Author's Notes: Character Focus - Eisheth
Muphrid
Star of the Lancer
Author's Notes: Character Focus - Eisheth
There is no greater evidence of how Rei-centric the underlying ideas of the piece are than how the main villain is Rei's foil and counterpart. That is true in First Ones, but in this piece, I strengthened this connection considerably. Now, Rei and Eisheth are not only "sisters" in some sense, but they were once close friends (a relationship dimension that I love, by the way—our closest friends are the most painful to face as adversaries), and you can see how their differing ideals, philosophies, and experiences lead to this conflict.
The duality between Rei and Eisheth is one of the primary impressions I wanted to get across. Early on, Rei and Eisheth often appear in pairs—when one reaches out to Shinji, the other is soon to follow, if not immediately after. That follows not just the impression I wanted to impart but the abstract "rules of the game" between them, which include a basic equality of actions allowed. Eisheth and Rei are in conflict, and they both have near-omnipotent power as a function of their status outside of time. The only way their conflict can be resolved is through mutual agreement, even if it is the agreement to disagree and to use their powers in a limited, sparing, and equal fashion throughout.
I went to great lengths to try to tighten up Eisheth's impression and image in this story. In First Ones, she came off too much of a cartoonish villain: she would go on rants and speeches about the futility of mankind without the fangs to back it up in real time. I tried to cut down on that significantly: she speaks only when she must, and her motivations are much less clear until the latter third of the story. That adds to an air of uncertainty and mystique about her, even once it's clear that the enemy is Eisheth. Part of that mystique includes her appearance: the "hooded stranger," as she is often referred by, is deliberately a bit inhuman. The hood obscures her eyes, and you might notice that her hands are never seen, either. The only bit of skin she shows is that around her mouth. That takes place of the ongoing motif I used in First Ones, where Eisheth would constantly appear with the number 5 involved: 5 buttons on a shirt to evoke 5 eyes, and so on. And unlike First Ones, the idea of the "Cult of Eisheth" is dropped. Lorenz is clearly aware of her (referring to "her" and the Zenunim multiple times), but the religious overtones of her arrival are removed. Eisheth cares not for being worshipped as a god (just as Rei doesn't care for it). Her goals are straightforward.
What we do get an impression of, outside of her usual appearances, is Eisheth's humanity. Her appearances in the guise of Hikari—part of Rei's visions of the past—help paint a picture of a sympathetic figure, someone who we should be on the same side with. Her reasons for undertaking this crusade should be understandable, and they should resonate with people who have felt despair and hopelessness. Eisheth is not a weak figure for that, and if anything, Shinji understands her very well by the end of the story.
Eisheth, like Rei, inhabits the Theater of Eternity like a prison. Condemned to immortality even in death, she looks on, ever watchful. It isn't until Shinji's plea for a reprieve that Eisheth dares to hope again—dares to make the Theater into a watchful, unyielding eye that looks upon the children of the FAR with love and hope. And so may it be, forever and ever on.
I chose the name Eisheth after one of four demons that are mentioned in Kabbalistic method: the others include Lilith, Agrat bat Mahlat, and Naamah, and these are the names that I used for the four Seeds of Life imbued with the Fruit of Knowledge. Adam and Samael are two of those with the Fruit of Life, but I don't recall the name I chose for the third of them (the one who appears in the guise of Toji).
Though I was heavily inspired by the mythology of the FAR, I created a lot of what goes on in this story to suit my own ends. It's known that the FAR succumbed to some cataclysm and had to shed their physical forms, but the reason why is not explained in background material. I imagined a gamma-ray burst, which would wreck their ecosystem and damage even the hardiest of creatures (which they must've been, to have both fruits as part of their biology).
At times, I played with different ideas for the roles Eisheth, Lilith, Adam, and the rest of the seven would play. In one draft, the seven are explicitly asked by their government to pursue the solution. In another storyboard, they go rogue when they believe that their people must be saved at all costs. Here, it's more of a mix, inspired by some of my background in academia. I felt that their government would've tasked them to find a solution, even if it weren't one they expected.
The role Eisheth plays in that group is that of a superior or mentor to Lilith, yet also a close friend. That dynamic was more subdued in earlier drafts, but here, it plays a major role. In the first draft, Eisheth didn't go with Shinji to follow Lilith from Terminal Dogma. That moment was Shinji's time to appreciate what Rei had gone through, but I realized that it could be used to make Rei and Eisheth's relationship more tragic.
While Eisheth's relationship with Rei is a major dynamical force in the story, it's only appropriate that Eisheth act as a foil not just to Rei but to Shinji. In many ways, Eisheth reflect what Shinji could've turned out like. Eisheth was never "loud" about her idealism, but it did drive her. Shinji start the story working quietly because of some perceived burden of responsibility for his actions. They both, at different times, feel that more overt idealism would be unproductive or damaging. They both have bouts of cynicism (though for Shinji that's more intermittent, for Eisheth, it's her default mode in the story). Of course, Shinji sees a little bit of himself in everyone: Misato's determination intoxicates him, Asuka's drive for greatness inspires him (and also makes him feel insecure), Nozomi's experiences piloting remind him of himself (even when they shouldn't), and Rei's willingness to put her own desires aside for the greater good tempts him until he sees that it's destructive. Eisheth, too, appeals to him in some way. That's why I found the passage during Second Instrumentality, where Shinji finds Rei frustrating and feels some pull toward Eisheth, despite the heinousness of what she'd done, really important to write.
In the end, we all share some of these doubts and worries. Eisheth is merely the embodiment of those doubts taken to their logical ends.
And yet, Eisheth too came to believe, in the end, that she should set them aside. So may we all.
There is no greater evidence of how Rei-centric the underlying ideas of the piece are than how the main villain is Rei's foil and counterpart. That is true in First Ones, but in this piece, I strengthened this connection considerably. Now, Rei and Eisheth are not only "sisters" in some sense, but they were once close friends (a relationship dimension that I love, by the way—our closest friends are the most painful to face as adversaries), and you can see how their differing ideals, philosophies, and experiences lead to this conflict.
The duality between Rei and Eisheth is one of the primary impressions I wanted to get across. Early on, Rei and Eisheth often appear in pairs—when one reaches out to Shinji, the other is soon to follow, if not immediately after. That follows not just the impression I wanted to impart but the abstract "rules of the game" between them, which include a basic equality of actions allowed. Eisheth and Rei are in conflict, and they both have near-omnipotent power as a function of their status outside of time. The only way their conflict can be resolved is through mutual agreement, even if it is the agreement to disagree and to use their powers in a limited, sparing, and equal fashion throughout.
I went to great lengths to try to tighten up Eisheth's impression and image in this story. In First Ones, she came off too much of a cartoonish villain: she would go on rants and speeches about the futility of mankind without the fangs to back it up in real time. I tried to cut down on that significantly: she speaks only when she must, and her motivations are much less clear until the latter third of the story. That adds to an air of uncertainty and mystique about her, even once it's clear that the enemy is Eisheth. Part of that mystique includes her appearance: the "hooded stranger," as she is often referred by, is deliberately a bit inhuman. The hood obscures her eyes, and you might notice that her hands are never seen, either. The only bit of skin she shows is that around her mouth. That takes place of the ongoing motif I used in First Ones, where Eisheth would constantly appear with the number 5 involved: 5 buttons on a shirt to evoke 5 eyes, and so on. And unlike First Ones, the idea of the "Cult of Eisheth" is dropped. Lorenz is clearly aware of her (referring to "her" and the Zenunim multiple times), but the religious overtones of her arrival are removed. Eisheth cares not for being worshipped as a god (just as Rei doesn't care for it). Her goals are straightforward.
What we do get an impression of, outside of her usual appearances, is Eisheth's humanity. Her appearances in the guise of Hikari—part of Rei's visions of the past—help paint a picture of a sympathetic figure, someone who we should be on the same side with. Her reasons for undertaking this crusade should be understandable, and they should resonate with people who have felt despair and hopelessness. Eisheth is not a weak figure for that, and if anything, Shinji understands her very well by the end of the story.
Eisheth, like Rei, inhabits the Theater of Eternity like a prison. Condemned to immortality even in death, she looks on, ever watchful. It isn't until Shinji's plea for a reprieve that Eisheth dares to hope again—dares to make the Theater into a watchful, unyielding eye that looks upon the children of the FAR with love and hope. And so may it be, forever and ever on.
I chose the name Eisheth after one of four demons that are mentioned in Kabbalistic method: the others include Lilith, Agrat bat Mahlat, and Naamah, and these are the names that I used for the four Seeds of Life imbued with the Fruit of Knowledge. Adam and Samael are two of those with the Fruit of Life, but I don't recall the name I chose for the third of them (the one who appears in the guise of Toji).
Though I was heavily inspired by the mythology of the FAR, I created a lot of what goes on in this story to suit my own ends. It's known that the FAR succumbed to some cataclysm and had to shed their physical forms, but the reason why is not explained in background material. I imagined a gamma-ray burst, which would wreck their ecosystem and damage even the hardiest of creatures (which they must've been, to have both fruits as part of their biology).
At times, I played with different ideas for the roles Eisheth, Lilith, Adam, and the rest of the seven would play. In one draft, the seven are explicitly asked by their government to pursue the solution. In another storyboard, they go rogue when they believe that their people must be saved at all costs. Here, it's more of a mix, inspired by some of my background in academia. I felt that their government would've tasked them to find a solution, even if it weren't one they expected.
The role Eisheth plays in that group is that of a superior or mentor to Lilith, yet also a close friend. That dynamic was more subdued in earlier drafts, but here, it plays a major role. In the first draft, Eisheth didn't go with Shinji to follow Lilith from Terminal Dogma. That moment was Shinji's time to appreciate what Rei had gone through, but I realized that it could be used to make Rei and Eisheth's relationship more tragic.
While Eisheth's relationship with Rei is a major dynamical force in the story, it's only appropriate that Eisheth act as a foil not just to Rei but to Shinji. In many ways, Eisheth reflect what Shinji could've turned out like. Eisheth was never "loud" about her idealism, but it did drive her. Shinji start the story working quietly because of some perceived burden of responsibility for his actions. They both, at different times, feel that more overt idealism would be unproductive or damaging. They both have bouts of cynicism (though for Shinji that's more intermittent, for Eisheth, it's her default mode in the story). Of course, Shinji sees a little bit of himself in everyone: Misato's determination intoxicates him, Asuka's drive for greatness inspires him (and also makes him feel insecure), Nozomi's experiences piloting remind him of himself (even when they shouldn't), and Rei's willingness to put her own desires aside for the greater good tempts him until he sees that it's destructive. Eisheth, too, appeals to him in some way. That's why I found the passage during Second Instrumentality, where Shinji finds Rei frustrating and feels some pull toward Eisheth, despite the heinousness of what she'd done, really important to write.
In the end, we all share some of these doubts and worries. Eisheth is merely the embodiment of those doubts taken to their logical ends.
And yet, Eisheth too came to believe, in the end, that she should set them aside. So may we all.