The Rim and the Hammer (Exalted/Warhammer Quest)

In always up for rumor posts and interludes from outside perspectives.
 
Rumor Mill Year One
Rumors Year Two

Blood Wolf Rising: A warrior from the distant east, Yargul of the Flayed Pelt, became master of the Wolf Moot, all those who did not submit to him died under his claws or else fled into the night howling in terror and dread. He claimed to have seen visions of Wolf-Father, Kjorn, leading him through a ravine of flesh and blood into the lands of the Norsii where would he be king by the law of the axe. Yet when the last champion lay broken and bleeding at his feet the prize that aught to have been his, long sought and little seen, had vanished from its place and none of the shamans could say for certain who had stolen it, though some blamed the greed of the Raven. They claimed to have seen one of his get take it... oddly enough a winged man. Perhaps the tales of your people travel further than you think. If so, you would be careful of new guests.

Time of the Axe: Countless villages among the mountains to your east have been put to the sword, their people taken as thralls by the northerners. On a clear night you could see the flames of their encampments upon the flank of the mountain like burning tears and you could hear the wailing of the prisoners being carried off. Yet they say some lingering bands of southern warriors still contest the peaks while others have fallen back as far as the sea and the walls of Aarvick.

Traders from the Great River: Though the name 'Marienburg' means little to you it is said among the tribes to be a great city on the water, a port far to the south under the dominion of merchant guilds and under the protection of the 'knife-ears' which make such a fearful showing in the children's tales of the Norsii. One would think that bedtime tales might be ill-received among the Skorlmsings. One would be wrong. Many of your traders heard of the wealth of the free-handed Marienburgers and practically overnight the offerings for your goods have increased... almost as if they have a buyer in mind. Perhaps it behooves you to seek out your own deals.

Raids upon Raids: If anything the warlike southern realm, servants of the Hammer God, or perhaps ancestor spirit, though the Norscans insist than he is no ghost, Sigmar continue to raid in his name, counting among their particular foes those among the tribes who have the ear of the spirits... and the touch of their strange magics.

Late in the year a company of three, ragged and snow-beaten, comes to the gates of the city seeking entrance. Not traders, though they bore many goods upon their backs, all their worldly possessions it would seem. Three women they were; grandmother, mother and daughter all of the same blood and all with the touch of power to them seeking sanctuary.

Their clan had been killed by the Empire-Men they claimed, but they were willing to serve 'the winged-lords' if you would take them in. If you would not, the eldest of them said then they would stay by your walls until they froze and may your unkindness have the company of their unquiet ghosts.

What do you do?

[] Take in the trio of Norscan spirit talkers

[] Do not take then in, you can deal with ghosts well enough

[] Try to get them a place in the nearest village


OOC: Sorry this is so late guys. I was distracted by Divided Loyalties latest update, but I did promise you guys an update so here it is.
 
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Stones in a Net: The reavers of Aarvick have snared themselves a strange prey, a warrior-smith of the Dragon-Hold, apparently of stunted stature. They are of another people, not Norcan, and, if we understand aright, not barbarians for these 'holds' are cities under the ground in the manner of the ancient Mountain Folk. Though given that they are described as 'greedy and vicious' by a nest of pirates and slavers does not inspire confidence in the good nature of these 'dwarfs'.

We should try and save the Captured Norscan Dawi :cool:
 
huh, this is not that good. Chaos is on the rise - khorn the most. As much as I am all for those (rare) amazons with brass abs, we should really invest in those war machines next turn. Blood god tends to roll up armies fast.
Also, please don't take Sigmarite invasion as something 'good'. For them we are at best mutant beastman. Furthermore, their action can very well kick a hornet nest and attract some major chaos host from the wastes. happened before.
Not to mention they are killing less chaosey norsman, our potential new population. So, roll out those war machines.
We should try and save the Captured Norscan Dawi :cool:
it's a chaos dwarf. He may be useful, they aren't loyal or tight lipped much. Just take into account they are giant assholes, even for chaos worshippers. says something.

In general, it shows we aren't really known yet, which is good. we should really roll our war reserves and send out offers of protection from empire man and more chaosey Norscans.
Maybe see what's going on in the forests. There are beastman (susceptible to charms) as well as things like Witch trees and even Troll Trees (bigger, nastier cozens of treeman). What I want to say, better to find footsolders elsewhere rather then throwing our own limited pop into the fray.
 
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Alright, so if that rumour is accurate, we have arrived at a point in time predating the destruction of the Norse Dwarfs. Given that there's talk of Imperials launching attacks on Norsca, I'm hopeful we've arrived at the tail end of the Great War Against Chaos, with Asavar Kul dead and Magnus the Pious ascendant as the ruler of a newly reunited Empire.

Alternatively, we're at some point of the Age of Three Emperors, and diplomacy with southern allies is going to get messy.
 
What makes you think it's a chaos dwarf?
It says in the info blurp that it is a warrior-smith from the Dragon-hold(Kraka Drak)
next 2 lines are sorta sus
'holds' are cities under the ground in the manner of the ancient Mountain Folk.
Though given that they are described as 'greedy and vicious' by a nest of pirates and slavers does not inspire confidence in the good nature of these 'dwarfs'.
"in the manner if mountain folk" whom do they mean here?
also, 'greedy and vicious' on level where norscan pirates and slavers don't like you sounds exactly like a chaos dwarf.
 
"in the manner if mountain folk" whom do they mean here?
Mountain Folk is another name for the Jadeborn, the resident Not!Dwarves of Exalted. They're notable for being pretty much the best non-Exalted Essence-shapers in all of Creation, and at Autocthon's behest they were the ones to craft most of the Artifact panoplies used by the Exalted Host during the Primordial War.
also, 'greedy and vicious' on level where norscan pirates and slavers don't like you sounds exactly like a chaos dwarf.
Bear in mind, getting stiffed on a payment of a couple of copper pennies is enough to get a clan of World's Edge Mountain Dwarfs to come around to smash the fortress they'd just finished building on commission down to the flagstones. The regular dwarfs aren't evil, but they have a very alien mindset and psychology compared to humans. A Dwarf is by and large psychologically incapable of letting matters of debt, obligation and honour go unresolved.
 
"in the manner if mountain folk" whom do they mean here?

The Mountain Folk is another term for the Jadeborn from Exalted. They're half dwarf, half elf, all crafter.

also, 'greedy and vicious' on level where norscan pirates and slavers don't like you sounds exactly like a chaos dwarf.

Dwarves in general are greedy and vicious and they prone to taking rounding errors as deliberate insults and/or attempts to stiff them, which is grounds for a Grudging that can only be satisfied by blood or gold.
 
The Mountain Folk is another term for the Jadeborn from Exalted. They're half dwarf, half elf, all crafter.



Dwarves in general are greedy and vicious and they prone to taking rounding errors as deliberate insults and/or attempts to stiff them, which is grounds for a Grudging that can only be satisfied by blood or gold.

Also the people you are hearing this from... are Norscans. I do not want to give any spoilers, but consider where you have the info from.
 
Fires in the Night: The servants of Sigmar, of all the southern gods the most reviled have swept the seas clean of the the raiders of the Gorund the Red Pox and of Skude Secret Flame and yea even of Kunde Clefthelm who is most favored of the Blood God, they come now with fire and torch as they did in the days of old to drive us from the lands of our fathers, but we are strong now and the gods are at our back. They come at night, craven as they are swift, burning outlying villages before the Jarl can answer the call of the beacons. Keep stout watch least all your kin be woken from the Dreaming World and cast as fools before the eyes of your sires*
Well, we know enough about the Norscan "gods" that we probably won't assume all their enemies are even eviler then them. Definitely want to get some alternative context. Maybe counter kidnap the dwarf and do some light astrology on Sigmar.
 
Well, we know enough about the Norscan "gods" that we probably won't assume all their enemies are even eviler then them. Definitely want to get some alternative context. Maybe counter kidnap the dwarf and do some light astrology on Sigmar.
ya mean Mr. "kill everything not human" and "burn magic"? both of which we are?
Also the people you are hearing this from... are Norscans. I do not want to give any spoilers, but consider where you have the info from.
yeap, exactly.

well, even chaos dwarf can be useful, just don't remove the chains or guards.
 
What? Not only are we human, but several of his most notable myths and one of his main tenants are based on being a good ally to the dwarves, and he specifically burns corrupt magic. Dhar is no good for anyone.
dwarfs are a special case. we ain't lookin like dwarfs, we look like Tzeentchian harpies.

Yeah, that's why Empire didn't have magic schools till their very existence was on the line. Arabians for example figured out magic just fine without Teclis himself coming down to stop burnings.

Do you really think Sigmar would like magically made approximately human bioweapons that like to take over muggles?
 
dwarfs are a special case. we ain't lookin like dwarfs, we look like Tzeentchian harpies.

Yeah, that's why Empire didn't have magic schools till their very existence was on the line. Arabians for example figured out magic just fine without Teclis himself coming down to stop burnings.

Do you really think Sigmar would like magically made approximately human bioweapons that like to take over muggles?
The dwarves are a specifically friendly case but his cult has no broad tenants against elves, and Age of Sigmar, if we take it to be a valid source of information, indicates a willingness to work with them on Sigmar's part.
And we have no idea how Araby figured out stable magic, whether through massively dangerous experimentation or their population of High Elves taking pity and teaching them the basics.
I don't know how the Empire as a whole would respond but I think Sigmar himself would probably prefer advanced and morally stable mostly-humans ruling the Norscans to the current situation of chaos spawn doing it.
 
The dwarves are a specifically friendly case but his cult has no broad tenants against elves, and Age of Sigmar, if we take it to be a valid source of information, indicates a willingness to work with them on Sigmar's part.
And we have no idea how Araby figured out stable magic, whether through massively dangerous experimentation or their population of High Elves taking pity and teaching them the basics.
I don't know how the Empire as a whole would respond but I think Sigmar himself would probably prefer advanced and morally stable mostly-humans ruling the Norscans to the current situation of chaos spawn doing it.
What little lore there is on Araby suggests that they don't do their own direct casting like Damsels and Imperial Wizards do, instead using enchanted vessels to capture elemental spirits called Djinn and use their power.
 
And we have no idea how Araby figured out stable magic, whether through massively dangerous experimentation or their population of High Elves taking pity and teaching them the basics.
taking into account how radically different magic styles are, it's definitely not elves.
I don't know how the Empire as a whole would respond but I think Sigmar himself would probably prefer advanced and morally stable mostly-humans ruling the Norscans to the current situation of chaos spawn doing it.
And sing kumbaia in a circle. Don't forget, it was Sigmar that drove Norscan tribes into their current homeland.
 
What little lore there is on Araby suggests that they don't do their own direct casting like Damsels and Imperial Wizards do, instead using enchanted vessels to capture elemental spirits called Djinn and use their power.
So kind of a middleground between wizardry and dwarven runesmithing? Neat.
taking into account how radically different magic styles are, it's definitely not elves.

And sing kumbaia in a circle. Don't forget, it was Sigmar that drove Norscan tribes into their current homeland.
I'm not saying Sigmar is an unproblematic fave, just that he's more reasonable to negotiate with than literally Chaos.
 
And sing kumbaia in a circle. Don't forget, it was Sigmar that drove Norscan tribes into their current homeland.
Eh, debatable. The Norsii tribe (the original inhabitants of Nordland) refused to join Sigmar's tribal federation, fearing that their traditions of ancestor worship over the established Cults would see them subjected to religious persecution. The Teutogens, being the brutish asshats they're famous for being, took this as an open invitation to go genocide the Norsii and take their lands, causing the Norsii to flee across the Sea of Claws.

The great and tragic irony of the whole affair is that soon afterwards, the Reik basin tribes would forge an alliance with the dwarfs of the Karaz Ankor, and their ancestor worship would come to be a minor but accepted religious practice among humans of the Empire.
 
I'm not saying Sigmar is an unproblematic fave, just that he's more reasonable to negotiate with than literally Chaos.
I just would like to point out that these are Norskans, not Kurgans. Comparing them to chaos directly...
Also, currently through ignorance Sigmarites are displacing/killing more moderate Norskans, opening way for heavily chaos corrupted tribes from farther north. And is prodding Khorn into action by the looks of it.
Admittedly everyone up to and Including Vlad Von Carstain is preferable to Chaos, that is a low bar to clear.
yeap. WHFB doesn't bother with nuances here. Even WH40k daemon worlds aren't like that.
Eh, debatable. The Norsii tribe (the original inhabitants of Nordland) refused to join Sigmar's tribal federation, fearing that their traditions of ancestor worship over the established Cults would see them subjected to religious persecution. The Teutogens, being the brutish asshats they're famous for being, took this as an open invitation to go genocide the Norsii and take their lands, causing the Norsii to flee across the Sea of Claws.

The great and tragic irony of the whole affair is that soon afterwards, the Reik basin tribes would forge an alliance with the dwarfs of the Karaz Ankor, and their ancestor worship would come to be a minor but accepted religious practice among humans of the Empire.
well, I completely agree. thanks for info.
It's also ironic how Sigmar cult is also basically an ancestor cult. XD
 
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