Adhoc vote count started by WanderingTwix on Jun 15, 2019 at 1:59 PM, finished with 49 posts and 10 votes.
[X]Plan Welcome Friends, New And Old
-[X]Deputy Headmaster (Your Assistant and runner of the Day to Day operations)
--[X]Nero Schwarze: The Second in Command of the Stormcrows before Hoster slew Galdron, and the self-imposed exiled son of Emperor Fredrick, he left to make his own mark on the world, and to escape his own reputation as a magician that practices da- Elder magic. He is skilled at command and at making sure day to day operations run smoothly, but he is also a decent teacher and does not mind getting passed over for the position to teach. (Culture: Schwarzen, Class: Dark Mage/Knight)
-[X]Combat Instructor (Obviously students need to learn how to fight.)
--[X]Jasper the Winged Knight/ The Kingslayer: Knight of Midna. He is a knight of a reputable sort, noble, courageous, and overprotective of his charges. He tried to teach heroes at the royal court but was exiled when his king tried to rape one of his charges, and he killed him, which caused him to flee. He received his name for riding a pegasus into battle. (Culture Rusanic, Class: Knight/Pegusus Knight)
-[X]Magical Instructor (Students should know the basics before branching out.)
--[X]Zelda Greyback: A skilled mage and political schemer. She was run out of court due to botching a spell that wound up summoning a demon, though she managed to kill it, her patron was not pleased with her. She was then framed for murder after she tried to protect her liege lord. Although she was cleared of the crime, she was exiled. She still tried her best to help people, wherever she can. (Culture: Romain, Class: Mage)
-[X]The Medic (Because Accidents happen.)
--[X]Geralt of Merigold: The Butcher of Balamast, and one of your first children you gave life to. He is a skilled monster hunter, tracker and hero. He is also a skilled alchemist who knows how to brew potions that can heal almost any ailment… for humans at least. (Culture: Tallian. Class: Slayer)
-[X]Representative To the Kingdom (you need to make sure your interests are not protected and Empress Elizabeth drags you into the civil war.)
--[X]Talion Tall Talker: A former politician from Sano, He's a wandering politician with a price on his head who offered his services to you. He used to be a big deal, something about almost forming a Tallian confederation, and warning about threats from the south. He was then laughed all the way to exile. (Culture: Tallian, Class: Politician.)
-[X]Political Teacher (Not getting killed because you bowed wrong is definitely something the students should learn)
--[X]Marcus Maximilious: A Southerner who found himself on the wrong end of a slave raid, he was sold to the Elkhort's prince. A few days later, the prince was impressed with his skill, and Marcus was set free. Seeing nothing better to do with his life, he offered his services to teach the more... Subtle intrigues of court, and to make sure the kids keep their heads on their shoulders when meeting with foreign dignitaries. That he's a mage is just an added bonus. (Culture Romain, Class: Mage.)
-[X]Supply Master (FOOOOD!)
--[X]John Roche: This is the most dangerous man in the north, A noted archer, ranger, and mercenary from Newbury. He has the noted honor of being the single most wanted man in the north after murdering an entire delegation of Schwarzen diplomats after he had discovered a plot to plunge his kingdom into anarchy. After losing his entire company in the battle of broken hills, he drifted south, a marked man running out of time. Never stopping his quest to help his people. (Culture: Angshire. Class: Mercenary)
-[X]Academy Name: Alba Academy
-[X]Image:
[X]Plan: Thorough Education
-[X]Deputy Headmaster (Your Assistant and runner of the Day to Day operations)
--[X]Nero Schwarze: The Second in Command of the Stormcrows before Hoster slew Galdron, and the self-imposed exiled son of Emperor Fredrick, he left to make his own mark on the world, and to escape his own reputation as a magician that practices da- Elder magic. He is skilled at command and at making sure day to day operations run smoothly, but he is also a decent teacher and does not mind getting passed over for the position to teach. (Culture: Schwarzen, Class: Dark Mage/Knight)
-[X]Combat Instructor (Obviously students need to learn how to fight.)
--[X]Jasper the Winged Knight/ The Kingslayer: Knight of Midna. He is a knight of a reputable sort, noble, courageous, and overprotective of his charges. He tried to teach heroes at the royal court but was exiled when his king tried to rape one of his charges, and he killed him, which caused him to flee. He received his name for riding a pegasus into battle. (Culture Rusanic, Class: Knight/Pegusus Knight)
-[X]Weapons Master (Someone needs to introduce foreign weapons and how to fight against them)
--[X]Barry the Demon of Dolvvale: The Greatest Soldier in alive, he has trained for over 50 years to reach perfection with every weapon imaginable. While he is old and is ill, he is still a fine teacher, with his heroing days not long behind him. (Culture Schwarzen, Class: Blademaster)
-[X]Magical Instructor (Students should know the basics before branching out.)
--[X]Zelda Greyback: A skilled mage and political schemer. She was run out of court due to botching a spell that wound up summoning a demon, though she managed to kill it, her patron was not pleased with her. She was then framed for murder after she tried to protect her liege lord. Although she was cleared of the crime, she was exiled. She still tried her best to help people, wherever she can. (Culture: Romain, Class: Mage)
-[X]Beast Master/ Beast Expert/Slayer (Monsters still roam the wilds)
--[X]Geralt of Merigold: The Butcher of Balamast, and one of your first children you gave life to. He is a skilled monster hunter, tracker and hero. He is also a skilled alchemist who knows how to brew potions that can heal almost any ailment… for humans at least. (Culture: Tallian. Class: Slayer)
-[X]Representative To the Kingdom (you need to make sure your interests are protected and Empress Elizabeth doesn't decide to drag you into the civil war.)
--[X]Talion Tall Talker: A former politician from Sano, He's a wandering politician with a price on his head who offered his services to you. He used to be a big deal, something about almost forming a Tallian confederation, and warning about threats from the south. He was then laughed all the way to exile. (Culture: Tallian, Class: Politician.)
-[X]Political Teacher (Not getting killed because you bowed wrong is definitely something the students should learn)
--[X]Rekunthung Speaker of Humans: A Goblin Diplomat and Hunter from one of their hidden cities. He has offered you his services in exchange for protecting him from his enemies and from one of the pretenders of the civil war. (Culture: Goblin. Class Politician.)
-[X]The School Spymaster (Because you know from experience that someone is going to want someone else dead)
--[X]Asuna the Blue Dragon: A former ninja of the Wei clan, she left her clan after a failed assassination, and she would rather live than have to commit suicide. While she is trained as a ninja, she is no slouch at combat, and enjoys a good spar… That and long walks through the woods. (Culture Hantzu, Class Ninja)
-[X]Supply Master (FOOOOD!)
--[X]Marcus Maximilious: A Southerner who found himself on the wrong end of a slave raid, he was sold to the Elkhort's prince. A few days later, the prince was impressed with his skill, and Marcus was set free. Seeing nothing better to do with his life, he offered his services to teach the more... Subtle intrigues of court, and to make sure the kids keep their heads on their shoulders when meeting with foreign dignitaries. That he's a mage is just an added bonus. (Culture Romain, Class: Mage.)
-[X] Aspida Academy
-[X]
-[X]White Mage: You are a mage of Healing and Light. Protector of the innocent and the vanquisher of evil demons.(+10 Learning, +7 to diplomacy and +1 to every other stat.) -[X]The Lifebringer: You have a gift. To create life. The nobles, the peasants, the merchants and the nobles of the world alike see you as a miracle worker. Even the great dragons bow to you as you heal their hatchlings, bringing them to this world. You have created hundreds of children for those willing to pay you, and even when they would not. (+20 to learning. You are beloved by all the continent for your work. -10 to marital and personal Combat.) -[X]Kind: You always try to brighten up someone's day, even when it costs you. (+4 to diplomacy, -2 to intrigue) -[X]Shy: You never liked to go out in front of people and talk to them. (-2 to diplomacy)
Adhoc vote count started by Kkutlord on Jun 15, 2019 at 5:06 PM, finished with 51 posts and 10 votes.
[X]Plan Welcome Friends, New And Old
-[X]Deputy Headmaster (Your Assistant and runner of the Day to Day operations)
--[X]Nero Schwarze: The Second in Command of the Stormcrows before Hoster slew Galdron, and the self-imposed exiled son of Emperor Fredrick, he left to make his own mark on the world, and to escape his own reputation as a magician that practices da- Elder magic. He is skilled at command and at making sure day to day operations run smoothly, but he is also a decent teacher and does not mind getting passed over for the position to teach. (Culture: Schwarzen, Class: Dark Mage/Knight)
-[X]Combat Instructor (Obviously students need to learn how to fight.)
--[X]Jasper the Winged Knight/ The Kingslayer: Knight of Midna. He is a knight of a reputable sort, noble, courageous, and overprotective of his charges. He tried to teach heroes at the royal court but was exiled when his king tried to rape one of his charges, and he killed him, which caused him to flee. He received his name for riding a pegasus into battle. (Culture Rusanic, Class: Knight/Pegusus Knight)
-[X]Magical Instructor (Students should know the basics before branching out.)
--[X]Zelda Greyback: A skilled mage and political schemer. She was run out of court due to botching a spell that wound up summoning a demon, though she managed to kill it, her patron was not pleased with her. She was then framed for murder after she tried to protect her liege lord. Although she was cleared of the crime, she was exiled. She still tried her best to help people, wherever she can. (Culture: Romain, Class: Mage)
-[X]The Medic (Because Accidents happen.)
--[X]Geralt of Merigold: The Butcher of Balamast, and one of your first children you gave life to. He is a skilled monster hunter, tracker and hero. He is also a skilled alchemist who knows how to brew potions that can heal almost any ailment… for humans at least. (Culture: Tallian. Class: Slayer)
-[X]Representative To the Kingdom (you need to make sure your interests are not protected and Empress Elizabeth drags you into the civil war.)
--[X]Talion Tall Talker: A former politician from Sano, He's a wandering politician with a price on his head who offered his services to you. He used to be a big deal, something about almost forming a Tallian confederation, and warning about threats from the south. He was then laughed all the way to exile. (Culture: Tallian, Class: Politician.)
-[X]Political Teacher (Not getting killed because you bowed wrong is definitely something the students should learn)
--[X]Marcus Maximilious: A Southerner who found himself on the wrong end of a slave raid, he was sold to the Elkhort's prince. A few days later, the prince was impressed with his skill, and Marcus was set free. Seeing nothing better to do with his life, he offered his services to teach the more... Subtle intrigues of court, and to make sure the kids keep their heads on their shoulders when meeting with foreign dignitaries. That he's a mage is just an added bonus. (Culture Romain, Class: Mage.)
-[X]Supply Master (FOOOOD!)
--[X]John Roche: This is the most dangerous man in the north, A noted archer, ranger, and mercenary from Newbury. He has the noted honor of being the single most wanted man in the north after murdering an entire delegation of Schwarzen diplomats after he had discovered a plot to plunge his kingdom into anarchy. After losing his entire company in the battle of broken hills, he drifted south, a marked man running out of time. Never stopping his quest to help his people. (Culture: Angshire. Class: Mercenary)
-[X]Academy Name: Alba Academy
-[X]Image:
[X]Plan: Thorough Education
-[X]Deputy Headmaster (Your Assistant and runner of the Day to Day operations)
--[X]Nero Schwarze: The Second in Command of the Stormcrows before Hoster slew Galdron, and the self-imposed exiled son of Emperor Fredrick, he left to make his own mark on the world, and to escape his own reputation as a magician that practices da- Elder magic. He is skilled at command and at making sure day to day operations run smoothly, but he is also a decent teacher and does not mind getting passed over for the position to teach. (Culture: Schwarzen, Class: Dark Mage/Knight)
-[X]Combat Instructor (Obviously students need to learn how to fight.)
--[X]Jasper the Winged Knight/ The Kingslayer: Knight of Midna. He is a knight of a reputable sort, noble, courageous, and overprotective of his charges. He tried to teach heroes at the royal court but was exiled when his king tried to rape one of his charges, and he killed him, which caused him to flee. He received his name for riding a pegasus into battle. (Culture Rusanic, Class: Knight/Pegusus Knight)
-[X]Weapons Master (Someone needs to introduce foreign weapons and how to fight against them)
--[X]Barry the Demon of Dolvvale: The Greatest Soldier in alive, he has trained for over 50 years to reach perfection with every weapon imaginable. While he is old and is ill, he is still a fine teacher, with his heroing days not long behind him. (Culture Schwarzen, Class: Blademaster)
-[X]Magical Instructor (Students should know the basics before branching out.)
--[X]Zelda Greyback: A skilled mage and political schemer. She was run out of court due to botching a spell that wound up summoning a demon, though she managed to kill it, her patron was not pleased with her. She was then framed for murder after she tried to protect her liege lord. Although she was cleared of the crime, she was exiled. She still tried her best to help people, wherever she can. (Culture: Romain, Class: Mage)
-[X]Beast Master/ Beast Expert/Slayer (Monsters still roam the wilds)
--[X]Geralt of Merigold: The Butcher of Balamast, and one of your first children you gave life to. He is a skilled monster hunter, tracker and hero. He is also a skilled alchemist who knows how to brew potions that can heal almost any ailment… for humans at least. (Culture: Tallian. Class: Slayer)
-[X]Representative To the Kingdom (you need to make sure your interests are protected and Empress Elizabeth doesn't decide to drag you into the civil war.)
--[X]Talion Tall Talker: A former politician from Sano, He's a wandering politician with a price on his head who offered his services to you. He used to be a big deal, something about almost forming a Tallian confederation, and warning about threats from the south. He was then laughed all the way to exile. (Culture: Tallian, Class: Politician.)
-[X]Political Teacher (Not getting killed because you bowed wrong is definitely something the students should learn)
--[X]Rekunthung Speaker of Humans: A Goblin Diplomat and Hunter from one of their hidden cities. He has offered you his services in exchange for protecting him from his enemies and from one of the pretenders of the civil war. (Culture: Goblin. Class Politician.)
-[X]The School Spymaster (Because you know from experience that someone is going to want someone else dead)
--[X]Asuna the Blue Dragon: A former ninja of the Wei clan, she left her clan after a failed assassination, and she would rather live than have to commit suicide. While she is trained as a ninja, she is no slouch at combat, and enjoys a good spar… That and long walks through the woods. (Culture Hantzu, Class Ninja)
-[X]Supply Master (FOOOOD!)
--[X]Marcus Maximilious: A Southerner who found himself on the wrong end of a slave raid, he was sold to the Elkhort's prince. A few days later, the prince was impressed with his skill, and Marcus was set free. Seeing nothing better to do with his life, he offered his services to teach the more... Subtle intrigues of court, and to make sure the kids keep their heads on their shoulders when meeting with foreign dignitaries. That he's a mage is just an added bonus. (Culture Romain, Class: Mage.)
-[X] Aspida Academy
-[X]
I'll be honest, I'm ambivalent to both plans, but I seriously love the image for Aspida.
Btw, @Magoose would it be ok to use Uaine for an omake down the line? Nothing with favors that could destabilize your storyline (I'll leave that firmly in your hands).
I just have this funny idea of having this big (bad?), infamous information broker coming along directly to the academy to offer some simple quests and everyone in the academy and wider world going bananas trying to figure out what his game is.
Uaine actually is not planning anything, he is just clearing out a backlog of minor favors he owes to some people that he is too bored to deal with, and figures he might as well feel out the academy for further business in the future.
Btw, @Magoose would it be ok to use Uaine for an omake down the line? Nothing with favors that could destabilize your storyline (I'll leave that firmly in your hands).
I just have this funny idea of having this big (bad?), infamous information broker coming along directly to the academy to offer some simple quests and everyone in the academy and wider world going bananas trying to figure out what his game is.
Adhoc vote count started by Magoose on Jun 16, 2019 at 10:49 AM, finished with 56 posts and 12 votes.
[X]Plan: Thorough Education
-[X]Deputy Headmaster (Your Assistant and runner of the Day to Day operations)
--[X]Nero Schwarze: The Second in Command of the Stormcrows before Hoster slew Galdron, and the self-imposed exiled son of Emperor Fredrick, he left to make his own mark on the world, and to escape his own reputation as a magician that practices da- Elder magic. He is skilled at command and at making sure day to day operations run smoothly, but he is also a decent teacher and does not mind getting passed over for the position to teach. (Culture: Schwarzen, Class: Dark Mage/Knight)
-[X]Combat Instructor (Obviously students need to learn how to fight.)
--[X]Jasper the Winged Knight/ The Kingslayer: Knight of Midna. He is a knight of a reputable sort, noble, courageous, and overprotective of his charges. He tried to teach heroes at the royal court but was exiled when his king tried to rape one of his charges, and he killed him, which caused him to flee. He received his name for riding a pegasus into battle. (Culture Rusanic, Class: Knight/Pegusus Knight)
-[X]Weapons Master (Someone needs to introduce foreign weapons and how to fight against them)
--[X]Barry the Demon of Dolvvale: The Greatest Soldier in alive, he has trained for over 50 years to reach perfection with every weapon imaginable. While he is old and is ill, he is still a fine teacher, with his heroing days not long behind him. (Culture Schwarzen, Class: Blademaster)
-[X]Magical Instructor (Students should know the basics before branching out.)
--[X]Zelda Greyback: A skilled mage and political schemer. She was run out of court due to botching a spell that wound up summoning a demon, though she managed to kill it, her patron was not pleased with her. She was then framed for murder after she tried to protect her liege lord. Although she was cleared of the crime, she was exiled. She still tried her best to help people, wherever she can. (Culture: Romain, Class: Mage)
-[X]Beast Master/ Beast Expert/Slayer (Monsters still roam the wilds)
--[X]Geralt of Merigold: The Butcher of Balamast, and one of your first children you gave life to. He is a skilled monster hunter, tracker and hero. He is also a skilled alchemist who knows how to brew potions that can heal almost any ailment… for humans at least. (Culture: Tallian. Class: Slayer)
-[X]Representative To the Kingdom (you need to make sure your interests are protected and Empress Elizabeth doesn't decide to drag you into the civil war.)
--[X]Talion Tall Talker: A former politician from Sano, He's a wandering politician with a price on his head who offered his services to you. He used to be a big deal, something about almost forming a Tallian confederation, and warning about threats from the south. He was then laughed all the way to exile. (Culture: Tallian, Class: Politician.)
-[X]Political Teacher (Not getting killed because you bowed wrong is definitely something the students should learn)
--[X]Rekunthung Speaker of Humans: A Goblin Diplomat and Hunter from one of their hidden cities. He has offered you his services in exchange for protecting him from his enemies and from one of the pretenders of the civil war. (Culture: Goblin. Class Politician.)
-[X]The School Spymaster (Because you know from experience that someone is going to want someone else dead)
--[X]Asuna the Blue Dragon: A former ninja of the Wei clan, she left her clan after a failed assassination, and she would rather live than have to commit suicide. While she is trained as a ninja, she is no slouch at combat, and enjoys a good spar… That and long walks through the woods. (Culture Hantzu, Class Ninja)
-[X]Supply Master (FOOOOD!)
--[X]Marcus Maximilious: A Southerner who found himself on the wrong end of a slave raid, he was sold to the Elkhort's prince. A few days later, the prince was impressed with his skill, and Marcus was set free. Seeing nothing better to do with his life, he offered his services to teach the more... Subtle intrigues of court, and to make sure the kids keep their heads on their shoulders when meeting with foreign dignitaries. That he's a mage is just an added bonus. (Culture Romain, Class: Mage.)
-[X] Aspida Academy
-[X]
[X]Plan Welcome Friends, New And Old
-[X]Deputy Headmaster (Your Assistant and runner of the Day to Day operations)
--[X]Nero Schwarze: The Second in Command of the Stormcrows before Hoster slew Galdron, and the self-imposed exiled son of Emperor Fredrick, he left to make his own mark on the world, and to escape his own reputation as a magician that practices da- Elder magic. He is skilled at command and at making sure day to day operations run smoothly, but he is also a decent teacher and does not mind getting passed over for the position to teach. (Culture: Schwarzen, Class: Dark Mage/Knight)
-[X]Combat Instructor (Obviously students need to learn how to fight.)
--[X]Jasper the Winged Knight/ The Kingslayer: Knight of Midna. He is a knight of a reputable sort, noble, courageous, and overprotective of his charges. He tried to teach heroes at the royal court but was exiled when his king tried to rape one of his charges, and he killed him, which caused him to flee. He received his name for riding a pegasus into battle. (Culture Rusanic, Class: Knight/Pegusus Knight)
-[X]Magical Instructor (Students should know the basics before branching out.)
--[X]Zelda Greyback: A skilled mage and political schemer. She was run out of court due to botching a spell that wound up summoning a demon, though she managed to kill it, her patron was not pleased with her. She was then framed for murder after she tried to protect her liege lord. Although she was cleared of the crime, she was exiled. She still tried her best to help people, wherever she can. (Culture: Romain, Class: Mage)
-[X]The Medic (Because Accidents happen.)
--[X]Geralt of Merigold: The Butcher of Balamast, and one of your first children you gave life to. He is a skilled monster hunter, tracker and hero. He is also a skilled alchemist who knows how to brew potions that can heal almost any ailment… for humans at least. (Culture: Tallian. Class: Slayer)
-[X]Representative To the Kingdom (you need to make sure your interests are not protected and Empress Elizabeth drags you into the civil war.)
--[X]Talion Tall Talker: A former politician from Sano, He's a wandering politician with a price on his head who offered his services to you. He used to be a big deal, something about almost forming a Tallian confederation, and warning about threats from the south. He was then laughed all the way to exile. (Culture: Tallian, Class: Politician.)
-[X]Political Teacher (Not getting killed because you bowed wrong is definitely something the students should learn)
--[X]Marcus Maximilious: A Southerner who found himself on the wrong end of a slave raid, he was sold to the Elkhort's prince. A few days later, the prince was impressed with his skill, and Marcus was set free. Seeing nothing better to do with his life, he offered his services to teach the more... Subtle intrigues of court, and to make sure the kids keep their heads on their shoulders when meeting with foreign dignitaries. That he's a mage is just an added bonus. (Culture Romain, Class: Mage.)
-[X]Supply Master (FOOOOD!)
--[X]John Roche: This is the most dangerous man in the north, A noted archer, ranger, and mercenary from Newbury. He has the noted honor of being the single most wanted man in the north after murdering an entire delegation of Schwarzen diplomats after he had discovered a plot to plunge his kingdom into anarchy. After losing his entire company in the battle of broken hills, he drifted south, a marked man running out of time. Never stopping his quest to help his people. (Culture: Angshire. Class: Mercenary)
-[X]Academy Name: Alba Academy
-[X]Image:
Culture: Rusanic: +5 to Learning, +2 to martial, +1 to Health, +50% to the cost of upgrades in your academy. Cultural Rival to the Romain.
Stats:
Diplomacy: 0
Martial: 41
Stewardship: 10
Intrigue: 15
Learning: 16
Personal Combat: 50
Traits:
Pegasus Knight (Master): A Mounted Warrior that rides a flying horse into battle, you are a fearsome warrior who is without fear. (+20 to martial and Personal combat, +5 to learning. You ride a pegasus into battle.)
Kingslayer: You have committed the crime of regicide, against King Saren the Kind. The other rulers hate a kingslayer, even his rivals have placed bounties on his head. (Diplomacy set to 0)
Brave: This person will face their fears, and keep going into the jaws of hell. (+2 to martial and Personal combat, +1 to diplomacy.)
Just: Fairness, morality, and law. This person seeks to balance all accounts, by forgiveness and retribution alike. (+5 to Stewardship and +2 to diplomacy.)
Strong: This person is a physical powerhouse, one that can do many things with ease thanks to his sheer strength and endurance. (+4 to personal combat, +2 to martial, +25% to Fertility, +2 to health.)
Name: Prince Nero Schwarze
Age: 26
Health: 5.0
Fertility: 75%
Culture: Shwazen: (+7 To Personal Combat, +4 to Martial. Rival to the Tallian and Romain culture.)
Stats:
Diplomacy: 12
Martial: 36
Stewardship: 24
Intrigue: 23
Learning: 40
Personal Combat: 45
Traits:
Dark Mage (Journeyman): You have studied the Dark Arts of the world, and have survived with your mind and sanity intact. The power you control is enormous, but you still have much to learn before you have mastered it. (+15 to learning, +10 to Personal Combat. -25% Fertility, -10 to diplomacy. Prone to bouts of moping and depression.)
Exiled: Due to a Crime he has committed, or by his own volition, this person will not return to his homeland. (-10 to all relations of Schwarzen Culture.)
Brave: This person will face their fears, and keep going into the jaws of hell. (+2 to martial and Personal combat, +1 to diplomacy.)
One Eyed: This character has lost an eye, either due to battle or to an accident (-10 Personal Combat, -5 martial)
Cynical: The world is cruel, and goodness is a lie. This character sees only darkness in others and is suspicious about everything. (-3 to learning +2 to intrigue.)
Proud: This person is convinced that them being or will be, the best is an indisputable fact. Any who stand in the way of this are destined to be trampled underfoot. (+15 to personal actions, -5 opinion from everyone.)
Name: Zelda Greyback
Age: 23
Health: 5.0
Fertility: 100%
Culture:Romian: (+5 to Stewardship, +2 to learning, -50% to the cost and constructing buildings in your academy. Rival to the Rusanic Culture)
Stats:
Diplomacy: 25
Martial: 15
Stewardship:31
Intrigue: 25
Learning: 37
Personal Combat: 21
Traits:
White Mage (Trained): You are a mage of Healing and Light. Protector of the innocent and the vanquisher of evil demons. (+10 to learning, +5 to Personal combat)
Craven: Running away to live another day is this person's plan A.(-2 to martial and Personal combat, -1 to diplomacy.)
Attractive: This person is absolutely stunningly beautiful. So beautiful in fact, people can't stop looking at them. (+2 to diplomacy, +10 opinion from everyone)
Kind: This generous and gentle person is friendly to all, and will only fight or kill when it is necessary, and after all attempts at diplomacy have failed. (+3 to diplomacy, +10 to diplomacy rolls, -5 to Personal Combat.)
Charitable: Outgoing and generous, this person sees their role in life is helping those in need (+3 to diplomacy, +10 to diplomacy rolls when involving other people or helping people.)
Name:Talion Tall Talker
Age: 39
Health: 4.5
Fertility: 100%
Culture: Tallian: (+7 to diplomacy, -50% to diplomatic action cost. Rival to the Shwazen culture.)
Stats:
Diplomacy: 40
Martial: 15
Stewardship: 21
Intrigue: 31
Learning: 8
Personal Combat: 12
Traits:
Politician (Journeyman): Words are Wind as they would say in Sano, but this mans way with words are like crafting the winds itself. (+12 to diplomacy, +8 to intrigue.)
Drunkard: This character loves the demon drink. (-.5 to health, -2 to stewardship.)
Gregarious: You know the right words to say to all the right people. (+4 to diplomacy.)
Trusting: You give your trust to people unconditionally. (+2 to Diplomacy, -2 to intrigue)
Ambitious: You have the drive to be the best in the galaxy. (+2 to all stats)
Name: Geralt of Merigold
Age: 31
Health: 6.0
Fertility: 125%
Culture: Tallian: (+7 to diplomacy, -50% to diplomatic action cost. Rival to the Shwazen culture.)
Skills:
Diplomacy: 12
Martial: 25
Stewardship:23
Intrigue: 24
Learning: 20
Personal Combat: 31
Traits:
Slayer (Journeyman): You are a hunter of Monsters, Beasts and Man. When you take a contract, you do not rest until it is completed. (+7 to Personal Combat, +5 to inturige, +1 to everything else)
Brave: You are utterly fearless on the battlefield and off it. (+2 to martial stat and +2 to diplomacy, +2 to Personal combat.)
Ruthless: You will do anything to accomplish your goals. (-4 to diplomacy, +2 to intrigue, martial and Personal combat)
Deceitful: You were not what one would consider the trustworthy type. (+4 to intrigue, + 2 to personal combat -6 to diplomacy)
Name: Barry the Demon of Dolvvale
Age:70
Health: 3.0
Fertility: 50%
Culture: Shwazen: (+7 To Personal Combat, +4 to Martial. Rival to the Tallian and Romain culture.)
Skills)
Diplomacy: 29
Martial: 39
Stewardship: 21
Intrigue: 21
Learning:24
Personal Combat: 80
Traits:
Blademaster (Master): You are a master with every weapon known to man, your body honed to be ready for battle at any moment. (+10 to Personal Combat. +7 to Martial, +2 to Everything else)
Ill: You have been struck by an unknown illness that ravages your body. You may only have days to live… or you have a cold. (-2 to health)
Formidable Fighter: Your skill in personal combat is legendary, to the point where your body has not even been touched by a blade (+4 to martial. +16 to personal combat)
Kind: You always try to brighten up someone's day, even when it costs you. (+4 to diplomacy, -2 to intrigue)
Brave: You are utterly fearless on the battlefield and off it. (+2 to martial stat and +2 to diplomacy, +2 to Personal combat.)
Proud: You think yourself better then anyone else. (-1 to diplomacy, +5 to personal action rolls)
Name: Rekunthung Speaker of Humans
Age: 37
Health: 5.0
Fertility: 0% (He's a goblin, regular fertility stuff is not)
Culture: Goblin: You are a Goblin, a monster of a more civilized ilk. Unfortunatly, humans distrust you and you are much weaker than your orc Brethren. (-5 to diplomacy, -7 to personal combat. -25% cost to all building actions.)
Skills:
Diplomacy: 31
Martial: 12
Stewardship: 28
Intrigue: 15
Learning: 26
Personal Combat: 8
Traits:
Politician (Journeyman): Words are Wind as they would say in Sano, but this mans way with words are like crafting the winds itself. (+12 to diplomacy, +8 to intrigue.)
Gregarious: You know the right words to say to all the right people. (+4 to diplomacy.)
Trusting: You give your trust to people unconditionally. (+2 to Diplomacy, -2 to intrigue)
Deceitful: You were not what one would consider the trustworthy type. (+4 to intrigue, + 2 to personal combat -6 to diplomacy)
Name: Asuna The Blue Dragon
Health: 5.0
Fertility: 100%
Culture: Hantzu: (+7 to intrigue, +2 to personal combat. Expenditure when all positions at the academy filled is set to 0. Rival to the Angshire.)
Skills:
Diplomacy: 12
Martial: 21
Stewardship: 23
Intrigue: 42
Learning: 21
Personal Combat: 34
Traits:
Ninja (Journywoman: A silent killer of the night, Professional scouts, spies, secret-agents, saboteurs, agitators, raiders, assassins, terrorists, and mercenaries, who specializes in espionage, irregular combat, guerrilla warfare, and all other forms of dishonorable combat. (+20 to intrigue, +5 to Personal Combat. Assassination Rolls have a +50 against your target)
Dilligent: You are a hard worker. When you set your mind to something, you will complete it. (+1 to all stats except personal combat)
Patient: You were always one to sit and wait... and see what happens (+1 to all stats)
Deceitful: You were not what one would consider the trustworthy type. (+4 to intrigue, + 2 to personal combat -6 to diplomacy)
Paranoid: You don't trust many new people, and are always wary of the ones you know. (+3 to intrigue -1 diplomacy)
Name: Maximilian Maximilius
Health: 5.0
Fertility: 100%
Culture: Romian: (+5 to Stewardship, +2 to learning, -50% to the cost and constructing buildings in your academy. Rival to the Rusanic Culture)
Skills:
Diplomacy: 21
Martial: 15
Stewardship: 13
Intrigue: 21
Learning: 17
Personal Combat: 10
Traits:
Politician (Journeyman): Words are Wind as they would say in Sano, but this mans way with words are like crafting the winds itself. (+12 to diplomacy, +8 to intrigue.)
Gregarious: You can talk like no one's business, and get people to fall in love with you (+4 to diplomacy)
Lustful: You have enjoyed many of the finer things in life, notably the pleasures of the flesh. (-2 to diplomacy, +20 for fertility rolls)
Temperate: You have never wasted anything, be it time, money, or food. (+3 to Stewardship)
Administrator: You know how to delegate important tasks to your underlings (+4 to stewardship, +1 to diplomacy)
Slothful: You never really try at anything. (-1 to all stats)
Proud: This person is convinced that them being or will be, the best is an indisputable fact. Any who stand in the way of this are destined to be trampled underfoot. (+15 to personal actions, -5 opinion from everyone.)
Slayer (Journeyman): You are a hunter of Monsters, Beasts and Man. When you take a contract, you do not rest until it is completed. (+7 to Personal Combat, +5 to inturige, +1 to everything else)
I'm pretty sure the reasoning is because he's one of the many children our MC helped create, what with us being the Lifebringer. That, or it is a reference to how people ship Goblin Slayer with apparently everyone.
Sort of hoping there's a scene of him just completely terrifying someone, and Vita just coos over him like he's an adorable little kid. Like... "Ah, isn't he just the sweetest, helping out that young lady?" *Geralt in question is covered in monster blood and gore*
@Magoose: Since we are the Lifebringer, aren't the Fertility ratings a bit redundant? Like, it really only seems relevant if they can't reach Vita for assistance. Oh yeah, bunch of questions now...
One, how would Vita assist the Dryads as Lifebringer? Two, since interspecies romance does happen, would other Hybrids require the assistance of Vita? Also, are female Dragons capable of having Dragonoids? Seems less problematic that way really.
Magoose probably has more on the topic, but the main reason seems to be pragmatic marriages. Though it does serve as useful info for any pairings and whatnot. I won't lie, I do hope for some Fire Emblem-esque pair ups.
Hmm... Awakening or Fates? Awakening has it that only the mothers and specific males matter for a child's general thisness, with Fates being the inverse. Or will it be each Pairing produces unique children?
Like Nero X Zelda (Royal Twilight?) basically have Midna for a daughter, but Nero X Asuna have a super-ninja while Geralt X Zelda have a Paladin or something?
Though with Vita, we don't have to stick to Het (or Human/Human) pairings. So Jasper X Barry would have really martially inclined kids, whereas Zelda X Asuna would have really great search & rescue daughters.
Hmm... Awakening or Fates? Awakening has it that only the mothers and specific males matter for a child's general thisness, with Fates being the inverse. Or will it be each Pairing produces unique children?
Like Nero X Zelda (Royal Twilight?) basically have Midna for a daughter, but Nero X Asuna have a super-ninja while Geralt X Zelda have a Paladin or something?
Though with Vita, we don't have to stick to Het (or Human/Human) pairings. So Jasper X Barry would have really martially inclined kids, whereas Zelda X Asuna would have really great search & rescue daughters.
Magoose probably has more on the topic, but the main reason seems to be pragmatic marriages. Though it does serve as useful info for any pairings and whatnot. I won't lie, I do hope for some Fire Emblem-esque pair ups.
Yeah, that's actually fitting for someone called The Lifebringer. Though she would of helped couples to have kids, including infertile/gay/interspecies ones. She also helped children be successfully born, like dragon eggs. She's also a White Mage, so I can imagine her curing genetic defects in people. Really, any other Class Choice probably wouldn't have benefited Lifebringer as much.
@Magoose: Ah, actually, for one of our students... I was thinking an aspiring White Mage who wants to be Vita's personal apprentice? Maybe even have said White Mage be one of the many children Vita helped create.
@Magoose: Ah, actually, for one of our students... I was thinking an aspiring White Mage who wants to be Vita's personal apprentice? Maybe even have said White Mage be one of the many children Vita helped create.