[X] Conduct a series of raids to whittle them down before finishing them off
-[X] Use any available Librarians to warn of reinforcements and prevent ambushes
-[X] Attempt to capture an enemy vessel to acquire information
[X] Conduct a series of raids to whittle them down before finishing them off
-[X] Use any available Librarians to warn of reinforcements and prevent ambushes
-[X] Attempt to capture an enemy vessel to acquire information
[X] Conduct a series of raids to whittle them down before finishing them off
-[X] Use any available Librarians to warn of reinforcements and prevent ambushes
-[X] Attempt to capture an enemy vessel to acquire information
[X] Conduct a series of raids to whittle them down before finishing them off
-[X] Use any available Librarians to warn of reinforcements and prevent ambushes
-[X] Attempt to capture an enemy vessel to acquire information
Since we're going to be here awhile helping, or at least Otto is...getting intel or at least a sample of their ships for analysis seems like a really good idea.
[X] Conduct a series of raids to whittle them down before finishing them off
-[X] Use any available Librarians to warn of reinforcements and prevent ambushes
-[X] Attempt to capture an enemy vessel to acquire information
Two pieces of information that may be helpful when deciding on plans. While capturing a vessel would be useful, it's also highly risky. You're going to have Astartes trying to clear out a vessel fully, and there is the very real chance they fire upon it or self-destruct it. If you do capture it, it will help though. Just make sure you know the risks.
Two pieces of information that may be helpful when deciding on plans. While capturing a vessel would be useful, it's also highly risky. You're going to have Astartes trying to clear out a vessel fully, and there is the very real chance they fire upon it or self-destruct it. If you do capture it, it will help though. Just make sure you know the risks.
Two pieces of information that may be helpful when deciding on plans. While capturing a vessel would be useful, it's also highly risky. You're going to have Astartes trying to clear out a vessel fully, and there is the very real chance they fire upon it or self-destruct it. If you do capture it, it will help though. Just make sure you know the risks.
Understandable, although that is rather the case for any naval battle. I'm just hoping that a combo of the Blood Angles and Thousand Sons will be able to pull it off, cause it will make a dif.
You should know that this isn't something that'll have an unlimited number of attempts as this sentence implies. Otto's primary goal is to do what the Primarchs wanted, with capturing a ship being a secondary task. He's going to be opportunistic about captures, he won't be actively trying to force one. Instead, he's going to fight the battle as normal and if he sees a good opportunity he'll go for it.
You should know that this isn't something that'll have an unlimited number of attempts as this sentence implies. Otto's primary goal is to do what the Primarchs wanted, with capturing a ship being a secondary task. He's going to be opportunistic about captures, he won't be actively trying to force one. Instead, he's going to fight the battle as normal and if he sees a good opportunity he'll go for it.
Pretty much how it works, although with the raiding, that's going to be harder since there's no actual decisive battle. For the raiding option, it'll be if Otto rolls really well on a raid and wipes the force out and manages to cripple one of the last ships and then repairs it in time to go. That or capture one during the decisive battle.
Pretty much how it works, although with the raiding, that's going to be harder since there's no actual decisive battle. For the raiding option, it'll be if Otto rolls really well on a raid and wipes the force out and manages to cripple one of the last ships and then repairs it in time to go. That or capture one during the decisive battle.
I'd rather go with that too. As the main focus, at least for me, is that we maximize enemy casualties whilst minimizing our own as well as keeping the initiative.
We are striking in their core territory, we cannot afford to play hopscotch of fleet concentration because if it borks we are furked, and trying to cheat as was pointed out in the option just leaves the Primarchs with more ships to deal with that would then be pissed off.
I'd rather go with that too. As the main focus, at least for me, is that we maximize enemy casualties whilst minimizing our own as well as keeping the initiative.
We are striking in their core territory, we cannot afford to play hopscotch of fleet concentration because if it borks we are furked, and trying to cheat as was pointed out in the option just leaves the Primarchs with more ships to deal with that would then be pissed off.
I mean...i wouldn't have chosen to just...reach into the Mitu's figurative pants on the first meeting but if we're going for it, might as well dive deep if you catch my drift.
There was a musty smell in the air, mixing with the ash. It reminded Captain Lenick Cobten of Ackeron IV, a volcanic world where he and the rest of Gamma Company fought to suppress a brewing civil war between the mining clans. Except for this time, he and seven other men were in the middle of some rundown hab-bloc, looking for a significant insurgent hideout. It was supposed to hold over a hundred armed, trained, and enraged locals.
It wasn't a fair fight for the locals anyway. Lenick and his team had faced worse odds before, and if they died, than they do so in glory to the Imperium and the Solar Auxilia. For them, the fight was all that matter, and it just so happened that they could put their skills to the test in so-called "no-win" situations. Right now, though, they were only a tiny part of much larger anti-insurgency operations on the planet of Oaharai.
A former hive world that was now just a straight war world. But Oaharai was a different beast compared to some planets that Lenick had been too, and yet it was similar all the same. The story was undoubtedly a familiar one: the compliance was about to be declared a failure by some elements within the Imperial Army. Still, a few wanted to try a few surgical strikes against insurgent cells and rebel organizations. The problem Captain Cobten found, was that worlds with martial legacies were always an awful bunch to fight even more so when they had a national zeal attached to them.
Unsurprisingly, many resisted the Imperium as it meant an end of nations as it were, even though most worlds could govern themselves just as they had before the "reconnection" with the greater humanity. For better or for worse, every planet was free to either excel or fuck themselves over.
Oaharai, from what Lenick learned, was just one disaster after another. The planet's ecology ruined, the Army garrison failed to do anything worthwhile, the population fought against the Army and even each other, and the warp storms meant that the damn world was cut off from resupply as well. Most would call this world an awful situation, but for the Solar Auxilia, they had seen worse.
But Captain Cobten and Gamma Company weren't just any ordinary Auxilia. They were a black brigade, one of the infamous search and destroy units designed for quiet or loud removals of enemy elements. Usually, the Assassins would get involved in such operations, and there were some involved in Oaharai based on the rumors. Still, assassins cost a lot of money to deploy, and an entire regiment of Solar Auxilia took time to implement on-world. Once again, the decision making was influenced by the throne value for any military operation.
That was fine with the Black Brigades. They didn't question their deployments. As far as Gamma Company was concerned, Oaharai was another disaster that they had to help clean up to ensure the Imperial Army wasn't embarrassed by a bunch of angry locals.
No, Oaharai would be dangerous but not a nightmare like Ziggurat, Cadia, or Indin-Zero. Orks, Hrud, and traitors were always more hazardous than angry locals. He would respect the inhabitants of this world, but Lenick found Oaharai to be just another violent proving ground for the brigades. Nothing more than that if he was honest. He heard that they were some hotshot tank world, but against space marines, it didn't seem to matter in the end.
In the end, everyone breaks against the Imperium.
Now it was just a matter of getting this particular house in order if such a thing was obtainable. The Imperial Army was requesting another six million troopers to maintain control over this world. But they were months, maybe even years away from arrival. However, Gamma Company was in a nearby system. Lenick didn't know how the garrison commander was able to get a Black Brigade down here, but he must have had some friends in high places. Just not enough to get him off this nightmare of a planet.
So, here they were now. Gamma Company had found its target, an old grocery store that had probably run out of food a long time ago and was now a stronghold for an insurgent cell responsible for the creation of hundreds of IEDs. They were part of "Alden's Army," a grassroots militia that invoked the name of the general that tried to "save" their world from the Imperium. The poor bastards were fighting for a general that had long since left this part of the galaxy. But Lenick figured that the war had never indeed ended for these people.
Tragic really, but an inconvenience all the same. These IEDs had been responsible for almost a dozen lost shipments of fuel, food, and parts necessary for nearly a dozen hab-zones. An insurgency always harmed people that didn't even know that the war was still ongoing. Then again, most of the population just seemed to be against the Imperium anyway. Nevertheless, such allegiances tended to erode once bread returned, and circuses came to entertain the civilian population. Once their creature comforts returned, people became docile.
Now, if the locals could just stop fighting long enough for the Imperium to clean up things, they'd get so comforts back.
"Two with heavy guns at the side," Hitman-04 called out to Lenick or Hitman-Lead for this operation.
"I see three foot-mobiles near the front, armed with recovered autoguns." Hitman-03, their demolitions expert, called out as he positioned his grenade launcher.
"Blackout in t-minus 30 seconds." Hitman-06, their tech-expert warned the team over-vox, "Be ready to punch into work, gentlemen."
Operation FIRESTARTER was likely in full swing by the time Lenick's squad was about to start. Nearly five hundred locations were about to be hit by thousands of Black Brigade units. Every hive was about to be hit with power outages, surprise breakdowns of necessary equipment, and a whole lot of "random" gunfights breaking out against numerous resistances and insurgencies.
To maximize the confusion as well, a series of false-flags and baiting would result in most resistance cells attacking Army garrison units that were effectively in entranced positions. Lenick figured that casualties were deemed "acceptable" risks for the most part. The result would have just about every rebel and insurgent either confused or fractured when the brigades hit their home bases.
For this operation as well, they were required to use local gear supplemented by more advanced Auxilia equipment. A definite perk that no one considered when fighting a militant world, they had lots of technology and weapons lying around. No one would be able to tell the difference between their autogun rounds and whatever ganger or resistance group was squatting nearby.
"Strike hard, kill without mercy," Lenick called out one last time as he brought up his silenced autogun. He had loaded dum-dum rounds inside it. Meanwhile, the combat-shotgun at his side, packed with organ grinders, just-in-case. They were all loaded for bear, each man capable of fighting an Ork Mega-Nob or keeping up with a Space Marine. There wasn't much these insurgents could do once Hitman started this show.
"Black Powder, Red Earth." The rest of his team called out over vox. It was the unofficial motto of the Black Brigades, spoken by the first members of the Alpha, Gamma, and Omega Companies. It was easy to spot what the references meant, but for Lenick, it was beyond just a "cool" sounding phrase. It was a mantra, one that ingrained inside their hypno-indoctrination, designed to create a sense of professionalism mixed with something almost tribal.
It symbolized the black that covered their garb, their weapons, and their mental shields: black as the void, the ink, and the night in which they were born, created and trained in to make the perfect operator. The red to symbolize the blood-stained upon the ground: human or alien, loyalist or rebel, guilty or innocent.
"Time to go to work, gentlemen." The lights went out, and before the insurgent could ever start to consider what had happened, Hitman Squad moved into the darkness with their weapons raised.
"IED factory has been pacified. We are moving onto Sector Yellow-24, suspected arms manufacturing center, and production of pipe-bombs. Ammo capacity is at 87%, the squad is green, and enemy tac-net is still in chaos. Good luck and Good Night."
Alright, I'm calling the vote here. Going for raids and trying for a ship capture wins. Now for the rolls. So Sanguinius manages to deal with the innermost core worlds and successfully kills them with some losses, although some of the Mitu fleets do pull out. Magnus though crushes them with overwhelming psychic power which leads to Otto's job being easier. So for Otto, he effectively conducts a series of raids which work masterfully and give him a chance to capture a ship. He goes for it, but it detonates killing the Astartes that were boarding it at the time. Then he goes for the finishing blow and struggles in a fight at first before managing to win out the battle. Then with one of the last ships he manages to get Astartes onboard and gets them to take it over relatively undamaged.
anyway, im damn glad our boys did alright, sure we lost a bunch to exploding ship...but that's a risk...and we got a MASSIVE prize for the Ad-mech and the imperium, warp-tech AND a biological ship...so lots of interesting tibits of info...we should gift it to kelbor as a gift for him to tinker with! Also use as political clout with the biologist faction of the ad-mech and warp-tech admechs.
that would give him some interesting levels of clout, and allow him to make a superior version of it for the machine god and humanity...with the admech getting the lions share of the glory.
Alright, since I do did roll these on Discord, but haven't revealed them, here's news from the Imperium:
So for Tironia, Leman manages to roll over them swiftly. He rolled very well and managed to utterly crush them and successfully conquered their worlds.
Now for Year 26 worlds, starting with some of the good things that were found.
Leman: He finds a confederacy of human worlds that help him deal with two worlds in exchange for a thousand Space Wolves showing up for what is basically a PR stunt.
Ferrus: He finds a set of works on how human morality in the subsector has changed ever since a little after the Age of Strife. It's a series that's been handed down from writer to writer for thousands of years now, and it's maintained rather high quality.
Vulkan: He finds an art piece of the last official Federation Chancellor.
Corvus (Critted this one): He finds a set of bureaucratic worlds that retained some knowledge of Dark Age governance. It's a small but noticeable productivity boost for the Imperium.
Corvus: He finds a mathematical paper on the relationship between ratios and what is considered beautiful. Effectively things like how flower patterns follow math series.
Lion: He finds a piece of art from before the Age of Strife. It's essentially a piece on transhumanism and what it's like to live in the Dark Age. It's a rather thought-provoking piece that Kelbor would love to see.
Lion: So what this is is a set of mathematical equations that are supposed to correspond to a treasure box somewhere. It's a fable and a myth, and one that's been slowly been worked away at for centuries by this world's top scientists. After a great bit of difficulty, and some steps forward in mathematics, the Imperium manages to finish the puzzle and finds the location in deep space. They go there and what they find is an Eldar card and nothing else.
Lion: The Dark Angels find a philosophical book that's been written in a very interesting style that manages to keep it light-hearted for the reader as well as entertaining. Then there's the subject matter which contrasts with the tone which covers how the human psyche has degraded with time and people are treating others not as people anymore but distant objects.
Alright, that's it for the good worlds, now for the Maxima Extremis ones:
Fulgrim: A Dark Eldar Kabal which is about to raid a world for slaves then leave the domain. Which is interesting since there is another Kabal that's been hiding in his domain preparing for raids for years now. That Kabal (Kabal of the Waning Night) has decided to go after the new Kabal because they're not going to let their work go to waste.
Sanguinius: A warp storm appears in the Mitu coreworlds which isolates his forces from the other Imperial forces in the area
Corvus: A world where an optimization program was made in order to bring crime rates down. When the Age of Strife hit, it had yet to be given sapience or an understanding of morality. So its solution to lower crime wasn't a pleasant one. It largely consisted of forcibly augmenting the population and a neural pavlovian set of treatments from birth in order to instill proper behavior.
Corvus: A Catheric world with a Dark Age planet cracker missile. This world is scared that the Imperium is going to stamp out their faith. So they've effectively said to keep all fleets out of the system or they will use it as well as any wars that begin will result in it being used. They are willing to join if the Imperium officially declares that their faith is allowed, but with the Imperial Truth, that's not possible. There is the possibility of Corvus using the negotiations to steal or damage the missile, but I've yet to determine if he's the type to do that.
And last up are Kesar's worlds:
Medium 1: A world that is looking to join the Imperium, the local nobility is greedy enough that they think they can milk more out of the situation. They're looking for assurances that their influence will be kept on the world for the next several thousand years. That or wealth.
Medium 2: A human empire that's survived by focusing primarily on a well thought out plan for their defenses. They primarily rely on following these battle plans when invaded. When the Imperium arrived, negotiations were in progress and it seemed they would join within a few years, but a coup of the main governing body by a local Noble has lead to negotiations falling apart due to the two factions both fighting for control. Both sides are requesting Imperial support.
Hard 1: A Dark Eldar Kabal of a 100 Eldar, they've primarily gotten by through rapid raids targetting a village and then getting out of there before a response could be had. They're very much looking to run.
Hard 2: A world with an extremely skilled Xenos sniper team. They've managed to single handidly assassinate the leadership of the Imperial Army sent here for extermination efforts. Due to their immense skill Astartes support has been requested.
Hard 3: An Ork Waagh with a smart Warboss. They've got a limited number of Orks which helps.
Hard 4: Mechanical monstrosities. Were made by a tech priest obsessed with automation. Led to a half crazed machine which he experimented on for years. He create more and imprisoned them as well and continued the experiments. Then when he died, they were trapped in a bunker for years and went even more insane before breaking out and building more of their kind.
Hard 4: Mechanical monstrosities. Were made by a tech priest obsessed with automation. Led to a half crazed machine which he experimented on for years. He create more and imprisoned them as well and continued the experiments. Then when he died, they were trapped in a bunker for years and went even more insane before breaking out and building more of their kind.
Corvus: He finds a mathematical paper on the relationship between ratios and what is considered beautiful. Effectively things like how flower patterns follow math series.
Is that trap been prepared for us, Magnus, or both? It's not "ask to QM", just a thought.
Though I'll not be upset if you'll give an answer.
And actual question: What about Magnus, and Otto with our bois? Are someone trapped inside with Sanguinius?