Norscan Misery
"You know," the boy peaks up as he hears you speak, "I am a prince. And as part of my studies, I had to study the gods of our neighboring realms. Myrmidia-- noble, proud, brave. Verena-- wise, studious, just. The Lady-- the highest ideals.
Sigmar-- A big barbaric bastard."
The boy's eyes shrink to dots of light in the dim, dingy, smoke filled tent.
"But as much of a worthless, barbaric bastard as he is-- I don't really think watching an absurd miscarriage of trial by combat because you're afraid of the tyrant doing it is really in his wheelehouse, boy."
"My name is Behrtag, Bretonnian." There is silence. Dim, slight, silence-- the silence that can only by being alone in a crowd. You only just suffer through bland (Really wish you'd brought that spice pack with you), burned beef; cheap, watered down beer; and singing that kind of makes you want to put on your helmet just to keep it out. Hoping to break the monotony, you finally decide to ask a question that's been on your mind for a while.
"You know, I do kind of have one question. How? How is it that not even a year, really, after the Storm of Chaos she's managed to shit an army out? I was there, you know. I rode with my father. I saw the burned villages, turned to ash-- the bodies, piled thigh high and burned for days. The North was all ashes and trod ground. Seems like it would be pretty hard for her to find an army to even try and pull this off."
He's a bit tipsy at this point, so it takes him a moment to gather his thoughts. "You'd think so, wouldn't you? Yes, villages were burned. After they were evacuated. Of course, better to be alive than dead-- but with homes burnt they ran to the city. Ran where she could count them, entice them-- and with no better options, of course plenty signed up. Not like it's that hard to hold a stick and walk forward, after all. Doubled the army. Plenty of blacksmiths, carpenters, stone-workers unemployed as well-- help build the forts, and the castles, and everything else."
"And how does she plan on feeding everyone?"
"It's not like Reikland got touched, really-- nor Averland, nor Stirland, nor the Moot, nor Talabecland. Plenty of surplus. At least enough until we can start establishing fisheries of our own."
You take another drink, hoping this one will finally kill your tastebuds.
Unfortunately, it doesn't.
"Smart. Still, sounds like the kind of thing you can't really throw together in an afternoon-- looks a lot more like my strategy for invading the Badlands."
"...Not to be rude but it feels a bit convenient that you're being this hard on her for invading Norsca when you're doing the same thing down south."
"Fair question. But ask yourself: how many villages have I burned, how many people displaced, how many forced into labor? One day, I imagine, scholars will look back and name me hypocrite. But it's different enough for me, here, now."
And with that the two of you finish drinking.
He gets up, going one way-- and you the other. At some point, amazingly, the Grafin disappeared into the crowd.
So you walk out-- only for a someone to grab you and turn you, over strong. Standing there is Eathward, eyes much brighter-- cheeks red, yes, but not nearly as drunk as she should be-- unless she learned a secret technique to burn through beer faster than mortals.
Meaning she was acting. All of it.
"Bretonnian. Bohort. I recognized your accent, your heraldry, from the moment I entered. Out of respect for the battle we both fought in Kislev, I did not assault you. But I know how you feel about this. Everyone, from Reikland to Remas, knows how you feel about this. And if you're here to try and stop it...don't."
"You, and everyone from Reikland to Remas, can not even begin to understand how I feel. Because I promise you: I hate the Norscans. I hate their ships cresting the waves, bringing death. I hate the slaughter, the ruin, they've introduced to both our lands. I hate the number of times I've ridden out to defend a village, only to come to smoking timbers and broken bodies. I hate that I have kind up and down the coast of the kingdom that I will never get to know because they died or were taken as slaves.
But those hates will never justify the bodies you've left in your wake."
"Easy to say, living in rolling plains-- where there's wealth enough that even a thousand Norscans couldn't take it all."
"You and I both know that no-one gets this--," you take off your glove, exposing the two scars in your arm where a Norscan spear punched through your hand and came out your bicep-- if it weren't for Emma, you'd be dead, "from rolling plains. I was at Lyonesse-- don't condescend to me about how I just don't understand how awful they are. Do you have any idea how many Borhorts and Bohortas there are in Lyonesse, now, because mothers want to remember when I came-- even though I came too late? Even though I failed?"
She withdraws a bit, and the worst part is...she's no longer fuming, as she was; nor red, fired by anger; nor even, it seems, annoyed.
Instead, she pities-- and you really, really want to fight her for that.
"I'll send you the body."
"What?"
"We're invading Styrbjorn land, not long from now. When I kill the Jarl, I'll send you his head."
"Don't."
"But--"
"The Jarl is Callard's. Rollo is mine."
And with that you leave to go back to your tent-- and all that is left between you is cold and snow.
--
Your dreams are...well.
More pleasant, at least.
Dreams of past lovers-- Marc, Aline, Jordan. All knights themselves, who longly fought battles with you until they finally received their own feifs.
You should speak with them again, at some point.
You get dressed and exit the tent and see...
well, about what you hoped to see.
Behrtag is wearing his armor, and as you watch, he receives a kiss from one of the fellow Sigmarites-- man or woman, you can't tell-- before lowering his visor.
Eathward, wearing her own armor and with a blunt blade stands at the center of the camp.
All around them are fellow knights-- and it's an honestly disconcerting sight.
When all the knights in a Bretonnian camp are called together, it is like a sea of color. Bright yellows, vivid reds, shocking greens, bright blues. All in different styles, as well-- hither a kettle helm, thither face-mask; one man chain, another scaille. Some swords, some some axes, some maces and some spears. Some so proud of their saddle-- mostly from Couronne-- that their sole weapon is their lance, made out of steel such that it will not break. Some poor, wearing beaten, rusted old armor; others rich, clad in the finest workmanship-- more wonderful, even, then the soulless work of the dwarfs.
The Imperials, though? All dull gray plate, in the over-intricate, over-weighty style from the east. They all wear the white and red heraldry of their order-- which exact one, you don't know. Every single one has an axe and a lance. The more highly ranked are slightly more intricate-- but not by much. A thousand clones, who steal your title-- but have no understanding of the true soul of it.
Chained together and watching are the prisoners, fearfully looking on.
The ground is mud and filth and snow, not very good footing at all.
"I'm going to ask you one last time-- give in."
"No."
And like that the duel begins--
and within moments, it ends with a simple coup de grace which puts the boy down on his back in an instant-- but only after smacking his head so hard you hear straps break.
She's fast-- very fast. Faster than you, though being fair you'd likely stay up--
"Who said... I was done?"
The boy gets back up.
He goes down again in an instant.
His arm breaks, and he screams like the devil and he does not deserve it-- and he gets back up anyway.
"Stay down."
"No."
Again, the boy tumbles. You see blood pour from his nose-- and realize that no, maybe the boy is better at staying up.
The next blow...well, it can't hurt as bad as those last two.
He brings his sword around and catches it on her shield. "I'm...just getting started."
She snarls-- head butts him so hard his helmet breaks-- and he tumbles down.
"So was I."
Right.
You probably should have done that yourself.
--
You are leaving camp. Which path you're taking, at this point, is pretty set in stone but pace is not so certain.
More specifically, Asger has asked to stop at an abandoned blacksmith's shop. Apparently he both feels bad for blowing you up and has been inspired by the Imperial armor he saw, and so would like to say sorry by making you some new armor.
However, Tim the Grail Knight has urged speed-- apparently, he saw poor portents in his prayer.
[] Stop at the blacksmith's
[] Haste, haste, haste! The blade that shall be forged is far the more important than any merely mortal armor
--
New Title: Le Royal Rude
Trait uncovered-
Lady Touched: Since you saw the Lady, you have felt...Different. Strange. The full effects will only be seen with time, but you have certainly noticed a greater ability to speak, at least-- and of course, she has been nearer to mind.