing, increased chance of illnesses.


Personality traits:
Adventurer: +1 Ma, -1 Di
Ambitious: +2 all, -5 empathy
Bastard: -1 Di
Brave: +2 Ma, +10 Combat
Brawny: +1 health (hidden), +2Ma,+1Di,+5 combat
Content: -1 In, +5 Empathy, +5 common sense.
Cynical: +1 In, -1 Di
Deceitful: +3 In, -2 Di
Erudite : +2 Le, +5 Research
Falconer: +1 Di
Family person : +1 Di, +10 to rolls involving family.
Gregarious: +2 Di, + 10 Presence
Groomed: +15 Attraction
Honest: +3 Di, -2 In
Just: +2 St,+1Le, +5 Presence
Lunatic (False) : -2 Di
Mischievous: +1 In
Paranoid : +3 In, -2 Di
Poet: +1 Di
Pragmatist: +1 In, +1 Le, +5 common sense.
Shy: -1 Di, +2 Le, +5 Research.
Stubborn: +1 St, -1 Di
Suave : +1 Di
Uncouth: -10 attraction
Zealous : +4 Ma -5 rolls with opposite factions.

-Now that's done, here comes the Third Prize! Grandpa funny-eyepatch left you something in his will! Except I can't go too much into details so... What do you pick?
[] A small stone that looks like an egg. Holding it makes one feel, not smarter, but sneakier? (will help develop mental skills.)
[] A ribbon that makes one think of cats. The way it shimmers is just irresistible. (will help develop magical skills.)
[] A rusty old spear who saw lots of use. One could wonder what it exactly did... (will help develop physical skills.)



THis one will have fought me ever inch of the way dear coconut on a stick...
SV keeps eating my colors. It sucks.
Anyways, better be by plans here, I'm thinking of giving it 48 hours?
 
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Funny-eyepatch-grandpa agreed with him. He used to tell him she was a French and a filthy half-breed.

When Craidd told her that, she kneeled in front of him, and slapped him. It hurt a lot!

Then she told him, calmly, that it hurts people like that too when he tells them these types of words. Craidd mulled over that.

He didn't care about hurting others.

He said that to Sarah.

She asked him if he wanted her to slap him again.

He told her that he didn't.

She told him that saying those kinds of things made other people want to hurt him.

That was a problem. Grandpa-funny-eyepatch told him not to say it out loud.
Ahhhh I get that Craidd is still a kid and therefore a monster that needs empathy and common sense beaten into him but that doesn't mean I'm going to enjoy playing him or even like him as a character.
He prefers her to Sally, he thinks. She doesn't make him eat meat.

It's not that it tastes bad, but seeing the cows being killed each time he's about to eat steak makes doing it feels gross.
Please tell me Sally didn't literally kill cows in front of the kid I thought she was better than that.
No, we're not!" The boy protested, pointing his finger at the burnt woman, who waved back. "She's been here longer than you, too!"

Sarah's eyes flickered towards where he was pointing, then back at him.

"I see. And what is her name?"

The burnt woman's mouth opened, blood oozing from it, and she began exaggeratedly mouthing something.

" Oh...Roh?" The woman nodded. "Ro- sie...no -sa-lin-d. Rosalind." The ghost nodded encouragingly, before mouthing something else. "She says her name is Rosalind Gwallawg."
I really hate all the powers and people beyond our control that mess with our player character since there's nothing we can do about it and I'm convinced at this point at least half don't have our best interests at heart.
"How did they not know?" He asked as it made no sense." If the Playwright managed to get access to everyone's memories and altered them, how did you make that plan?"
Wait this is referring to Jack the Ripper right? In that case, this means he's Shakespeare since who else would be called the Playwright? I always knew to be afraid of Shakes in this verse so I take this as vindication.
"You know, " She added conversationally." It looks like I was annoyed at you for sending the Void my way. Cheers Shakes, next one's for you."
Wait what? I'm probably misunderstanding this since I think this is saying that the person she (whoever this lady is) was talking to was Shakespeare.
"Eureka!"She opened her eyes, rising a finger in victory!"I have no idea! Let's leave it up to chance!" she then threw the item she held at random and turned her read in its direction.
"Right between the eyes~" On the picture, two sleeping brown-haired babies were floating in the water, bubbles lazily ascending. Behind them. a black-haired man was noting results.

Aimée was suddenly wearing a pantsuit and a fedora and held a suitcase in her gloved hand.

"Time to ruin America!"
At least someone is having fun and looking at America's opinion of us I'm not too upset that my home country is probably going to self destruct in 5 years top.
It was little Luna, with her too-big eyes and messy blond hair.

"Mummy said the dough wasn't good for eating." She said, causing Helga to look mournfully at her bowl, then at the skeletal ghost of Selene Lovegood, that was hovering over her daughter's shoulder.
Oh Luna! Good to see you're still alive somehow and haunted by the ghost of your mother which honestly makes perfect sense. Also, Helga has a lot of kids which considering Luna is one of them makes me think there are some other Harry Potter children in the group. A final note I'm really worried about these kids because Helga is also Medea and she doesn't have a great track record with kids.
'Fufu, Reverse-engineering Armageddon's blade can't be that hard, right?' Medea's overly happy voice almost sang in her mental ears.

...

"Oh no."
Also seen here she doesn't have a good track record of not being a Mad Scientist who is likely to destroy the world.
He'd been planning for this for so long already, it was about time for phase two to begin. The rings on his fingers were glowing to the candlelight, only one of his fingers being bare of those ornaments.
Huh wonder where the missing ring is? Is big G God involved since iirc the rings were given to Solomon by him but considering how Joan of Arc didn't worship God here and all the other changes I'm not certain how much of biblical lore is true here.
Gained Anemone Locksley and Balthazar Baldwin as advisors.
I have no idea who these people are!
British Ministry of Magic (Leader: James Potter): 6/10
What? I thought James was basically insane and trying to revive Lily whiles also being chased by Lys to steal his Deathly Hallows. Well, at least better than Umbridge being the leader I guess?
- Aife Macavey (born Gwallawg, Craidd's Sister) is a key member of their government and not on bad terms with Craidd : +2 reputation gain per year.
I'll be honest I had a derp moment where I forgot who Aife was really embarrassing that. Anyways I guess we found out where she went after ditching us.
United States of America (Leader: Unknown): 9/10
What the hell did we do to piss them off? Just being born or talking to Olliver?
Winter Republic (Leader: President Voldemort): 2/10
Thanks, Volde I needed at least someone to kind of like us. I'll even overlook the fact that our Russian Diplomat is likely one of your spies.
Hijos Del Sol (Leader: Quetzalcoatl(?)): 8/10
What?
You chose not to get overly involved in this, considering the actors at play this was a wise decision.
Oh great so apparently my attempts to get involved were basically pointless (especially considering the next point) and were only wise because I sucked so much at doing it. Joy.
You didn't abuse the hourly system for its worth, especially considering how barren your council was, and the amount of write-in options.
Personally, I don't really care about this since every advisor we get I have learned not to trust farther than I can throw them (and I'm a weak, skinny guy). Since they're likely a combination of traitorous or incompetent.

Also, I really don't like the idea of that when there is a world-shaking event right next door to you the optimal solution is to ignore it and talk to the neighbors since that's both unfulfilling, boring, and gamey.
You didn't traumatize your Player Character, congratulations, you are maybe-decent human beings.
I wouldn't congratulate us on this since I personally didn't consider that Craidd was viewing everything and how it would affect him since he's basically a non-character despite being the one we're controlling. Especially since I really wouldn't care too much if Craidd died since playing a baby for basically the rest of the game doesn't sound too fun.
You went the way of appeasement, didn't antagonize the powerful stranger who was secretely the half brother of the current Jade Emperor.
Don't know why this kept color when nothing else did.

Anyways good call Lys and everyone else about not pissing him off though I don't really care since I didn't like this character coming in and asking for our treasury while also being aware that refusing him would likely piss him off.
Blank :

Warper : Can assign an area in which no magic will take place (line of sight). +6 Luck. Luck bonuses in rolls activate. Gain the 'mind manipulation' and ' telekinesis' abilities.
Psychic : Can assign an area in which no magic will take place (~1000 meters). +4 Luck. Luck bonuses in rolls activate. Gain the 'mind read' and 'limited telekinesis' abilities.
Precursor : Can assign an area in which no magic will take place (~100 meters). +2 Luck. Luck bonuses in rolls activate.
Zero : No magic in a limited area around the character. (~10 meters)
Blank : No magic in a limited area around the character. (~1 meter)
Wow this helps a lot in understanding what Blank means in this verse. They seem to be some sort of Psychics at the higher end and are anti-magic for some reason.
 
Please tell me Sally didn't literally kill cows in front of the kid I thought she was better than that.
Nah, he just used to see how things died when he saw parts of bodies. Used to is operative here, since Odin croaked, he won't be able to see ghosts anymore as he lost the blessing.
Ahhhh I get that Craidd is still a kid and therefore a monster that needs empathy and common sense beaten into him but that doesn't mean I'm going to enjoy playing him or even like him as a character.
Fair.
I always knew to be afraid of Shakes in this verse so I take this as vindication.
You and Solomon can create a club.
I'm probably misunderstanding this since I think this is saying that the person she (whoever this lady is) was talking to was Shakespeare.
That you did, she was talking to the air because Craidd wasn't the only one to have gotten glimpses of the conversation.
Oh Luna! Good to see you're still alive somehow and haunted by the ghost of your mother which honestly makes perfect sense. Also, Helga has a lot of kids which considering Luna is one of them makes me think there are some other Harry Potter children in the group
Yeah, Helga diplomanced Bulstrode into giving him guardianship of the surviving pureblood children.
A final note I'm really worried about these kids because Helga is also Medea and she doesn't have a great track record with kids.
Yyyyeah. I'd worry more about having her as a role model, tbh.
Also seen here she doesn't have a good track record of not being a Mad Scientist who is likely to destroy the world.
In her defense, it was only mostly the UK, for now.
Huh wonder where the missing ring is? Is big G God involved since iirc the rings were given to Solomon by him but considering how Joan of Arc didn't worship God here and all the other changes I'm not certain how much of biblical lore is true here.
You have no idea the amount of Grief it causes to the demon boss.
What? I thought James was basically insane and trying to revive Lily whiles also being chased by Lys to steal his Deathly Hallows. Well, at least better than Umbridge being the leader I guess?
He was, he was, he was, but then Helga got distracted by the kids. And he sort of is? He can bond with Aife about dead spouses.
What the hell did we do to piss them off? Just being born or talking to Olliver?
After the whole WWIII mess, they went all anti-wizard, so yeah, it's option 1 here.
Thanks, Volde I needed at least someone to kind of like us. I'll even overlook the fact that our Russian Diplomat is likely one of your spies.
Few years in a fishbown wont's erase decades of friendly assassination attempts!
If Quetz is anything, it's bold.
Oh great so apparently my attempts to get involved were basically pointless (especially considering the next point) and were only wise because I sucked so much at doing it. Joy.
No, getting involved allowed you to get a map of who's who, get your name out here, start doing forein relations job and get your advisor killed.
Wow this helps a lot in understanding what Blank means in this verse. They seem to be some sort of Psychics at the higher end and are anti-magic for some reason.
They are, and yeah.
 
[X] Nerth llygad
Name: Nerth llygad
Image:
Bio: Panda said she would fill this in if I left it blank.
Sorcerer: +10 My, +30 Magical combat, Lore, Utility magic.
Wroth : +3 Ma, -1 In, -1 Di
Kind : + 2 Di, -1 In, + 5 Empathy
Ambitious: +2 all, -5 empathy
Just: +2 St,+1Le, +5 Presence
Honest: +3 Di, -2 In
Brawny: +1 health (hidden), +2Ma,+1Di,+5 combat
Brave: +2 Ma, +10 Combat


[X] A rusty old spear who saw lots of use. One could wonder what it exactly did... (will help develop physical skills.)
 
[X] Brandon Wolf
Name: Brandon Wolf
Image:
Bio: Despite being born in a pureblood family, Brandon's magic potential never surfaced. Alongside his peculiar ability to make magic not work around him, his family quickly disinherited him and dumped him off on some no name muggleborn's doorstep. Despite such a poor start at life, Brandon found a drive to prove himself, and poured his efforts into becoming the strongest he could be. He quickly found that the kids his age were no match for him, and started picking fights with those older than him. One of these fights cost him his voice, (He was surprised by a knife in a street fight) and made him realize that he couldn't just run headfirst into every fight, at least not alone. So, after learning sign language, he set out to create a group of people devoted to fighting the strongest things that exist. Eventually becoming the mercenary company: "The Wolfpack." Which would become famous for completing contracts that involved the most dangerous of magical creatures. Though, despite some rumors persist that they eat the creatures that they kill, nothing has been confirmed. They head for the UK, and Brandon's homeland of Wales in particular, due to the barrier around the isles finally being lifted.

Prodigy: +7 all stats, +10 all skills 99
Atlas: +10 Martial, +5 Diplomacy, +40 armed combat. Doubled lifespan
Desolation: Not only you cannot have children, but any child you adopt, or take care of, will encounter unfortunate accidents until they leave you. Your legacy ends here.
Elven Grace: +10 speed, +50 Movement, +3 Ma, +15 combat
Small: -1 Ma, - 10 Presence, +5 Stealth
Attractive : +1 Di , + 5 Presence
Mute: -5 Di, -10 Presence, -20 utility magic.
Squib: -3 My. May not cast magic, may perceive magical creatures
Zero : No magic in a limited area around the character. (~10 meters)

Gluttonous: - 3 St, +1 all save Stewardship.
Diligent: +1 all

Adventurer: +1 Ma, -1 Di
Brave: +2 Ma, +10 Combat
Brawny: +1 health (hidden), +2Ma,+1Di,+5 combat
Honest: +3 Di, -2 In
Just: +2 St,+1Le, +5 Presence
Pragmatist: +1 In, +1 Le, +5 common sense.

End Stat bonuses:
Diplomacy: 7+5+1-5+1+1-1+1+3=+13
Stewardship: 7-3+1+2=+7
Martial: 7+10+3-1+1+1+1+2+2=+24
Intrigue: 7+1+1-2+1=+8
Learning: 7+1+1+1+1=+11
Mysticism [Sealed]: 7-3+1+1=+6
Willpower [Sealed]: 7+1+1=9? (Not sure this stat is counted)

[X] A rusty old spear who saw lots of use. One could wonder what it exactly did... (will help develop physical skills.)
 
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[X] Plan A Pecs Man
Name:
Civilian name:
Octavian Lawwood

Hero Name:
Apexman
sounds like A-pecs-man to others

Picture:
Bio:

Had a childhood friend who unknown to him at the time was a muggle-born wizard. Really liked her since what kind of kid wouldn't love a friend that could magically launch sparks from her hands and more importantly didn't care about your ugly face? Then one-day girl disappeared with a lot of men in black suits asking around all suspicious like. This created a feeling that there was a conspiracy behind his friend's disappearance which he would only find out was completely true years later.

To make sure something like would never happen again Octavian started working out his already strong and large body until he had surpassed what many would consider human limits. Taking advantage of his strength Octavian joined a construction company where he could do the work of 5 men with the pay of 3. Eventually, he stuck with the company lone enough that after the old owner retired he became the new manager (this is why he's wearing a suit).

Eventually, with a job secured and the world looking bleaker than ever, Octavian Lawwood donned a mask and costume to become the hero Apexman to fight crime and maybe bust open the conspiracy that took his childhood friend.

Genetic traits:
Intellect:
Genius: +5 all stats, +5 all skills 95

Strength:
Atlas: +10 Martial, +5 Diplomacy, +40 armed combat. Doubled lifespan

Height:
The Great : +4 Di, +2 Ma, + 20 Presence, +10 Manipulation.

Voice: Human
Booming voice : + 3 Di, +2 Ma, + 10 Presence

Fertility:
Curse of the desert: No matter which method is tried, may not have biological children.

Beauty:
Ugly: -5 Di, -30 Presence.

Magic:
Muggle: -5 My. May not cast magic, may not perceive magical creatures.

Defining Sin/Virtue:
Sins:
Wroth : +3 Ma, -1 In, -1 Di

Virtues:
Kind : + 2 Di, -1 In, + 5 Empathy

Personality traits:
Adventurer: +1 Ma, -1 Di
Brave: +2 Ma, +10 Combat
Brawny: +1 health (hidden), +2Ma,+1Di,+5 combat
Gregarious: +2 Di, + 10 Presence
Just: +2 St,+1Le, +5 Presence
Paranoid : +3 In, -2 Di

[X] A small stone that looks like an egg. Holding it makes one feel, not smarter, but sneakier? (will help develop mental skills.)
 
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Inserted tally
Adhoc vote count started by NotteBoy97 on Jul 19, 2019 at 12:52 PM, finished with 8 posts and 6 votes.

  • [X] Plan A Pecs Man
    [X] Brandon Wolf
    [X] A rusty old spear who saw lots of use. One could wonder what it exactly did... (will help develop physical skills.)
    [X] Nerth llygad
    [X] A small stone that looks like an egg. Holding it makes one feel, not smarter, but sneakier? (will help develop mental skills.)
 
Turn 4 : Spring 1985
Turn 4 : Spring 1985




Winter passed, everyone being busy trying to settle things down, recuperate, try and fail to be cured (in Myriam's case), try to escape (still Myriam) and fail miserably.

Spring was busy, and Craidd was down with a bad case of allergy to pollen.

He was very miserable.

For Ava, it was hectic, with the world being a powder keg in the middle of exploding. She was no less miserable.

At least things went mostly according to plan, mostly...



-[X] Build accommodations
--[X] Major settlement
-[X] Settle.
--[X] Baradwys Mynydd

First thing first, in her opinion, was to put a roof over the refugees' heads, which was very possible, since Dace previously ordered the building of another settlement in Powys. The vetting process was annoying, but there were two spymasters on the case, which happened to be necessary, but it was not enough...

She was pondering on what to do with the caught infiltrators, when Andrei knocked on her office's door, to see Andrei, followed by the plainest woman she had ever seen. She had long, dull, brown hair with slightly wavy ends, brown eyes, pale skin, and a constant bored expression on her face. Her eyes reminded the regent of dead fish, so expressive were they.

She raised an eyebrow in mild surprise as the Russian shrugged.

"Miss Charlotte here appears to be an infiltrated Canadian spy, who decided to contact us after observing us for a moment. Usually, I'd leave her to the terrible duo, but she caught the spy responsible for the fire in, er, our newest settlement, as a peace offering."

"Did she now?" Ava looked at the woman, who was smiling politely but said nothing. A silence that lasted one, two, five minutes, until a joke came back to her mind...

"You may speak."

The Canadian inclined her head slightly, before opening her mouth.

"Thank you very much for receiving me. You may call me Charlotte, and I am, indeed, a spy from the Northern Union sent to observe the situation here, post-collapse. After spending a few weeks within your frontier, I think I have obtained enough information that I may instead act on my secondary orders, that were to make contact with you and see if some sort of treaty may be established between our powers."

Perception roll 75+35 (perception) = 110. Tier 3 success.

The implied meaning of the woman's words didn't escape Ava. For a treaty to be established between two powers, both are to be at least legitimate. Therefore, Charlotte may have been meaning that the Northern Union was willing to recognize their little piece of land as an independent power. However, she didn't expect it to be without cost.

Still, this was too good an offer to simply throw the woman into a cell, like the other spies, without thinking about it. Especially since they were neighbors of sorts, and there was no news of that particular faction getting involved with any conflict.

Furthermore, the woman in front of her willingly blew her cover to make contact. Meaning she had successfully infiltrated the territory, which spoke a lot about her abilities, despite, or maybe of the effectiveness of her underwhelming appearance. When she thought about the two peacocks that were the heads of her intel department, she understood the appeal.

While Ava was thinking, the woman looked like she wanted to say something more, so Andrei gave her leave to speak out.

"Thank you. As I suspected you wouldn't accept my good intentions at face value, as I would expect from someone in your situation, I took the liberty of catching the brute that caused you problems last week and delivering them to you after convincing them it was in their best interest to speak out." The woman was now smiling innocently, an ominous light glinting on her glasses. " My apologies if this was a deliberate attempt to give face to Mr. Scrimgeour. I understand both your former leader and him were in a working partnership?"

Behind the woman, the blond man nodded, disbelief written on his face. Ava felt the need to hit her forehead to her desk.

Goddamnit, this was a Canadian alright.

The woman only continued to smile, her hands on her laps and politely waiting for an answer.

"Alright. We'll talk to your superiors. However, I want you to deliver the message personally." Ava sighed, writing on parchment, then applying her seal on it and holding it out to the woman. The implied 'Get out of my territory' was understood by the woman, whose smile turned apologetical.

"It will be. My apologies and thanks for the time, Miss Lloyd."

Of course, she'd know her name.

New settlement built and populated, all spies located and taken care of.



Once she was alone again in her office, she called for the headache duo and gave them a rundown of what happened. Both men looked amused, earning themselves a heated glare.

Balthazar personally saw no problem with that, while Dace praised the woman on her work ethics, and immediately rounding down on the younger man and telling him to shape up.

"If I may have your attention." Ava interrupted their bickering with an acidic tone." That leaves us with several spies to deal with."

Dace nodded, eyes looking over the files he held.

"I managed to catch four of them, whose loyalties belonged to the British Ministry, Iris Argentée, Jade Dragon and South American Alliance. The latter two tried to kill themselves, however, I managed to find the counterpoison before lasting harm was done to them."

"Mine was easier." Balthazar drawled, smirking before it turned into a scowl when he noticed the disbelief on his superior's face. " Oh, alright, maybe I could have done a bit better. No matter! I've caught a spy from the EU and another from the US."

"The latter is useless, the USA is falling to ruin as we speak." Ava smiled too sweetly. " And we have an infiltrator from the Arabian Federation, courtesy or your Canadian counterpart. That leaves us with the question, what are we going to do with them?"

"The Jade dragon spy will have to be sent back unmolested." Dace immediately spoke out. "We cannot afford any more ill-will from them at the moment. Maybe even give them the information they seek."

Ava pursed her lips, before nodding. For the arrogant young man to be the brother of one of the World's most powerful men... explained a lot about their behavior.

"The USA already hate our guts. I say we turn or get rid of them." Balthazar offered next. The other two had nothing else to say about it.

"What about the European one?" Ava asked the men for their opinion.

"Send him back. They're likely scared of us, this should assuage their doubts. I think this is the stance we should take for all of them, after obliviating them of any information they could learn." Dace though loud more than offered, this time causing Balthazar to shake his head.

"Nah, the one from South America has to die. Anything else will be seen as being weak. I say we pin the fire on the guy and off him, that should justify it."

+2 reputation for every spy sent back. And the SAA.



[X] The visitors : Action impossible, replaced by [Foreign Diplomacy: Northern Union]
Presence Roll : 100 + 20 ( Charlotte) + 80 (presence) = 200 T2 Success. Critical success. Tier 4 success.
Manipulation Roll : 95 + 35 (manipulation) = 130 : T3 Success

Ava decided to beat the iron while it is still hot and left the country for a few days, after getting Dace to promise to do her paperwork while she was away. Contrary to her expectations, her hosts were nothing but polite and amiable, and they spent less time signing nonaggression pacts and a few accords regarding immigration than they did going over trade agreements.

She was rather baffled by it. Surely, being recognized as an independent country was harder than that, right?

Wales's Independance recognized by the Northern Union. International standing improved. (+5 to all powers save the man-eating ones). High-quality trade routes with the Northern Union opened. Possibility to pursue mutual defense and alliance pacts opened. The Northern Union leasers like Ava. +10 to Northern Union Reputation. Ava went back home with a better mood, a crate of Maple syrup and amber jewelry.



Dace's plan had many actions that were not yet accomplished, and not of them were actions she could do (meeting herself, for example), and truth be told, she didn't understand all of it, but that's what delegation is for, right?

Ava doesn't have the Willpower stat. Hero's guild action impossible. Replaced with finding a willpower advisor:
Presence roll : 2 + 80 (presence) = 82 : Failure
Sadly, people competent enough in matters related to willpowers were too rare even for her to find, and not for the first time, she found herself cursing William's memory as she went to the training field, which, it just so happens, happened to be a massive success. Probably because of her newfound interest in guns.

If anyone asked, it was purely for self-defense.

However, she did remember that she had a ward. Even though it wasn't her job, she didn't trust Dace's ability to deal with children, therefore she had Sarah aid her in devising some sort of education for the toddler. Craidd may be airheaded, but he was unusually advance for a child his age, and if the utter catastrophe that was Scathach Gwallawg (according to the French woman) was any indication, he would need careful handling...

In other words, the plan to turn Craidd from horrible little gremlin to actual human being was a go.

Tutoring Craidd: Empathy x2

28 + 0 (empathy) + 45 (Sarah's Empathy + research / 2) = 73 ( Failure)
98 + 0 (empathy) + 45 (Sarah's Empathy + research / 2) = 143 : Tier 8 success. +15 Empathy, +2 Diplomacy, +2 LB

It was hard. On both Sarah and Craidd.

Thankfully, she was used to raising brats that used their allure to get out of every punishment and therefore, the threat of being deprived of the sweets she put right under his nose taught him that stealing other people's things hurt them and it was bad. He's still unsure whether it's the hurting or the stealing that's bad, but it was already enough that he got the lesson after his tantrum during the first attempt...

Craidd learned that stealing is bad! 1/10 to [Dull] Change.


This evening, Craidd was dreaming of...
[] In-Between: Write-in.

When he woke up, the stone in his hand was pulsating from time to time. then, it cracked, a spall black beak peaking out of the crack under the amazed boy's eye.

Familiar acquired: Raven chick.



End of the year, some actions had to go down the drain due to either ruler change or Myriam sucking at not being an alcoholic, so they've been replaced with other actions.

Dem Ava shoulders keep getting bigger, though Sarah's doing an okay job at teaching the kid not to be a psychopath.

24 hours vote for the interlude choice. It's the one for Turn 5.
 
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he had long, dull, brown hair with slightly wavy ends, brown eyes, pale skin, and a constant bored expression on her face. Her eyes reminded the regent of dead fish, so expressive were they.
For some reason my mind instantly goes to female Hachiman from this description despite almost nothing being the same
Miss Charlotte here appears to be an infiltrated Canadian spy, who decided to contact us after observing us for a moment
Nice to see Canadian politeness still holds true even for their spies
Especially since they were neighbors of sorts
Huh I haven't MP Wales away from everything yet so how is Canada a neighbor?
My apologies if this was a deliberate attempt to give face to Mr. Scrimgeour. I understand both your former leader and him were in a working partnership?"

Behind the woman, the blond man nodded,
I'm not sure I understand this talk at all did the girl just imply that Andrei used to work for Voldemort by the former boss part? Also why the hell did Rufus's spy try and blow us up?
Goddamnit, this was a Canadian alright.
Oh Canada ~
all spies located and taken care of.
DOUBT
[X] The visitors : Action impossible, replaced by [Foreign Diplomacy: Northern Union]
Presence Roll : 100 + 20 ( Charlotte) + 80 (presence) = 200 T2 Success. Critical success. Tier 4 success.
Manipulation Roll :
Yeah something goes right for once!
save the man-eating ones
How many powers does that cover? 2?
Presence roll : 0 + 80 (presence = 80 : Failure)
How the hell do you roll a zero or why the hell would you attempt an action we can't roll for?
Even though it wasn't her job, she didn't trust Dace's ability to deal with children
Ah Ava I like you way more than Dace and Craidd why can't you just be the player character?
In other words, the plan to turn Craidd from horrible little gremlin to actual human being was a go.
Glad to see I'm not alone in that thought
28 + 0 (empathy) + 45 (Sarah's Empathy + research / 2) = 73 ( Failure)
Dammit craidd
98 + 0 (empathy) + 45 (Sarah's Empathy + research / 2) = 143 : Tier 8 success. +15 Empathy, +2 Diplomacy, +2 LB
At least the second time worked
Craidd learned that stealing is bad! 1/10 to [Dull] Change.
Oh yeah Craidd has stupid traits like this because power gaming and for what gods? Useless demerits
When he woke up, the stone in his hand was pulsating from time to time. then, it cracked, a spall black beak peaking out of the crack under the amazed boy's eye.

Familiar acquired: Raven chick.
I say we name it after the Dark Souls birds in hopes of future trade. Also suprised this happened since I thought I was the only one to vote for it while Spear had at least 2
 
For some reason my mind instantly goes to female Hachiman from this description despite almost nothing being the same

It does? Huh. That one seems both accidental and out of character for Canadian-girl, whose ability is to be so boring everyone ignores her.
Nice to see Canadian politeness still holds true even for their spies
That meme is why they're not at war with anyone.
Huh I haven't MP Wales away from everything yet so how is Canada a neighbor?
Northern union includes Norway and company, they're your Eastern neighbors by sea.
I'm not sure I understand this talk at all did the girl just imply that Andrei used to work for Voldemort by the former boss part? Also why the hell did Rufus's spy try and blow us up?
She's referring to the relation between Dace and Scrimgeour. As for the blow up, it was a Nat 1 from Balthazar, that Dace mitigated, so iti's just a building that exploded. The spy didn't do anything wrong, save being a spy.
Yeah something goes right for once!
Many things go right? Things are just calmer, os it's more noticeable.
How many powers does that cover? 2?
3. Make of that what you will.
How the hell do you roll a zero or why the hell would you attempt an action we can't roll for?
It was a 2, not a 0. Still a fail, mind you. Long live the discord logs, so that people can prove they rolled the stuff.
Ah Ava I like you way more than Dace and Craidd why can't you just be the player character?
She's got more limelight and luck on her side, now that she had to pay the price for being a lewd gal ( seriously, the dice hates all lust characters it's not even funny)
Glad to see I'm not alone in that thought
Poor Sarah. She's the one who has to deal with that.
Also suprised this happened since I thought I was the only one to vote for it while Spear had at least 2
I said votes by plan. You won, so the stone won.
 
[X] In-Between: Apexman

We want to teach Craidd how to be an actual human being?

Let's get him a firsthand demonstration of a true hero!
 
[X] In-Between: Apexman

It will take a true hero to make Craidd into someone relatively sane and moral.
 
Turn 5 : Summer 1985
Tired of waiting for a few people, so I'm slashing that one short and posting it regardless.

Turn 5: Summer 1985


Rumor Mill:

-Augustus Bulstrode, Duarch of Scotland, has been issuing invitations for the unveiling of a grand project he led and finished in his stronghold. While the large panes and veils did well enough to hide it from most people, the visiting agent managed to discover that the building in question was the Secret Project, Hanging Gardens.

-With everything going on, an agent decided to investigate the source of the massive tremors that were felt in all of Europe. They came back from the Jade Empire, grievously injured, but alive, with a worrying tale: The dead have overcome the Living. A group they call the Immortals are struggling to beat them back, and a mossy giant who apparently sided with the dead is reshaping the land. It is currently fighting a man clad in antiquated clothing that has the same ability and is locking it down.

-In Mexico, temples are boing built, in a Mayan style. Their frontiers on the Northern side are also getting crowded with the Military. It seems they intend to declare war on the USA...





Ava decided that seeing what was happening at the Bulstrode's was the most pressing concern, by virtue of being the closest to home, and indeed, the giant building was everything it promised and more. From afar, it almost looked like a pyramid, levels upon levels of greenery growing healthily despite it being a Scottish Autumn. The air was familiar around her, and it took the redhead a few seconds to realize, upon entering Bull's rest, that they also had access to Nature. Then, something got her attention and she looked East.

Far outside of her field of vision, she could almost see a massive structure in her mind's eye, very similar to Bulstrode's hanging gardens, but somehow, more. Much older, much more powerful. She could taste fire in the back of her throat and that made the hair on her arms rise. This is also when she realized that, for some reason, the almost constant itch that she associated with the Land of the Dead in Southern England had abruptly disappeared.

It took her plus one, Balthazar, pinching her side to bring her back to her current conversation.

Augustus Bulstrode has completed the Hanging Gardens (ecological studies) secret project. Contact made with the Bulstrode. Something is up in Northeast Scotland and it involves Nature magic somehow? Land of the Dead in Southern England is gone.

Diplomacy:

Alliance with the Northern Union, More information on the outside world, better trade deals.
Nonagression pact with the Winter Republic. Increased relationship with Winter republic. Diminished tensions between Purebloods and muggleborns.
Party: Success! Improved factions mood! SL between Ava and Balthazar started.
Public Speech: success! +5 mood country-wide for 5 years. Decreased Panic Chances. +10 recruitment bonus for a year. Increased loyalty.

Stewardship:

Building an amusement park: Baradwys Mynydd. ++++Happiness, ++ econ, +10.000 G/T (there was a problem with organized crime for a while, but Dace found out about it.)
Diamonds are a girl's best friend: Jewelry stores : ++ happiness, ++ economy, ++ safety, + 10,000 G/t, -1 Gem/T
Recruit advisor: Hired Jeremiah Avery, switched him to Willpower
Recruit advisor: Hired Howland Martel (+5 rolls from DoctorElsewhere consumed to pass the roll.)

Fired Myriam : she took place and was useless.

Martial:

Recruit advisor: Hired Alphonse Wilkins. He's got an independant atitude, and is a bit of a daredevil, but he can be serious, if he tries. Gets along great with Balthazar, Ava is unsure if it's a good thing.

Intrigue:

Audit: checked people for their loyalties. Dace caused a minor panic when a newbie interrogated without knowing who he was and the man was so amused he tricked the recruit into believing he was secretly the leader of an apocalypse cult or something. Otherwise, everything was fine, surprisingly. Also, She and Balthazar went on a date. It was nice.
Rookie Training: The rookie spies are now better trained. +20 to rolls becomes +25.
Cleaning up the house: The Electric Boogaloo: nothing of note happened or was discovered.

Learning:

Find Advisor: Hired Gregory Abernathy. A self-taught young man. While he does seem to have Ava's odd charisma, or at least, the potential of it, he is simply too shy to use it. It's already hard enough to keep it into the same room as Ava or Sarah without him devolving into a blushing mess, so Ava decided to make him exempt of teasing. (The fact she is painfully reminded of Sally probably does and does not help at the same time.)

Mysticism:

Find Advisor: Hired Melusine Grey. An old woman who used to teach Aurors at the Ministry. She had nothing better to do.
Anchor Hunting: Chaos: Failure.

Willpower:

Find Advisor: Failure.

Trade: Northern Union :
Wood x100 = -250.000 G, + 20.000G/T(3T) +1 Reputation NU
Stone x100 =-250.000 G, + 20.000G/T(3T) +1 Reputation NU

Personal:

Extra actions: Diamonds are a girl's best friend.
Combat training
Combat training
Find tutor for Craidd : Recruited Sean Jackson ( Tier 1 Diplomacy teacher)
Teach Craidd Etiquette : results tba

Total costs:
1.255.000 Galleons
5 crystal
5 gem
Diplomacy:

We are cute, we are peaceful, we trade, please focus on somebody else, nothing to see here...

Stewardship:

Industry outside of Gwallawgysol Dinas: People need things to keep them busy. Perfeddwlad produces gems, it's logical for them to refine them. Baradwys Mynydd has no resources to speak of, therefore, they can become a tourism-centered town without too much trouble.

Martial:

Not actively remilitarizing: Cultivating pacifistic image.( It seems she has the intention of turning Wales into the Venice of post-Disappearance Era.)
Recruiting someone who knows what to do with the army you do not have instead.

Intrigue:

Make sure the few people we are are loyal, then train them up. Quality over quantity!

Learning:

Need somebody to do the research, we're already behind enough as is

Mysticism:

Same as usual, not enough people. Also, according to Urie, Chaos is the best faction for offensive spells, so dissecting their anchor should yield some good results.

Willpower:

Have to get someone who understands that willpower energy thing.

Personal:


Extra action: needed that.
Combat training: never again.
Getting a tutor : I can' t teach the kid.
Teaching craidd: He'll be the boss here, one day. Probably. Oh God...


Craidd Time


Craidd Gwallawg was a peculiar boy. People who knew about him knew that he had a condition that made it hard for him to interact with people and that he was prone to falling ill. He also had shown no magical talent whatsoever, which made more conservative elements of society titter and discuss, before deciding to remain neutral, but disapproving of the fact and hoping that the newly-remarried Dace's future children will have more potential. And replace the current heir.

Of course, Craidd knew none of that, as he was currently grounded for deliberately making a mess during the council's meet and greet by making the buffet fall when he was throwing a tantrum because meeting people was ew!

(They're too noisy, and they don't do as he says whenever he does!)

Still, with a new year, come new actions and, as a toddler walking a fine line between idiot and savant, one may think formative years are the more important of them all...

As a toddler, craidd only has personal actions!
Actions : 12 - 3 (mandatory etiquette training, Sarah, Sarah) = 9

[] Lessons: [Write-in Skill] (chance to increase/improve physical, magical or mental attributes)
[] Play! Lessons are boring, and sitting in one place is annoying! (chance to increase/improve physical attributes)
[] Explore the house! Adventure time! (chance to increase/improve mental attributes)
[] Care for Crow the raven. Sarah told him putting it under a pillow and sitting on it was a terrible idea, and the bird bit him when he tried! (chance to increase/improve mental and magical attributes, chance to SL Crow)
[] Meet with people/ Spend time with: [Write-in] (chance of meeting people, chance of SL, chance of increasing SL. Thankfully, Sarah's good enough at tracking Craidd and intimidating people that there is no abduction chance.)



Next turns will be considerably short (in comparison to my usual), for obvious reasons, due to the fact that, well, craidd is a toddler. I considered skipping a few years, but that would be shortchanging you guys. Anyways, since it's so short, votes by plans, 48 hours voting phase. Let's see if you can raise your gremlin properly.
 
[ ] Plan: Beating empathy into Craidd's brain
-[X] Lessons: Empathy
-[X] Lessons: Empathy
-[X] Lessons: Empathy
-[X] Play! Lessons are boring, and sitting in one place is annoying!
-[X] Play! Lessons are boring, and sitting in one place is annoying!
-[X] Care for Crow the raven. Sarah told him putting it under a pillow and sitting on it was a terrible idea, and the bird bit him when he tried!
-[X] Care for Crow the raven. Sarah told him putting it under a pillow and sitting on it was a terrible idea, and the bird bit him when he tried!
-[X] Meet with people/ Spend time with: Ava
-[X] Meet with people/ Spend time with: Ava

Craidd is a gremlin of the worst kind, the kind that can actually hurt you. So lets make sure that he understands that when you hit someone, that hurts them, and that is a bad thing to do (unprovoked).

Then we should improve our physical and mental/magical attributes equally. Though I am wary of the Raven, considering its connection to Odin, however we have no other way of training our magical attribute.

Finally, Ava is our current Regent. We should try an be on good terms with her. (If we can even be on good terms while we're a gremlin).
 
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[X] Plan: Beating empathy into Craidd's brain
-[X] Lessons: Empathy
-[X] Lessons: Empathy
-[X] Lessons: Empathy
-[X] Play! Lessons are boring, and sitting in one place is annoying!
-[X] Play! Lessons are boring, and sitting in one place is annoying!
-[X] Care for Crow the raven. Sarah told him putting it under a pillow and sitting on it was a terrible idea, and the bird bit him when he tried!
-[X] Care for Crow the raven. Sarah told him putting it under a pillow and sitting on it was a terrible idea, and the bird bit him when he tried!
-[X] Meet with people/ Spend time with: Ava
-[X] Meet with people/ Spend time with: Ava

Craidd is a gremlin of the worst kind, the kind that can actually hurt you. So lets make sure that he understands that when you hit someone, that hurts them, and that is a bad thing to do (unprovoked).

Then we should improve our physical and mental/magical attributes equally. Though I am wary of the Raven, considering its connection to Odin, however we have no other way of training our magical attribute.

Finally, Ava is our current Regent. We should try an be on good terms with her. (If we can even be on good terms while we're a gremlin).

This plan does not raise a kind child, it raises a sociopath.
 
Indeed, the plan isn't in chronological order, however, if you feel an action MUST happen after another, you're free to write it in the plan.
 
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