@Snowfire
Couple questions and a comment:
QUESTION
1) Did the G6 bring records of their encounters with Regular Fleet task forces?
Because as a trade good, that sort of intelligence on Regular Fleet performance parameters would be pretty valuable to a new race that just graduated to the attentions of the Regular Fleet.

Or was it deemed too risky, or against one of the rules the Shiplords have?

2) And related to the top, is there a known upper limit for Fifth Secret gravity drives?
I mean, Unison Platforms can do 0.35c on a dime, which is obscene, but we've only seen Shiplord vessels do around 0.3c.
Can they go faster?

3)How often do post-Tribute races have to host Regular Fleet detachments?
And what happens if they lose?

COMMENT
The sheer efficacy of Shiplord antimissile defenses suggests a threat environment where it is necessary to have missiles that good.
Which suggests there are, or were, races out there whose missiles significantly outperform anything we've seen.

EDIT
At this point, I really feel like IM should just be retconned. As far as I can tell it's narrative is to be theoretically interesting but practically utterly and completely useless. And full of arbitrary and frankly stupid limitations that mostly come across as trying to frantically walk back its existence.
This rather seems a lot like complaining that, say, gamma ray weapons can't be used in atmosphere.
 
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Close, but there's also the simple fact of the matter that grav-shear weapons put far more energy on target in far less time than a missile swarm ever can. There are a lot of reasons for this, but the easiest one is down to the fact that you'll never be able make a single missile capable of inflicting as much damage as a grav-shear weapon. Or more correctly, you could, but it's not going to be anything close to efficient.

The sorts of missiles you're using aren't the sorts of missiles I'm thinking of. Missiles are by design one-shot weapons, they aren't intended to last beyond that single shot. So you can design them to generate energy levels that you simply can't put into a turreted mount or a spinal weapon. It is that simple. Sure, they're not cheap, but neither is a starship, and you can feasibly build automated factories for missiles, even without Sixth Secret tech.

Furthermore, I was essentially referring to overcharging a grav-shear weapon and putting it into a missile. No need for cooling, charge times, none of that; just boom. However, there are other devices that could be put into one. Shieldbreakers, as you said. Devices that basically amount to 'Tractor-Beam implosion devices', which grab all the nearby matter and compress it as small as possible before their generators fail. Black Hole generators, which generate a black hole in the enemy ship, because the Fifth Secret ignores mass.

I think we had this worked out in technical somewhere, but I can't find it. I'll poke around. In general, grav-shields use a scale-mail paradigm, where large numbers of emitters are used to create an overlapping series of sections. You overload emitters to break the shield, but that doesn't drop the entire thing, just parts of it.

Hm. I think they're a re-active defense as opposed to a passive defense. You keep them turned 'on' and they run through the amount of power in their capacitors really fast, as they need to keep the field up to deflect/crunch/whatever bullets, lasers, and missiles, while also doing better against Grav Shear weapons than other defenses, so they flicker on-and-off as frequently as possible to keep at peak efficiency and to recharge their capacitors a little bit. You'd want an AI running that as opposed to an expert system.

Because it's not like a 'Grav Shield' is an actual solid or semi-solid, it's a field of acceleration. Or more specifically, it's a series of overlapping fields that alter the acceleration of the target. Basically a 'Grav Shield' is a standing 'Grav Shear', projected from a given point, and overwhelming them involves them running out of power.

The problem here is that you're committing to building a ship around a massive gun, with the intent of (I assume) using it at range, which is where the entire idea falls down the same way trying to use Sol as a giant laser does. Because the Shiplords will see you fire before the weapon hits, and be able to dodge because their drives are outright capable of going from .3c in one direction to .3c in another in a second flat. Even if the 'shells' are self-guiding, they're going be appreciable portions of the size of their target, making them child's play to shoot down. Unless you're firing them at close ranges, at which point you need a ship capable of fitting in all that gun and not being a massive target. Combat tech in the PW actually drives towards smaller ships, because there's less surface area for your opponent to target. Larger ships like the Collectors aren't really smart once both sides have effective disruptor technology.

If you're firing at .9c and they're evading at .3c, you 'simply' need enough tubes to 'bracket fire' where they could be with overlapping fields of detonations. With ship sizes scaling down as technology advances, a device that generates a black hole or similar 'super-tractor device' is probably large enough that you can shield it in IM - which would require the breakthrough for the 'artificial energy structures within matter' secret - and the spinal mount to launch it can probably be crammed into something a klick or so in length.

The thing about bigger ships is that they can carry more. More armor, more weapons, more shields, more strikecraft, more ammunition, more, more, more; if your weapons scale down in size that effectively and efficiently that just means you can put more on board. It's not like engines are a problem, inertia-less drives probably only care about volume. A ship twice the length could easily have three to four times the number of shield projectors per unit of surface area, for example, making it both a larger target but also a tougher target to kill, and mount more and more powerful weapons.

This really makes me want to work around to hollowing out Pluto or something and turning it into a Battle Moon... should only take a few decades of steady work to make it hollow, then another few decades to outfit it... plenty of time to design FTL exclusion zone devices that cover light years. Should be big enough - and tough enough - to hold onto those. A few dozen clicks of armor should work fine, right?

Collectors vary somewhat between 8-10km. Regular Fleet craft top out at three to four. War Fleet ships rarely measure more than a kilometre on their longest side.

Huh, interesting. Collectors need to be that large for the amount of 'material' they take back for processing?

I'd rather not get into it, but I think it would be fair to say that PW and 40K have different definitions of impossibly quick.

I don't think so; canon Necrons have BS FTL and inertia-less drives, much like War Fleets.

With respect, if there was a better weapon, the Shiplords would be using it. They've had millions of years to refine their doctrine.

How many millions of those years has it been since they had something truly groundbreaking? Since they uncovered the last secret they've ever figured out? Practice proves that they don't understand everything. How much is left? What Secrets do they know that we haven't even scraped the surface of? We know they're highly advanced in the following: First Secret, Second Secret, Fifth Secret, Sixth Secret, have advanced down the 'hybrid' Second+Sixth secret tree. They may or may not make use of the secret behind 'artifical energy structures', which might be Third Secret, but it might also be something else; they may also have moved down First+Fifth secret 'hybrid' tech.

How long since they genuinely innovated something new and not a minor refinement of their doctrine? Because you don't get a society that lasts for millions of years, doing the sorts of things this one does, without cultural stasis on some level or another.

Applications of quantum principles on a macro scale could readily result in dozens of new weapons or defenses. Forcibly linking your opponents ships together such that whatever damages one of them damages all of them. The uncertainty principle could be used to have a ship 'split' into two, and whichever one is destroyed is the one that wasn't real, but damn if both ship's weapons weren't firing full power. High level gravitational manipulation says 'fuck you' to little things like your opponents getting into range, leaving you free to poke away at them until they die. First Secret tech may well allow for destructive teleportation, meaning that random rocks can be used to blow things up. The combination of Third Secret and Fifth Secret tech may result in shields sturdier and hardier than current tech allows, allowing for layered shields of both pure energy and gravity. Sixth Secret and Fifth Secret tech combined may result in the utilization of micro black holes within ship armor, resulting in a method of increasing the density of the defense, provide for some measure of protection against gravitic weapons, and provide for the lossless transference of power throughout the ship, reducing requirements on power generators and completely removing the standard need for pesky things like cables.

Maybe none of it works. Maybe it's impractical as fuck. Maybe it's obscenely expensive, and would require the sort of logistics support that turns mining all of Mercury from 'overkill' to 'should we start on Jupiter next?' Maybe, maybe, maybe. But we aren't playing as the Shiplords, we aren't using the Shiplords to base our fleets off of (they're the goal we need to defeat, not the definitive benchmark for how to go about defeating them, because nobody's actually defeated a War Fleet yet), and we've got magic Bullshitium Practice on our side.

Sorry if poking holes is irritating you; if it is I'll stop.

I'm going to a LAN party anyway.
 
This really makes me want to work around to hollowing out Pluto or something and turning it into a Battle Moon... should only take a few decades of steady work to make it hollow, then another few decades to outfit it... plenty of time to design FTL exclusion zone devices that cover light years. Should be big enough - and tough enough - to hold onto those. A few dozen clicks of armor should work fine, right?
I seem to remember bringing up Battle Moon's myself at one point, because I was on a Troy Rising kick when I found this quest, and Snowfire shot it down because a Battle Moon without FTL exclusion is just inevitable space dust before a War Fleet. And the FTL exclusion zones have a problem in that they are intrinsically tied to utterly absurd amounts of mass, so they don't get to being light years across without impractically large amounts of mass.


Interdiction cruisers should be a thing? I think? There were conversations about this before. But, I figure that they are not practical on the scale of light years due to wrapping back to the basic principles of the in-universe phenomena which create them.
 
This rather seems a lot like complaining that, say, gamma ray weapons can't be used in atmosphere.
It's more that gamma ray weapons can't be used in atmosphere because there's air in the way. And can't be used in space because there's not enough air. And can't be used in specially designed atmosphere chambers because the chambers are too big. And can't be used in smaller chambers because the chambers are too small. And also are actually xray weapons.

It's the "missles are too small" thing that really makes it feel like the entire thing is taking the piss. Now if it were being portrayed as an analysis of cost effectiveness, that would be one thing. But it's being portrayed as a physics and engineering problem, when that is such an utterly and completely trivial engineering problem that it's laughable.

Even if you ignore the bit where telling an engineer "you have more space to work with and higher structural strength" is like giving the engineer a christmas present, since it means more wiggle room in the cost/effectiveness/size tradeoff equations. You still have the option of tossing on completely extraneous extra length until the size requirements are met
 
It's more that gamma ray weapons can't be used in atmosphere because there's air in the way. And can't be used in space because there's not enough air. And can't be used in specially designed atmosphere chambers because the chambers are too big. And can't be used in smaller chambers because the chambers are too small. And also are actually xray weapons.
Certainly you exaggerate.

It's the "missles are too small" thing that really makes it feel like the entire thing is taking the piss. Now if it were being portrayed as an analysis of cost effectiveness, that would be one thing. But it's being portrayed as a physics and engineering problem, when that is such an utterly and completely trivial engineering problem that it's laughable.
Why?It seems entirely consistent with how matters impinging on Practice and the Secrets have worked thus far.

We KNOW the rules of physics in this universe can get somewhat arbitrary, what with examples like the whole AI thing.
Why does this in particular break your SoD, and not the Practice user whose weapon is capable of slagging planets? Or the species with a genuine racial memory linking everyone who has ever lived?

Or the Shiplords managing to suicide without leaving any genetic material behind?
Or Gentry managing to reinforce a city shield against ramming by several hundred thousand tons of relativistic warship? And the secondary effects did not accidentally Mars?

Or the big one, Mandy whistling up north of 93 billion megatons out of the ether to make the Medicament go away?

Even if you ignore the bit where telling an engineer "you have more space to work with and higher structural strength" is like giving the engineer a christmas present, since it means more wiggle room in the cost/effectiveness/size tradeoff equations. You still have the option of tossing on completely extraneous extra length until the size requirements are met
Of a material that requires Practice users to make.
Of whom there are only around 40,000 in the entire system, most of whom are not Makers.
And the Makers services are in high demand for other things.

For reference, IIRC, the IM warship we saw in the reliquaries was around 200m long.
The Trident-II ICBM is around 13m long. The Boeing 747 is 76m long.

I mean, strictly material-wise, I don't find it theoretically implausible that materials have strict ranges of usability.
Steel isn't strong enough to be used to create megastructures, and it's still pound for pound has less tensile strength than spidersilk at the low-level.
Current superconductors lose their useful properties outside of given temperature ranges.

And those are materials that don't have conceptual effects involved in their creation.
 
Hey, we've been talking about Black Holes and the like a bunch, but what about White Holes? I mean, imagine a bomb whose concussive force is supplanted by anti-gravity. Like, a pulse of force moving outward like a concussive blast, but it's gravitational force. It might be a way to make missiles useful again, because they don't actually need to hit to mess with the gravity shielding, just get into a certain range. I'm not sure how strong a single emitter could be overcharged to be, but it might be worth looking into.
 
Turn 18 - Clarion Calls: Part 1
April 18th​, 2123

The station had changed since your last visit. Not visually, but you'd learnt many years ago that the greatest changes were rarely of that sort. Strands of connection billowed around Concordia, but they were different shades to all the ones you'd ever seen before, swirling together at the heart of the station. There wasn't a full pattern to that yet, but you could feel the echo of a loom now. It was still spotty, your Mender's Eye granting only imperfect sight of the web. It was still familiar, but you'd lost some of the ease in connecting to it. You understood more, yes, but parts of what you remembered were missing. Something to think about another time. For now, you swung below one of the station's long arms and dived towards the open hanger bay. After the deliberately visible combat exercises last year, there wasn't any reason to hide what a Unisonbound was capable of.

It wasn't far from the deck to the meeting room, but you took your time, drinking in the changes that would be more obvious to almost anyone else. The crew was far more at ease now. You wouldn't say relaxed, but content wasn't a bad word for it. A year and more had worn away the strangeness of their guests. Beneath appearances, and cultural differences lesser or greater, we were all just people. It would be interesting to see how the ones you'd come to know had changed.

"Envoy," the aide at the door of the room greeted me, with the title that you'd taken for introducing the Contact Fleet to humanity. It was just as correct now as it was then, and part of your being here had involved accepting it again. But only for a day or two this time.

"They're waiting for me." You said, chuckling at the surprise on his face and touching two fingers to the side of your forehead to explain. The basics of any Unisonbounds' abilities weren't exactly classified and accessing the station Net was easy. "What should I expect?" You had a good idea, but he'd seen them enter.

"They're uncertain." The hesitation in his brown eyes was clear even before he spoke, but he didn't falter. "Not that I can blame them. The oldest of their races has been searching for a way to do what you've done in barely a year for millennia. Practice is one thing, I think they can rationalise that. This is different."

That aligned with your own thoughts on the matter, but a second opinion was always valuable. "Thank you," you led off, waiting for a name.

He flushed, realising the error very quickly. "Ian Sanders, ma'am. Apologies."

"Please, don't." You said gently, touching him lightly on the shoulder as you stepped up to the door. "Apologies are for when you do something wrong, not when you help someone." A mental command unsealed the hatch and you stepped through before he could formulate a reply. He would be alright, you could tell. Now the question was, how formal was this meeting going to be?

"Envoy Hawk," the way Kendl addressed you seemed to answer that question, until her handsigns cast the formality aside like a rag. A single finger was left free to point at the Clarion on the table in front of you, with the entire representative group arrayed along one side. "Could you please explain how you broke a precedent older than any of our species in less than two years?" You started to open your mouth, then stopped, catching the sign she formed. This was a serious question, but there was another one, and it was much more important.

"We do respect your skill, Envoy," the Sarthee rumbled. "But our positions mean that we must ask for assurances that that these Clarions," the words was pitched strangely, and a distinct pattern rippled across the being's face. "Truly work as you say they do."

Lorelli leant forward, too-human eyes shadowed by concern for much more than just her. "Can you give us that?"

Right into the deep end it was, then. You had options and you'd done your homework before making the flight. You knew what would be safe to say. The question was, would it be enough? Kendl, Lorelli, they and others trusted you after the time you'd given them, but this much bigger than just them. To be good diplomats, they had to be sure as it was possible to be that what you were giving them was true. When the cost of a misstep was genocide, the direct approach made sense.

How do you answer?

[] Write-in


Some clarity is necessary here to let you build an effective reply. At present, the Contact Fleet is aware that you have some mechanism of accessing data that you shouldn't be able to. They have not been directly told of Insight's existence, but they know something like it has to exist. It is preferred that you not be the ones to tell them about it, but you have the leeway to do so if you believe it necessary. Phoebe could supply data to back up what you've done, and believes she could do so safely. This would be a promise that would have to be fulfilled, but the Diplomacy Corps will cover any costs due to the payoff.

A Clarion can detect Shiplord nanoagents, but they detect a great deal more as well. Waving one of them at any of the enhanced individuals in the room – all of them but you – will give some very interesting results. This won't be a perfect explanation if used alone, as it still lacks hard evidence, but it could help. There are no doubt other factors you could bring into this, and you've been given a general release as long as what you're touching on doesn't involve anything truly classified. You may ping me for clarification on anything you might be interested in.

Naturally, this vote isn't just about the reasons you use, it's also about how you use them. Although I'm aware that some social can be difficult, and I will be on hand to help, what I'm looking for here is maybe a sentence or two of direction. I'll parse this through Amanda's thought process as always, but given the nature of this decision, I'd like it to be yours. I'm sure you can do it!
 
Yeah, it's short, but you're basically being tossed off the deep end into this despite Amanda's own native talents. Still, this is far from an unassailable problem. There are two questions being asked here: how did you do this, and can you prove that you've actually done it. The second one is more important, but a good answer to the first will also help. Waving 'Practice BS' around, whilst accurate, could be problematic if phrased poorly. To be clear, your native Diplomacy should power you through this, and if it doesn't there are other mechanism in place. But they asked for you, and being able to explain this well would be more than just good. You did have a major hand in building it, after all, and the Contact Fleet reps know that. As I've said in the spoiler, if you need help with anything ping me, as I'm quite certain I've left stuff out.

Hoping for a quick(ish) vote period, so we can move through this sharpish. I'll probably do some work on the next main Turn section whilst that's going on.
Adhoc vote count started by Snowfire on Aug 26, 2018 at 7:36 AM, finished with 12178 posts and 5 votes.

  • [X] Talk about Arcadia, and the infrastructure you've built around researching, reverse-engineering, and replicating Practiced effects.
    -[X] Be sure to mention that humanity has been interested in these capabilities since Practice was first discovered decades ago; your success in this particular task is in fact a culmination of decades of infrastructure built for this purpose, and the establishment of a dedicated research institution utilizing a significant fraction of the total resources of the human species. You have, in essence, only made it look easy.
    -[X] Explain that the effect you produced that detected the Shiplord nanoagents was, if not necessarily simple for you to produce, an effect that you could comfortably produce systematically; this made it conducive to detailed and repeated analysis.
    -[X] Be sure to highlight that this was a dedicated effort by teams of the finest researchers that humanity can produce; the device before you is not solely or even primarily your own creation, but the product of the hard work of many of your species' most intelligent specialists.
    [X] Include a demonstration of the Clairon's capabilities, and use what you can show to extrapolate its other capabilities (for instance, the ease with which it can derive information on the Nilean combat stacks and other unusual objects and effects).
    [x]I truly think that honesty is the best path here. Get permission from Adriana to tell the contact fleet envoy's about Insight, and emphasize just how helpful against the Shiplords it has been. Ensure that the envoys know it is not meant for anything else than the fall of the Shiplords. Combine this with the Clarion tech.
 
[ ] I'll have the user manual translated into your languages since you lazy ingrates apparently can't be bothered to do it yourselves. Is there anything else you were hoping to waste my time with, or are we done here?
 
[x]I truly think that honesty is the best path here. Get permission from Adriana to tell the contact fleet envoy's about Insight, and emphasize just how helpful against the Shiplords it has been. Ensure that the envoys know it is not meant for anything else than the fall of the Shiplords. Combine this with the Clarion tech.

I don't know if this is the best path to take, but I really do think Honesty will win the day. after all, they came all this way to find out how the Shiplords were defeated so easily. This could greatly encourage their involvement with Earth and Humanity.

EDIT: I forgot to ask, have we explained Focuses to the envoy's? After all, Insight is both program and focus.
 
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Hmm.

This is one of those Practice things, that is kinda hard to explain.

So for the first answer is I think actually related to the second. I'll get to that in a bit.

First though. The Clarions came about because Amanda made an item, an Artefact, to help her see items more clearly using the Soul and Practice. This was to assist in her Mending role and to explore the universe. This Artefact simply replicated and enhanced an ability that Amanda already had however. Because of that she could take apart the Artefact and distill it into something actually producible with non-Practice components.

So its like, Amanda has an ability to see things with the Soul, she makes an Artefact using Practice to help with that, then when faced with the Go6 issues, using human understanding of the Soul took that Artefact and made the Clarions.

So we can explain how we did it as an advanced application of our own understanding of Practice, and the Soul, in particular the Soul and that we've had practice, pun not intended, with essentially making Practice tech into conventional tech.

That's most of the first answer.

@Snowfire are we free to tell them that we have been essentially taking Practice-tech and using it as an example to build conventional-tech?

As for how to show them that it really does work as we say, I think it best to describe it as a technical form of Amanda's own Shiplord subversion detection ability, supported by research on the Soul.

Another question Snow, would it be possible to give them select bits from our Soul research as support?
 
Just giving them our Soul research, even if only parts of it, sounds like a big deal. Maybe it's warranted, I don't know. But it sounds like a big step.

But yeah, explaining that the technology created through Practice was used as a benchmark to strive for with conventional technology seems like a reasonable explanation, or at least the start of one.
 
[] "Well, firstly, we knew I could do it, because I had already done it."
-[] "So I built a thing that would do it, working along that same focus."
--[] "Then after I built the black box system for doing that, we reverse-engineered it."
---[] "And here it is. Does anyone want to participate in a demonstration?"
 
@Snowfire are we free to tell them that we have been essentially taking Practice-tech and using it as an example to build conventional-tech?

This would be ok. As to Soul related things, they already know that you've had success there where none of them have. It's a field where you can claim primacy despite your age, which has upsides and downsides. The major upside is that, in general, they'll trust you on the matter. If Amanda decides to explain how she sensed the subversion, they'll listen and even if it sounds insane, they'll give her an open ear. It's a good part of a foundation argument for why they should trust you, but you might want to give it some proper brickwork.

As to how much you can say about the current state of Soul research, not much. You can explain how your detection works, in as much as is possible, but deeper stuff is veering into things that are rather highly classified. That Insight exists is one thing. How Insight works is another.

EDIT: I forgot to ask, have we explained Focuses to the envoy's? After all, Insight is both program and focus.

You have, yes. That was in the Second Contact sections, I think.
 
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Thanks for that @Snowfire. I am somewhat forgetful, unfortunately. Also, I had one other question. I know my vote said reveal insight to the envoy's, but I wanted to know, is that a realistic option at this point? I don't know if we have a decent enough read on the beliefs and personalities of the envoy's to judge it?
 
It's a good part of a foundation argument for why they should trust you, but you might want to give it some proper brickwork.
I'm not really sure where to go from there is the problem, because that's literally all I have to hand them besides saying essentially "A wizard did it and its in his self interest to not fuck you".
 
Thanks for that @Snowfire. I am somewhat forgetful, unfortunately. Also, I had one other question. I know my vote said reveal insight to the envoy's, but I wanted to know, is that a realistic option at this point? I don't know if we have a decent enough read on the beliefs and personalities of the envoy's to judge it?

Revealing Insight is within your remit, so long as you don't start blabbing about how it works. Just accepting the the unspoken truth that you do have a way to access information that you shouldn't be able to should be enough, as long as she promises to give them data they can check for themselves.
 
I seem to remember bringing up Battle Moon's myself at one point, because I was on a Troy Rising kick when I found this quest, and Snowfire shot it down because a Battle Moon without FTL exclusion is just inevitable space dust before a War Fleet. And the FTL exclusion zones have a problem in that they are intrinsically tied to utterly absurd amounts of mass, so they don't get to being light years across without impractically large amounts of mass.
So what you're saying is that we don't need a Battle Moon; we need... a Battlestar. :V

"Could you please explain how you broke a precedent older than any of our species in less than two years?"
"Yes, I'm sorry it took so long. We'd have had it done last year, but... well paperwork, you know how it is."

Waving 'Practice BS' around, whilst accurate, could be problematic if phrased poorly.
That, and it's not really the question they're asking. The G6 aren't really looking for the mechanical means with which this feat was accomplished; rather, they're looking for the logic we used to get from exotic effect, to studied effect, to reproducible effect, to scalable product. "Practice bullshit" is closer to the mechanical means, and is unlikely to satisfy. If anything, the G6 would be more reassured by the glib, but not necessarily untrue, outline:
[] "Well, firstly, we knew I could do it, because I had already done it."
-[] "So I built a thing that would do it, working along that same focus."
--[] "Then after I built the black box system for doing that, we reverse-engineered it."
---[] "And here it is. Does anyone want to participate in a demonstration?"
because that's essentially what we did. What the G6 want is to be impressed by our technical acumen, not our power; in this case it's not Amanda's abilities that are going to impress them, but Arcadia's in general, and Mary's in particular.

[X] Talk about Arcadia, and the infrastructure you've built around researching, reverse-engineering, and replicating Practiced effects.
-[X] Be sure to mention that humanity has been interested in these capabilities since Practice was first discovered decades ago; your success in this particular task is in fact a culmination of decades of infrastructure built for this purpose, and the establishment of a dedicated research institution utilizing a significant fraction of the total resources of the human species. You have, in essence, only made it look easy.
-[X] Explain that the effect you produced that detected the Shiplord nanoagents was, if not necessarily simple for you to produce, an effect that you could comfortably produce systematically; this made it conducive to detailed and repeated analysis.
-[X] Be sure to highlight that this was a dedicated effort by teams of the finest researchers that humanity can produce; the device before you is not solely or even primarily your own creation, but the product of the hard work of many of your species' most intelligent specialists.
[X] Include a demonstration of the Clairon's capabilities, and use what you can show to extrapolate its other capabilities (for instance, the ease with which it can derive information on the Nilean combat stacks and other unusual objects and effects).
 
"Envoy Hawk," the way Kendl addressed you seemed to answer that question, until her handsigns cast the formality aside like a rag. A single finger was left free to point at the Clarion on the table in front of you, with the entire representative group arrayed along one side. "Could you please explain how you broke a precedent older than any of our species in less than two years?" You started to open your mouth, then stopped, catching the sign she formed. This was a serious question, but there was another one, and it was much more important.
"We do respect your skill, Envoy," the Sarthee rumbled. "But our positions mean that we must ask for assurances that that these Clarions," the words was pitched strangely, and a distinct pattern rippled across the being's face. "Truly work as you say they do."

FORMAT 1
[] "We have had research programs attempting to replicate Practice effects by mundane means, with some success.
After it was demonstrated during the Second Battle of Sol that a lot of Practice users/Unisonbound could detect Shiplord nanobiological structures in a repeatable manner, I undertook to attempt to replicate the ability in a device.
And once THAT was proven to be possible...*Gallic shrug*it was over to the research teams"

How do we know it works?
It's ability to detect intrusion is not restricted to Shiplord nano. Turning it on yourselves, or on any of the other humans here will be...revelatory.

But we also ran it past members of the same surveillance program that gave us a timeline of ten years for the advent of the Tribute Fleet.
That told us you were coming, and gave us sufficient warning of your language and customs to be good hosts .
Practice members whose focuses lend themselves to gathering and verifying information. That's how we know it works.

And you can always run whatever detection programs you currently use to confirm that people it flags are Infested."

FORMAT 2
[]Mention the existence of reverse-engineering programs for Practice effects.
[] Speak of the effort to replicate Unisonbound sensory breadth in a device since Second Sol, and how much of the effort has been learning to replicate it by mundane means
[]Allude to the existence of Project Insight as a final check on critical matters, and mention examples of what forewarning it has provided before; for example, the need for Concordance Station, and the advent of the repeat Tribute Fleet.
[]Undertake to provide a live example if necessary, both of the Clarion's abilities, and some of the things Insight can do.
 
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[]Allude to the existence of Project Insight as a final check on critical matters, and mention examples of what forewarning it has provided before; for example, the need for Concordance Station, and the advent of the repeat Tribute Fleet.
Thing is, at this point I don't think we need to imply that Project Insight exists, as we've already done so as heavily as we can while still maintaining plausible deniability. If we go any further on that score it'll be effectively conceding the project's existence, which we're not revealing explicitly for their safety, something they know better than we do because they've been living under Shiplord edicts for longer than humanity's have bronze. Trust in the G6's Intrigue score. :)
 
Thing is, at this point I don't think we need to imply that Project Insight exists, as we've already done so as heavily as we can while still maintaining plausible deniability. If we go any further on that score it'll be effectively conceding the project's existence, which we're not revealing explicitly for their safety, something they know better than we do because they've been living under Shiplord edicts for longer than humanity's have bronze. Trust in the G6's Intrigue score. :)
-The second question is basically this: How can you prove that the Clarion works?

My answer is: Because Project Insight told me so. Just as it taught me your language, Lorelli, and your partner's grandfather's name, Lightbringer.
Besides, I can use it to read the serial number and software update history on your stacks, Kenzie, as well as the number of times you've fought off attempted subversion.

-Note that Earthgov intends to concede the program's existence anyway; they just prefer that Amanda not be the person to do it.
The existence of Project Insight is explicitly necessary to get a buy-in to the project of breaking Shiplord control; people do not risk genocide lightly.
 
[x] TheEyes

I'm not surprised TheEyes has written up something very much along the lines of my own thoughts. This isn't the first time.

If you're firing at .9c and they're evading at .3c, you 'simply' need enough tubes to 'bracket fire' where they could be with overlapping fields of detonations.
Multiple problems with this idea:
(1) Explosions don't work like that, especially not in the vacuum of space.
(2) All burst-type effects are subject to the inverse square law and rapidly get less effective the farther from the center you get.
(3) Space is REALLY BIG. I mean, REALLY, REALLY big. At space combat ranges we're talking billions of cubic kilometers that your bracketing fire would have to encompass.
 
Hey, we've been talking about Black Holes and the like a bunch, but what about White Holes? I mean, imagine a bomb whose concussive force is supplanted by anti-gravity. Like, a pulse of force moving outward like a concussive blast, but it's gravitational force. It might be a way to make missiles useful again, because they don't actually need to hit to mess with the gravity shielding, just get into a certain range. I'm not sure how strong a single emitter would be, even overcharged, but it might be worth looking into.
 
Hey, we've been talking about Black Holes and the like a bunch, but what about White Holes? I mean, imagine a bomb whose concussive force is supplanted by anti-gravity. Like, a pulse of force moving outward like a concussive blast, but it's gravitational force. It might be a way to make missiles useful again, because they don't actually need to hit to mess with the gravity shielding, just get into a certain range. I'm not sure how strong a single emitter would be, even overcharged, but it might be worth looking into.
Grav shear weapons are the best of both worlds: alternating planes of extremely high gravity and extremely high anti-gravity.
 
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