[x] Stay with Neji
-[x] Just help him train

Sounds like we are unlikely to win without DSD, and I don't want Neji to fall back into complacency and assume things are mostly normal because he can still beat up Tenten.
 
[X] Stay with Neji
-[X] Just help him train
 
Current Tally:
Adhoc vote count started by Crilltic on Mar 19, 2017 at 3:19 PM, finished with 3509 posts and 27 votes.
 
Question:
Does this vote modify what we're doing the rest of the week?
IE Lee, Rest and Relaxation et cetera?

Because right now I'm looking at our list, and the other urgent things include Lee.
Before he does himself another injury.
No, though if you choose to visit Lee that just means Tenten visits him now, rather than latter (or more specifically, the important visit she had with him happens now, rather than in a bit.) The way the Social Events work is they're basically the highlights of Tenten's week. The Important Things that happened.
 
Fūinjutsu Rules Revamp:

So this isn't as drastic a revamp as how the Ninjutsu/Genjutsu revamp happened. However, I do want to bring Fuinjutsu more in-line with how everything else is represented, and also get closer to what I feel is the core raison d'etre of Fuinjutsu. Which is substituting the Chakra expenditure of Ninjutsu/Genjutsu for preparation and planning. I am keeping the basics of Components and Techniques largely the same, because I think they're a good base, however I'm reworking how they actually apply.

Components:
Much like before Components make up actual sealing techniques. Many seals consist of only one component, though it's not uncommon for them to have more than one. Each Component has a specific function and an attached Complexity. This Complexity is what determines how fast Tenten can learn new components to add to her arsenal. Whenever she sets aside time to research a new Component she rolls her [Fuinjutsu]. Each success contributes towards a pool, and once she surpasses the Complexity, she has successfully produced the Seal, and can do so again. Getting a Fuinjutsu tutor or having an example seal to work off of can reduce the number of successes needed to learn a Component. Tenten can only learn Seals that have a Complexity double that of her [Fuinjutsu]. Anything higher has relies on principles and other concepts she's just not equipped for.

Techniques:
Theses are how Components are actually implemented. They are a combination of 1 or more Components, and any accompanying Ninjutsu that goes into it (this is where the Chakra costs come from. For Example, for Tenten's Rising Twin Dragons she uses Chakra Manipulation to hover in the air and control her scrolls.) Each Technique takes time to prepare however, equal to the sum of each individual Component's complexity minus Tenten's Fuinjutsu rating. If this yields 0 or negative results have nominal prep times, which are subject to common sense. So, for example, Tenten can't immediately reseal all her weapons after using Rising Twin Dragons in a fight to use it again, but you can reasonably assume that she can do so in-between fights (provided the weapons themselves weren't destroyed). Also, if you're wondering what Whirling Brush Method affects, its this.

Immediate Casting:
I'm adding this section because I know people will ask about, but you can form Seals from pure Chakra. For some seals this is the primary method of delivery (such as the Five Elements Seal). Tenten's learns the Components for these Techniques the same as regular Fuinjutsu, however in order to actually use them, they are cast the same as Ninjutsu. With a Difficult equal to the total Complexity of the Technique.

Hopefully this all makes sense, and I'm giving it to you guys for feedback while I sleep and work on the next update. I haven't finalized them for this reason, and I'll only threadmark them once they are. So, any feedback or questions?

Edit: Oh yes, and voting remains open into tomorrow, because the options are practically tied, and I haven't had a chance to start thinking about the next update. Also, if someone wants to write a stunt they're free to do so.
 
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I mean, Neji's not going to go full "You are within range of my Divination" on Tenten in a spar. Especially since he's still in the process of getting the techniques down.
 
I mean, Neji's not going to go full "You are within range of my Divination" on Tenten in a spar. Especially since he's still in the process of getting the techniques down.
We actually have an alright chance of winning then. We generally try not to get hit anyway. Still would like a stunt.
 
[X] Stay with Neji
-[X] Spar
--[X] Stunt: I have ink on the edges of these training knifes. That way I don't have hurt you to get you to admit when I hit you.
 
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Components:
Much like before Components make up actual sealing techniques. Many seals consist of only one component, though it's not uncommon for them to have more than one. Each Component has a specific function and an attached Complexity. This Complexity is what determines how fast Tenten can learn new components to add to her arsenal. Whenever she sets aside time to research a new Component she rolls her [Fuinjutsu]. Each success contributes towards a pool, and once she surpasses the Complexity, she has successfully produced the Seal, and can do so again. Getting a Fuinjutsu tutor or having an example seal to work off of can reduce the number of successes needed to learn a Component. Tenten can only learn Seals that have a Complexity double that of her [Fuinjutsu]. Anything higher has relies on principles and other concepts she's just not equipped for.
What is the time interval for learning a new component? An hour, day, week?
Needing a total of complexity successes is rather low if they cap at double fuinjutsu for the most complex one we can know. Even for a mortal that is on average 4 rolls for the hardest things they can learn. If you assume the relevant attribute is equal the the skill in value.

Techniques:
Theses are how Components are actually implemented. They are a combination of 1 or more Components, and any accompanying Ninjutsu that goes into it (this is where the Chakra costs come from. For Example, for Tenten's Rising Twin Dragons she uses Chakra Manipulation to hover in the air and control her scrolls.) Each Technique takes time to prepare however, equal to the sum of each individual Component's complexity minus Tenten's Fuinjutsu rating. If this yields 0 or negative results have nominal prep times, which are subject to common sense. So, for example, Tenten can't immediately reseal all her weapons after using Rising Twin Dragons in a fight to use it again, but you can reasonably assume that she can do so in-between fights (provided the weapons themselves weren't destroyed). Also, if you're wondering what Whirling Brush Method affects, its this.
What units are we using here for this "the sum of each individual Component's complexity minus Tenten's Fuinjutsu rating" Ticks, Actions, Minutes, hours?

Are there limits as to materials they can be applied to. For example could we create a death touch technique by applying exploding tags with instant seal creation on an opponent or their clothes? For the sake of balance applying a instant seal offensively in active combat should probably have successes removed by the enemies relevant DV. So if you want to hit a enemy with a DV of 5 with a 5 complexity seal should require 10 successes. Which is absurd for normal people which is why it never shows up in canon in peer to peer combat but still within the level possibility for exalts or elite ninja pulling it off.

A table of components would be helpful for identifying balance.
 
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