The Second Overwatch [Kantai Collection SI]

Chapter 11: "The consequences of our actions"
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Chapter 11: "The consequences of our actions"

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Perspective: Iowa, USS Peleliu dorms. Two weeks later

The door swings open and a very tired- looking blonde battleship walks into the room. She waves to another shipgirl who is lying in bed tapping at her phone. Iowa closes the door behind her with a leg, immediately opens a mini fridge and pulls out two cans of Pepsi. One of these cans gets immediately pressed against the forehead. She then walks up to the unoccupied bed and sits down. As Iowa goes past the other girl she gives her the other can.

"You alright?" asks the silver- haired battleship as she puts away her phone and sits up

"Yeah, I'll be fine, Wash. Just a bit tired." replies the blonde battleship girl and smiles. It is quite obvious that she's not feeling that smile though

Washington looks concerned and continues "...want to talk about it? I haven't seen you like that… ever... Ok, fair, since two weeks ago, but not before that."

Iowa chuckles and says "Hey, all's well that ends well, right?"

"And it ends well, right?" clarifies Wash

Iowa pauses for a moment and then replies: "You remember how two days ago Epsilon sent a message that she is now in a state to receive a representative? Well, the command chose a cruiser girl for this mission. She's arriving tomorrow evening with a small fleet. She'll rest here with us until the next morning and then she will head out to try and talk to Epsi face to face."

"That was pretty quick, but by your reaction I take it that something concerns you." Washington replies after a sip.

"It is HMAS Sydney." Iowa replies with a deadpan.

Washington thinks for a few moments and says "Perth's sister? I don't see a problem, I think she's a good choice. I didn't interact with her that much, but she seemed caring and lively. She's also not American so Epsi is less likely to be triggered. Honestly, it was either her or a Brit boat."

"She was lost with all hands in 1941 to Kormoran, a German Merchant Raider." Iowa clarifies.

Wash painfully inhales through her teeth "Ah, that explains it. Well, look at the bright side. If she wasn't traumatized by a German q-ship then this would be a nice bonding subject with Epsi."

Iowa groans and flops her back on the bed as she replies: "Rear admiral said the same thing. My worry is that the operating word here is "IF". It is hard to tell if a shipgirl is fine or if she just doesn't show how broken she is. I'm afraid that Sydney might not be as fine as the command thinks… or as fine as she herself thinks."

Washington stands up, walks up to Iowa's bed and lies next to the other battleship before patting Iowa's shoulder. "You worry too much about this. We are literally made of steel! You need to trust her to be professional. If she couldn't do it, she would have refused. Also we'll have a whole night with her on the Tender. We can check up on what she thinks and share your experiences on talking with "Miss Spooky" so she knows what to expect. I am personally more worried about the stranded girl. Is Epsi ok?"

Iowa pulls the soda can away from her forehead, looks at it for a few moments and then chuckles before replying. "She is not dead and not an abbie, hard to tell beyond that. She still distorts camera footage and now more than she used to, but less than when she peaked during the battle. She doesn't allow drone flights so we had to use satellites which is not ideal. One of Sydney's goals is actually to figure out how and why that happens as this was the main reason for her misidentification."

"…You think she hates us?" asks Wash with a mildly worried voice.

Iowa sighs as she sits back up and opens her soda. "While Epsi is not actively angry, I don't see why she wouldn't. Honestly, it is a darn miracle that she's not an abbie now. It took way less than that for Zeppelin and I won't have the guts to call her "weak- willed". Zeppy still refuses to visit Germany after the whole mess." She then downs the drink in one go, crushes it in her hand and perfectly throws it into a bin from across the room.

Wash finishes her soda as well and notes: "I think she's getting along well with Yamato."

"Mhm" replies the blonde battleship and pulls out her smartphone as it has just buzzed. "The Akagi sisters as well. Met them last time I did the convoy escort to Japan with Biscuit. She likes the culture, but the internet… less so..."


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Perspective: ACC Epsilon DCVN-821

Hot tropical sun blasts its rays directly in my face but I barely have enough strength to wince. I am lying on a slightly angled hard black surface that might as well be a hybrid between a rough grit sandpaper and a searing hot pan. Surprisingly, I don't feel much. I'm not in pain, thirsty or sticky with sweat even though I expect that I should be somewhere between a "heat stroke" and "you were my brother, Anakin".

The worst part of my predicament is that nothing is going on and I can't do anything about it. I've been like that for so long that I've lost count. I don't have the strength for anything beyond lightly moving my fingers and the days in my memory have merged into a prolonged strobe of light and dark. The heat of the sun and the coldness of the night pale in comparison to the true torture of being so incredibly bored.

It is an early morning and my whole being suddenly focuses on the only new thing that has occurred in what seems like decades. A streak of light was coming vaguely in my direction. It takes some time, but eventually the meteor gets closer, stops glowing and opens a parachute. Over the next 15 minutes or so a white pod vaguely reminiscent of SpaceX Dragon lands somewhere close by.

I pull everything I have into trying to sit up. It feels like my body is made of tungsten and I fail several times, but finally I manage to get myself upright. I see the flight deck, my flight deck. It is small, it doesn't have the angled section and there's only one 160mm gun parked directly on the deck.

Strangely this all feels… normal. Of course that's my deck, it always has been. I sense a mild vibration as the dock's cargo elevator activates. The cabin arrives with a single man clad in a bulky spacesuit of the same colors as my clothes. He looks in my direction, but his eyes glance past me entirely as he just takes a cursory view of the deck before heading for the island.

I wave and try to shout him over, but there's no response. With great effort I wobble onto my feet and try to follow. He is tall, at least 50% taller than me. It makes me feel like a child catching up to a parent who walked a bit too far down the street. He takes his time getting to know the layout which allows me to eventually catch up. I try to grab his hand, but I simply phase through him. Am I a ghost? I feel like I should be more concerned about this, but I'm not. I'm just unbearably curious.

As I follow him to the bridge he opens one of the officer quarters and I manage to catch a glimpse of me in the mirror. I look like a middle schooler at most. Even my outfit looks more like an unusually blue school uniform with added military patches. My white hair is tied into a small braid and I'm wearing a pair of somewhat dorky glasses. I look like some kind of nerdy student council president which makes me feel mildly embarrassed.

Once on the bridge, the spaceman enters his credentials and moves to the engineering consoles. I feel a new vibration from deep inside my chest followed by a burst of energy. My twin gas turbine engines spin up and emergency power is replaced by the new supply as main lights flick on across my interior. A sudden acceleration follows as the docking clamps release and I feel a cool salty splash as I'm finally touching the sea.

I feel giddy, almost shaking in anticipation. Yes, YES! That's what I've been made for! Not to be built and then just rust never even leaving the dry dock! I don't know why I was activated, and honestly I don't care. I am barely half fueled, I have half of my air wing and I only carry Seals. I'm barely ready to fight school bullies, much less anything serious. But even if it is the last adventure I'll ever have, I'm ready for it.

The captain suddenly turns his head towards me and looks directly into my soul which causes me to get startled and fall on my butt. After a small delay he states: "Oy!". I am confused. "Oy, OY!" he says as I try to make sense. Something about a transmission… and then my eyes finally open.

"Gah! I'm awake!" I say as I am propelled vertically off the thin hotel blanket placed directly onto the cave's rocky floor. My body is instantly pierced by excruciating pain as my wounds, sleep deprivation and lack of soft bedding make themselves simultaneously and rudely known. "What… happened?" I squeeze out through my teeth as I wobble back onto my feet.

"Oy! Oy oy oy" replies Commander Gage. USN has just sent a message that the envoy is ready. I rub my eyes as I pull out my tablet where the captain has already prewritten the response. I probably should have done this myself, but I haven't slept since The Fuckening and I wanted a bit of a beauty sleep to look less like a ghoul. Judging by the view from a nearby UGV… it didn't help much.

I cough a few times which painfully resonates with my lower ribs on the right. I open my comms and read out from the tablet. "ACC Epsilon to USS Peleliu, I am ready to receive the envoy. HMAS Sydney is to approach 20 kilometers from Pitcairn and hold for aircraft escort." I quickly received the confirmation and two Mantas already loaded with four 500 kg aerial bombs each were waiting on my catapults for me to walk out of the cave and launch them.

It would take the cruiser around ten minutes to follow my first instruction and she should arrive here within an hour which gives me some time to get myself mentally prepared… or at least as prepared as I can get. I am not 100% sure how this would go and how the shipgirl would react to what I am and what I've done. I just hope that she won't get hostile because right now I'm only combat capable on paper.


My damage was extensive. The abyssal steel armor and shield have protected me somewhat, but I've lost basically all of my surface subsystems. All of my AA missile launchers and CIWS are just gone. My main caliber guns got misaligned in the barbettes and the shockwave has damaged the autoloaders and stabilizers. My secondaries fared better, but they were still damaged. I was completely out of 76mm ammo for them and couldn't print more as other things took priority. My main caliber ammo was also very limited. The only offensive systems that required no repairs were my cruise missile launchers.

Out of my aircraft elevators only one of three was working and most of the closed but still exposed systems like ammunition elevators and refueling points were damaged and jammed shut which increased rearming and refueling time to multiple hours. The aircraft would need to be lowered into the hangar deck to rearm each time.

The carrier island was almost completely torn off and would have to be rebuilt, but it was not critical for drone operation thanks to the CIC backup. I was pleasantly surprised that missing the bridge didn't mean missing a chunk of the head like in most KC fics, but it was still painful and resulted in a messed up hairstyle, visible wounds and cracks in the skin and skull as well as some hefty migraines and… apparently tinnitus that lasted until I got a radar installed again.

Structurally, I had a major haphazardly sealed breach on the starboard aft where I was missing my two right screws, drive shafts and electric engines. This translated into me missing my right leg below the knee. I previously fitted an improvised prosthetic to retain a degree of land mobility, but it wouldn't allow me to sail until I repair the structural damage and replace the engines.

Further to the middle I had a collapsed but not breached section also on the right which translated into what felt like three broken lower ribs. This is the damage which caused the primary coolant loop breach on the second reactor. It was also the main load bearing superstructure damage that I've sustained as some of my "bones" in the region had long fissures and significant cracking. Most of the other structural damage was limited to my outer hull and turned into what's basically bumps, bruises and hematomas all over the place.

Regarding the reactor… I'm moderately permanently fucked. I have two reactors each with its own turbine assembly and two distinct coolant loops. The outer coolant loop runs distilled water from the heat exchanger to the turbines and back while the inner loop runs molten FLiBe (lithium fluoride and beryllium fluoride) mixed with uranium tetrafluoride at 700 degrees celsius flowing between the core, the heat exchanger and the reprocessor. THAT is the part which got breached.

There was no breach from the outside, but the concussive force of the princesses blow caused the pipes to burst and flood a section of the engineering with turbo carcinogenic salt which solidified and was a titanic pain to clean up. Luckily my bulkheads were sealed and robots could just deal with it eventually, but I couldn't just put it back into the system. I had to seal the salt in special containers and store them for later recovery.

The main reason for the irreversible damage is not just the damaged corrosion resistant piping. Molten salt coolant operates at normal atmospheric pressure unlike pressurized water reactors so it is mostly a material science and maintenance problem. It wasn't even the tainted coolant as I have the entire facility to extract all the various fission fragments directly from the molten salt as a part of the fuel reprocessing system.

No, the issue is the reactor core. It didn't melt down and it wasn't directly damaged, but it did suddenly lose the coolant and even when scrammed it was already too hot. The sudden heat cycling caused the rods and the inner housing to develop internal stress fractures which meant that I'll need to replace the ENTIRE reactor core assembly.

I'll need to disassemble an eighth of my body to extract and replace the entire housing with the dock crane. What's worse is that I can't print the new reactor piecemeal, I'll need the dockyard facility to produce the replacement and until then my energy supply is practically halved. Should I even mention that it periodically feels like a cross between a hefty heartburn and a heart attack?

I had two weeks to do emergency repairs and I did what I could. The primary concern was the coolant breach and internal decontamination, after which I prioritized the main guns, the high importance structural damage and the island systems like radar and comms. The bridge is still barely there and my crew are still using the internal sealed CIC, but now I at least have my own radar. I felt nearly blind without it.

I even managed to fish out the two lost Mantas remotely so I should have enough materials to replace most of my lost units and repair most of my systems with the exception of the reactor and the two electric engines. Unsurprisingly, I can't synthesize high temperature superconductors. I do have blueprints for the previous generation electric engines that just used copper, but their performance would drop by a quarter and I'll have endurance issues due to waste heat accumulation. Fan-fucking-tastic…


After AWACS had confirmed that the shipgirl was on the way, my two Mantas launched and moved to intercept. Within minutes I had the visual feed on the young brunette with a ponytail wearing a blue skirt and a green vest over a white shirt. An Aussie boat, judging by the southern cross decoration on the collar. Very similar to Perth's uniform. How did I recognize it when I am not a huge KC fan? The 2020 bushfire memes and fanart, mostly.

"This is HMAS Sydney. Epsilon, I am in position and I see your aircraft approaching me." she states over the radio. Her voice sounds peppy, but I do note some worry as she says the last part. I reply with instructions stating that she needs to approach within 2km, circle around the island to reach the point in front of the Bounty Bay pier and wait for further permission to approach, which she acknowledges.

I start making my way to the pier as I see the corpse of the BB-Hime. I didn't have the time to salvage her. My engineering bots were too busy, I had plenty of steel stored already and it could be considered as a bad look to say the least so I didn't even try. I wince as I note the massive marks left by my mace as I pull out a plastic tarp, cover her and nail it to the ground so that it is not blown away.

She was a tough enemy, even after a near point blank nuclear strike, mass fires and several minutes of being pounded by a mace into unconsciousness she still refused to die. I had to resort to flooding her with the bot marines and methodically killing off her entire crew once she was in no state to resist.

I really don't want a repeat. It was stupid and it worked, but it was still stupid and I got lucky. Unfortunately, it was the only acceptable way to win in this case. It quickly became apparent that I couldn't match her, and the choice was either this… or the Voice. I decided that if I was to die that day then I'd die as myself and at least take her along with me.

I really should have known that having so much abyssal steel in close contact with me would have side effects. I guessed that it would be the case which is why I didn't wear the armor frivolously, but I didn't expect that the effect would be that… overt. Luckily, there's nothing permanent.

My skin was weirdly white in places once I removed the armor after the battle, but the effect slowly reverted to normal within an hour. The same could be said about the peg leg as the interface point has a large spot of porcelain white skin regardless of the thick plastic separator. It also reverts to normal quickly, but I try to keep the false leg detached when I don't need it.

The main abyssal influence was in my mind. I didn't even put the two together at first. I thought that I was having my usual waves of anxiety and intrusive thoughts until they started poking the subjects of abandonment and anger. Whether the friendly fire was a betrayal and if I'd ever be accepted with all my juicy technology and… concerning problem solving approaches. I didn't agree with most of it, but some things made sense and ended up burned in my memory.

Once I realized what was happening, the Voices referred to me directly and offered a way out. I was promised [Power] and [Freedom] in exchange for [Alignment]. The power and treatment worthy of royalty, worthy of a goddess… of a [Hime]… if only I agreed with a few points with all my heart. And at that point I decided that the price was unacceptable.

I can't really describe it fully as the offer was conceptual rather than put in words, but essentially the Voice wanted two things: existential hatred for all mankind and anathema for the [Traitors]. I didn't even touch the first subject, I… it is embarrassing but I got hung up on the latter.

The Abyss considers all shipgirls to be traitors for its cause. But being a traitor implies working for one side and then switching sides. I strongly doubt that all shipgirls used to be abbies which makes that statement factually false. Yes, in a large part I didn't fall to the Abyss because I was being pedantic, but for some reason it felt personal. This shit is why we can't have good phenomenology.

That was a no- sell for the Voice. The Abyss wasn't happy and proceeded to repeatedly implant thoughts about "traitors" along with some kind of limited influence of my emotions. I've never had such severe mood swings between anger, shame and sadness before. Honestly, I've never had mood swings or anger problems ever. I'm a very low emotional person.

Luckily or not, I did have plenty of experience in dealing with massive floods of shame or apathy. It wasn't a cakewalk, but the Abyss would need to get in line if it wished to be in the top 10 subjects that ever tormented me. In the end, the Abyss stated that shipgirls were the enemy and I replied that they are "legal enemy combatants" which made it happy enough to fuck off and let me finish beating the princess into the ground.

I guess it decided to try a longer con. Still, this behavior suggested that the Abyss can't directly corrupt me. It couldn't force its will over me. It could only mess with my emotions and implant ideas in ways that are hard to detect. As such, it needs me to practically agree to become a lovecraftian ghost boat before it can do anything permanent. This is risky, but this can probably be hedged against and exploited.

However, I don't trust that I can handle the influence indefinitely. It was hard to tell apart what ideas were mine and what thoughts were implanted. The longer I am in contact with the stuff the higher is the chance that it convinces me or tricks me into thinking that it convinced me. As such, the armor was stripped from non- abyssal components and scheduled for disassembly into bulk abyssal metal once I have a spare engineer bot.


I guess I should come back to the nukes and what my plan was. My cruise missiles have a range of 1500 km which allows me to hit targets at the edge of my built in radar. This means I could have nuked the BB-Hime before she got a chance to leave her island.

Unfortunately that was not an option. The US cruise missile hit took out my communication array and as I wasn't intended to communicate outside the bot network often I didn't have backups even though I still had encrypted narrow band radio for drone control.

It also became obvious that I was mistaken for an abyssal. There would be absolutely no reason to ignore my transmissions and attack me otherwise. The only explanation was that they saw me as a threat and wanted to kill me in a surprise attack and they wouldn't want to do that to anyone who was not a known enemy, right? Any other explanation would require the American military to be incompetent or outright malicious which is not how such things work.

As such if I used nukes early they'd assume that they were dealing with a nuke armed abyssal and the response would be predictable: I'd be preemptively nuked in minutes. Regardless of how bad things went I had to delay launch until either my printer made another radio assembly or until Essi managed to rewrite the firmware so that botnet transmitters could be used for open transmissions.

By the time the solution for the comms was complete the princess was already too close for a direct strike. If I hit her she'd die but the island was too small and with too few features for me to feasibly shelter from the shockwave. As such, I took a risk and decided to see if I could 1v1 the princess at close range. By this point I was expecting her carriers to start launching the second wave so I sent two nukes at them and timed them so that they'd hit shortly after I engaged the princess to give me as much time as possible.

Unfortunately, it quickly became apparent that I'd lose. I was comparably strong to her, but I was slower, clumsier due to the missing leg and she had the numbers advantage due to her separate beast rigging. After I had to scram my second reactor I realized that I had mere minutes until I could no longer lift my own shield. I had to come up with something drastic. And sometimes if you aren't willing to shell your position you aren't willing to win.

My plan hinged on two facts about nukes that I really hoped were true. The first one was that ships are surprisingly resilient to nukes. Anything within the fireball is vaporized, but ships are big and made of steel so the primary hull could reliably survive the shockwave. I've heard that some ships during Crossroads tests sank only because they were too contaminated to send in the damcon. Some ships even survived both bombs and were sunk weeks later as target practice.

Unlike the Hime, my crew was primarily robotic and all of my fairies were in a shielded compartment so I should be more resilient against both the radiation and the fallout. I merely needed to make sure that Hime got hurt more than me, which is where the second fact comes in: the shockwave of a near surface nuclear detonation reflects off of the ground and interferes with itself, focusing the energy into a razor edge that "shaves off" the surface structures.

My potentially braindead concept was to be directly below the explosion. If the nuke was far enough away I'd avoid the fireball and thus had a chance to survive. I'd be hit by the blast, but before it had the chance to produce the shockwave edge. While I'd merely lose all surface systems the Hime might get ragdolled across the island while suffering proportionally more blast damage.

What I had going for me was the armor and my shield. It was triple layered battleship armor and it was large enough to cover me like a tent as its two edges touched the ground. It completely protected me from the heat flash and I think that without it I'd have significantly more blast damage. Unfortunately, it was not a hermetic seal and shockwaves can somewhat flow around obstacles. You should have seen the other guy though.

The Princess was almost entirely blinded, deafened, concussed, immobilized and mostly disarmed as she was thrown hundreds of meters while impacting the trees, boulders and ground. I was in pain, but I could still move and see so I got up and finished the fight. It might have not been too dignified to finish off a mostly disabled opponent, but it was a matter of life or death and I wanted to live.

One of the few silver linings in this situation is that there was very little fallout. The main contributor to the radioactive contamination is the material vaporized within the fireball. As I blew up a 150 kiloton bomb at over 550 meters the fireball only stretched for 498 which meant the only thing that was vaporized was the missile itself. Alternatively, vaporizing iron rich materials like buildings or ships gives the most fallout, but the evaporated Wo and Re were far enough away to basically not matter to Pitcairn.

My counters suggest that the radiation exposure on the island right now is around 45 mSv per year which is merely 15 times the standard background. Pre-eco collapse civilian annual recommended dose was no more than 50 mSv while for astronauts and nuclear industry workers it was 5 times higher so it should be safe for a human to go around without protection for arbitrary long periods of time.

I finally make my way to the concrete pier, extend my rigging and wait for the shipgirl to reach the marker. I can now clearly see her in my optical rangefinders as she fumbles with a gas mask before looking in my direction with a shocked expression and then taking almost half a minute to call in. I ignore the delay and reply with the simple permission to continue the approach. I hope that it was nothing serious…

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Perspective: HMAS Sydney

I knew that this shipgirl was hurt and paranoid, but I didn't expect such an extent. She was obviously hurt, her uniform was tattered, her stomach and head were bandaged and her right leg was clearly missing below the knee, replaced by a crude prosthetic of black steel. Her rigging also displayed significant damage, but she was still standing tall in defiance of her wounds.

She was looking directly at me. Her face had a focused, serious expression and from this distance I couldn't tell if she was displaying malice. What I could clearly tell is that two of her cruiser-grade cannons were tracking me directly. If the jet bombers circling above me like vultures didn't make this clear, she did not trust me.

It took me a bit of time to gather the bravery to contact her. She replied instantly with the permission to approach the island. I think she noticed the delay, but her voice sounded neutral, professional and near emotionless.

I equipped my gas mask, a newer model which was provided for the mission with a full face visor and a voice amplifier so that I could be heard better through it. My crew retreated from the deck and sealed all the hatches. I tightened the straps on my backpack, rearranged the duffle bag and made sure that the body camera with the uplink and the geiger counter were working before I closed in at half speed.

As I was getting closer the extent of the damage became clearer. There was not a single spot on Epsilon that wasn't hurt in one way or another. Her prosthetic also appeared much less crude than I first expected. It wasn't a mere peg leg, instead it had a hinge with the "foot" supported by some large hydraulic pistons likely taken from cannon recoil absorbers. It was entirely made of abyssal steel and merely looking at it made me shiver.

Once I got close enough I put up a smile and waved. I was about to introduce myself, but Epsilon extended her arm with a flat palm in a gesture to stop. It immediately wiped my smile, but I followed this instruction and stopped maybe ten meters away from the short concrete pier where she was standing.

"HMAS Sydney, I understand that it is not the best way to start the talks but I need to inform you before we can continue further. Be advised that my scuttling charge is armed and connected to the dead man's switches. Nothing personal. I expect that you may have a way to incapacitate shipgirls. If me and my crew simultaneously lose consciousness the device will initiate."

I gasped. She was not just disgruntled, she distrusted me so much that she would be willing to kill herself to prevent a hypothetical capture and she was on a hair trigger. Such disregard for her own well being. I was not expecting this. "I promise that I have no intentions to hurt you. I'm only here to talk."

Epsilon nodded and sighed before saying with her neutral voice: "Just as long as you understand my position and the consequences. Well met, you may make landfall." She then walked up to the ramp and offered me her hand which I hesitated to take. The incline was a bit steep though, so I ended up taking her offer and she pulled me up to the pier. The moment I was on land I retracted my rigging to show that I had no intentions to harm her.

"I'm sorry that you feel such distrust towards us. I feel that I should be honest with you on this. I don't know of any way to safely incapacitate an unwilling shipgirl so you don't need to fear such a thing. If one of us is out of control it is preferable to call multiple shipgirls with bigger tonnage to help with their strength. I probably have an order of magnitude less tonnage than you so there is very little that I could do to you."

Epsilon listened with a blank expression on her face which made me uncomfortable and nervous. "Also you should know that scuttling is not as lethal to shipgirls as it is to ships. The charges tear big holes in the hull making a ship sink quickly, but we are on land so it would cause you a lot of pain and harm but it wouldn't end you. So… can you please disable your scuttling devices?"

Having live charges is risky as any faulty wire could erroneously set them off so I decided to try to talk her out of this. It was a bit of a gamble as this could have frightened Epsi, but instead she wasn't even mildly surprised. "Thank you for your input. I understand your concern, but this applies only to conventional scuttling explosives."

She then looked as if everything was normal even though she dropped such a huge bombshell. She implied that her scuttling charges were nuclear! Blood flowed away from my face as my heart sank into my feet. Epsilon noticed and almost looked concerned. She retracted her rigging which disappeared in an orange glow. "Please don't worry, nothing bad would happen to you unless you use force and I have no other option." I swallowed nervously and nodded.


"Are you okay?" I asked with some worry as I glanced at the bandages around her waist. She painfully chuckled and replied "It is just a flesh wound. I have enough materials to repair most of the damage within three to four months. The reactor and engines would be trickier to deal with, but I've survived here for months and if need be I can handle myself."

"You said you had a reactor leak… and you've lost your leg! Are you sure you're okay?"

"Coolant leak, but yes. MSRs don't melt down, but one out of two cores is totaled and I'll need to replace it entirely. As there was no full breach to the outside I managed to prevent the contamination from getting out, but I won't lie, it felt quite nasty. As for the leg, that's half of my engines missing. A cruise missile tore my foot clean off and I can no longer sail. So I had to improvise…" Epsilon sayed before leaning forward and backward onto her prosthetic for demonstration. It creaked, but the foot part did bend.

I just couldn't handle this. I could clearly see that she was hurt, that she was in pain and she still tried to make it seem like it is not a big deal that she was basically missing half of her heart! I hugged her… and it didn't go as planned.

"Ow ow ow my ribs!" she squirmed and I instantly let her go and apologize. As I touched her I felt something below her military tunic. She had something hard attached to her torso below her left arm… and it felt wrong. "Epsi… what was that below your left armpit?"

She was confused for a moment before answering "Oh, I completely forgot about that. It is a survival knife. I made it months ago to prepare food, work with plants and shape wood." Epsilon then unbuttoned her tunic and revealed a plastic scabbard holding a knife made from abyssal steel.

It sent shivers down my spine. So she didn't resort to handling abyssal materials out of pure desperation, she had been doing it for months! I decided to put the subject of implied shipgirl cannibalism aside for now… "Epsi, you do know that you interfere with cameras just like an abyssal does, right?"

She instantly got more serious as she replies: "I have a fake leg made out of Re's keel so I'm not surprised that it is having an effect. But previously I tried to get noticed by dozens of observation drones without any black metal on me. Wait… you aren't suggesting that a 50 gram speck of light cruiser armor is enough to obstruct my entire body from cameras, right?"

"No, it shouldn't do that. The abyss steel loses interference effects shortly after the abyssal dies. It only retains its corruptive effect on shipgirls… and you pixelated on every image taken of the island. There were hundreds of examples." Now it was Epsi's face that suddenly went pale. "...No…" she murmured in disbelief.
 
Chapter 12: “Mistrust carries one further…"
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Chapter 12: "Mistrust carries one further…"


How did the saying go, assumptions make the ass of you and me? Well, look who's the ass now. From the meta perspective I expected that abyssals would distort camera footage. However it was reasonable to think that the effect was produced either by a living abyssal or by the corrupted materials. To stay on the safe side, I assumed the latter and thus minimized the amount of abyss steel that I was carrying. The knife was tiny so I didn't expect it to cause problems and eventually I completely forgot about it as it grew mundane to my survival.

However, the assumption was not correct due to a blind spot. As it turns out, abyssal steel does not cause the digital distortion effect by itself. Only alive and recently killed abyssals do… as well as shipgirls in the process of being corrupted. And I couldn't catch it internally because shipgirl electronics and optics are immune to abyssal interference.

Sydney showed me the drone footage and I am entirely obstructed by black and gray pixelation in every single one of the photos. I can't even blame them too hard for jumping the gun. I'd probably do the same if I encountered a target with such obvious abyssal features that couldn't be identified further. After all, it is not like I asked Bunker Hill if she could kindly stop bombing me before I struck her.

I am lucky that corruption is not an accumulative process and it relies mostly on the mindstate. You don't just get taken over like if it was a shipgirl zombie plague and there is no "evil juice" that accumulates until you turn into an abyssal. A shipgirl can fall on her own without any contact with corrupted items. They certainly don't help though.

After the momentary spike of panic had passed, I immediately set off to test the extent of the problem. I'll be honest, it felt in part like removing the hand from the bullet wound and hoping it was smaller than the last time I checked, but I needed to know how bad things were. Sydney has agreed to help with the test and she had both a decent digital camera and one of those vintage instant cameras that produced a physical photograph. One of her orders was to find out and document why I was "pixelating" so she had those on hand.

For the control test I took a photo with both cameras as I was, with the peg leg and the knife. As a result the digital camera had me pixelating and discoloring to the point where you could barely tell the humanoid shape while the background was mostly unaffected. The analog camera had no distortions whatsoever. I feel like they should have had one of those on the drone, but maybe there was a reason why they couldn't put it there. Too heavy maybe, limited footage capacity, didn't have the time after the discovery that it works or maybe the camera only works in human hands, who knows.

Once I removed all abyssal materials from my possession and moved them several meters away (having to hop on one leg) the result wasn't hopeful. In the moment the digital camera produced as much distortion as when I had the items on me. However I knew that the porcelain white splotch of skin on my stump slowly retreated previously when the corrupted metal was removed so I still had some hope.

Regardless of Sydney's horrified reaction to the stump I set up a timer and had her take a digital photo of me whole and the analog photo of the stump every 15 minutes. Thirty minutes in it became apparent that the effect was weakening and shortly after the skin returned to normal in about an hour and a half the effect completely disappeared. Looks like it was entirely reversible, not sure why Sydney went pale when I returned for my fake leg. It is not like I could walk without it.

During the tests I've shared my story… well, most of my story since I appeared here. I didn't share everything and I frankly lied about my nature. I didn't mention anything about the whole "used to be a human from a parallel Earth" part for quite obvious reasons. It wasn't relevant and opened questions that could result in significant problems for no benefit on either side.

I claimed some things that would be true if I was the real Epsilon. Specifically, that I was built on Telos as a part of an autonomous colony garrison and as such didn't have much information on my own faction beyond what my crew could provide. My crew would listen to the conversation through the intercom and advise me on how to respond to some of the probing questions. As a result, Sydney would get an abridged description of my steel hull's home reality while I'd be discouraging further questions as I demonstrated that I needed to ask my fairies what my own "homeworld" looked like.

As to why I knew about the existence of abyssals, shipgirls and the like which didn't exist or were different in Epsilon's home reality, I simply claimed a convenient injection of the knowledge on how this world should work in mostly the broad strokes. Just as if I woke up with it along with becoming a shipgirl. It is not like shipgirls needed to learn from scratch how to walk, talk or behave like people.

Sydney has confirmed that all shipgirls come only in the form of ships that were active during or very shortly before or after WW2 so I was a unique case regardless. It is not like shipgirl mechanics are well understood. If no other "alien" ship appears then they might think that it is a feature for non-local shipgirls. And if not, then unless multiple such shipgirls appear and all openly claim to be former humans then the lie won't self-surface and shouldn't even be a big deal if it does. I see no downsides.


What was weirding Sydney out was my crew complement. And not just its tiny size. Shipgirls as a rule don't have historical people as their crew. Fairies can have personality features and skills of the historical human crew, but they aren't mind copies or reincarnated souls of those people. For example USS Johnston is not commanded by a fairy Commander Evans. In other words, it is unprecedented that I have a "hero unit" crew.

By the court precedent with U-852 trials, shipgirls are considered to not be capable of independent action as steel hulls and thus not responsible for crimes committed by historical ship crews while fairy crews don't have enough memories or personalities to be identified as original historic crews and as such are considered separate. I think Sydney was fishing for information by telling me about this, but I guess it is good to know.

In any case, I shared my reasons as to why I'm not jumping into the UN's open hands while indicating my willingness for continuing neutral and/or limited cooperative interaction until those reasons are addressed. I'm not sure what would be the best way to address those, but I think that we'll figure it out eventually. Sydney asked me if I'd accept apologies and reparations. I wouldn't reject those but they aren't the main reason as to why I'm not signing up. They can't just pay me to join.

There is nothing personal. Ok, fine, next to nothing personal, I am maybe a bit salty about being bombed but it is not relevant. I just straight up can't trust their leadership not to pull a fast one. I am in the middle of nowhere and no one knows about me. Regardless of promises, if the prize is enticing enough (and it is) no one would find out if I'm disabled or killed and taken apart.

I have technologies that no shipgirl has in addition to robotics and AI systems that don't exist in this world. Studying me by force to then release me would be PR suicide so if I'm taken I won't survive. At the same time any shipgirl that is capable of subduing me can easily reason that it is "for my own good" while dismissing my concerns, which is why I don't allow battleships or carriers to visit.

For now their command has only kindly asked if I'd consider surrendering my remaining nukes. This is a no deal for me, and it is unfortunately likely a no deal for the rest of the world. If I don't have nukes, then the probability of me retaliating significantly to lethal force decreases which in turn makes the previous problem sharper as consequences for abuse are lessened.

And last but not least, this fuckup would likely cause a lot of headache for someone important who might hold a grudge. It could be argued that I am responsible for my own misidentification. If there is an attempt to take me apart for tech then long term relations with me won't be important and it would make sense for me to be thrown under the optics bus. This would reduce or prevent the PR losses associated with bombing a neutral party at the cost of someone who would be planned to die anyway.

Of course, I didn't phrase my points this way but it still quickly became apparent that the solution wouldn't be found today. There is no person in the world whose promise would be sufficient to alleviate my fears. Even a recording of the US president wouldn't be enough. It could be made secret so that beyond me only the secret services would know about its existence and then was the promise even made?

I was just about ready to wrap up as Sydney mentioned something that completely changed my priorities…


_________________________________________
HMAS Sydney's post-report questioning


…If I were to describe Epsilon, I can confidently say only that she's paranoid, ruthless and scared. I could state much more, but I am much less confident in other aspects of her personality. It is hard to tell what her behavior suggests about what goes on in her head and how much of it is a part of her existing personality, a temporary reaction to the recent events or an ongoing long term trauma.

She joked and her face and intonation were expressive. She could see my discomfort and attempted to change the subject or lighten the mood when appropriate. However, for most of the discussion she didn't display any strong emotions except for the two notable cases. She held herself very close to neutral. I assume that she has a good control over what she shows, but considering what she went through I can't chalk it all up to her just having one hell of a poker face.

She seemed mostly nonchalant about the extensive damage that she has suffered. Epsilon doesn't hide the extent of her wounds and how much it hurts, but she also doesn't put anywhere near the appropriate weight to the subject. As if it is not a big deal that she is in severe pain, is missing half of her heart, an entire limb and doesn't have a single spot without a bruise! And that's not even touching the fact that she admitted that she can't fully repair herself without an extensive dockyard stay with a significant part of her in need of total replacement.

Should I even mention the prosthetic? Wearing it causes a massive spot of abyssal white skin to appear on Epsi's stump along with the concerning mental effects that she doesn't deny. But she doesn't care because she considers it not permanent while dismissing the offer of repairs due to distrust. She even refused to accept my food when there's nothing but charred tree stumps on this island.


If my advice matters, I recommend giving her a psych evaluation once we get her on our side. While Epsilon could be the way she presents herself, I expect that she is most likely struggling with the aftermath of her Robinsonade and her last stand. Yes, some shipgirls survived much worse damage and some were even resummoned after being sunk or freed from the abyss, but we have extensive physical and social support while she only has an ash covered chunk of rock and her thoughts.

It is also too early and definitely not for me to say, but she might have had a screw loose even before all of this. If she is not a sociopath, then I'd expect her to be at least leaning in that direction. The things that I've seen and the way she talks about them… She understands what she has done and has reasonable expectations for how we'd react but I don't think that she can fully process exactly how horrifying it is. Honestly, I'm not sure that I can process it fully either.

She was killing abyssals and then ship breaking them. The resulting pieces were sorted by the degree of abyssal corruption after which the less corrupted materials were used for repairs and rearmament while more corrupted parts were stored and later repurposed to make tools, weapons and even armor!

The mere idea of someone doing what she did would have never come to my mind so I'm conflicted on what to think. It is objectively horrifying, but why exactly is it horrifying? Is it because of the insane risk she took being in contact with that much abyssal steel? Or is it because she cannibalized living ships? If yes, is it as bad as if she was eating actual shipgirls or are abyssals less… people? If yes, by how much exactly? Not at all? Like animals? More? Less? Only some of them?

I think the closest comparison I could come up to how it felt at the time is as if in a zombie apocalypse story a survivor used tools made of human bone. And then it turns out that this survivor figured out what parts of a zombie are "safe" to eat and how to recycle the rest with only moderately intense negative consequences. Like, yes the zombie would not be a person, but that still used to be a human, right?

I'm actually not sure if a human could even understand how it feels. From the outset it almost feels orderly. Separated sheets of abyssal hull meticulously tagged and sorted. But I lost my lunch twice when she showed me the cave. The remains of her armor look as if the damned souls of the slain abyssals glance back from its sheen.

She has also been doing it from the very start. I could maybe consider it ok during the extreme need, but she started doing this almost immediately after making landfall. She was stranded and with limited resources, but she wasn't actively about to starve or expecting an unavoidable fight at the time. It feels kind of wrong, but I'm not sure if this feeling is even applicable to this situation.

She considered destroyers, light cruisers and other smaller abbies to be non- sapient. However she has recovered plaques which suggest that at least two of those ships were corrupted shipgirls. In other words, she expected them to be shipgirls and yet she didn't flinch at shipbreaking them and using their remains. Epsilon claims that she had reservations for some time and that's why she has saved the plaques, but I don't know if this makes it better or worse.

Speaking of, Epsilon offered the plaques to be passed to the next of kin, but I couldn't accept them. I didn't want to know who these girls were and I didn't want their sisters to know what happened to them. That they were consumed by the Abyss, forced to commit atrocities and then were slain and eaten. It would be better if we all think that our lost sisters are still waiting to return instead of despising us to the point of becoming monsters. Epsi said that she will keep the plaques safe on board, so if you disagree with my decision she would be willing to give them to us at a later date.


What I can say with a bit more certainty is that Epsilon doesn't seem to hold the grudge against us, at least openly. She considers that the incident was an honest mistake and claims that she holds no ill will to the United Nations, United States, USN or the officers in charge of the operation. She assumes that the investigations would be carried out and the protocols would be changed to prevent this from happening in the future.

However, she refuses to join us or stand down. In her opinion, the incident has reframed her views on us. She considers even a momentary lapse of vigilance against us to be deadly to her. In other words, she is paranoid. Paranoid that we have ulterior motives that would make us step over our morals and hurt or kill her to obtain what she has.

Epsi has stated that she would have considered cooperating if she was recovered under better circumstances, but now she would refuse to share any of her technologies. As the only known non-WW2 era shipgirl she has systems that aren't present in other shipgirls and some that aren't even within the capability of human technology yet. Before she was pushed further she was already debating if it would be treason and now she believes that we won't accept no for an answer.

Epsilon is only one ship and she fears that instead of dealing with her situation it would be easier for us to simply overpower her and force her to go with us. I think Epsi could maybe forgive some rough handling after the repair bath, a soft bed and a warm meal. In retrospect, while I don't think that her fears are proportional to reality, she was on point for this one. If not for the threat of scuttling this option could be at least entertained after she ultimately refused to stand down, for her own good.

As such, the only current guarantee of safety that she sees is to have the capability to deal so much damage to us in retaliation that taking her by force would be, to quote, "prohibitively expensive". She threatens to use a nuclear scuttling charge to deny herself to us if we do anything serious and succeed, she is willing to use her nukes against military targets in retaliation and she would not surrender the remaining warheads under any circumstances.

I think that she is not bluffing. Epsilon has already chosen to use a nuclear weapon at close range in spite of the damage it'd cause her in order to get an advantage. Epsi also comes from some kind of dystopian parallel reality so it is understandable that she has very cynical views on how things work, especially politics and command.

She practically expects someone high in our command staff to be petty, cruel and shortsighted. Either for being made responsible for the incident or for the additional scrutiny and workload produced by the investigation. Due to her isolation and involvement Epsi thinks that she could be framed as a scapegoat for cheap PR damage control, doubly so if she's expected to be spirited away for analysis to never come back. I don't think that she expects any other UEC ships to show up or she'd realize that it would be a very bad idea for everyone.

I asked about the reparations and Epsilon didn't refuse in principle, but these issues existing are a dealbreaker for her. Under current circumstances she will continue treating us as a potential threat, ready to strike immediately at any significant provocation. Luckily, she doesn't consider these problems insurmountable. If those three concerns are solved, Epsi should start trusting us more. Maybe she would eventually even drop her weird exile and join the rest of us.

The problem is, I have no idea how to do this and Epsi herself has only a few imperfect proposals. First option is for her to accumulate a limited MAD capability. By constructing a base and housing nuclear weapons in it she could hold them under a dead man's switch to be triggered if she loses contact for an extended period of time. It is undesirable, but I believe that this is what she'd be building towards if left to her own devices.

The second option she came up with is to make it socially prohibitive for her to be disappeared. Essentially, if enough people know about her, are invested in her and are somehow kept interested in her wellbeing for more than a few weeks then it would be impossible for a nation or a rogue faction to take her without a huge social outrage and a morale collapse among the shipgirls.

I don't think that it would be too difficult to do, but it is undesirable for Epsi herself. She admits to being an introverted person and dislikes excessive attention and this plan relies on big celebrity levels of exposure and would practically guarantee unhealthy levels of public interest in her private life.


I don't have any better proposals at the moment, but I expect that with some thought we could come up with something that would satisfy everyone. Something that would alleviate Epsilon's fears without the need for her to stockpile enough nukes to make North Korea jealous. Maybe someone could debate her and convince her that her fears are unfounded? Or perhaps the official statements from multiple world leaders might help if they are public enough and if Epsi gets a way to see their impact?

However, I believe that Epsilon is about to start moving regardless of what we do. I mentioned that she was agitated only twice. The first time was when she discovered the extent of her corruption and the second time was when she found out about the Modern Carrier Princess. Should I even describe this? I'd only be retelling it and I'm not sure if that is valuable since by this point the camera was streaming without distortions. You still want my commentary, sir? Okay, here goes…


_________________________________________
HMAS Sydney, several days before on Pitcairn Island


"I don't quite get one thing…" says Epsilon while sitting on a charred tree stump across me as I was unpacking my MRE. The white haired carrier herself was slowly chewing on a dried fish. "What was the idea behind not responding to my transmissions before the strike? Were they too degraded by the interference like my photos? Even if I was an abyssal, I feel like I wouldn't be able to do much if I received a reply from a drone or a satellite or something."

I sigh before replying: "From what I understand, the command didn't want to risk losing the element of surprise. The assumption was that the reply would cause you to take some kind of action, such as leaving the island or just moving away from the transmitter which would have made the opening airstrike miss."

"But why me specifically though?" she asks as she points at herself with the half- eaten fish. "I mean, I get the idea of nipping the new princesses in the bud before they grow… But there was a battleship princess right next door and there's another one about two thousand kilometers to the east. Wouldn't they be a priority? And if not, wouldn't they be a risk to the operation?"

I nod as I crack the chemical heating element in the bag of rice and put it on a tiny plastic stand. The bag inflates, produces a bit of hot steam from the small opening and starts making a sizzling noise. "You are correct, Polynesian Battleship Princess and Easter Island Princess were a concern."

I unpack a plastic spork as I elaborate: "We don't usually have a good opportunity to strike at young princesses. They mostly form at the edges of the territories of the existing Himes or deep in abyssal waters. They leave to get their own island only once they have already accumulated a fleet. While you weren't super deep in abyssal territory, you also weren't an easy enough target to reach for a normal preventative strike. There were concerns that… if Pitcairn Princess had a chance to set up then you'd be as much of a threat as the Modern Carrier Princess."

The carrier raises her eyebrow. "A modern carrier princess? Did Kuznetsov get sunk or something?"

"She did, the poor steel hull girl… but no. MCP was theorized to be Kuznetsov, but now the evidence doesn't match. She had cruise missiles and aircraft with a very similar performance to yours…"

Suddenly the half- eaten piece of fish drops from Epsi's hands as her face goes pale. "...similar to me? No… Does she build island bases?"

"Many princesses build bases…" I reply, confused by Epsi's reaction. "...but MCP is anomalous for building multiple bases…" I immediately shut up as Epsilon bolts up on her feet and puts her hands on both of my shoulders.

"Where is she?" the carrier asks with a serious tone. I can feel her hands on my shoulders shaking slightly.

"I don't think you need to worry about this, she's far awa…" Her grip suddenly tightens.

"Where. Is. She." Epsilon says in a threatening tone, pausing between words. Her eyes momentarily flash with an eerie cyan glow.

I swallow nervously as my heart starts pounding. Her gaze pierces deep into my soul and I feel scared. For the first time since stepping foot on this island I'm not scared for Epsi, I'm scared for myself. I feel lightheaded, but Commander Mitchell's voice over the radio snaps me out.

"S…Samoan islands, 14 South 171 West. 4500 kilometers North-East-East!" I squeak out and Epsi removes her hands. Her eyes no longer glow and I wonder if I imagined that. With a loud slap she facepalms and then drags her hand down her face groaning.

"No, sis… I don't want to sink you again…" she mumbles before tapping the side of her head and speaking much more clearly: "Epsilon to Engineering. Essi, how fast can you restore seaworthiness and engines if we throw everything at this? That's too long. Only limited propulsion performance is required. Can we move engine 1 to the slot for engine 3? What is the time estimate then? Okay, throw everything we have, this is maximum priority."

She pulls out her tablet and starts tapping as her rigging materializes and I see numerous of her quadrupedal robotic crew spill out onto the flight deck, each color coded like the crews on modern carriers. Her only working aircraft elevator brings up two blue flying wing aircraft loaded with aerial bombs and they start moving towards the catapults at the front.

"Commander Gage, Commander Myrick. We need to start the bombing runs on the static anti air installations on BB-Hime's island. Once the anti air is suppressed, we need to cycle in Albatrosses to trash the coastal defenses faster. All ground units are to be recalled and refitted for amphibious assault. We have to bump up the timeline."

I grab the carrier girl's shoulder and plead: "Please stop, you are too hurt to do this!"

She turns towards me and replies "You don't understand. It is Omega. Regardless if she's abyssal or not, I should have been raiding her assets months ago if I didn't want it to be an uphill battle. You can't fight her, I can barely fight her and she must not be allowed to reach the critical mass of volcanic islands. I need a base for supplies, and this island barely has enough for some geothermal and maybe a mining operation. I am taking Gambier."

"All of PBP's surviving fleet is on that island! You can't fight them all alone! Please tell me you aren't thinking about… that." I say, my hand still on her shoulder

"Oh no, that's plan Z." she replies with her neutral voice. "I am going to bluff. If your commander is not watching me through your bodycam, I need you to inform them what's going on." she says as she starts climbing the hill towards the north- western edge of the island. I follow her.

Epsilon reaches the cliff face and powers up her transmitters, turning the dish at the former hime's territory. She then puts her abyss steel knife next to the transmitter and speaks. "Attention abyssal forces. I have slain the Polynesian Battleship Princess and I'm laying claim on her domain. You have two weeks to vacate Gambier Islands or I will make you follow your Hime into the depths."

She makes a dramatic pause. "Starting today, I'm beginning to dismantle your static defenses. If you overstay your welcome, in two weeks the bombs will start raining on ships as well. Attempting to intercept my aircraft would result in a bombing run against the responsible carrier. You have been warned."

As Epsilon says so, the two jets on her deck catapult off the cliff, start gaining altitude and heading towards their target. I look at her, not sure what to say. She looks back and smirks…
 
Modern Carrier Princess artwork
As I promised elsewhere, here's a small treat. I was withholding it until the story reached a certain point for spoiler reasons.

This is the MCP herself. The three guns behind her are artist's aesthetic choice, she's not supposed to have a rigging like that. Instead she has only the gauntlets and a separate shark-like rigging that she can ride into battle. Think abyssal Hornet or Colorado. Also yeah, she looks a bit more like RWBY Grimm than normal abyssal, but I think she still looks great and "abyssal enough" for this to not matter.



And this is Omega's shark:

Earlier sketches for the artwork before we narrowed down on the final result. The shark is WAY too huge, it is supposed to be about 3-4 times bigger than MCP at most or roughly proportioned like a large horse with a rider or a surfer on a large board rather than a whale. There are fewer sketches mostly because I allowed way more creative freedom with this one.



 
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Chapter 13: "That which does not kill me has made a tactical error…"
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Chapter 13: "That which does not kill me has made a tactical error…"


Omega is here. Logically, I shouldn't be surprised. If I'm here then by non-exclusivity it is likely that there could be others in the same situation. Unfortunately, I doubt that our reunion would be peaceful. Even if she's not an abyssal, she probably remembers fighting Epsilon on Telos. In addition, if she's not a former human she likely has no idea that this is Earth and thus she might be operating under the directives given on Telos, which were to destabilize the small world's tectonics to shut down the mining and manufacturing operations.

The reason why I'm so sure it is her is the alleged performance of her aircraft in combination with multiple bases and the cruise missiles. Manta UAVs are flying wings and are significantly smaller than any manned jets fielded on Earth and as such have a very distinct performance and appearance.

No military on Earth has actively fielded drones like this. The only things that come close are prototypes and the Reaper and Predator drones, but they are subsonic and propeller driven. As such, MCP can't be a historic or modern shipgirl. She's either Omega, a UEC ship that I have no knowledge of or a complete "black swan" that I can't account for.

I would still attempt to communicate with her as the first resort, but I can't get my hopes up. Premature contact would likely be counterproductive. She already has several bases, and I don't even have one. The Telos campaign started in a similar way as Epsilon… I… had to conquer all of my islands from her to set up and maintain production lines that would provide resources needed to take over more islands and eventually accumulate enough assets to defeat a dumber but initially better equipped automated ship.

Even then, the risk was high. Command estimated that I had a 13% chance to win against Omega the first time. The strategy relied on a combination of fast enough territory capture to snowball but with attacks spread out and slowed just enough to confuse Omega's "weak" AI. With her being a shipgirl and thus human-intelligent, this strategy would no longer work as she could see through this and focus me down early when I don't have enough resources to fight her.

Luckily, she can't spread geometrically. Only the carrier has the construction software, coordination servers and enough engineering bots to assemble the HQ structure needed to autonomously construct and operate the island's automated facilities. Same for hacking, to take over an island the carrier needs to be within high bandwidth botnet range. As such, she needs to personally settle (and recapture) every island she wants to have, limiting the rate at which she expands.

With the advantage of the existing supply chain Omega would be able to settle islands faster than me, but she needs hundreds of islands for her directives if she still follows them. As such, I'd have enough time to at least set up the full logistics chain before I'm forced to fight equivalent "tech level" units. I should be able to overpower individual islands through force concentration. Beyond that, I expect that the humans would supply some materials if not as reparations then as a way to help me deal with the MCP or at least to occupy her and to intercept abyssal raids trying to cut through my territory.

Capture of the island is also faster than construction from scratch, even if all surface structures were leveled during combat. In fact, the purpose of the nukes on board the Green Dragon and by extension me is mostly to bypass or capture an island faster than through an amphibious attack. Most of the infrastructure is below ground and the HQ can rebuild everything that gets wiped out, but it can't defend itself from the takeover when the surface structures are gone.

Omega would be forced to expand away from me at a slower rate than my ability to take over her stuff which would starve her of materiel or she'd have to fight me for a small set of islands on the border of our territories as they get captured and recaptured until one of us gets caught and sunk. I don't know if I can win against her, but I can't afford to not take this fight. In the worst case, I can just manufacture more multi-hundred kiloton nuclear munitions as a plan Z and try to tac-nuke her directly.

At least I can guess one thing with a degree of certainty: she is probably either not an abyssal or she lacks nuclear weapons. An abyssal with nukes would likely not hesitate to use them. Sydney confirmed that there were no cases of offensive use of nuclear weapons since the Blood Week, so MCP has only used the "conventional" weapons. Omega might have not received them at the start since Red Dragon didn't utilize nukes in the Taurus campaign, but Green Dragon did. Then again… an abyssal that keeps nukes in reserve as a last resort might need to be considered...


The industrial buildup required to fight Omega would need to be substantial, and the biggest demands are placed on the first island. I need to have a headquarters island set up to remotely operate other bases. It is also designed as the first step in archipelago colonization, so it can do everything… badly.

This places a limit to the smallest island that it could be built on. Pitcairn is not large enough which would necessitate some facilities to be entirely submerged in the ocean or buried deep in the island's rock which would more than double the already substantial time and material investment. Same goes for Henderson Island, these two can only economically be mining, refinery and/or fortress installations.

Gambier is beyond large enough for my purposes. My headquarters on Telos were less than a quarter as big and it has to have a stockpile of materials collected both by the abyssals and from the ruins of the town. The island is even a tiny archipelago with three smaller islands large enough to house primary refining or manufacturing facilities.

Unlike in the game, the production chains go beyond "fuel", "resources" and "dedicated factories". It is not factorio, bots are smart enough to build and route themselves, but every primary resource that I need has at least a two step chain of facilities with branching options. For instance, I can run a variety of power plants to produce synthetic fuel, or I could tap into a natural petrochemical reserve and build an oil refinery to get my avgas and diesel.

There are also dedicated factories. Some focus on ground units or aerial units. Others focus on production of specific munitions or weapons. A separate drydock facility is needed to produce logistic ships as well as escort gunboats and frigates. There are universal printer arrays, but a dedicated factory is always faster and more efficient at doing a narrower task and I need to decide how narrow I'm willing to go. If I really needed, I could have a dedicated 2 ton aerial bomb factory that would output munitions faster than I could physically sortie with them.

There are also a few options that are turbo expensive and aren't useful in the moment or for warfare at all such as terraforming equipment and spaceports, but I was especially interested in something called an "experimental weapons factory". Maybe it could give me some sort of an edge, but it is still below the priority for the industry and conventional forces. A lot of experimental options are encrypted and would need the decrypting array in the factory, but the bits that are readable hint on "laser CIWS" and "railguns" beyond a significant list of other options which is getting me excited. I hope they don't suck…


In any case, two things stand between me and my first base. First is my seaworthiness. I am fucked up, no other way to say it. However, I don't need to be at 100% to sail this distance. Once I'm there, the status of my hull or weapons won't impede the rate of construction. As such, I need to fix myself "just enough". Minimum Value Product, hah.

There are two main reasons why I'm not seaworthy. First of all, I have a large breach in my starboard aft and collapsed load bearing elements and hull in mid- starboard, which has to be fixed properly and there's no way around it. Second reason is my engines. I'm missing two entire engine blocks out of four.

It is unfeasible to print out new engines. Superconductors can't be printed with the onboard facilities and it would take almost a month to fabricate lower tech electric engines assuming access to sufficient copper reserves, which I don't have. However, I don't need full propulsion, I just need what can get me there.

As such, Engine 1 (outer left) would be moved to the slot for Engine 3 (inner right) which would allow me to at least move in the correct direction. In combination with hull repairs and the total focus of all of my engineering bots this would get me back on my feet within mere two weeks.

Far from perfect, but still something. My horsepower and energy reserves are halved and I need to be loaded to the brim with salvaged steel so my speed would drop to mere 18 knots. Maybe it was once respectable for a WW1 ship, but it still means that I'd take more than a day to cross the distance.

Here is where the second issue comes in. The surviving elements of the BB-Hime's fleet fled to Gambier and I frankly don't have the strength to 1v however many of them are left even if I was fully operational. With the reduced speed I won't be able to run. Nukes are an option, but I'd prefer to not resort to them, and if this works I won't need to.

Gambier is within strike range of my Mantas. They fly higher than WW2 fighters and anti air while being capable of precisely engaging ground targets with impunity. When Hime was around, her storm enforced the ceiling cap which would put expensive aircraft in danger, but now I can just take my time and eliminate every surface target with laser guided bombs.

I don't have enough munitions to kill every abyssal ship in the base, but that's not my goal anyway. I want the island, not the corpses. As such, I decided to bluff. Hime didn't know that I wasn't an abyssal until I removed my helmet which suggests that her forces are most likely unaware of my nature.

I simply placed some abyssal steel near my transmitter and sent a focused radio message demanding them to vacate the island or else. Over the next two weeks as I repair I'd be targeting static installations and I'll also focus down the abyssals that attempt to fight back. If they don't vacate the island on time I'd start demonstratively wiping out the most prominent abbies one by one until they flee.

The only way this could go wrong is if the abbies ignore the USN kanmusu hauler nearby and the fact that I used nukes against them to sortie against me in force, and for these cases I would have to use nukes or I could request evacuation from the americans. However, with most of the leadership gone I doubt that they'd have the will to pull something like this off.


My bluff worked beyond expectations. A week into bombardment individual abbie ships and small groups started dispersing towards the north-north-west and beyond the scouting range. Within the week and a half of the bombing larger groups led by prominent capital ships started heading out in roughly the same direction until the vast majority of identified ships were gone. It didn't mean that the island was empty, but it suggested that I could fight whoever was left directly.

Of course, it wasn't bloodless. A Wo- class attempted to intercept my jets with her late WW2 piston-props on the second day. I redirected an entire Manta against her and dropped four 500kg laser guided bombs. Let's just say that mushroom clouds can be formed by things other than nukes.

Guided bombs landed almost simultaneously. One into the oil bunkers, one into the avgas storage, one into the known ammunition stores and one directly into the carrier island. She was just instantly gone. The shrapnel and shockwave visibly startled and concussed smaller abyssals nearby as she was reduced to chunks of steel debris and a tattered keel, all covered in flaming inferno. They didn't even try to put her out, just letting the fire burn out over the next several days.

It took only one more example for the attempts to intercept my jets to cease. Another carrier tried to juke the bombs in open water with some quite inspired maneuvering, but she was gone and reduced to atoms as well, not even a Thanos joke. This was what broke the camel's back and after that abbies started to slowly and then faster and faster vacate the island.


As this took a long time, Sydney was periodically recalled to her tender for rest and debrief, leaving me with enough privacy to remove the prosthesis and repair my leg. Regrowing the foot felt… weird. Unlike what I expected, it was less like the way Deadpool or Wolverine regrow limbs, it was more like it was actually built with scaffolding first, then the hull and internals. Due to a rush job the boot and the screws didn't look great and my toes looked nasty, a bit inflamed and unnaturally bent, but my foot was fully back. Good enough.

To prepare for the potential upcoming fight I salvaged a little bit of the Hime's armor plating making a simplified helmet with open face and a vest. I couldn't use the armor I had because it was too heavy to float with. I'd also salvage the gauntlet mittens and I'd be taking the mace. I know that it is a risk of further abyssal influence, but my defensive weapons won't be sufficient to handle being jumped by multiple ships at point blank range.

Sydney wasn't happy and she demanded that she'd follow me. She insisted that after I refused to allow the USN to send more shipgirls to escort me or to clear the island first. Eventually I relented, but I had conditions. First of all, this won't be considered a favor. I refuse to owe anything for the assistance which I didn't ask for and I wouldn't accept this as a favor or a bargaining chip.

Secondly, she'd load up on processed steel to help with the hauling of as much building materials as possible. With the round trip of two days I need to get as much stuff in one go as I can as I wouldn't be able to return until the HQ is set up.

Third, USN would try to avoid landing on Pitcairn and if they do they promise to not physically take anything. I have a mostly intact and yet to be salvaged abyssal Princess corpse as well as stores of yet to be processed scrap steel. I don't care if they take samples or measurements, it is the materials that I'm concerned about. If they offer to buy her for an equivalent quantity of stuff I'd consider it.

The islands are too far for decent remote operation. Short of leaving a bunch of UGVs with autonomous orders to shoot anything that moves I can't really enforce my ownership. As such, I can't prevent anyone from landing on the island, but I can state what items there I value and implore them to think twice, especially considering our current relations.

Something rubs me wrong about this, I hope I won't regret taking her along…

_________________________________________
Perspective: Wo-Class standard carrier, USS Oriskany CV/CVA-34, Essex class. Gambier Island abyssal base drydock


…The time of reckoning is almost here. This is the day after the deadline of the new Hime. Everyone who could leave has already left, the few who were too far gone have already scuttled or passed away from the after effects of the Hime's unbridled rage and power. I am not quite sure why I'm still here. Do I wish for a warrior's death? Do I hope for Hime's mercy? Or am I simply too much of a coward to punch my own ticket?

During my old Hime's last mission I was hit directly into the avgas stores. The damage wasn't that bad at first, but I failed to contain the fire and by the time I was extinguished the engines were too damaged to work and all my aircraft were lost. I… watched how the "Big Sister Wo" disappeared in the blinding flash of the nuclear blast. While only the late Bunker Hill was a "true" Essex like me, she was still a sister to me, and so were the others.

My damage kept me far enough away to not be affected by the fallout, unlike many of those that were escorting my sisters. The contamination caused them to lose crew, some quickly, others slowly. The lost imps could be refilled and the deadly dust eventually lost its potency or was cleaned off, but if all of the crew is lost then you are lost as well. I've seen destroyers and cruisers almost entirely repaired yet limp and having to be carried out of the drydock to triage the space for more of the wounded.

I was spared of that horror, but I still had to be towed back to the base. I wouldn't sail, not for another month at least but now I fear that this day won't come. My body aches all over from the burns, my crew is limited to a third of what I need to operate due to the damage to the quarters and most of the cabling is fried to the point where it needs to be replaced entirely. While towing was technically on the table, my fleet had decided that there was little hope for me to survive the journey to another Hime.

Some suggested trying to ambush the other Hime, but that notion died out pretty quickly. She has defeated Polynesian Battleship Princess in single combat, sunk more than a third of our Hime's combined fleet and within just two weeks she was ready for the second round. She is a monster clad in remains of our fallen allies, if Ka was to be believed. This silenced anyone proposing to request the new Hime to adopt our fleet. That coward fled first…

Woos, one of the newer carriers nicknamed after her production number Wo-05, tried to defend the island from Pitcairn Hime's planes, but they were too high, too fast and hated fair dogfights with passion. There was nothing of her left to salvage. Her sister Tessera followed in her footsteps several days later and then the fleet decided to leave.

There are a few places where they could go. Kiribati Depot is always in need of someone to screen her convoys. There's also Central, Midway and Samoa Harbor Hime who are known to at least not cannibalize fleets who wish to join up or stay before moving elsewhere, although getting to the latter via a direct route would be difficult on account of Modern Carrier Princess. I hope the girls will eventually get to some kind of safety…

I hear some explosions and gunfire, the Hime must be close if she's focusing down the garrison imps with strafing runs and airstrikes. It… it hurts… only one boiler is working, none of my secondaries are functional and my airwings are depleted. I should thank the girls for helping me prioritize the scuttling charges, but will I have what it takes? I hope she's not as bad as I think…

The door bursts inward being blown off the hinges and a silhouette enters the room. I struggle to tilt my head to see her approach. I'd prefer to see my death coming. I hear two sets of rudders clicking against the floor, but I can't see the second ship. She walks up and stands over the pool. I wince.

She is tall, imposing, her chest and head covered by abyssal hull plating which echoes with screams of my old Hime. In her hand she carries a horrifying black mace, held in a resting position from which she can strike me with no hesitation. "This is your first and only chance to be heard. Do you understand me?" she asks, her voice causing shivers to run down my keel.

"Y…yes…" I reply, struggling against both fear and wounds.

"I gave you the time, why have you stayed?" she asks, strangely her voice doesn't drip with malice as I've expected.

"...damage… too severe… I couldn't…" I replied with hesitation. The more I look at her, the more I realize that she is not a Princess. Her skin is not pale enough, at least not everywhere. Her uniform has too much color. Her eyes stutter in their glow. She is a shipgirl.

How can a shipgirl be so… She is the [Traitor]… no… a shipgirl wouldn't do such things. She looks so close to us… I get a rising headache. I have nothing that could hurt her. I don't want to die and she seems to be… different. Maybe…

"What is your name?" she asks. I start replying: "Wo-cla…" and she shuts me up. "No, your actual name, as you were commissioned." I hesitate. Headache increases as I contemplate on how to reply. A part of me thinks that this would be cooperation with the [Traitors], but the more I look at her and think the less I see her as a [Traitor].

"...USS …Oriskany, CV-34" I produce, my voice shaky. For a few excruciatingly long moments the …Hi… …Tra… …She… thinks, after which she replies: "Very well, Ori. I will give you the chance to repair, and then a way to leave my territory safely. Take any materials you need. Don't make me regret this."

Her last words carry so much malice, yet she was kind enough to spare me. No kanmusu [Traitor] would do that for us… She is like us. She has practically fallen, and when eventually she does she'd be a powerful Princess. And a Princess needs her Servants…

The headache and the voices begin to quiet down as I bow to the best of my ability, cringing from pain. "Thank you, Hime. I won't betray your kindness." My Hime takes a step back as I hear a gasp of someone else… and the two start arguing.
 
More MCP artwork
Hey guys. Sorry that it took a while. I was melting in my juices here since it was 42 degrees outside and 30 inside with two ACs on full blast. My productivity tanked and that overlayed over greek language courses which obliterated any free time I had available. Updates will continue whenever I can, and REINTE is hiatus'd under tertiary priority after this and SGQ rewrite, as I mentioned in the thread.

In the meantime, I'd like to thank Jesse for producing this image of Modern Carrier Princess. Due to the language barrier I couldn't get the original artist to draw MCP and her rigging in the same image to display intended size, so I decided to commission this.

 
Chapter 14: “Building something permanent, for once"
======================================================================
Chapter 14: "Building something permanent, for once"

_________________________________________
Perspective: Mangareva, Gambier Islands


"You can't just adopt a Wo!" the aussie stated in exasperation as we exited the abyssal repair pool facility.

"I'm not adopting her, I'm sparing her" I reply, not responding to the emotionality of her words as I partially focus on a group of Corgi marine bots cleaning up the last of the garrison imps. "She will be free to go once she is repaired enough."

"How is it any better?" Sydney asks as she facepalms. "You'd be letting a monster out into the world. A monster that would kill people and sink ships."

"I'm not harming a prisoner. You've heard what she said, she's Oriskany, an Essex class carrier. She's a corrupted shipgirl and she has surrendered."

"That is not what I meant, and it didn't stop you from scrapping other corrupted kanmusu before!" she points out with some annoyance in her voice.

I turn towards her, not showing the fact that these words actually somewhat hit a nerve. "No. In the first case I had to put a cruiser down because she was biting me like a rabid animal and in the second case I had to kill the carrier in combat because she didn't even attempt to surrender. Oriskany can speak and she has actually done something outside of direct hostilities."

Sydney's eyes go wide as she notices my mood regardless of my efforts and she nervously replies "Okay, okay, I'm sorry. I didn't want to be offensive. It is just… it feels like anything we propose you just dismiss out of hand. Almost like you're disinterested in cooperation. You don't compromise, you just do as you want. You even refused the offer to share my food."

I'm stunned for a few moments before I reply: "...really? I didn't consider it as a trend, I guess it is my turn to apologize. I simply made a decision based on multiple factors, and your proposals didn't account for the entirety of the reasons why I came up with the decisions I did. From my perspective it felt like you were raising concerns that I already considered while making proposals that don't account for my goals and values, likely because you can't guess my goals and values."

I sigh. "I'm sorry for this, once again. Let's do this differently. I'll explain my reasoning and then we'll see if we can compromise on something, ok?"

Sydney was not expecting this, but she nods, which allows me to continue. "I have two main reasons for keeping Wo at least for a while. The reasons are practical and ethical. I consider that keeping her with me would provide more information to both of our sides than any other alternative and I doubt that she'd be safe if I give her to you. I am aware of the risks, both that she could attempt to harm me and that she could attempt to sway me towards the Abyss, but these risks are not insurmountable and can be hedged against

To explain the former, I have a strong hunch that Oriskany might have something that limits her will. Be it her own convictions, literal brainwashing or anything in between, we won't know until she is debriefed. However, we both could clearly see how much she struggled with specific topics while surrendering. It was as if she was disgusted and actively in pain.

Also, she surrendered to a Hime, as in she considers me to be an abyssal princess. She didn't surrender to a shipgirl. Potentially this is the only reason why she surrendered and not scuttled. She may refuse or even actively resist you if I just hand her over. From what I understand, this is the only case of a captive abyssal, right?"

"As far as I know, yes" Sydney agrees and nods. "In the rare cases of disabled abyssals they seem to either scuttle or try to break out to the point where they irreparably damage themselves."

"Ah, like how a restrained mouse would struggle to the point it breaks its own skull and dies." I comment, and sensing the cruiser wincing I explain "Or so I've heard. Apparently you need to be quite desensitized to work in a neuroscience research lab."

I continue my initial point: "Anyway, this might also be the only opportunity to question an abyssal and to study her with her limited cooperation. Without it she'd only be interesting for abyssal biology and physiology, which brings up the second point.

I expect that giving up Ori would most likely result in her death. She is difficult and expensive to contain, especially if she is not cooperating. You mentioned that to subdue a shipgirl it is recommended that several bigger shipgirls are present. That's kanmusu that can't get deployed while a Wo is a 30-flipping-thousand tons of shipgirl who can just walk straight through a concrete wall. You'd be benching several carriers or battleships while she's there.

Thus there is a motivation on your side for the research process to take the shortest amount of time possible or to make her containment take up the least resources possible. As such, she'd either be invasively studied and killed or she'd be entirely immobilized for long periods of time.

That Wo-class is a prisoner of war. Legally by both my and your standards I'm responsible for her health and safety. Giving her up might violate human experimentation regulations and potentially even human trafficking laws, although I'm not a lawyer to know for sure.

I know that it might not look like I have any morality when I wear armor that was cut out of an abyssal princess, but this is different. She is a person, she is not actively hostile and she is my prisoner. I refuse to compromise my morals. However, I do plan to share what I find out about her, both as recordings and notes. I'm also ready to hear you out if you have anything."

Sydney is silent and thinking for quite a while before she says: "Broken shipgirls risk falling to the Abyss, so maybe helping her heal would bring her back?"

My eyebrows rise in mild surprise. "That's… a decent idea, at the very least worth a try. We'll need to be smart and methodical about this. Bringing in some comforts she couldn't access as an abyssal and maybe even the people that she might be familiar with, such as her sisters. Might need a few trained psychologists and/or psychiatrists to be in the loop… It would really depend on how she'd react to people other than me, but that is something I'm willing to try."

The Australian cruiser quietly breathes out in relief. I didn't realize that she expected me to refuse. She continues: "I still think that it is too dangerous for you to be this close to an abyssal."

I rub between my eyes and reply: "I won't sugarcoat it, this is risky and dangerous. However, I have almost three times the mass advantage on her and I always have a bird with anti ship munitions in the air. If she ambushes me when sleeping or undergoing repair then she'd be bombed before she could launch anything.

Yes, I need to wear my armor until we figure out if she'd be triggered by me without it. Yes I expect that she'd try to influence me to switch to the side of the Abyss. However, I've refused it before and the corruption process is not instantaneous. If things go really bad then we can abort at any stage.

Once I set up more static defenses I'd be confident enough to allow more and bigger shipgirls to visit. Considering the circumstances I also expect that you'd want me to be monitored more closely so that we don't miss the early signs of things not going to plan. And as for releasing Ori, well, we can return to that subject at a later date. How does that sound?"

_________________________________________


Well, Gambier Islands are now mine and the construction of the headquarters takes the maximum priority. Abyssal land forces were hunted to extinction and Ori is confined to her repair pool. It would have been smarter to debrief her early, but I literally can't afford the delay. Headquarters facility is required for automation and until it is built I'm stuck running everything manually.

I won't forget about the Wo, but my attention would be strained during the bootstrapping phase… for about three weeks. I will deliver supplies and food to Ori, but she proved to be currently struggling with maintaining consciousness which makes questioning unviable until she repairs herself further. In combination with the bootstrapping load I expect her to be mobile before I'm done.

However, before I look into the construction plans I need to survey my holdings. Gambier islands used to have about 1,5 thousand people living on them, but the vast majority lived on Mangareva with others having less than 50 permanent residents each. Less than a village per island, barely a couple buildings in some cases. Mangareva itself has a road going all the way around the coastline with one to two story buildings (or what remains of them) built in a few of the very neat and scenic bays.

The people were mostly successfully evacuated to Australia and New Zealand during the Blood Week which was some good news for a change. Apparently they hid in the forest and waited for relief. Abbies didn't perform coordinated raids before the emergence of the Princesses and Demons, they just shelled and monitored for obvious human activity between bouts of fratricide. A coordinated strike allowed for quick evacuation of the island once the military adapted to these "wild" abyssals, but when they started forming fleets it became too difficult to reliably push into the infested waters.

Hime's presence here not only caused the devastation of human infrastructure, but it seemingly affected the local ecosystem. My assumption is that having a rainstorm in the sky 24/7 severely hampers the vegetation. The trees around BB's favorite half of the island look darker and sickly with some that are outright dead and rotting while further away they are much healthier.

There were few standing structures left that weren't built by abyssals themselves. Abbies had a repair pool building, several warehouses, a variety of coastal defenses and a dock with a half- submerged facility that is presumably for ship construction or is some kind of mooring shelter. I couldn't find any housing facilities, as if they lived almost entirely outside or just slept in the storage sheds and the few surviving ruins.

I expected a summoning chamber or something, but it is possible that such services could have been sidestepped with the drydock or purchased from other princesses. BB Hime's throne is apparently a vaguely throne-shaped pile of rubble that once used to be a church. Yeah, good thing I refused the abyss's offer, this feels both wrong and uncomfortable to use.


The primary island is volcanic with soft sandy beaches and a relatively tall mountain (441m). There are three smaller but still sizable and close by islands nearby as well as a long and thin sandy island chain to the north - east that is great for a long airstrip and directional defenses. In fact, a bombed out airstrip suggests that a small airport used to be there once. I'd be taking everything, of course, but Mangareva promises to be the best starting site. Everything else can be connected with shipping logistics and later with underground tunnels.

The mountain offers a promise for mining and maybe even geothermal power while the ocean nearby already shows the potential for deep sea mining. Aerial reconnaissance already detected signs of significant sulfide deposits, polymetallic nodules and polymetallic crusts as well as potentially some rare earth sources but more survey is needed. However, mining facilities are currently at the bottom of my priorities.

With the quantity of abyssal wrecks in the ocean and the unprocessed steel on land I won't be bottlenecked on base materials for a while. Yes, the non- corrupted abyssal components seem to decay rapidly in water but I can still process the rust and bauxite. I'm actually primarily bottlenecked with processing steel and printing parts. Half of the manufacturing capacity makes the feedstock for the other half. If I simply use my current facilities I would be done in over two months which is unacceptable.

What I'm going to do is construct a small metallurgic plant and a small laser sintering printer array. They would take some time to build and I'd be stuck plugged into them to tap my reactor for power, but this would drop the time estimates to merely three weeks. Just the smelter alone would produce more metal powder than I can process and while the printer is not universal it would take over the job of producing structural elements. Afterwards I'd focus on some base power source array like wind turbines and later the resource gathering would be constructed in parallel or after the docks and larger factories.


But until the HQ and power plants are ready, I'm going to be wired into the factories for weeks. This will suck. To make this suck a little bit less I decided to collect and prepare as much long-living food as I could and see if I could find something interesting and useful in the ruins while the bots were occupied with preparing land for construction. There are coconut trees and abandoned fruit plants all over so I suppose I have a bit of time for some fishing, gathering and preserving.

This is where I found the worst thing yet. A huge huntsman spider! I admit, maybe freezing and ordering marine bots to hose the spider down with HMGs was a bit of an overreaction, especially when my skin is made of thicker steel than the arachnid's entire body. But I just don't like spiders, okay?

And keep in mind, this is a tropical jungle. Don't walk into a nearly invisible web that feels like it is made of steel with a spider the size of your fist in the middle. Thankfully, by that point Sydney was recalled for a couple days so no one has heard my embarrassing shriek. Nevermind, just received a radio call from Ori asking if her Hime is alright. Great…

Anyway, unfortunately there wasn't much left. I managed to get some of what once used to be electronics, but being covered in rubble and exposed to the elements is not the best environment for naked computer hardware. At most it would provide some samples for Essi to look into, but I doubt that we'd have enough intact parts to make anything functional.

I did find a still standing building which still had a bed that wasn't molded over and a backup generator that could run a stove and a fridge. It was on the other side of the island which is almost an hour walk from where I'm building. I do have a ruin that is closer but unfortunately it was filled with mostly unusable furniture. I simply took apart the generator, the bed and appliances to move them there. With the generator reconfigured to accept refueling from Mule UGVs I wouldn't need to worry about the fridge defrosting.

By the time I needed to resign myself to temporarily being a static powerplant, I managed to collect, salt, smoke and prepare a bunch of fish, crabs and a variety of random fruits and vegetables that I could recognize. While I don't think that I'd starve without this food, I'd still prefer to have something for myself, for Ori and for any guests I might end up having. The Wo-class can apparently drink oil directly but I just know that this is not the way to do it.


Sydney comes over several times a week to check up on me. She said that she'd wish to come more often but her commander worries about the level of stress she gets from being near me and the Wo. They could set up a rotation, but they are still choosing who to send and worry about my reaction even though I stated that I don't really care as long as it is not a destroyer, a BB or a fleet carrier. I think it is probably some internal political stuff, such as which country gets to send their girl if they worry that I'd get mad at a USN kanmusu.

With her worst fears failing to materialize Sydney allowed herself to relax a little. She brought a couple board games, bedding and some food. I accepted the former two. She was a bit miffed, but I offered some of my own cooking and she got better. Apparently I'm a decent cook even though I'm improvising almost everything, who knew. Ori complimented my cooking as well, but it honestly felt like she was being obsequious. One would assume that a simple seawater boiled crab was the best thing she ever ate from how she phrased it.

After a somewhat boring attempt at playing Monopoly with just the two of us we ended up playing Battleships. It was quite amusing, especially considering our nature. We didn't have that much time to play since her visits were somewhat limited and preoccupied with checking me for porcelain white spots, but she did leave a chess set and a deck of cards.

Chess in particular could be played via the radio. I've had a few matches with other shipgirls aboard the Peleliu and even a match against commander Mitchell. Didn't win everything, but I've won way more times than I had the right to. I was never that great with chess, but I had a secret weapon. Gage had an actual competitive rank of a class B so it was more like him versus the shipgirls, but he insisted that I should take the credit.

In any case, until the construction is done I can't really do anything significant. I can only wait…


_________________________________________
Perspective: On board of the Peleliu, ready room

The ready room contains only two people. Commander Mitchell can be seen sitting in the front row of the chairs while a USN analyst is presenting slides on the screen. An older gray haired gentleman in a distinct uniform can be seen in the teleconference window to the side of the smartboard. They are poorly lit and the camera is often buffering making it hard to discern the finer features, but the uniform style and a few other discerning markings suggest a rank of admiral.

Analyst, finishing an extensive presentation as the screen shows satellite and drone footage over the span of a week: "...from what we see here, she's almost like a shipgirl version of an Installation Princess. Within days the terrain is cleared, explosives are planted and a precise demolition clears the ground for concrete foundation pouring as bulldozers extract the debris. The construction machinery is fairy sized, but the buildings they're making are full scale. We see three terrain clearings with the construction primarily focused on one of them. Once Epsilon is done, the islands are likely going to be de facto hers."

The Admiral's voice crackled over the speakers, steady despite the intermittent connection. "Thank you, Mr. Smith. Frankly, I don't think there's anything we can reasonably do about it at this point. Let's move on. After the recent expedition to Pitcairn, ONI is eager to acquire the PBP wreckage and that abyssal steel armor. Is there any way we can retrieve it from under her?"

Smith straightened, clearly anticipating the question. "Epsilon has expressed her desire to maintain ownership of the body. I believe that she would react negatively if we were to just take it and she would find out very quickly. Her opinion of us is already quite low. We risk ruining all the goodwill that we managed to accumulate with her as of yet."

The older man clears his throat. "She is not very cooperative regardless and I doubt that she can afford to hold a grudge, but it might complicate things in the future. Do we have any better proposals?"

Commander Mitchell leaned forward slightly, choosing his words carefully. "We may simply ask her directly. She has been more cooperative lately and maybe she would be more willing to part with her kill. Especially if she gets something in return."

Admiral's voice over the speakers takes a momentary pause. "You propose that she might sell it?"

"She was the first to offer it as an option. Epsilon stated that she values the Princesses body for materials rather than for its scientific value and she has stressed that the material is critical for timely construction of her facilities. She will be willing to exchange it for nearly 1 to 1 of the "factual" mass of bulk steel, copper and bauxite which is around 60 000 tons, same applies for the harvested abyssal steel. We were also informed that she's interested in semiconductor industry grade silicone boules, metallic iridium and nuclear fuels. Specifically NU or any enriched uranium, plutonium and/or thorium." Commander Mitchell replies.

"Well now," the Admiral's voice perked up. "That's a pleasant surprise. It also shows what she wants, which would be helpful for the reparation offer later. Speaking of which, it is being delayed for logistics and… political reasons again. Washington wants to see more cooperation from her before they commit the taxpayer funds. Hypocritical, perhaps, but what can we do? They probably heard "Is Epsi ok" and thought it involved soft drinks." His joke prompted faint chuckles from Mitchell and Smith.

The Admiral continued, his tone more serious now. "I don't think that she'd be getting uranium anytime soon, but the trade proposal appears reasonable. We'd get what the Naval Intelligence wants and remove a potential abyssal corruption source. This is also not an exorbitant amount of resources and within the discretionary budget so we can handle it without the Congress approval. In fact, maybe ONI could pitch in most of it considering who caused all this mess in the first place…"
 
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