Therapy, a Wormfic

I think the problem is the industry. These are the same guys that made a "godzilla" movie filled with boring normal humans talking for two hours and a ten second shakey camera blurred battle between two dark black monsters against a dark black sky. Then went on to pretend there was a problem with me and that I just must not like Godzilla.
 
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I think the problem is the industry. These are the same guys that made a "godzilla" movie filled with boring normal humans talking for two hours and a ten second shakey camera blurred battle between two dark black monsters against a dark black sky. Then went on to pretend there was a problem with me and that I just must not like Godzilla.
Yeah, that's like NBC blaming 'Milennials' on poor Olympics ratings.

I didn't watch the Olympics because your coverage was shit.
 
I think the problem is the industry. These are the same guys that made a "godzilla" movie filled with boring normal humans talking for two hours and a ten second shakey camera blurred battle between two dark black monsters against a dark black sky. Then went on to pretend there was a problem with me and that I just must not like Godzilla.
Actually...a lot of the pacing issues in that movie came from the fact that they were trying to make a film that was a hybrid of early-on Godzilla films and later ones. If you think a Godzilla movie filled with boring normal humans talking is lame, then you really won't like the original Gojira. Most of the original film was around the human reactions to the monster (and the efforts of Dr. Serizawa to deal with the beast), not the monster itself. It wasn't until later films that monster vs monster fights became a thing.

The original was an allegory for the devastation of the atomic bomb.

I know it's an unpopular opinion, but I actually enjoyed the new Godzilla flick for what it was trying to be: a hybrid of the mostly-serious earliest films in the franchise with the monster-fighting camp that eventually crept in and came to predominate.
 
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but even the Dresden Files show died pretty fast)

For the record, tDF didn't die from lack of interest on part of the fans - rather, the financial backers went into production making plans on market revenue from a certain segment of the population (supposedly the late teen/early adult section,) and when the demographics on the actual fan base came back, the backers pulled out. This is thirdhand info at best, tho.
 
For the record, tDF didn't die from lack of interest on part of the fans - rather, the financial backers went into production making plans on market revenue from a certain segment of the population (supposedly the late teen/early adult section,) and when the demographics on the actual fan base came back, the backers pulled out. This is thirdhand info at best, tho.
Kind of a shame, that. For all that it doesn't match up to the books much, Ithe Dresden Files show was another one of those things that I enjoyed for what it was.
 
I wouldn't bet on that, seeing that he attacked Madrid (around 300km inland and around 40km away from the nearest large river IIRC), somehow.
Granted, Oasis would be the epitome of "hard target", but I wouldn't exclude him:p

I did not know that he hit Madrid but Vegas is a bit more inland.

I know he could have Behemoth make a large deep tunnel from the pacific to Nevada then Levi floods the tunnel creating a new inland sea in Nevada for him to swim in;)
 
No it isn't. It's a superhero universe played straight. By today's standards it isn't even particularly dark.
Worm begins as a superhero story played straight.
Then, the narrative gets mired in both malevolent intervention, and people rolling a lot of natural 1's (especially on social checks).

It basically falls into the same category as Madoka, which people insist on calling it a deconstruction, but it is so only if you are extremely cynical and clinically depressive.

Also, if I didn't misunderstood you, today's standards consist of the Marvel Cinematic Universe. That's nowhere near dark, despite all the bad shit that keeps happening
 
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Worm begins as a superhero story played straight.
Then, the narrative gets mired in both malevolent intervention, and people rolling a lot of natural 1's (especially on social checks).

It basically falls into the same category as Madoka, which people insist on calling it a deconstruction, but it is so only if you are extremely cynical and clinically depressive.

Also, if I didn't misunderstood you, today's standards consist of the Marvel Cinematic Universe. That's nowhere near dark, despite all the bad shit that keeps happening
Hi, speaking as someone who is clinically depressive, it sounded really damned reductive, the way you were used it there. The two can coincide, but it's not always the case. I'm going to give you the benefit of the doubt, though, and assume you're not meaning to be kinda dickish about how you said that.

Also, speaking as a Lit. major in a past life: Madoka is a deconstruction. It spends the majority of the show deconstructing the basic assumptions of the magical girl genre. The thing that makes it distinct from many deconstructions is that it's also a reconstruction; It builds back up some conventions of the magical girl genre and reintroduces elements of the hopeful tone so inherent to its frame genre that it tore down over the course of most of the story.
 
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Worm begins as a superhero story played straight.
Then, the narrative gets mired in both malevolent intervention, and people rolling a lot of natural 1's (especially on social checks).
That's how comic book stories normally go. Taylor's story could possibly have happened to Peter Parker when he was starting out if circumstances had lined up. Lucky for him the villains he had to deal with were both loners and grown men and he had no older heroes to try and impress.
Also, if I didn't misunderstood you, today's standards consist of the Marvel Cinematic Universe. That's nowhere near dark, despite all the bad shit that keeps happening

No. I mean things like the Ultimate Universe, WIldstorm, basically anything with superheroes primarily written by Warren Ellis including Global Frequency, if you consider Garth Ennis to count, there's him, there's lots of shit out there.

MCU just has a certain bit of pseudo-realisim (that Worm shares) that makes certain aspects of it seem realistic to people who don't really think about it.

This doesn't mean that Worm is bad. It isn't. It's very good. But it's not some revolutionary new thing never before done in comics.
 
I realize that nearly every Godzilla movie is done wrong (2 hours of humans talking) and that was the exact point I was making. The best one is Godzilla final wars, for two reasons. It shows a bunch of monsters vs the ridiculously over powered Godzilla and the mandatory boring human parts are power rangers fighting with space karate.

What is wrong with just having 2 hours of giant monsters breaking things and eating people and ten seconds of humans screaming in terror and fleeing for their lives?

I agree some of them got pretty silly, with Godzilla giving people thumbs up and even talking in monster language to his tag team partners. Let's agree though that the 50 mile flying drop kick was awesome.

 
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I realize that nearly every Godzilla movie is done wrong (2 hours of humans talking) and that was the exact point I was making. The best one is Godzilla final wars, for two reasons. It shows a bunch of monsters vs the ridiculously over powered Godzilla and the mandatory boring human parts are power rangers fighting with space karate.

What is wrong with just having 2 hours of giant monsters breaking things and eating people and ten seconds of humans screaming in terror and fleeing for their lives?

I agree some of them got pretty silly, with Godzilla giving people thumbs up and even talking in monster language to his tag team partners. Let's agree though that the 50 mile flying drop kick was awesome.



Original Gojira I think had the most smashing and least yacking but it's been years since I have seen it

I doubt Worm could be turned into a movie/mini-series, though I could see it making a half decent TV series. At this point it's a debate on who gets what parts
 
I realize that nearly every Godzilla movie is done wrong (2 hours of humans talking) and that was the exact point I was making. The best one is Godzilla final wars, for two reasons. It shows a bunch of monsters vs the ridiculously over powered Godzilla and the mandatory boring human parts are power rangers fighting with space karate.

What is wrong with just having 2 hours of giant monsters breaking things and eating people and ten seconds of humans screaming in terror and fleeing for their lives?

I agree some of them got pretty silly, with Godzilla giving people thumbs up and even talking in monster language to his tag team partners. Let's agree though that the 50 mile flying drop kick was awesome.


I'm just going to put this down as irreconciliable differences of opinion. Much as I love giant monster fights, Gojira was the best movie in the franchise.
 
Interlude 11: Contessa
[PATH TO MAXIMIZING SANITY'S EFFICACY FOR NEXT THREE HOURS WHILE MAINTAINING CONTINUITY OF PATHS WITH GREATER PRIORITY]

  1. Turn 90 degrees to the left
  2. Say "Door to Cauldron supply room 2435, shelf 6."
  3. Extend left hand through door.
  4. Grasp 3" nano-edge knife by hilt.
  5. Retract arm.
  6. Stow knife in blazer pocket.
  7. Say "Door from in front of Tattletale's eyes to one kilometer above Earth Bet, Brockton Bay, facing downward."
  8. Path idle for next 3 minutes, 56 seconds. Continue Path to Cauldron Recruit Location.
  9. Say "Door to Earth Gimmel, New London, 748 Gramercy Street."
  10. Take 5 steps forward.
  11. Crouch in Sgt. Markley's sight.
  12. Say "Do you want to live?" Maintain merciful tone.
  13. Idle for 5.34 seconds.
  14. Say "Door from beneath Sargent Markley to holding cell 3-B."
  15. Say "Door to vial storage 623, shelf 10A"
  16. Extend left arm through door.
  17. Grasp vial.
  18. Say "Door to Sargent Markley."
  19. Take 3 steps forward.
  20. Offer vial to Sargent Markley.
  21. Say "Drink this to live." Maintain merciful tone.
  22. Use right arm to support Sargent Markley's left and aid him in consuming vial.
  23. Restart Path to Maximizing Sanity's Efficacy for Next 3 Hours While Maintaining Paths of Greater Priority.
  24. Use left arm to extract knife from blazer pocket.
  25. Say "Door to Coil."
  26. Take one step forward.
  27. Insert knife into Coil's prefrontal cortex, 3.2 cm deep, 2.5 mm to the left and 2.6 cm above center of right iris.
  28. Take one step .2 meters to the left during previous step.
  29. Angle eyes at 15 degrees below horizontal during previous step.
  30. Extract knife, applying .34 newton clockwise twisting force to the handle.
  31. Allow bleeding for 2.5 seconds.
  32. Using right hand, extract gauze from right breast pocket.
  33. Apply gauze to Coil's head wound, using 2 newtons of force.
  34. Place knife on Coil's desk.
  35. Using left arm, grasp additional gauze and wrap head wound.
  36. Bleeding will stop in 23.5 seconds.
  37. Say "Door to Cauldron medical."
  38. Say "Follow me." Use command tone.
  39. Take 4 steps forward.
  40. Say. "This man has just been lobotomized. Care for him until I return."
  41. Say "Door to Slug holding."
  42. Take 3 steps forward.
  43. Say "Door from beneath Lung's recliner to Slug holding cell 6."
  44. Pause 3.5 seconds.
  45. Say "Door from beneath Kaiser to my location."
  46. Grasp Kaiser's carotid arteries with both hands.
  47. Say "You will be returned to Earth Bet after this, unharmed, with false memories. If you resist, you will end up like the man in front of you."
  48. Say "Engage Slug-protocol 34-Beta."
  49. Pause 23.5 seconds.
  50. Say "Walk carefully to your cell. We wouldn't want any accidents."
  51. Say "Door to Cauldron medical."
  52. Take 4 steps forward.
  53. Say "I will be taking custody of him, now."
  54. Say "Come with me." Use command tone.
  55. Say "Door to Cauldron conference room 34."
  56. Take 5 steps forward.
  57. Say "Sit." Use command tone.
  58. Pause 2 minutes, 43.6 seconds.
  59. Retrieve speaker for Tattletale's body mic from left breast pocket.
  60. Turn speaker on.
  61. Extract pen and pad from jacket.
  62. Write "Coil under my control. We can try any suggestion."
  63. Pause 10.3 seconds.
  64. Say. "Simulate that suggestion." Use command tone.
  65. Wait for response, then resume Path.

Of course, this was the first step in the Path predicated upon the actions of a blind spot. Past this, nothing could be seen, and no decisions could be made. The Path continued no matter the response, that much could be known by the stunted mind of the child so completely overmastered by the Path to Victory, but what shape that Path took was predicated entirely upon the ravaged man sitting placidly at the table.

"Clockblocker is annihilated." He replied.

The Path resumed, and what bare flickers of independent thought might have come to be were banished.


  1. Write "Kill aura still active. Clockblocker isn't immune to that, idiots."
  2. Say "Door from my right hand to one meter above Tattletale's head."
  3. Drop paper through door.
  4. Wait 10 seconds.
  5. Say "Simulate that suggestion."
  6. Wait for response, then resume Path.

It had been so long, since any Path had so many breaks in such quick succession. The Path did not consider it wise to squander a resource such as her on fights where she would not carry maximum utility.

But this Path was, as all the others, a subset of the grander one. The Path to Survival. The Path to Scion's Doom. All sacrifices must be made, along that Path. Her innocence, flayed beyond recognition twice more this day, was a small price to pay. Coil's new subservience to the command of any within earshot mimicked her own sacrifice of independence. Lung's brainwashed state would have him 'building up' until the doom. That resource alone massively increased humanity's chances of survival, in all the simulations the Path to Victory was able to run.

Those prices must be paid.

Even an effective child, for all the free experience of life she had, puppeted as her mind and body were, understood that much. Even though her very sapience was the price, it would be paid.

"Behemoth tears free, then annihilates Brockton Bay."


  1. Write "Brief gap in Othala's invulnerability as it switches between people it is protecting. Behemoth uses that gap to escape."
  2. Say "Door from my left hand to one meter above Tattletale's head."
  3. Drop the paper through the door.
  4. Pause 4.8 seconds.
  5. Say "Simulate."
  6. Wait for response, then resume Path.

Another sweet morsel of freedom, to be cherished. So few came, and this Path had given so many!

And this one persisted, even. Almost a minute of liberty, from the force of the Path. The mind within, so unused to freedom, stirred fitfully. It still had no control over the body, for the Path required her to remain stationary, but small thoughts played over the cortices so oft mastered by the Entities' pride and joy.

"Flechette's power does not penetrate the envelope. Brockton Bay destroyed upon impact."


  1. Write "Flechette's power cancels and is canceled by Clockblocker's. Behemoth unharmed."
  2. Say "Door to one meter above Tattletale's head."
  3. Drop paper through door.
  4. Pause 23.6 seconds.
  5. Say "Simulate."
  6. Wait for response, then resume Path.

This time, the thoughts returned more rapidly. The Path would not allow them to interfere, of course, but they existed.

And they wept with sadness.

She'd never gotten to grow up, not really. The things the Path did, though they burned with clarity while a Path was running, were far beyond the mere mortal cognition of any human, much less one who had been co-opted so young. So many things she'd dreamed about as a child had never come to pass, and never would.

Once the Path to Victory had ended, if it ever ended, she would have the terrible choice of whether to keep using her power, and keep sacrificing herself, or to never use it again and finally know rest.

"Tattletale misses Behemoth's core."


  1. Write "Tattletale's power doesn't provide her with the degree of precision necessary to guide the portal, nor does she have the timing necessary to do so. Flechette's power does, but she is not authorized."
  2. Say "Door to one meter above Tattletale's head.
  3. Drop paper through door.
  4. Pause 14.67 seconds.
  5. Say "Simulate."
  6. Wait for response, then resume Path.

And, in many ways, that was one of the worst parts of her captivity. There existed no Path where Cauldron could be out in the open, among the world. The only recognition she received for her self-effacing had to come from within Cauldron itself.

Not that it mattered, of course. None of them knew that the child known as Fortuna still existed, frozen in time over decades of near-constant use of a power which suspended sapience and decision making. The adult Contessa was a figment, made up entirely to suit the needs of the Path to Victory. They knew her, or thought they knew her. They laughed when she laughed, tiptoed carefully around her out of fear for what she could do to them. Thanked her for making resistance to the Warrior even remotely possible.

But they never recognized the cost. And they never would. The Path would see to that.

"Behemoth appears to have been destroyed. However, I manage to die in this timeline. Presumably, there is backlash."


  1. Write "Behemoth destroyed! Retaliatory gamma-ray burst kills all living things in the city."
  2. Say "Door to one meter above Tattletale's head"
  3. Drop paper through door.
  4. Pause 30.66 seconds.
  5. Say "Simulate."
  6. Wait for response, then resume Path.

She gained enough self-awareness to recognize that this conversation was coming to a close. With it would go her ability to be self-aware until the next time her Path crossed that of a blind spot.

She spent those last few minutes in quiet meditation. For that was all that was left to her.
 
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So. The Path to Victory is another example of a power which should not be able to leave a human sane. Entities have no reason to design their powers for the good of their users, and Path to Victory specifically wasn't designed at all. Contessa gets almost the full force of the shard, with only the last-second limitations slapped on by Eden just before she died.

So yeah. I'm interpreting her power to completely interrupt sapience while it is active because there's no way something that is appreciably human should be able to do the things Contessa can do. Incidentally, this is why she's trying her best to never, ever be seen by Sanity's real eyes. Sanity would see Total Psychological Overlay, Sapience Suppression and decide to nope that misery right where it stood. No, not even an exacerbated by powers because there's nothing to exacerbate. Contessa, while using her power, is effectively a p-zombie.
 
You know, I always hated Contessa.

This is one of the rare fics in which I really pity her.

I hope that once this is all over, she gets her dose of Sanity.
 
I didn't think that Path to Victory worked on Cauldron vials. That is part of why the Case 53 problem is so bad.
 
So. The Path to Victory is another example of a power which should not be able to leave a human sane. Entities have no reason to design their powers for the good of their users, and Path to Victory specifically wasn't designed at all. Contessa gets almost the full force of the shard, with only the last-second limitations slapped on by Eden just before she died.

So yeah. I'm interpreting her power to completely interrupt sapience while it is active because there's no way something that is appreciably human should be able to do the things Contessa can do. Incidentally, this is why she's trying her best to never, ever be seen by Sanity's real eyes. Sanity would see Total Psychological Overlay, Sapience Suppression and decide to nope that misery right where it stood. No, not even an exacerbated by powers because there's nothing to exacerbate. Contessa, while using her power, is effectively a p-zombie.

I don't buy your thesis. It's not how she's portrayed in the original work and it looks like a cheap attempt to grab feels.
 
I don't buy your thesis. It's not how she's portrayed in the original work and it looks like a cheap attempt to grab feels.

It seems like a pretty good drawback to me. The girl has been using the Path to Victory for most of her life. Every moment has been driven and guided by the path. Is it any wonder that she doesn't have much of a mind of her own anymore?
 
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