The first thing you remember as you wake up is Father Matthias's face smiling at you. You take a second, and suddenly feel rough hands grasping you, running down your limbs and up your back. Your eyes spring open, and you see a tall woman standing in front of you, checking each finger on each hand. You feel weak, weaker than you ever remember feeling. Your limbs struggle vainly to move, and she grunts.
"No deformities. How do you feel?"
You open your mouth, and speak.
"I feel-"
"Weaker than a newborn kitten?"
You nod painfully.
She smiles.
"It happens. If I'd had to guess, I'd say you're Bladebound. Fleshcrafters wake up angry, Tremorfeet tend to use their powers unconsciously right away. Not always, of course, but that's the usual. Name?"
You open your mouth to reply, and-
You can't remember. Where your name was, your mind grasps at threads of memory simply cut, and you realise in a moment of sudden horror, far, far more than your name alone is gone. Your father's name. You know you lived at the orphanage, but you can't remember what it looked like. Who was there, who your friends were, what you did there. You start to breath quickly, panic overtaking you.
She shakes her head, and places a calming hand on your shoulder.
"Losing your name is tough. Better than life or limb, though. I'm Dancing Dagger, Bladebound. Don't worry about the name. We'll get you a new name soon enough."
She hauls you upright, and places you on your feet. You waver for a moment, almost falling over, and then steady yourself. Your legs are still weak, but you can stand.
She looks you up and down.
"Scrawny, but that's true for most orphans. We'll feed you up. Come on, we'll get you onto the horses."
The mages who had come out had ridden on horses, taking extras to serve as spare mounts, allowing them to move faster and scout more effectively around the twenty who had come to the Orange Lighthouse. You look around you, and see corpses being piled up a few hundred metres away, alongside a few people, missing arms and legs, sitting next to the pile.
"Are they...?"
Dagger frowns. You focus enough to see she has sharp black eyes, though looking at her, you realise her hair is shaved off entirely, with only a little stubble atop it.
"Better you don't watch. I've done enough of these to not worry myself, but for you? No, you're the only survivor today. Be grateful for that - it's only chance that you're here and not there."
As you walk with her, you see the mages already atop their horses, prepared to go. One speaks, a shorter man with a thin-lipped smile.
"Dagger? He's a mage?"
She speaks, suddenly polished and poised.
"Yes. Shows all the signs, no maiming. Want to be sure?"
His smile widens.
"Yes, why not?"
His arm whips up, and a dagger is hurled towards you. Weakened as you are, you don't have time to dodge or move, and yet your arm moves up of its own accord, snatching it out of the air. You look at it in disbelief.
"Satisfied, Slysmoker?"
He nods.
"He's got the gift. Let's move out."
The long journey back is a blur, and you do not recover from the weakness for days. You eat little and the mages there decline to speak to you for some reason, only Dancing Dagger bringing you food and water on occasion. Nothing all that interesting happens, and no Darklings show up - the excitement and apprehension you felt coming towards the Lighthouse is gone entirely, and only a sense of extraordinary tiredness remains, making it difficult to care about what is coming, despite your newfound magic.
Soon enough you are beneath the outer wall of Madalgia, and the gates open up easily. You pass through the Dead Ring, hungry, dirty faces staring at you from ruined buildings and from windows, but you pass through on the wide, central road where orphans would not tread in daylight for fear of a beating. The guards nod respectfully to your party, and the gates open.
You have never been in the Trade Ring before, and you're somewhat impressed. Houses in the Dead Ring are old rundown barriers raised by Tremorfeet, or shacks built up by those who live there. Houses aren't really permanent, as they're torn down to support fortifications if necessary, or destroyed by the Darklings. The Trade Ring has houses. You're not entirely sure what else to call them, but they're buildings made of stone and wood, windows fitted with glass or with curtains, lanterns hanging above the front doors. They are small, but they look like works of art to your eyes. Rather than the fearful silence of the Dead Ring punctuated by the occasional bout of violence or drunkenness, the Trade Ring has noise, stalls down the main streets where people stop to haggle for goods, the ringing of hammer on anvil where a blacksmith works on shoes for horses.
Before too long has passed, though, you reach the third set of gates. These guards do not merely bow, but stare down the mages, and it is not until Dagger opens her bag and shows them some identification they show any deference.
The gates open, and you enter the High Ring.
If the Trade Ring sat at the edge of your imagination, the High Ring is beyond it. Rather than houses dotting the area, the High Ring is divided into massive, squat buildings that sit barely below the high walls, each built in a distinctly different style. Painted different colours, in front of the first building you see are painted the words "GOVERNANCE", and the second merely states "TREASURY". You continue riding down, and reach a building labelled "GUILD OF BLADES". It is much smaller than the other buildings, and the doors swing open on your arrival, nobody bothering to touch them.
Here, the remainder of your party leaves you, only two mages remaining. They swing down off their horses, and Dagger helps you down from yours. You feel weak, but stronger than you did leaving the Lighthouse. She smiles at you, and runs her hand over her shaven head.
"So. Don't worry too much. Bladebound stick together, you know. We're not Tremorfeet who are all too damn greedy to work together, or Glimpses who are so scared they hide from everyone and everything. You'll be introduced to the Guild, and we'll give you the rundown on how everything works."
Another woman is next to her, and she nods, but doesn't speak.
You walk in. The halls are cold, and seem to be carved from one piece of seamless stone, though you suspect it is the work of a Tremorfoot. You notice little, as they are quite dark, and at the end of the first hall, Dagger pushes open a door. Inside sit five people, two women, two men, and one person cowled from head to foot.
"The Aspirant has Ascended. From nothing to everything, from everything to nothing.", one speaks.
Another speaks.
"The Name has been taken. The life that has gone before has been taken. The price has been paid."
A third speaks.
"For price freely paid, much is given and more. For these losses, your life shall be bound to the blade."
A fourth.
"Your mind shall be bound to the blade. Your body shall be bound to the blade. Your soul shall be bound to the blade."
Finally, the cowled figure speaks.
"You are bound to the blade, through your own choices and own losses. Welcome, Bladebound."
Moments later, the cowl is thrown off, revealing a one-eyed woman with a massive mass of scar tissue on the right side of her face.
She speaks.
"You must have questions. Let them wait for the moment. Dagger, how much sickness are we seeing?"
She frowns.
"Still not recovered after a week. Much worse than usual."
"Ah. Well, seat our young new mage down, and we shall begin the explanation."
This is, strictly speaking, halfway through the chapter, but I thought I'd open the vote for this now.
Are we a:
[ ] Man
Or
[ ] Woman
This is a cosmetic choice that does not impact gameplay unless you feel a driving need to establish a biological family.
If you vote for one gender or another, feel free to write in a physical description for the person - if there's a vague consensus around both gender and description I'll use both. Keep in mind the Three Cities have a lot of people from various backgrounds - there are no restrictions on skin, eye & hair colour (as long as they appear on Earth), likewise with height/weight/etc. If someone on Earth looks like that (naturally), it can be written in.
The remainder of the chapter will follow after with another vote, which will run concurrently with this one.