>At a crossroads, any thoughts for which way to head from each of the team members? If not.. same level may be best, surface may mean exposed to aerial patrols.
With only 3 real options, there weren't a lot to choose from, and even then, only 2 were good options as the third ran the risk of leaving them exposed to enemy detection. As such, they'd have to think carefully of where to tread.
"I say we stay on the level and go left." Jaster piped up. The other two Hounds looked at their friend, who just nodded confidently. "I'm not joking. We stay on the level and see where else in this island we can go to. I don't trust going further down."
"Well, it's certainly not the worst option we have right now." Teth admitted. "I'll second that vote." The duo then looked to Asar, who nodded in turn. Left it was then.
>Asar, anything can do to potential misdirect any trackers in this crossroads? Give more breathing ro om if they have the wrong idea where you go
He had some options for misdirection, yes, though what to do. With so few options, it was likely whatever he did that worked would just result in the enemy splitting up to cover all grounds. Still, in that event, it meant less for them to deal with overall when they finally did catch up. With that in mind, Asar got to work weaving a little spell to cause some misdirection.
>Teth, check for any signs of tracks or other signs of traffic in the various directions
As Asar did his magic, Teth treid to see any signs that anything had come by in these various directions before them. After a thorough check, he was slightly relieved to see that no, nothing had passed by here before them. That was good to know at least.
>Jaster, keep watch of rear in case anything tries sneaking up.
As the others got to work, Jaster kept watch of the rear, to make sure nothing came up from behind them. Nothing seemed to be coming yet, which was a good sign, but one could never be too cautious.
Eventually, however, Asar finished forging his spell and he nodded to the others.
"Let's go." He curtly stated, and with that the trio went down the left path. Asar let his spell go, and with it, some whispy mystical threads flew behind the trio, carving foot paths that hadn't been there before to make it look like they could have gone in any direction. With that done, that left traveling down the left path, fruther into the floating isle in the Aether, going who knows where....
---
After a dozen or so minutes of walking, the trio finally wound up somewhre new. The chamber was a wide open one, pools of mist surrounding the floor of the room as above, glowing roots and fungi illuminated it. A small but humble totem dedicated to one of the Aether Beings was in the center of the room, and there seemed to be a closd door way right behind it on the other side of the chamber.
"Well lads, looks like we've found an old translocation site." Jaster uttered.
"Wonder where we can go from here." Teth pondered out loud. This pondering, however, was stopped by a whisp like stream of magic floating around Asar, shimmering red.
"Enemies coming down our path." He uttered, a frown in his voice.
>Suggest something for the Team to do.
>Suggest something for Asar to say/do.
>Suggest something for Teth to say/do.
>Suggest something for Jaster to say/do.