Im pretty sure theres some reference that could be taken as tayuyas ghost-ogre-things being created in the anime, but no patience to watch it right now. Just a vague memory.
Anyway, the best argument is probably the "king of hell" the rinnegan summons. That would be far harder to explain as being created then the other stuff.
But rinnegan summons are just one big question mark really. WTF is all that weird stuff coming from, how have they all these eyes, and so on...
If you're talking about the Animal Path summons, they're the same as the Paths of Pain - corpses of beings killed by Nagato turned into puppets thralled by the Rinnegan. Hence the giant chakra-receiver stakes through their brains. Their eyes turn into the Rinnegan for the same reason the Paths' eyes become Rinnegan or Kurama's eyes looked like Sharingan when he was enthralled by Tobi; that sort of mind-control/possession technique leaves visual cues. That's just how it works.
Noted.
You might want to note it in quest mechanics.
This rather makes the acquisition of both Occult specialties and an Occult Excellency rather more pressing.
Genjutsu casting pool is Occult only?
That makes high-level genjutsu rather more difficult to cast properly, compared to ninjutsu, especially if the Difficulty levels remain the same.
Working as intended?
Because I can see it working as people with a Sharingan getting X autosux to casting genjutsu, depending on Sharingan level.
And special Merits acting similarly.
Archery Without Distance, post-Errata, is E3, A5, 4m 1wp for autohit.
Add Essence Arrow Attack(E2, A2) for 2m to give +(Essence)damage, add the Holy or Flammable tag, or an extra 4 dice of damage.
For 7m, 1wp, you can guarantee 7 dice of damage at E3, and Aggravated damage to CoDs.
Dawngrace is E4, A5, 10m 1wp for autohit, autokill on CoD extras and +Essence*2 to damage against greater CoDs. An improvement on base Throwing, but not a match for Archery.
Still, don't worry about it; it's not egregious.
No other Exalts in this world, so we're not furiously optimizing.
Noted.
You might want to note it in quest mechanics.
This rather makes the acquisition of both Occult specialties and an Occult Excellency rather more pressing.
Genjutsu casting pool is Occult only?
That makes high-level genjutsu rather more difficult to cast properly, compared to ninjutsu, especially if the Difficulty levels remain the same.
Working as intended?
Because I can see it working as people with a Sharingan getting X autosux to casting genjutsu, depending on Sharingan level.
And special Merits acting similarly.
Both of them use Occult only, should have made that more clear (and yes I will update the mechanics tab). I am a little worried this may be leaning just a bit too heavily on Occult though, so at the very least some Jutsu have alternate pools for use. These will be clearly marked of course.
Also you are correct that Sharingan users get extra auto-successes on casting and breaking Genjutsu.
, post-Errata, is E3, A5, 4m 1wp for autohit.
Add Essence Arrow Attack(E2, A2) for 2m to give +(Essence)damage, add the Holy or Flammable tag, or an extra 4 dice of damage.
For 7m, 1wp, you can guarantee 7 dice of damage at E3, and Aggravated damage to CoDs.
Dawngrace is E4, A5, 10m 1wp for autohit, autokill on CoD extras and +Essence*2 to damage against greater CoDs.
I feel like this is one of those things where Tenten is both pleased and displeased by this.
I mean, on the one hand, she doesn't have the issue that a few of her fellow kunoichi have where their teammates think girls are either weaker and/or need to be protected. So she doesn't have that issue! Her team-mates treat her with proper respect and trust her to be a proper part of the team.
OTOH whilst she is absolutely their bro, she isn't their bro, and some awareness would be nice!
I mean, neither of them is being a proper wingman whilst she's trying to go on coffee dates with Temari and some support from them would be nice, no?
So based on the feedback I recieved on my draft, here are the revamped rules. I should also specify that "Fuuinjutsu" in the context of this quest covers a range of different types of Seals, from general Fuuinjutsu techniques like Storage Seals, to Junijutsu techniques like Cursed Seals, to Space-Time techniques that use Seals as anchors like Summoning Seals and Hiraishin.
Components:
Much like before Components make up actual sealing techniques. Many seals consist of only one component, though it's not uncommon for them to have more than one. Each Component has a specific function and an attached Complexity. This Complexity is what determines how fast Tenten can learn new components to add to her arsenal. Whenever she sets aside time to research a new Component she rolls her [Fuinjutsu]. Each component costs XP equivalent to its Complexity to learn and reproduce. Tenten can only learn Seals with a Complexity double that of her Fuuinjutsu. So with a current Fuunijutsu of 2, she can learn Seals with a complexity of 4 (aka C-rank seals.)
A Fuuinjutsu excellency allows Tenten to attempt to trade successes for XP in crafting a component, with the number of successes required equal to the the XP cost of the component. If she succeeds, she immediately gets a copy of that component which she can use for any technique. Though the component isn't added to her library.
Techniques:
Theses are how Components are actually implemented. They are a combination of 1 or more Components, and any accompanying Ninjutsu that goes into it (this is partially where the Chakra costs come from. For Example, for Tenten's Rising Twin Dragons she uses Chakra Manipulation to hover in the air and control her scrolls.) Some techniques like Hiraishin, or Summoning Scrolls have an additional Chakra cost to actually activate the Seals themselves. Most techniques have a time requirement to prepare, which is numerically equivalent to the most complex Component. Each point is equivalent to 6 hours. However, some Techniques once prepared (such as Tenten's item seals) can be re-used for minimal effort, whereas others (like Explosive Tags) are one use only.
There are two exceptions to this: Firstly, Techniques with a single 1 Complexity component (so individual Explosive Tags, explosive tags etc.) have a nominal prep time; Tenten is able to produce them in a few minutes if she concentrates. Secondly are seals that are immediately cast with nothing but pure chakra. These seals are specified as such, and have alternate rules, which are discussed below.
Immediate Casting:
I'm adding this section because I know people will ask about, but you can form (certain) Seals from pure Chakra. For some seals this is the primary method of delivery (such as the Five Elements Seal). Tenten's learns the Components for these Techniques the same as regular Fuuinjutsu, however in order to actually use them, they are cast the same as Ninjutsu. With a Difficult equal to the total Complexity of the Technique. If you're trying to directly apply a seal to another person as an attack, they count as a touch-based attack for the purposes of combat resolution.
*hopefully
Here are a list of some example Components that hopefully people will find useful.
Explosive Tags
Complexity: 1 Cost: 3 Chakra
Item Sealing
Complexity: 1 Tags: [Reusable] Cost: 1 Chakra
Elemental Sealing
Complexity: 3-10 (depending on strength of Seal) Cost: 5 Chakra
This seal allow the user to seal away the effects of an Elemental Ninjutsu. Each seal can only hold the effects of one technique, and must be tailored towards a specific element. In addition, in order to capture stronger techniques, a stronger seal is required. For example, a Complexity 3 Elemental Fire Seal will not be able to contain Amaterasu. The Jutsu captured can later be unseal for use by the Sealer. (This is how Tenten created her Exploding Dragon Strike)
Basic Chakra Seal
Complexity: 4 Tags: [Chakra Manipulation] Cost: Variable
This component functions as a chakra battery, allowing the user to store additional Chakra to function as an additional well of Chakra over and above their regular cap. Are also an important component of most Technique that activate independent of the Sealer. There are more advanced versions with a higher storage capacity.
Manipulated Storage Seals
Complexity: 2 Tags: [Reusable] Cost: 2 Chakra
These are modified Storage Seals that allow the contained item to be fired out of the seal at high-velocity, rather than having to be thrown by the user.
Vision Seal
Complexity: 4
Tags: [Space-time] Cost: 10 Chakra per minute activated
This Seal functions as a third eye for the Sealer, allowing them to see a vision of the surrounding area of where the Seal is placed in their mind, though at this level only vision is available through the seal
If you have any further ideas for Seal components, feel free to let me know, and I'll make them for you (or if you want to make them yourself, give them to me to approve/modify as necessary. If you do something good or inventive enough, I might even reward your for XP for helping me out).
@Crilltic Would it be possible to be able to give ourselves our own version of a cursed seal without all the issues that come with it? Seems like it would be a very powerful thing to have.
Both of them use Occult only, should have made that more clear (and yes I will update the mechanics tab). I am a little worried this may be leaning just a bit too heavily on Occult though, so at the very least some Jutsu have alternate pools for using. These will be clearly marked of course.
From now on (and I'll update as necessary), the Chakra Pool will largely stay the same (for now at least). However, Justu will now require a (Wits+Occult) check to Cast(Ninjutsu and Genjutsu are both valid specializations). The level of success required to successfully cast is determined by the Jutsu's Difficulty.
Don't worry about it.
It's close enough to be workable, especially since we retain access to jutsu.
At worst, we can slap Essence Arrow on a Grand Fireball and watch the zombies suffer Aggravated damage.
If you're talking about the Animal Path summons, they're the same as the Paths of Pain - corpses of beings killed by Nagato turned into puppets thralled by the Rinnegan. Hence the giant chakra-receiver stakes through their brains. Their eyes turn into the Rinnegan for the same reason the Paths' eyes become Rinnegan or Kurama's eyes looked like Sharingan when he was enthralled by Tobi; that sort of mind-control/possession technique leaves visual cues. That's just how it works.
First some were physically destroyed, and yet summoned again as if nothing had happend.
And second, the king of hell, whatever the fuck he is, has the rinnegan eyes as well. (But can be blinded by throwing a few kunai at said (huge) eyes, which would make a pretty shitty showing for a god-like being)
Is there any proof for what you said, or is that just theory.
First some were physically destroyed, and yet summoned again as if nothing had happend.
And second, the king of hell, whatever the fuck he is, has the rinnegan eyes as well. (But can be blinded by throwing a few kunai at said (huge) eyes, which would make a pretty shitty showing for a god-like being)
Is there any proof for what you said, or is that just theory.
Don't worry about it.
It's close enough to be workable, especially since we retain access to jutsu.
At worst, we can slap Essence Arrow on a Grand Fireball and watch the zombies suffer Aggravated damage.
Oh right, I just remembered why I had Dawngrace costed the way it is in my notes. It's because of how it interacts with Tenten's item scrolls (which count as Throw attacks for the purpose of calculation).
Oh right, I just remembered why I had Dawngrace costed the way it is in my notes. It's because of how it interacts with Tenten's item scrolls (which count as Throw attacks for the purpose of calculation).
No, not for something like Rising Twin Dragons, that would be completely broken. But like, her scrolls let her throw stuff ranging from kunai to giant explosive mines larger than a small house. (Granted the latter involves being stationary and takes several seconds to throw but still)
This seems unnecessary, as there is already a canon charm that allows attacking multiple targets with a single thrown weapon, and allows for selective targeting instead of being an AoE. (Wind Full of Knives, MoEP: Abyssals, page 132.) Given we will be fighting alongside Neji and Lee, or other CQC fighters, a charm that would allow us to avoid the risk of hitting them seems more useful than this one. (Compare this to the equivalent Melee AoE charm, Grass-Cutting Strike, that explicitly only applies its attack to enemies in range.)
I'll also note that the Essence 4 effect of Triple-Distance Attack Technique (otherwise an E2 charm) negates external penalties from environmental conditions, making it rather odd that an Essence 1 charm such as Sight Beyond Sight would flatly negate all penalties.
With regard to Dawnlight Grace, when it is used against undead enemies that would be a meaningful threat in one on one combat, it adds twice the user's Essence in damage to the attack. Is this extra damage dice, or extra levels of damage? (There is also the question of why one would use the charm with mortal weapons anyway, as at E4 the charm Torrent of Inner Light becomes available, which among other things makes the charm Spirit Weapons cost zero motes, and Spirit Weapons is the pre-req of Dawnlight Grace's pre-req, so if one has DG, one has to have SW.)
First some were physically destroyed, and yet summoned again as if nothing had happend.
And second, the king of hell, whatever the fuck he is, has the rinnegan eyes as well. (But can be blinded by throwing a few kunai at said (huge) eyes, which would make a pretty shitty showing for a god-like being)
Is there any proof for what you said, or is that just theory.
The proof is the gigantic fucking chakra receiver stakes impaled through their brains, exactly the same as the other corpse-puppets Nagato used. Also, how are those "problems" at all? I don't understand how that's supposed to refute the obvious conclusion that the animals with giant chakra receiver stakes impaled in them summoned by Animal Path are the same as the human corpse-puppets with chakra receiver stakes impaled in them summoned by Animal Path.
@Crilltic Would it be possible to be able to give ourselves our own version of a cursed seal without all the issues that come with it? Seems like it would be a very powerful thing to have.
I'm assuming you mean something like the cursed seals that Orochimaru developed by studying Juugo's bloodline ability to use natural energy, that grants a knock-off Sage Mode, and not something like Neji's cursed seal, right?
Why would we bother? We are not a Twilight; we favor neither Craft, Medicine nor Occult.
The juice is not worth the squeeze for a Dawn; not even for an elite shinobi.
Curse Seals are a leash disguised as a boost; they give Oro direct influence over you, while giving you just enough power to be a more effective minion, assuming you don't die.Note that Orochimaru, the guy who invented them, doesn't have one.
Neither does his top lieutenant Kabuto.
And that Itachi made a point of destroying Sasuke's before he died.
I've thought about it, but I don't have a copy of 3E, so it'd be tough.
This seems unnecessary, as there is already a canon charm that allows attacking multiple targets with a single thrown weapon, and allows for selective targeting instead of being an AoE. (Wind Full of Knives, MoEP: Abyssals, page 132.) Given we will be fighting alongside Neji and Lee, or other CQC fighters, a charm that would allow us to avoid the risk of hitting them seems more useful than this one. (Compare this to the equivalent Melee AoE charm, Grass-Cutting Strike, that explicitly only applies its attack to enemies in range.)
That would be because I didn't remember that charm and my brain fuzzed over it when I was double-checking through the Abyssal charms to make sure (since, as has been repeatedly proven, I don't have the best memory)
I'll also note that the Essence 4 effect of Triple-Distance Attack Technique (otherwise an E2 charm) negates external penalties from environmental conditions, making it rather odd that an Essence 1 charm such as Sight Beyond Sight would flatly negate all penalties.
I believe the reasoning the author gave was because it doesn't offer any range boosts at all, just the penalty negator. However, I see your point.
With regard to Dawnlight Grace, when it is used against undead enemies that would be a meaningful threat in one on one combat, it adds twice the user's Essence in damage to the attack. Is this extra damage dice, or extra levels of damage? (There is also the question of why one would use the charm with mortal weapons anyway, as at E4 the charm Torrent of Inner Light becomes available, which among other things makes the charm Spirit Weapons cost zero motes, and Spirit Weapons is the pre-req of Dawnlight Grace's pre-req, so if one has DG, one has to have SW.)
I'm going to say it offers extra levels of damage, and as for the Spirit Weapons, I'm going to say it's probably not intended to be used with Mortal Weapons, but just there as a note that, if you do happen to use these with mortal weapons they disintegrate. For flavor you know?
Why would we bother? We are not a Twilight; we favor neither Craft, Medicine nor Occult.
The juice is not worth the squeeze for a Dawn; not even for an elite shinobi.
Curse Seals are a leash disguised as a boost; they give Oro direct influence over you, while giving you just enough power to be a more effective minion, assuming you don't die.Note that Orochimaru, the guy who invented them, doesn't have one.
Neither does his top lieutenant Kabuto.
And that Itachi made a point of destroying Sasuke's before he died.
Curse Seals are a leash disguised as a boost; they give Oro direct influence over you, while giving you just enough power to be a more effective minion, assuming you don't die.Note that Orochimaru, the guy who invented them, doesn't have one.
Neither does his top lieutenant Kabuto.
And that Itachi made a point of destroying Sasuke's before he died.
I said make her own version without the issues. I assumed that we could use Tenten's furinji skills which are favored and maybe do something like look at Sasuke's seal and make an altered version that Oro can't influence.
I said make her own version without the issues. I assumed that we could use Tenten's furinji skills which are favored and maybe do something like look at Sasuke's seal and make an altered version that Oro can't influence.
They have big boost yes, but at a rather large downside of being Oro's puppet(and a good chance of death or insanity when taking the seal in the first place). I'd rather find a way that doesn't emulate Oro, thank you very much.
I said make her own version without the issues. I assumed that we could use Tenten's furinji skills which are favored and maybe do something like look at Sasuke's seal and make an altered version that Oro can't influence.
Making Orochimaru's juinjutsu required tracking down and finding someone from Juugo's clans for tissue samples and living specimens.
It required levels of Lore, Medicine and Occult to even understand what was going on over a period of years.
It required Fuinjutsu Lore and Medicine to duplicate those effects in people. It required multiple Resource 5 backgrounds worth of bases and equipment, and human specimens, and a complete lack of ethics to get them working right, and even then it still killed 9 out of 10 people.
And despite all that, the process itself wasn't powerful enough to turn anyone into an S-classer on it's own.
Why would Tenten do any of this?
Tsunade is her role model, not Orochimaru. Biomagical horrors fits none of her focus IC, and OOC it costs exorbitant amounts of XP to raise three non-favored Abilities to 5 dots, and then buy multiple specialties before even beginning research or trying to acquire the Resources required.
Why would she do any of this, when she has a Celestial power generator stapled between her souls?
The XP costs require to take Medicine alone to 5 dots without a tutor, like Orochimaru did, would buy Tenten multiple mote pool expanders.
In the time involved, Tenten would have hit E4 and S-class at a minimum.
There is literally no reason she would be interested in any of this IC, and OOC it's a terrible waste of XP.
They have big boost yes, but at a rather large downside of being Oro's puppet(and a good chance of death or insanity when taking the seal in the first place). I'd rather find a way that doesn't emulate Oro, thank you very much.
Oh for fucks sake, do people not read the part where I say without the issues including being connected to Oro? When I say without the issues I would assume people would think I was reffering to the whole chance of death or insanity thing since you know, those would seem like issues to normal people. With solar bullshit I assume we would be able to find ways around those since solar have literally superhuman skills beyond mortals.