willyvereb
Migratory Thinker
Lemme see...Hey folks!
So we haven't had too much meaningful interaction between players yet, and I enjoy seeing this thread show up on my Unread Watched Threads section-you're all pretty entertaining- which leads me to current course of action: Posing everyone a few...*jazz hands* Questions...
What was your major movitaion for picking the faction you're playing?
What's your favorite thing about said faction?
What's your least favorite thing about said faction?
What're a few trivia bits you find pretty cool about your faction?
EDIT: If you couldn't play the faction you're currently using, what would be your second choice?
What attracts you to the faction your playing right now, and the faction you chose as your second choice?
If anyone else has any question they can contribute to the discussion please post 'em. I'm interested in learning more about the people I'm gaming with.
I'll get to making an post in the Almanac Thread...soon*.
*Soon
What was your major motivation for picking the faction you're playing?Lots.
First off, I like the Metal Gear franchise and if any single faction represents them then it's Outer Heaven. But with this reason I could be playing Yokohama Base from Muv-Luv or any other fandoms I like, so...
Second, Metal Gear is a blend of military, science fiction and some weird exotic elements. Meaning they are more fit to deal with strange phenomena than a couple of other factions.
Third, it's an interesting blend of serious fiction and fun. The two blend together and almost inseparable. This means if I wish to write something serious, I can do it. If I want to write about something ridiculous or fun, I can do it. If I want both I can do it during the exact same post.
Fourth, I can use MSF/Diamond Dogs/Outer Heaven/Zanzibar Land's position as a mercenary faction which also takes in soldiers from all around the world creates an interesting and diverse environment where I can pretty much do anything in terms of plot. It gives me great degree of freedom and the thought and wonder on what will my faction turn into be is quite a motivator.
Fifth, most importantly I wanted to use Outer Heaven in an ISOT style NRP scenario since a long while, especially if crossovers are involved. There are still some factions which may fit the above criteria but I didn't try to make a faction for them only to be cockblocked away from actually playing them for the fourth time. Though it appears fifth time is the charm.
What's your favorite thing about said faction?
Well, see the above. If you mean outside of NRPing context then I guess it's the characters and the environment. It's a franchise playing straight and both making fun of movie, spy fiction and popular media cliches. About Outer Heaven in particular I think I got hooked with MSF in Peace Walker. A small yet independent "nation" of soldiers gathered from all backgrounds was the faction's thing since its conception but it was Peace Walker which first went into detail with it. For this reason I feel it'd be quite a bit of fun to do the same as I expand Outer Heaven to involve people from all across Xarmarazdik.
What's your least favorite thing about said faction?:
Well, there are a bunch of things but most importantly the lack of consistency. Kojima pretty much soft retcons details about Outer Heaven in each game. Sure, it's good since it evolves the setting but then we also have cuckoos like the development of Metal Gears. Pretty much technology evolves in the franchise by the timeline of game releases rather than following any chronological order. When I made my faction I chose an alternate universe version exactly because this could allow me to reconcile technology and other plot cohesion details better. It also allowed me to gather as many characters I could because as I said that's one of the parts I like about the series.
What're a few trivia bits you find pretty cool about your faction?
I spoke so much about this I don't think I can reveal much else. But okay, lemme get dem bullet points:
- Big Boss upgraded Mother base from this into THIS under the matter of a few days
- Under the same time his team also developed portable railguns from scratch and other crazy inventions (like that invisibility gun)
- Big Boss hunted down creatures from Monster Hunter, they even made a monster specifically for him in Peace Walker
- They can attach balloons on anything and make it rapidly fly back to Mother Base. Though wormhole tech is making it obsolete.
- Humans versus enhanced freaks with special powers or even giant death machines? If you are a legendary soldier you can bet the humans win.
- Do you even lift, bro?
If you couldn't play the faction you're currently using, what would be your second choice?
I already made profile for them in the previous game
Chimeraguard would've volunteered to GM me with them again (he did write an intro post in Global Inferno but I was always occupied with other things) and I might've done it if not for Dust and echoes agreeing to GM Outer Heaven.
What attracts you to the faction your playing right now, and the faction you chose as your second choice?
The first part is a repeat of previous questions. I hate repeating myself so I just assume you already know it if you got this far reading my response.
As for Muv-Luv, they have similar "charms" as Metal Gear but also some pretty major differences. Outer Heaven is a sneaky elite force. My Muv-Luv taskforce would've been a typical army. Their charm point would've been both the weirdness on par with Metal Gear and also the screwy background politics I could've played with, especially if they have active communications with their original world. It could've been amusing and honestly they are more simple to play than Outer Heaven. But I feel this is going to be more rewarding.