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Ray is the equivalent of holding the trigger down to keep firing. It's different enough from Laser that I would resolve it in a different attack, since a charged-up burst is quite distinct from spraying a firehose.
From a numbers standpoint Ray is better than Laser since it gives extra triggers of the Full-Auto and Slayer effects when it triggers. Danmaku alone makes a huge difference. On the other hand, filling everything with shots doesn't always fit the situation. A very tough gate or foe might multiply it's Resilience when flooded with hits.
From a numbers standpoint Ray is better than Laser since it gives extra triggers of the Full-Auto and Slayer effects when it triggers. Danmaku alone makes a huge difference. On the other hand, filling everything with shots doesn't always fit the situation. A very tough gate or foe might multiply it's Resilience when flooded with hits.