The Dragon Ascendant: NO SV: Welcome To Another Viserys Targaryen Quest (A Ck2 Quest)

Exiled Dragons | The Three-Headed Dragon: Viserys Targaryen Quests I  The Dragon Ascendant
Created
Status
Complete
Watchers
121
Recent readers
0

Exiled Dragons: A Viserys Targaryen Quest -- Twelve-year-old Viserys Targaryen is again an orphan when his guardian passes suddenly. Can he keep himself and his little sister alive with nothing but wit and willpower to his name, or will he succumb to desperation and his family's madness? Follow Viserys' improbable path over the next nine years as ASoIaF veers wildly off-canon and into the unknown! -{COMPLETED}-

The Three-Headed Dragon: A Viserys Targaryen Quest Continuation -- At twenty-one, Viserys Targaryen has a family to lead, a realm to rebuild, and a world full of unknowns, that waits with baited breath to see which way his Targaryen coin will land. Little do they know what lies ahead, as the Restoration sets in, and Winter looms. Come join the madness and see what chaos has wrought! -{IN PROGRESS}- ABANDONED

The Dragon Ascendant: NO SV: Welcome To Another Viserys Targaryen Quest

Join Viserys on yey another wacky adventure through life, and try not to die from the Apocolypses coming his way. And survive the madness that is westeros.
Last edited:
A Choice of Destiny.

Magoose

SV's Questing Fanatic
Location
California USA
Pronouns
He
The Dragon Ascendant: NO SV: Welcome To Another Viserys Targaryen Quest (Type to be decided)

The Iron Throne was as daunting in life, as it was in your broken, scattered frightened memories of this place. The Thousand blades of Aegon's enemies bent and curled into the general shape of steps leading up to the actual throne itself. In another life, a previous life of both innocence and peace, you had never found yourself brave enough to go near the throne, much less sit on it.

There was something about it that seemed to drive you away. Your father would never have allowed it, his paranoias being what they were, and your older brother would have tried to protect you from its still-sharp points, barbs, and edges. But they aren't here anymore.

No one else was here to claim otherwise. They were all dead.

Your knuckles whitened to the point where blood left your palms from your fingernails and you could feel the life force slowly leave your hands. You thought you would long be without your anger, but even before this place, you could not forget.

You had heard rumors of there being men who were standing up, still fighting against your forces within the city, but those rumors, despite their validity were unfounded.

There were only a handful of men flying that hybrid and Baratheon colors that Queen Cearsi commissioned for her son, but they were less fighting for the continued survival of the Baratheon regime, and Roberts Reign of Terror, and more doing whatever they wanted. The Ringleader, the Hound, Sandor Clegane, was content, not in fighting, but in eating chicken and drinking copious amounts of wine.

They would not continue for much longer.

Behind you, you could hear the footsteps of the men who helped you through the days past, with a victory and so much more on their shoulders that you can safely say that without them you would not be before this throne.

Aurene Waters was the first to come forward, the youth who had already seen so much and had been able to feel so much more in his life. "Well, is there anything you wish to say?"

You were not in the mood to wax philosophy. "What are you expecting me to say? Sit on a throne and just, continue forward like nothing happened?"

You shook your head. Now was not the time for jokes, or japes. "What of the Small Council? They still live?"

The Floppy Trout, Edmure Tully, known by his men as the Rocky Trout now, answered with a cool glance at his brother in law before he answered. "Which one?"

"I think down the list might suffice? We have Lord Arryn and we know Ser Barristian will be ever loyal to his vows as a kinds guard." You stated. "It's the others. Pycelle Rosby, the lkes."

"You seem angry your Grace." Gerion Lannister stated as he saw the blood on your palms. "Perhaps we can-"

"Tell me." You ordered.

For a moment, you thought you heard a flicker of flame beneath your tone, smoke rising from your mouth, and great power that came from your belly. But it was just your imagination. Just your anger, fuming at what had been done.

Aurene Waters was the first to speak, and he allowed himself to break the tension with a small chuckle. "Lord Redwyne tried to put up a fight, but he was no match for Prince Aegon. He punched him right in the face, and spat on him when he tried to stab him in the foot."

You found yourself smiling at that. "He is still alive?"

"We put him in his quarters, and he's under armed guard at every hour of the day. We are still trying to clear space for the Black Cells for him." Lord Stark stated, as you were once again reminded of Robert's cruelty.

"Lord Rosby?" You questioned, your gaze falling under the only man who had seen him, Lord Mormont, who was trying his best to not be seen.

"He'll live," Mormont replied, though without the dark chuckle that the Basterd of Driftmark had. "Try as he might, to avoid the fate of others by killing himself, flinging himself from a window before we got to him. But he forgot he barred the window he tried to flee from. The wound on his head is superficial, and while he claims ignorance of his actions. I'm quite sure he will come around to being afraid and try not to kill himself again."

"He stays alive. I don't care how many men you keep on his watch."

Mormont nodded. "He's been left in a cage and moving throughout the city, for his protection."

And finally, you thought about the man they called Littlefinger. He was so much better than Varys ever was as a spymaster, an information broker. By god it was exhilarating to read report after report of almost nothing from the city, just to get a glimpse of what the man was operating as. His network was superb, even greater than the Spiders. His ability to counter you, and even spy on the false information that you seeded to be found, was quite fun.

"Littlefinger is gone." You stated. It was a statement of fact, more than anything else. When it came to the spies that you had, only Oberyn could say such a thing without a single doubt. "And right now, I have little time to try and search for him."

"And we just let him walk away back into the shadows?" Lord Tully asked.

You raised an eyebrow. "I never said that Lord Tully, did I?" You looked at your bloodied hands, before looking back to the men.

It didn't feel worth it. You had spent your entire life running, hiding, adventuring and killing. You had seen the horrors of Valyria, seen many of the great cities of the world. Trying to keep yourself alive. To keep your family alive.

But this, this was everything you had gone through. You had prepared for facing this possibility. Yet you stood here.

And you alone.

What do you do:

[]Destroy the Throne: "My Lord's, let this be the end of one chapter of Westeros. And the Beginning of another. Let not this cursed Throne blight this land with it's power and shame. We are one land, and one people." (Take the Kingship, but Destroy the Throne. Something else may be forged in its place in time. Begin CK2 Quest!)

[]Take the Throne: "My Lord's, do not think that this undertaking will be done lightly. I promise you all, that with my power, I will serve only the Interests of Westeros and all our people. (Take the Throne. This is your birthright. Your Destiny. Begin CK2 QUEST)

[]Leave: "My Lord's, bear witness to me, as I give my first, and final order as the King of Westeros, and of the Iron Throne. I hereby, for now, and forever, relinquish my claim, my power, and my duty, as the King of the Iron Throne, and all titles that may be mine forever. Assemble a Great Council if you must, and choose my children if you believe that they can be molded into rulers that will serve the State. But I have had enough of ruling and rulership. (YOu leave the Iron Throne to Others and return to where you were happiest. As an adventurer. Begin an adventure Quest)


AN: Okay, truth is, I had this written already for the express purpose of making an AU.

Well, now it gets to be canon to Exiled Dragons.
 
Viserys III Targaryen
Viserys III Targaryen, King of the Andals, the Rhoynar, and the First Men, Lord of the Seven Kingdoms, Protector of the Realm, King of All Westeros, and Shield of His People
(formerly) Valarr Vaeltigar, Adventure Capitalist

Fire and Blood

Description
Viserys III Targaryen is a strikingly beautiful young man of Old Valyria with milk-pale skin, silver hair and lilac eyes. A gifted charmer and a master of intrigues, Viserys has grown a great deal from his afraid, angry and easily agitated younger self. He has had to survive on wit and willpower, and this has shaped him into the King he is today. The ghosts of his father and brother are never far from his mind, and while he isn't afraid to evoke their imagery, he is deeply cautious of their infamy and bloodstained footsteps. He is a devoted brother, a caring uncle, and a true friend to those who make it close enough to be counted as such. While he will never be the warrior that the last king was, nor the poet his brother was or sister is, he is a skilled swordsman and a capable speaker. His true joys are his family, his friends, and when a plan comes together.

Stats
Diplomacy: 6+3+1+1+1+1+1+1+1+1+2-2=17
Martial: 9+2+3+1+1+4+4+1=25
Stewardship: 6+1+2+1=10
Intrigue: 15+1+1+2+2+2+2+4+1+2+1=33
Learning: 6+1+5+1+4+2=19
Willpower: 9+5+1+2+1+1+2-5+5=21


Personal Combat Skill
25/2 (Martial/2) + 30 + 20 = 62 (+ 10 = 72 with armor)

Traits
King: You are Lord of the Seven Kingdoms and Protector of the Realm. Within Westeros, your word is law and your will is carried out. +3 Diplomacy, +1 Willpower

Blood of the Dragon: You are a member of House Targaryen, the last dragonlords. +1 Diplomacy

Attractive: You are extremely pretty. +1 Diplomacy

Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy

Skilled Fighter: You know well the ways of sword and lance. +30 Combat Skill, +3 Martial, +2 Willpower

Dragon Rider: You have a dragon companion. In addition to being unstoppable in battle and the subject of great awe, you may also draw on your dragon's supernatural vitality to resist disease and poison. +1 Diplomacy, +4 Martial, +1 Willpower

Erudite: You are well-read and enjoy intellectual discussion, wordplay and verbal fencing. +5 Learning

Patient: Sometimes better rewards are obtained when you can put off gratification. +1 Diplomacy, +1 Martial, +1 Stewardship, +1 Intrigue, +1 Learning, +1 Willpower

Conscientious: You always take the time to do your work well, minding the little details. +1 Diplomacy, +2 Stewardship, +2 Intrigue

Gossiper: "Have you heard the whispers around court lately?" (+2 Intrigue,

Traumatized: You have seen a great deal in your life, from war, and death, assassins, and Magical Events that should be impossible to unsee. You are afraid that you may break. (-5 to Willpower. You have to be reminded constantly that everything you have done, was for the good of yourself and Family.)

Paranoid: "...The less you know, the further you'll go." (+2 Intrigue, -2 Diplomacy.)

Infiltration Expert: You are quite capable as an infiltrator with all that it entails. Mainly not being noticed and getting rid of those that could notice you. +2 Martial, +2 Intrigue

Impudence Wins: No matter the situation or how impossible the circumstances seem, you always are able to lie with a straight face. +2 Intrigue

Mastery of Intrigue: You are one of the most talented schemers, manipulators and information brokers in the world, with all that it entails. +4 Intrigue

The Midas Touch: You have the delightful habit of stumbling into ever-increasing payloads despite not having any particular talent for coin. +1 Stewardship

A Tattered Veil: On occasion you get dreams, visitations from those who are dead. Sometimes it is helpful. Sometimes it is maddeningly unhelpful. +1 Learning, +1 Intrigue

Shatterpoint (Physical): Perhaps a vestige of the Valyrian magic in your veins, perhaps a manifestation of your personality and talents. Regardless of origin, you perceive "shatterpoints" in objects and can locate the exact point to strike in order to break them apart, regardless of how strong the material in question is. +2 Willpower, +2 Martial

Shatterpoint (Conceptual): In a similar vein, this allows you to perceive "shatterpoints" in events and in people. To put it in simpler terms, you have the uncanny ability to find peoples' weak points, determine the importance of events, and if those two things can be manipulated, which has broad applications for a variety of fields. +4 Learning, +2 Intrigue, +2 Diplomacy


Forebears of the DOOM: It's not the End of the World, but you can see it from here. A Lifetime ago Targaryn's ended the world to save it, dooming an empire in the process, with the help of Lannister gold and a Stark looking to buy a Valyrian Steel Sword called Ice. YOU ARE THE DOOM'S ARCHITECT and its Master. (-100 relations with all Valyrians should the truth come out as your line caused the Doom of Valyria. +5 Willpower, +1 Intrigue)

Magic
MP: 2/2


Languages
Common Westerosi, High Valyrian, Free Cities Valyrian

Items
Stormbreaker: A Valyrian Steel greatsword, used in your final battle with Robert Baratheon, the Usurper. +4 Martial, +1 Diplomacy, +20 Personal Combat, +30 against creatures of death or ice
Crown of Viserys III: A Crown made from Valyrian Steel. Even now, it feels less like a crown, and more like a protective helmet. A simple band of smoky steel, it fits perfectly. +1 Martial, +1 Willpower (-5 to enemy combat rolls)
Valyrian Steel Armor: A mostly complete set of Valyrian Steel Armor (missing a true helm) that is shockingly reminiscent of Rhaegar's old armor. +1 Martial, +10 Personal Combat when worn (-10 to enemy combat rolls)
Rhaella's Crown: This is the last vestige of your mother, beside Dany and yourself.
 
Last edited:
The Court of Viserys the Third
The Court of Viserys the Third

Aegon Targaryen, Prince of the Seven Kingdoms
(formerly) "Young Griff"

Fire and Blood

Description
The only surviving child of Prince Rhaegar and Princess Elia, escaping the fate of his immediate family by craft of Varys and Jon Connington. Raised by Jon and Illyrio Mopatis in secret to take his father's place on the Iron Throne one day, Aegon has no want of the crown nor the cares that come with it. After spending so long in hiding, and now after spending the war at the side of his cousin Stannis Baratheon, Aegon is unsure of what is next for him, and unsure of what he wants to be next for him.

Stats
Diplomacy: 6+2+1+1+1+1+1=13
Martial: 9+2+1+4+1+1+1=19
Stewardship: 9+2+3+5=19
Intrigue: 6+2=8
Learning: 6+3+1=10
Willpower: 6+1=7


Personal Combat Skill
19/2 + 20 = 28

Traits
Prince: You are a Prince of the Seven Kingdoms, and your words have weight. +2 Diplomacy
Blood of the Dragon: You are a member of House Targaryen, the last dragonlords. +1 Diplomacy
Attractive: You are extremely pretty. +1 Diplomacy
Trained Fighter: You know your way around a weapon. +20 Combat Skill, +2 Martial, +1 Willpower
Squire: You are training under a knight, being instructed in the ways of sword and lance and chivalry. This also involves doing a lot of chores. +1 Martial
Well-Read: You have made your way through an appreciable spread of books. +3 Learning
Lord's Education: You have been trained in the business of being a lord, commanding men and ruling a realm. +1 Martial, +3 Stewardship, +1 Learning
Conscientious: You always take the time to do your work well, minding the little details. +1 Diplomacy, +2 Stewardship, +2 Intrigue
Dragon Rider: You have a dragon companion. In addition to being unstoppable in battle and the subject of great awe, you may also draw on your dragon's supernatural vitality to resist disease and poison. +1 Diplomacy, +4 Martial, +1 Willpower
Lucky: Your entire life has been impacted by an astonishing capacity for lucky breaks. Unclear benefits, for now.
Sailor: You are adept at sailing, reading the wind, and the other necessary skills of captaining a ship.
Administrator: You know well how to manage land and coin. +5 Stewardship

Ser Warrek of the Hills

Stats
Diplomacy: 6+1+4+2+1=14
Martial: 9+2+3+2+2=18
Stewardship: 6+2=8
Intrigue: 4-2=2
Learning: 4
Willpower: 9+2+2+1+1=15


Personal Combat Skill
18/2 (Martial/2) + 30 + 5 +5 - 20 = 29

Traits
Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy
Skilled Fighter: You know well the ways of sword and lance. +30 Combat Skill, +3 Martial, +2 Willpower
Honorable: You take your oaths seriously. It's given you a good reputation. +4 Diplomacy, -2 Intrigue, +2 Willpower
Just: You strive to uphold justice and duty. +2 Diplomacy, +2 Stewardship, +1 Willpower
Passionate: The fires of your soul burn strong and deep. +2 Martial, +1 Diplomacy, +1 Willpower, +5 Personal Combat
Brave: You show no fear, even in the face of death. +2 Martial, +5 to Personal Combat.
Lend Me a…: You lost your dominant sword hand. -20 to Personal Combat. Effect can be lessened with time and retraining.


Languages
Common Westerosi, Free Cities Valyrian (poor)

Garret of Saltpans

Stats
Diplomacy: 6-3+1+4+1= 9
Martial: 9+2+1=12
Stewardship: 9+1+1+1=12
Intrigue: 9+1+3-3+1+1=16
Learning: 4+1+2+1=8
Willpower: 9+1+2+1=13


Personal Combat Skill
12/2 (Martial/2) + 20 + 5 = 31

Traits
Antisocial: Curt and standoffish, you do not make friends easily and prefer to work alone. -3 Diplomacy, +1 Stewardship, +1 Learning
Trained Fighter: You know well the use of a sharp knife, and keep many on your person at all times. +20 Combat Skill, +2 Martial, +1 Willpower
Dirty Fighter: Rules are stupid. The point is to win. +5 Combat Skill, +1 Intrigue
Authoritative: When you speak, your voice and bearing make you hard to disobey. +1 Diplomacy, +1 Willpower, +10 when giving orders or intimidating
Pickpocket's Eye: You are good at observing people, and knowing how to hit them without their ever knowing. +3 Intrigue, +2 Learning
Honorable: You take your oaths seriously. It's given you a good reputation, worth the detriment to your criminal abilities in your mind. +4 Diplomacy, -3 Intrigue, +2 Willpower
Patient: Sometimes better rewards are obtained when you can put off gratification. +1 Diplomacy, +1 Martial, +1 Stewardship, +1 Intrigue, +1 Learning, +1 Willpower


Languages
Common Westerosi, Free Cities Valyrian (poor) Fleabottom Cant

Items
Ser Willem Darry's Black Book: A list of names, amounts, and addresses Ser Willem crafted that disguises its true nature – a network of allies and owed favours. You've since started using blank pages to also detail accounts, addresses and contacts for the Vaeltigar Trading Company. +1 Intrigue, +1 Stewardship

Beshka, the Basilisk, Big Sis (By Dany), Crazy Woman (By Queen Arianne)
Love and Duty, and Booze


Description
A young woman 'gifted' to Viserys Targaryen during his days as Valarr Vaeltigar, Beshka was enslaved and trained as a gladiator. Foisted onto Viserys as an intended insult (her face bears prominent scars, and she was an unruly captive) he instead freed her and asked her to use her skills to protect his baby sister. Since then, Beshka has developed a close bond with Dany, viewing her as much a little sister as Viserys does, and a good rapport with the others of Viserys' inner circle. She's uncertain of how she'll fit into their lives now that they're 'real deal' royals, but her loyalty to the Targaryens has been hard won and is as unbreakable as Valyrian steel.

Stats
Diplomacy: 4+1-3+2-1=3
Martial: 9+2+2+2+3+1+1=20
Stewardship: 4+1+2=7
Intrigue: 4-1=3
Learning: 4+1=5
Willpower: 9+1+2+2+1=15


Personal Combat Skill
20/2 (Martial/2) + 30 + 5 + 5 = 50

Traits
Gladiator: You are trained as a fighter, and a performer. +2 Martial, +1 Diplomacy
Antisocial: Curt and standoffish, you do not make friends easily and prefer to work alone. -3 Diplomacy, +1 Stewardship, +1 Learning
Just: You strive to uphold justice and duty. +2 Diplomacy, +2 Stewardship, +1 Willpower
Brave: You show no fear, even in the face of death. +2 Martial, +5 to Personal Combat
Heartful Defender: If anyone should seek to harm those you love, you will arise with fire and fury to strike them down. +2 Martial, +2 Willpower
Skilled Fighter: You know well the ways of sword and bow. +30 Combat Skill, +3 Martial, +2 Willpower
Uninhibited: Life is too short to not do what you like – be it drinking, fighting, swearing, or anything else. -1 Diplomacy, -1 Intrigue, +1 Martial, +1 Willpower


Languages (illiterate)
Common Westerosi, High Valyrian, Ghiscari Valyrian


Items
Valyrian Steel Dagger: A gift from Viserys, its blade is smoky gray and its hilt is plain. Valyrian steel is rare enough that even this blade is a treasure. +1 Martial, +5 Combat Skill

Eddard Stark, Lord of Winterfell, Warden of the North, Master of Laws
Winter is Coming


Stats
Diplomacy: 6+1+1+1+2+1+4+1=17
Martial: 6+1+3+2+1+4=17
Stewardship: 6+2+2+1+3=14
Intrigue: 4+2+1-2+2=7
Learning: 9+1+3+1=14
Willpower: 6+1+1+1+2+2+2=15


Personal Combat Skill
17/2 (Martial/2) + 30 + 20 = 58

Traits
Stark of Winterfell: A member of the house Stark, of the line of Brandon the Builder and the Kings of Winter. +1 Diplomacy
Lord's Education: You have been trained in the business of being a lord, commanding men and ruling a realm. +1 Martial, +3 Stewardship, +1 Learning
Conscientious: You always take the time to do your work well. +1 Diplomacy, +2 Stewardship, +2 Intrigue
Authoritative: When you speak, your voice and bearing make you hard to disobey. +1 Diplomacy, +1 Willpower, +10 when giving orders or intimidating
Just: You strive to uphold justice and duty. +2 Diplomacy, +2 Stewardship, +1 Willpower
Patient: Sometimes better rewards are obtained when you can put off gratification. +1 Diplomacy, +1 Martial, +1 Stewardship, +1 Intrigue, +1 Learning, +1 Willpower
Skilled Fighter: You know well the ways of sword and bow. +30 Combat Skill, +3 Martial, +2 Willpower
Well-Read: You have gone through an appreciable spread of books. +3 Learning
Honorable: You take your oaths seriously. It's given you a good reputation. +4 Diplomacy, -2 Intrigue, +2 Willpower
Heartful Defender: If anyone should seek to harm those you love, you will arise with fire and fury to strike them down. +2 Martial, +2 Willpower
Promise Me, Ned: You have kept a terrible secret to yourself (and a very small cadre of those you trust absolutely) for fourteen years, at times to the detriment of other relationships. +2 Intrigue


Languages
Common Westerosi

Items
Ice: The ancestral weapon of House Stark, a behemoth of a Valyrian steel greatsword. +4 Martial, +1 Diplomacy, +20 Personal Combat, +30 against creatures of death or ice

Mace Tyrell, The Fat Flower, The Ace, Lord of Highgarden, Lord Paramount of the Reach, Warden of the South, Master of Coin

Stats
Diplomacy: 14
Martial: 11
Stewardship: 10
Intrigue: 7
Learning: 8
Willpower: 9

Traits:
Attractive: You are extremely pretty. +1 Diplomacy
Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy
Gregarious:
The Way you spin words is unlike many that are alive. You can convince many to fight by your side. +2 to diplomacy.
Shy: You were never one to put yourself out there. So you remain quiet, and let others speak. -1 to diplomacy.
Poor Fighter: This character knows enough about weapons to stick them with the pointy end, but not much more. +1 Martial, +10 Personal Combat Skill
Ambitious: You have a great deal of courage to go out and get what you want, even if it means making enemies +2 to all stats.
Bard: You have become famous for your poetry, music and songs. +3 Diplomacy
Gluttonous: You are a man who enjoys food, in quantities that many find revolting. -4 Stewardship


Languages
Common Westerosi, The Old Tounge (Poor), Bravosi (Poor)

Stannis Baratheon, Lord of Storm's End, Lord Paramount of the Stormlands, Master of War
Ours is the Fury.


Stats
Diplomacy: 4+1+1-3+1+1+2=7
Martial: 12+1+2+3+1+1+1+10+5=36
Stewardship: 6+3+1+2+2+1+2=17
Intrigue: 6+2+1=9
Learning: 9+1+1+2=13
Willpower: 12+1+2+1=16


Personal Combat Skill
36/2 (Martial/2) + 30 + 15 = 63

Traits
Storm Lord: A member of House Baratheon, of the line of the ancient Storm Kings. +1 Diplomacy
Lord's Education: You have been trained in the business of being a lord, commanding men and ruling a realm. +1 Martial, +3 Stewardship, +1 Learning
Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy
Antisocial: Curt and standoffish, you do not make friends easily and prefer to work alone. -3 Diplomacy, +1 Stewardship, +1 Learning
Conscientious: You always take the time to do your work well. +1 Diplomacy, +2 Stewardship, +2 Intrigue
Authoritative: When you speak, your voice and bearing make you hard to disobey. +1 Diplomacy, +1 Willpower, +10 when giving orders or intimidating
Just: You strive to uphold justice and duty. +2 Diplomacy, +2 Stewardship, +1 Willpower
Skilled Fighter: You know well the ways of sword and bow. +30 Combat Skill, +3 Martial, +2 Willpower
Strong: Your size and strength are something exceptional. +1 Martial, +15 Personal Combat
Firegazer: On occasion, you see things in the flames that hint at the future. You are still working to better understand them. +2 Learning, +1 Intrigue

Legendary Commander: This man can revolutionize warfare, in a way few people can if you are given the chance to do it. +10 to Martial.

Lord of The Admirals: Many consider you one of the greatest Fleet commanders in all the world. They are right. After all, even after being captured by the Iron Born, they treated him like an equal. And when he invaded Westeros with Viserys, all he earned with the Undying Loyalty of his men. All of them +5 to Martial. Double his diplomacy when leading ships, and add it to Martial

Logistical Wizard: From Storms End, to Volantis, to Dragonstone, you learned to make do with the things you had, and in doing so... conquered. You only wish other people understood what you knew. +2 to Stewardship. +20 to all Logistical rolls within Armies under your command.


Languages
Common Westerosi, High Valyrian, Free Cities Valyrian (poor)

Items
A Strange Boon: A finely faceted fire opal, a gift from Selyse's friend, Kinvara. No effect, for now.

Ser Barristan Selmy, Lord Commander of the Kingsguard
All Things in Their Time


Stats
Diplomacy: 6+1+4+1+2=14
Martial: 12+1+2+5+3-3=20
Stewardship: 9+1+2=12
Intrigue: 9-2+5=12
Learning: 9
Willpower: 9+3+1=13


Personal Combat Skill
20/2 (Martial/2) + 40 = 50

Traits
Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy
Formidable Fighter: You are one of the foremost warriors alive. +40 Combat Skill, +5 Martial, +3 Willpower
Honorable: You take your oaths seriously. It's given you a good reputation. +4 Diplomacy, -2 Intrigue, +2 Willpower
Hero of Duskendale: Back in the day, you rescued Aerys II from his ordeal at Duskendale in a flawless display of your skills. Without you, he might have died. +3 Martial, +5 Intrigue, +1 Diplomacy
Just: You strive to uphold justice and duty. +2 Diplomacy, +2 Stewardship, +1 Willpower
Weathered: You've seen and gone through a lot, and time is beginning to take its toll on you. -3 Martial


Languages
Common Westerosi, Free Cities Valyrian, Ghiscari Valyrian

Ser Bonifer Hasty, a Knight of the Seven Kingdoms, Master-at-Arms of the Red Keep

Stats
Diplomacy: 6+1+1+3+4+1=16
Martial: 9+2+2+3+2+1+1-3=17
Stewardship: 6+1=7
Intrigue: 4-2=2
Learning: 6+1=7
Willpower: 9+1+2+2+1=15


Personal Combat Skill
17/2 (Martial/2) + 30 = 38

Traits
Faithful: You find comfort, purpose and design in your faith in the Seven Who Are One. +1 Diplomacy, +1 Willpower
Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy
True Knight: You are known by all as a paragon of chivalry and a living legend. +3 Diplomacy, +2 Martial
Skilled Fighter: You know well the ways of sword and lance. +30 Combat Skill, +3 Martial, +2 Willpower
Honorable: You take your oaths seriously. It's given you a good reputation. +4 Diplomacy, -2 Intrigue, +2 Willpower
Passionate: The fires of your soul burn strong and deep. +2 Martial, +1 Diplomacy, +1 Willpower, +5 Personal Combat
Weathered: You've seen and gone through a lot, and time is beginning to take its toll on you. -3 Martial


Languages
Common Westerosi, High Valyrian (poor)

Items
The Seven-Pointed Star: You keep with you a copy of the holy scriptures. +1 Learning
A Favour Long Remembered: A carefully-maintained scrap of fabric, now decades old, with exquisite needle-working that has a little red dragon outlined in black in one corner. +1 Martial, +1 Willpower

Ser Oberyn Nymeros Martell, Prince of Dorne, Master of Whispers, "The Red Viper"
Unbowed, Unbent, Unbroken


Description
A fierce and fearsome combatant, Prince Oberyn somehow always manages to feel even more dangerous off the tourney yard or the battlefield. Described by his own brother as "deadly, dangerous, and unpredictable", he has spent most of the last two decades consumed by seeking vengeance for his beloved sister Elia, and seething hatred for Westerland men. This, however, has waned recently, as he's somehow managed to make friends with Tywin Lannister's sons, and with their friendship and his renewed spark at learning of Aegon's survival, Oberyn senses the end of his quest is coming, and he needs to start figuring out what's next.

Stats

Diplomacy: 9+3++11+1+1+1-2=16
Martial: 9+2+5+1+2=19
Stewardship: 6+3+1+2+1=13
Intrigue: 9+1+2+2+3=17
Learning: 9+1+3+3=16
Willpower: 9+3+2+1=15



Personal Combat Skill
19/2 (Martial/2) + 15/2 (Willpower/2) + 40 + 5 = 61

Traits
Charmer: You have a natural gift with people, and save for a few exceptions they tend to like you a lot. +3 Diplomacy, +1 Intrigue
Attractive: You are extremely pretty. +1 Diplomacy
Knight: You are a Knight of the Faith. +2 Martial, +1 Diplomacy
Formidable Fighter: You are one of the foremost warriors alive. +40 Combat Skill, +5 Martial, +3 Willpower
Lord's Education: You have been trained in the business of being a lord, commanding men and ruling a realm. +1 Martial, +3 Stewardship, +1 Learning
Heartful Defender: If anyone should seek to harm those you love, you will arise with fire and fury to strike them down. +2 Martial, +2 Willpower
Foodie: You have an appreciation for fine food and drink. +1 Diplomacy, +1 Stewardship
Conscientious: You always take the time to do your work well, minding the little details. +1 Diplomacy, +2 Stewardship, +2 Intrigue
"Maester": Your studies were never all that serious, but you did earn yourself a few links of a maester's chain, even if the Citadel is loath to acknowledge that. +3 Learning, +1 Diplomacy, +1 Stewardship
Well-Read: You have gone through an appreciable spread of books. +3 Learning
Impudence Wins: No matter the situation or how impossible the circumstances seem, you always are able to lie with a straight face. +2 Intrigue
Bad Reputation: Between being an accused poisoner, a man driven by vengeance, and a bastard-making machine, you've earned yourself a fair bit of infamy. -2 Diplomacy, +3 Intrigue


Languages
Common Westerosi, High Valyrian (poor), Free Cities Valyrian, Rhoynish, Summertongue

Items
The Sand Snakes: Your handful of bastard children. Not items (though most lords of Westeros would think so) but cherished daughters, and chips off the old block when it comes to working in shadows and spinning a weapon. +10 to Intrigue or Martial rolls when assigned to the same task as you.
Meti's Sword Manual: A famous text on swordsmanship; it is used in the lands from Yi Ti to Asshai. Rather short, and written in plain language, it is easy to read but difficult to fully comprehend. A significant number of people say that it's nothing more than the bitter rantings of a grumpy old woman, but you disagree. +1 Willpower, +5 to Personal Combat. Add half your Willpower to Personal Combat rating.
 
Last edited:
The Finances
Crown Finances
Current Treasury after income and expenses: 1,834,221 Dragons (Gods be good, almost all this money is borrowed and not a penny is from taxes or income.)

Income
Trade: 250,000 Dr (Currently, many of the Trade Treaties set up by Robert or your father are expired, and need to be renegotiated.)
Mining: 70,000 Dr (There are a few miles along the Blackwater Rush and Dragonstone, but nothing that has ever really, boomed so to speak)
Glass: 30,000 Dr (The Glass Factories of Kings Landing are Primitive, small, but they still make profit year after year)
Demesne: 130,000 Dr (The City of Kings Landing and Dragonstone are not moneymakers, but that is because the ability to tax is rather limited and primitive. uninspired compared to Myr)
Crownlands Taxes: 175,000 Dr (Despite everything, these mad Basterds who are under you, love you, and still contribute as much as they can)
North Taxes: 200,00 Dr (Ned is a good administrator, despite his... clear hands-off nature to his men)
Riverlands Taxes: 175,000 Dr (Lord Tully is like some criminal boss that knows how to make a threat)
Westerlands Taxes: 400,000 Dr (Jaime knows how to inspire, and the Gold Mines are still overflowing with Gold)
Iron Islands Taxes: 175,000 Dr (The iron Isle, despite being broken, are somehow wealthy enough to pay. Curious)
Stormlands Taxes: 220,000 Dr (Stannis is a man of the law. Any man who is a tax evader, breaks the law, and will be punished.)
Reach Taxes: 350,000 Dr (Either Mace is afraid of you, or they are hiding a metric continent load of money and goods from under you, but without an investigation, you will not find anything.)
Dorne Taxes: 220,000 Dr (Doran did not need to do much to earn this. But Doran knows he has much to gain, and even more to give)

Total: 2,395,000 Dragons

Expenses
Household Upkeep: 500,000 Dr (You did not need this much of a household or... everything. But you had the money for it, and it was greatly appreciated)
Garrison Upkeep: 300,000 Dr (A full-strength garrison to defend Kings Landing. A real treasure)
Gold Cloaks: 250,000 Dr (Bywater runs a tight ship, and he knows which way his side is buttered. Also, he expects his reforms to be taken, with or without your consent)
Royal Fleet: 800,000 Dr (500 Ships ready to be prepared to fight, the largest fleet in Westeros Currently. though the Iron Born are going to reclaim that title in a few years)
Debt to the Faith of the Seven: 500,000 Dr = 25,000/year, and 2% interest of 10,000 (By the Gods, he burrowed from the Faith? Robert must have been in ruin, the Faith never give loans unless... Of Fuck, Robert did something stupid.)

Total: 2,095,000 Dragons

The Private Fortune of Viserys Targaryen:
Personal Finances
Current Treasury after income and expenses: 8,408,276 Dragons

Income
The Vaeltigar Trading Consortium: 650,000 Dr
Interest from Iron Bank accts.: 3,000 Dr
Money From Fighting in Alexander's Army (Return on Investment): 400,000 DR (Three Turns Remaining)
Volantis Apology Payments: 100,000 Dr.
Rogare Protection Money: 200,000 Dr.
Brothels: 50,000 Dr
Total: 1,303,000 Dragons

Expenses
TTC Expenses: 250,000 Dr
Apartment in Braavos: 5,000 Dr
Manse in Lys: 25,000 Dr
Total: 280,000 Dragons
Population
King's Landing
Health: Weak
-It's an overcrowded, stinking and putrid city. Sources of clean water are insufficient, and sewage is dumped in overflowing gutters. It makes the slums of Braavos and Lys look like palaces by your comparison.
Approval: Mixed
-The people remember the last Dragon King, and are uncertain. The city is divided between those who think you have good intentions and those who are still suspicious.
Prosperity: Tolerable
-King's Landing is normally one of the busiest ports in the realm. Though the war depressed trade, you expect things to pick back up soon.
Current Season: Summer
Facilities:
The Throne of Viserys the III: Your Throne currently, a leftover of the Original Iron Throne, melted down and made a less intimidating throne.
- Dragon Skulls: The Great Hall was once decorated with reminders of the Targaryen dragons, many of them monstrous in size. They are currently stashed away in catacombs.
- Secret Passages: A myriad of ways lead from building to building and out into the city. However, there is but one passage within Maegor's Holdfast, which leads from the king's apartments to the cliffs overlooking Blackwater Bay.
 
Last edited:
Vote closed
Scheduled vote count started by Magoose on Jan 9, 2022 at 5:53 PM, finished with 45 posts and 20 votes.
 
A Chapter Ends, A Chapter Begins
A Chapter Ends, A Chapter Begins:

It took you only a moment to make your decision. You had looked at the thousand blades of Aegon's Enemies. Everyone had a story to tell, of knights of squires, of men who had fought against a Dragon. There was so much more to see in just the blacked iron and the still-hot blades. You felt the blades, still sharp as the day they were brought together into this mangled monstrosity.

You realized that this throne had held Westeros together by Fear and Dragonfire. There was a wheel that kept turning and turning and turning. The Wheel of family. Of fortune, of power. How every one of the noble families wished to sit their asses upon the world's most uncomfortable chair and rule with the power of Dragons, even when there was none.

It was cancer upon Westeros. You knew that deep down in your soul. It was a blight, and while there was nothing more unifying than a symbol of Terror. You had to try again. To try and forge something that was far more fitting to this new Westeros.

A Westeros that you would build with your hands. Even if it took the rest of your life.

"My Lord's. I am going to be making a decision that may trouble you, and upset you. But I consider it necessary for the future of this realm. Of our people."

As if he knew, Ebrion flew into the throne room, flying through the air and the great doors with a skill and a precision that was fitting for this tiny dragon that was not fully grown. It was quite showy of him to just maneuver in such a way into the throne room, before landing next to you and sniffing your hair, and resting his small chin on your shoulder, purring and cuddling you like you were his mother.

And while the statement was genuine, you felt a great need to get this done now. "I'm destroying the Iron Throne."

Lord Stark protested almost immediately, stepping forward as if you did not have a dragon by your side. "Your Grace, I must protest to that notion. The Iron Throne has been a unifying image to Westeros since Aegon Landed. There is nothing that symbolizes the Unification of Westeros than that throne."

You nodded. "That is true. And I shall say this as an argument. This is the Throne, not of a King, a Ruler of a unified people, but a conqueror's chair, one that was forged in death and Dragonfire. This is a symbol of fear. This is a symbol, not of a unified Westeros that is united in interests, but in fear of Death and Fire." You paused and pointed to it. "A Thousand Blades of Aegon's Enemies is not how one unifies a realm after it has been conquered."

You felt your weary body take a toll, and you feel the pain of so much death and misfortune. In your mind's eyes, you saw the great fire that the Iron Throne was. An uncontrollable inferno that only consumed and consumed whatever sat upon it. It was not a catalyst, it was a leach, taking and taking from those who sat upon it until there was nothing left but a truly broken man sitting on it.

A man like your father.

Or Your Brother.

Or maybe even you in the end.

"I shall not be part of that cycle. There is a wheel that this throne keeps turning, a wheel that will not stop until someone is brave enough to do the one thing that all should have done."

You pointed to the Throne, and Ebrion growled at it, before taking a great breath, and in his throat, Fire and heat began to rise.

"I will not be part of this Wheel, this Cycle. So I will do what only the bravest should do."

Ebrion unleashed his breath, and fire unleashed onto the throne, undoing it, the same way it was forged.

"I will break the wheel."

And the swords dropped, one by one.

D1000 - 200 => 753#Valyrian Steel Blades Created.

You felt one of the blades, that cooled and realized what had been created.

Valyrian Steel.

Well fuck.

Reward: 753 Valyrian Steel Swords are now within your possession.

Their Value is calculated at close to 100,000,000 Gold Dragons.

Treasury will be updated.
-------------------------------------------------------------------------

The Magical Backlash: 42

At that moment, you felt nothing.

But deep in the pit of your stomach, you knew something was wrong. Very Very Wrong.
--------------------------------------------------------------------------------

You and Lord Gerion were going through the Ledgers and realized that everything economic was fucked.

"You know, when I was making Robert into what amounted to a whore, I never thought he did so because he treated himself as one." You stated, anger in your tone as you pushed the ledger away. "Another reason to hate him."

Gerion did little to dissuade your anger. "But it is our problem now, so to speak." He scratched something down on another piece of parchment as he breathed in and out.

It was Madness, how Robert Baratheon, a man who had possibly a surplus of millions of Gold Dragons from when he took the Kingdom before your exile, wasted so frivolously.

Tournaments every other month? You could expect that much from him, he loved to fight, fuck and drink, and a tournament was the best way to get such a thing.

Hunting Trips? You would occasionally take a moment to think about how meditative such a trip out into the Kingswood would be, spear in hand, dogs at your side, only the party to watch over you, nothing but you and nature, while you relaxed. You could see how it would be therapeutic.

Ones that required a carriage, horses, twenty assistants, a new spear, ten sets of clothes, boots, and enough wine to drown one's self in?

Seven Hells, it was like Robert did not care about the Realm, only his pleasures. And killing you of course.

"Gerion, please take note of the irregularities, and how much there are within these ledgers." you slide over the parchment to him, and Lord Gerion noted how personal you were to him. You were not in the mood for pleasantries. You were just tired. And wanted to know what the hell was wrong with this blasted Realm.

"Robert really fucked us in death, didn't he." Lord Gerion japed, anger in his tone. It was like your anger was spreading to him, and he was just venting his own frustrations. "It keeps coming back to Reach again, and the Westerlands. Both had their fair share of influence in court, but after Tywin lost the Fleet at Lannisport, he was sidelined for the Tyrells and mand of the Reacher Houses, and took a great deal of money from them, both from gifts and loans." Gerion sighed as he wiped the sweat from his brow. "But that is not all. Tywin made up several excuses that allowed him to pay far less than traditional for the Westerlands. But he had the excuse of rebuilding the Lannisport Fleet."

Geroin finally took a breath, calming himself, despite your agitation, and spoke with Logic and reason. "The Reach have made their various payments under other, smaller houses. Knights with little land are paying a significant portion of the Reaches taxes, while the Great Lord's and other houses are paying next to nothing."

"You think there is a scheme going on to squirrel money away?" You asked. You were impressed, it's what you would do if you had a desire to not pay taxes.

Gerion nodded. "It's a theory, but there are too many possibilities that exist. Rosby was notoriously corrupt, but he didn't have any more gold than any other man in his position."

"Littlefinger?" You guessed, feeling that the man was going to come back and bite you if he was not dealt with quickly.

"That is far more likely. Though without access to his books, I can't be certain. But there was clearly communication between himself, and many of the Reacher Lord's during his time as Master of Whispers."

Bribing not the Master of Coin, but the Master of Whispers. "Keep looking, and inform me of anything that may be of interest." You stated as you stood up to leave.

"Your Grace." Gerion's voice was filled with concern, underneath his clear respect for your title and office. "Is everything alright?"

"I'm fine, Lord Gerion. Tell me, how is Lady Birony? Is she well."

He saw how quickly you deflected the question, but he understood what you were doing. "She is Your Grace. So much as not well enough for Lewyn to feel comfortable with her facing the stress of traveling here. She and the children remain in Winterfell." A deeper sigh. "At least the Stark children will like of that, they're all quite fond of Joy and Jacen." He shakes his head. "And your Family your Grace, are you still feeling-"

You wanted so badly to allow yourself to feel honest with him. And yourself. You wanted to tell him how greatly you missed your family. How you missed Dany, and her beautiful songs of your travels, of how she was growing stronger, both in her bond with her dragon, and in her confidence as a person. Every day, there was less of the young little girl who was scared, and more of a young woman who was ready to face the world by your side, and if need be, by herself.

You wanted so badly to see your wife again, to see Arianne again, and hold her in your arms, smell the saffron in her hair, feel her skin against yours, lips brushed against your own.

You wanted to be without a care in the world, to only care about being a father.

A Better man than all the others in your life, save for Jaime.

"I am fine." You wore the mask of regal stoicism well.
----------------------------------------------------------------------------------
The Acting Lords of your current Small Council negotiate terms of peace with the remaining belligerents. While some lords are not exactly happy with what has been taken from them, you succeed in crafting an agreement that all present can agree too, without fostering too much resentment for the future:

[With having the LPs on your side, you are limited in how harshly you can punish the opposition -- chiefly, Houses Tyrell and Arryn will continue to hold their positions as Lords Paramount. Choose four terms from the following list. Write-ins allowed, subject to QM approval.]

[ ] Areas of the Dornish Marches will be removed from the jurisdiction of the Reach and added to Dorne and/or the Stormlands.
[ ] Up to 3 belligerent lords/commanders will be sent to the Wall *
-[ ] Randyll Tarly
-[ ] Gerold Grafton
-[ ] Harrold Hardyng
-[ ] Ilyn Payne
-[ ] Courtnay Penrose
-[ ] Mandon Moore
-[ ] Write-in
[ ] A highborn hostage will be sent to the Red Keep (Write-in)
[ ] A substantial sum of gold and silver will be taken from each of the defeated Great Houses (+500,000 Dragons each)
[ ] A significant amount of ships and material will be taken from each of the defeated Great Houses (Royal Fleet & Red Keep Garrison become Full Strength)
[]All Debts from the Hostile Great Houses will be forgiven, and the Kingdom of Westeros will only have allied Debts to pay, and foreign creditors.
[ ] The hostages Robert took from across the Seven Kingdoms will remain in King's Landing for one year, to give the new King an opportunity to get to know the future lords of the realm
[ ] Write-in other terms.

*[the term "belligerent lords/commanders" does not give you an end-run around the Lords Paramount keeping their positions, and the results of this may vary. For instance, sending up Ser Tommen of House Selleck, an upstart in the Reach (with a respectable moustache) that got their lands and titles within living memory, probably no one bats an eye; sending up Randyll Tarly (or a son of his) an old and influential but not Great House, would be seen as a dick move but not grounds for fresh revolt in itself; trying to send Leyton Hightower or his immediate heir Baelor would go disastrously for you...partly because they rather quickly took your side in things, but also because of the size and importance of their house.]

-------------

The Small Council must be filled. It would be prudent and expected for you to reward your wartime allies with places here or on the Kingsguard. That said, those same places could also serve as instruments of reconciliation with former belligerents.

[As the King, Advisors will be determined by their position on the council. Whoever you bring on as Master of Coin will serve as your Stewardship Advisor, for example. If your pick for a council seat does not have adequate skills to do a good job, or if you really want someone as your Advisor but appointing them to a council seat would be too scandalous, you may appoint a Shadow Councilor, who will serve as an Advisor without officially being on the council. However, a council member whose authority is being usurped by a Shadow Councilor will notice that they don't have any real power (unless they are very oblivious) and this will probably offend them.

These are not your only options, merely ones offered as suggestions by other advisors, or in some cases are presented with rather blatant self-interest.]

[ ] Master of Laws (Diplomacy Advisor)
-[ ] Stannis Baratheon (Diplomacy 7)
-[ ] Eddard Stark (Diplomacy 17)
-[ ] Raymun Darry (Diplomacy 16)
-[ ] Yohn Royce (Diplomacy 15)
-[ ] Write-in
-[ ] Appoint a Shadow Councilor
--[ ] Edmure Tully
(Diplomacy 14)
--[ ] Daenerys Targaryen (Diplomacy 26)
--[ ] Write-in

[ ] Master of Coin
(Stewardship Advisor)
-[ ] Gerion Lannister (Stewardship 13)
-[ ] Harry Strickland (Stewardship 17)
-[ ] Mace Tyrell (Stewardship 10)
-[ ] Selwyn Tarth (Stewardship 15)
-[ ] Write-in
-[ ] Appoint a Shadow Councilor
--[ ] Arianne Martell
(Stewardship 16)
--[ ] Olenna Tyrell (Stewardship 18)
--[ ] Write-in

[ ] Master of
Whispers (Intrigue Advisor)
-[ ] Oberyn Martell (Intrigue 17)
-[ ] Arianne Martell (Intrigue 19)
-[ ] Jorah Mormont (Intrigue 12)
-[ ] Garret of Saltpans (Intrigue 16)
-[ ] Write-in
-[ ]
Appoint a Shadow Councillor
--[ ] Write-in


[Your Martial advisor is a special case. Since there is not a specific council seat devoted to the realm's armies, what I'm going to do is have you select the rest of the council members and then choose which one you want to be the Martial advisor. Or you can create an entirely new seat, the Master of War, though this will cause traditionalists to sigh and grumble about the Small Council not having the auspicious number of 7 anymore.]

[ ] Hand of the King
-[ ] Eddard Stark
-[ ] Jaime Lannister
-[ ] Jon Connington
-[ ] Oberyn Martell
-[ ] Stannis Baratheon
-[ ] Brynden Tully
-[ ] Write-in

[ ] Master of Ships
-[ ] Rodrik Harlaw
(Martial 17)
-[ ] Aurane Waters (Martial 15)
-[ ] Wylis Manderly (Martial 12)
-[ ] Alester Florent (Martial 14)
-[ ] Write-in

[ ] Lord Commander of the Kingsguard
-[X] Barristan Selmy
(Martial 20) [Remember that you cannot easily dismiss a Kingsguard without their consent, because Joffrey/Cersei hasn't set the precedent. He was, however, technically a belligerent commander on the Crown's side...]

Your Martial advisor will be:

[ ] the Hand of the King
[ ] the Lord Commander of the Kingsguard
[ ] the Master of Ships
[ ] the Master of War
-[ ] Eddard Stark
(Martial 18)
-[ ] Jon Connington (Martial 18)
-[ ] Oberyn Martell (Martial 17)
-[ ] Stannis Baratheon (Martial 21)
-[ ] Brynden Tully (Martial 19)
-[ ] Write-in


[Some of the lesser positions are listed here as well. Given these positions are not filled by Lords Paramount or heads of Great Houses, most of these men will not vanish because they weren't selected at this moment for this role or that – for instance, if you don't pick Ser Harras Harlaw for a role now, he'll still be available for things like the Kingsguard at a later date.]

[ ] Lord Commander of the City Watch (not a Small Council position, but important nevertheless)
-[ ] Janos Slynt is who holds the office now, a man who is rather brazenly for sale despite his pretensions at honour and decency. Formerly a pet of Queen Cersei, he is in the market for a new patron and will do pretty much whatever he's told, so long as it doesn't involve actually being the upright and uncorrupted leader he pretends to be.
-[ ] Jacelyn Bywater is an officer in the goldcloaks, who served with distinction (but not infamy or cruelty) during the Kraken's Folly. Losing a hand in the rebellion, he was knighted for his troubles and has since served ably in the City Watch, yet has not advanced through the ranks nor gained loyalty from many goldcloaks. Privately, you confirm that this is because he is not on board with extortionate bribery or wanton cruelty, and because Commander Slynt rather openly despises him.
-[ ] Aegon Targaryen is a young and unproven man, but one of unquestionable loyalty. He was raised to lead armies and manage realms, so a watch and a city should theoretically be no great test of his abilities. You are quite certain that he's learned things from his time with Lord Stannis, though time will tell what it is he learned.
-[ ] Davos Seaworth would be an unconventional choice, to say the least. A native of King's Landing, he is familiar with both sides of the law here, and is a loyal lieutenant of Stannis Baratheon. Older than the other options, he is still quite competent at management from what you can tell, and anyone who has spent as long as him on the seas has to be able to swing a sword properly.
-[ ] Write-in

[ ] Master-at-Arms of the Red Keep
(not a Small Council seat, but a position of prestige and importance)
-[ ] Warrek of the Hills has lost his dominant sword hand, but has been a long and loyal servant to you, and was specifically injured in your service. You could grant him some lands and a keep and offer him a retirement, or you could keep him close at hand (keeping such puns to a minimum within earshot) and reward him in another way.
-[ ] Jory Cassel is the nephew of Ned Stark's master-at-arms, and has more or less been trained for the role since he was ten. While neither a knight nor a man of the Faith, he served you and Lord Stark well during the war, and unlike Kingsguard positions this is not a life appointment, so he could return home when he wished.
-[ ] Harras Harlaw is a rare man, indeed; an Ironborn knight, albeit one who keeps to the Drowned God instead of the Seven. Naming him to the position would be mildly controversial given his god and his heritage, but he is undoubtedly competent as a leader of men and as a fierce warrior himself. It would also be a good gesture to House Harlaw and the Iron Islands.
-[ ] Bonifer Hasty is a somewhat older knight of the Stormlands, who apparently was once close with your mother, and more recently did not involve himself in the war, except to protect smallfolk from predation from either side. Appointing him would be seen as a move of reconciliation towards Stormlanders not named Connington or Baratheon, would please the Faithful, and he'd possibly be someone to talk to about your mother.
-[ ] Write-in

[ ] The King's Justice
(not a Small Council seat, but a position of some prestige and dignity)
-[ ] Warrek of the Hills has lost one hand, but it doesn't take two to be an executioner and gaoler. You know him to not be corruptible or unnecessarily cruel, and those hold some appeal to you for this position.
-[ ] Sandor Clegane remained in the city, apparently, and has no qualms about killing people he's told to. Considering who may be in the Black Cells in the near future, he would probably jump at the opportunity.
-[ ] Beshka the Basilisk is currently on a ship from Dorne with the majority of your family, but will arrive well in time to take such a job. She is an unconventional option, but she's loyal, intimidating, and cares strongly about justice.
-[ ] Richard Horpe is a servant of Lord Stannis, who was once passed over for a white cloak because of Cersei Lannister. Stannis privately confides that may have been wise, as Ser Richard is "too fond of killing."
-[ ] Write-in


AN: So here is the thing, I really liked this vote.

So much so, I got permission from @Marlowe310811 to use it, and he agreed.

But do not worry, Viserys new Sheet is on the way.

Edit: Plan format Please.

Actually Moratorium for a few hours. I'll open the vote up when I wake up.

Do not worry, the After Math of destroying the Throne, Choosing a new Grand Maester, The Family's Arrival, and so much more, will continue next turn.
 
Last edited:
Vote closed
Scheduled vote count started by Magoose on Jan 11, 2022 at 8:34 AM, finished with 54 posts and 9 votes.

  • [X] Plan Rise of the Dragons
    -[X] Areas of the Dornish Marches will be removed from the jurisdiction of the Reach and added to Dorne and/or the Stormlands.
    -[X] A significant amount of ships and material will be taken from each of the defeated Great Houses (Royal Fleet & Red Keep Garrison become Full Strength)
    -[X] All Debts from the Hostile Great Houses will be forgiven, and the Kingdom of Westeros will only have allied Debts to pay, and foreign creditors.
    -[X] The hostages Robert took from across the Seven Kingdoms will remain in King's Landing for one year, to give the new King an opportunity to get to know the future lords of the realm
    --[X] Permit the hostages' guardians to appoint a sworn sword to each hostage
    -[X] Master of Laws (Diplomacy Advisor)
    --[X] Eddard Stark (Diplomacy 17)
    -[X] Master of Coin (Stewardship Advisor)
    --[X] Mace Tyrell (Stewardship 10)
    --[X] Appoint a Shadow Councilor
    ---[X] Olenna Tyrell (Stewardship 18)
    -[X] Master of Whispers (Intrigue Advisor)
    --[X] Oberyn Martell (Intrigue 17)
    -[X] Hand of the King
    --[X]Jaime Lannister.
    -[X] Master of Ships
    --[X] Rodrik Harlaw
    -[X] the Master of War
    --[X] Stannis Baratheon
    -[X] Lord Commander of the City Watch (not a Small Council position, but important nevertheless)
    --[X] Jacelyn Bywater is an officer in the goldcloaks, who served with distinction (but not infamy or cruelty) during the Kraken's Folly. Losing a hand in the rebellion, he was knighted for his troubles and has since served ably in the City Watch, yet has not advanced through the ranks nor gained loyalty from many goldcloaks. Privately, you confirm that this is because he is not on board with extortionate bribery or wanton cruelty, and because Commander Slynt rather openly despises him.
    -[X] Master-at-Arms of the Red Keep (not a Small Council seat, but a position of prestige and importance)
    --[X] Bonifer Hasty is a somewhat older knight of the Stormlands, who apparently was once close with your mother, and more recently did not involve himself in the war, except to protect smallfolk from predation from either side. Appointing him would be seen as a move of reconciliation towards Stormlanders not named Connington or Baratheon, would please the Faithful, and he'd possibly be someone to talk to about your mother.
    -[X] The King's Justice (not a Small Council seat, but a position of some prestige and dignity)
    --[X] Sandor Clegane remained in the city, apparently, and has no qualms about killing people he's told to. Considering who may be in the Black Cells in the near future, he would probably jump at the opportunity.
    [X] The Path of Ashes
    -[X] Areas of the Dornish Marches will be removed from the jurisdiction of the Reach and added to Dorne and/or the Stormlands.
    -[X] All Debts from the Hostile Great Houses will be forgiven, and the Kingdom of Westeros will only have allied Debts to pay, and foreign creditors.
    -[X] The hostages Robert took from across the Seven Kingdoms will remain in King's Landing for one year, to give the new King an opportunity to get to know the future lords of the realm
    --[X] Permit the hostages' guardians to appoint a sworn sword to each hostage, at the Crown's expense.
    -[X] Master of Laws (Diplomacy Advisor)
    --[X] Mace Tyrell
    --[X] Appoint a Shadow Councilor
    ---[X] Olenna Tyrell
    -[X] Master of Coin (Stewardship Advisor)
    --[X] Genna Lannister
    -[X] Master of Whispers (Intrigue Advisor)
    --[X] Aurane Waters
    ---[X] Arianne Martell
    -[X] Hand of the King
    --[X] Oberyn Martell
    -[X] Master of Ships
    --[X] Rodrik Harlaw
    -[X] Lord Commander of the King's Guard
    --[X] Barristan Selmy
    -[X] the Master of War
    --[X] Stannis Baratheon
    -[X] Lord Commander of the City Watch (not a Small Council position, but important nevertheless)
    --[X] Davos Seaworth would be an unconventional choice, to say the least. A native of King's Landing, he is familiar with both sides of the law here, and is a loyal lieutenant of Stannis Baratheon. Older than the other options, he is still quite competent at management from what you can tell, and anyone who has spent as long as him on the seas has to be able to swing a sword properly.
    -[X] Master-at-Arms of the Red Keep (not a Small Council seat, but a position of prestige and importance)
    --[X] Jory Cassel is the nephew of Ned Stark's master-at-arms, and has more or less been trained for the role since he was ten. While neither a knight nor a man of the Faith, he served you and Lord Stark well during the war, and unlike Kingsguard positions this is not a life appointment, so he could return home when he wished.
    -[X] The King's Justice (not a Small Council seat, but a position of some prestige and dignity)
    --[X] Sandor Clegane remained in the city, apparently, and has no qualms about killing people he's told to. Considering who may be in the Black Cells in the near future, he would probably jump at the opportunity.
    [X] PlanA New Dawn
    -[X] A significant amount of ships and material will be taken from each of the defeated Great Houses (Royal Fleet & Red Keep Garrison become Full Strength)
    -[X] The hostages Robert took from across the Seven Kingdoms will remain in King's Landing for one year, to give the new King an opportunity to get to know the future lords of the realm
    --[X] Permit the hostages' guardians to appoint a sworn sword to each hostage, at the Crown's expense.
    -[X] A highborn hostage will be sent to the Red Keep (Write-in)
    --[X] Loras Tyrell
    -[X] A substantial but reasonable sum of gold and silver will be taken from each of the defeated Great Houses, with smaller incriments to be paid as extra tax at the end of every year for a period of 5 years (+250,000 Dragons each)(+50000 Dragons per yer each for 5 years)
    -[X] Master of Laws (Diplomacy Advisor)
    --[X] Yohn Royce (Diplomacy 15)
    -[X] Master of Coin (Stewardship Advisor)
    --[X] Selwyn Tarth (Stewardship 15)
    -[X] Master of Whispers (Intrigue Advisor)
    --[X] Arianne Martell (Intrigue 19)
    -[X] Hand of the King
    --[X]Jaime Lannister.
    -[X] Master of Ships
    --[X] Rodrik Harlaw (Martial 17)
    -[X] the Master of War
    --[X] Brynden Tully (Martial 19)
    -[X] Lord Commander of the King's Guard
    --[X] Barristan Selmy
    -[X] Lord Commander of the City Watch
    --[X] Aegon Targaryen
    -[X] Master-at-Arms of the Red Keep
    --[X] Bonifer Hasty
    -[X] The King's Justice
    --[X] Sandor Clegane
 
To Build a Peace
To Build a Peace:

[X] Areas of the Dornish Marches will be removed from the jurisdiction of the Reach and added to Dorne and/or the Stormlands.
-[X] A significant amount of ships and material will be taken from each of the defeated Great Houses (Royal Fleet & Red Keep Garrison become Full Strength)

-[X] the Master of War
--[X] Stannis Baratheon


Lord Stannis was the one who spoke to you, the first of your new councilors, the day he arrived in the city, his household not even here to set up, and his own family was sleeping in unfurnished quarters of the Red Keep, still a great deal better than other places he slept before, both on the campaign and his own exile in Essos.

But when he arrived, and you showed him the great plans you had planned for the entire redrawing of the Kingdoms, he was less than thrilled at the prospect.

"You are inviting conflict." He stated firmly as you sat down, studying the map of Westeros sitting on the table. "There is nothing you can gain in the long term by making the Reach believe that they lost territory in your new conquest."

"I hardly consider what we did a new conquest, merely a restoration of the old order from a mad king." You replied as you looked at a servant. "Some please."

"The Reachmen will not see it that way." He stated with a clear growl in his booming voice. He was not trying to intimidate you, no, he was trying to make a point. That his displeasure of the shifting of the boundaries of Westeros, which had stood for nearly three hundred years, was something that should not have been done lightly, or without his council. "Who agreed to it?"

"Lord Stark, Lord Mormont, and Lord Gerion. Lord Protector Waters abstained from voting on the grounds that his part was done in this war, and wished to merely return home to his brother and Cousin, and wished for no part in shaping the realm. Lord Tully voted against it, for he believed it would set a very dangerous precedent in the power of the King."

"And that power to shape the realm as he sees fit, without the Lord Paramounts consent being one of them?" Stannis was not questioning you, more questioning the reasons behind the idea. "Robert saw to expand the Power of the Throne, and it nearly destroyed the Realm in fire and death, and prompted you to return. Are you sure you wish to continue down that path?"

"All I know is that things must be done to keep peace in Westeros Stannis. Are you questioning what I feel is necessary?"

Stannis ground his teeth, and you realized that he was angered. "I will accept it, but I ask that, as your new master of War, I will be consulted in matters that may start or end wars."

You chewed your lip, before looking at the food that was now brought before you. "I promise Lord Stannis, that I will consult you in these matters. And listen to your council. But know that in the end, the choice is mine."

Stannis gave a small nod, tilting his head in a way that made you feel comfortable. Peaceful even, like his approval was more sacred than anything else. "That is all I ask, Your Grace."

"See to your household, we may have many meetings ahead, that will require you." You replied. "A Strong peace, will be needed. And one I hope you can provide."

The infamously stony-faced Lord of Storms End stood. "I will take my leave then. And I ask that you see Ser Davos properly quartered in the Red Keep. I need his council."

"I will, Lord Stannis. And the ships and material we received from the Defeated Houses, are to your liking?"

"They are, your Grace." He said as he walked away.

Reward: You redraw the borders of Westeros, for the First time in almost three hundred years, The Reach is understandably angered at such a move, but their words are not backed by Dragons.

The Rest of Westeros, the Lord's that is, are a bit shaken by the new reality of the situation they find themselves in. They are afraid that the concentration of power, started by Robert, will not end with his death.

The Royal Fleet, and the Garrison of the Red Keep are now at Full Strength
-----------------------------------------------------------------------------------------------------------------------

-[X] All Debts from the Hostile Great Houses will be forgiven, and the Kingdom of Westeros will only have allied Debts to pay, and foreign creditors.
-[X] Master of Coin (Stewardship Advisor)
--[X] Mace Tyrell (Stewardship 10)
--[X] Appoint a Shadow Councilor
---[X] Olenna Tyrell
(Stewardship 18)

Lord Tyrell was such an easy man to read, that it was very difficult to not try to pick the man apart for his incompetence and his, stunning displays of vanity, that made him seem out of touch to the rest of the Lord's and Ladies that were among King's Landing.

He rode in with golden silked clothes that had gold embroidered into them. His large appetites made many of the citizen's hungry residents eye him with envy and hatred.

But it happened for but a moment, when he flooded the streets with bread and wine and proclaimed a day of feasting for all.

But who he brought with him, was something far more in your league. Olenna Tyrell, his mother, and you knew from the moment you saw her, she was going to be both a problem and a glorious treat of wit.

Tea was served and you could only smile. "I have already made it clear, that the future of the finances of the realm is a complicated matter. One that requires but the most skilled of the lord's to manage. And who else but the Great Lord of the Reach. He has brought prosperity to the Reach, surly he can do it for all of Westeros, as I believe he can."

At those words, Lord Tyrell gave a practiced nod of his head. "Of course Your Grace, I shall endeavor to make the Splendor of High Garden, into one shared to all of Westeros."

You smiled, twirling the man around on your fingers with flattery and kindness. "Yes My Lord, but we shall discuss more matters in court." You gave a nod. "My men will escort you to your lodgings, and we can discuss the realm in more detail."

Lady Tyrell stayed seated, as her son walked away with a jump and a jovial song being hummed. "You really do have a way with words, your grace. Almost enough to convince me of your ability to no bugger my family."

Your smile dipped. "Those were the terms."

"Yes, of course, the Terms, become your Master of Coin while sizeably decreasing the debts owed to the Crown by Ten Fold." She gave a soft chuckle. "My son may not be the brilliant administrator he claims to be, and you seem to hold, but he loves appearances."

"He's quite adept at making people listen." You stated as your eye twitched. "A useful skill, but one you seem rather deflated that he seems to have."

That made Oleanna chuckle. "He has all the confidence in the world, with none of the sense. Unlike you of course."

"I would never say he was incompetent. But you know as well as I, he is out of his league in finance and management. Managing Highgarden is not the same as running Westeros."

Lady Tyrell finally spoke the words that you had longed to hear. "You really think that undermining my son is something I do lightly?"

"I was under the impression you were the most powerful woman in Westeros, am I wrong?" You asked, playing to her pride. A bait she saw immediately.

"You must think that all I care about is my own pride. It is not."

"It's your family."

She finally gave a nod. "And you are weakening us with your actions. First with stripping the Dornish Marches into the Stormlord's and the Dornish, and now taking away millions of Dragons in Debt that we can never see again. You play a dangerous game in dealing with your enemies."

There was the Queen of Thornes you wanted to see. The true master behind house Tyrell.

Gods, how you wished there were other… certain women that you have met to be just as confident and competent as her.

The Rogares just continually disappointed you at every turn.

But here?

Oh so much more. "I am of the opinion that, despite everything, that mercy is the best strategy for continued peace in Westeros, and being fair to all my subjects. Wouldn't you agree?"


Lady Tyrell did not say anything for a long time. "You invite your enemies expecting them to not have their own motivations?"

"If I did not expect people to have ulterior motives then I wouldn't be alive. And as long as our interests continue to be aligned, there will not be any problems."

Lady Tyrell was smiling now. "Oh, how it has been a long time since there was a king with the wit that you have. Far too boring the previous ones. Far too boring."

"I hope that everyone believes to have a fountain of wit in this court, at least it will be far less boring that way."

Reward: Mace 'The Ace' Tyrell is your master of coin. Though the Queen of Thrones is at this point, clearly the one running the show. But Mace is either too in on it or does not care.

The Tyrells Loyalty is far more secured than it was if you did not grant them such a place at your court.

The Queen of Thrones, despite her hesitation, likes you. A little bit more at least, and though she is looking for more ways to bugger you over and secure the Tyrells place at court. She isn't willing to openly act against you.

Realm Fiances Updated.
-------------------------------------------------------------------------------------------------------------------

-[X] The hostages Robert took from across the Seven Kingdoms will remain in King's Landing for one year, to give the new King an opportunity to get to know the future lords of the realm
--[X] Permit the hostages' guardians to appoint a sworn sword to each hostage

Reaction:D100 => 98


The Word you gave to the Hosue of Westeros was met with…

Curiosity, but soon, sworn swords, and mercenaries alike came to the Red Keep.

And with your reputation, and your currently unmarried heirs, many see this as the perfect time to battle it out for the hand of the Prince and Princess.

In fact, you may have done them all a service with your ideas.

Reward: The Lord's of Westeros welcome such a paid expense being taken off their accounts, and there is a great deal of diplomacy going down in Court.

A Great Deal.

Relations are improved will all of Westeros.
--------------------------------------------------------------------------------------------------------

-[X] Master of Laws (Diplomacy Advisor)
--[X] Eddard Stark (Diplomacy 17)

Lord Stark seemed surprised when you visited his quarters. "Your Grace, I was hoping to come to you."

"There is no need for modesty Lord Stark, I do wish to speak to you in confidence."

That made Lord Stark's brow furrow, and he was very surprised that oy quickly took a seat in his room, feeling relaxed in his presence. "I thank you lord Stark, for trusting me all those years ago. And I am asking you to trust me again, as I ask this of you."

You paused and smiled. "I need you south of the Neck, as my master of Laws."

That made the normally stoic Lord Stark shake his head in disbelief, and a bit of annoyance as well. "You honor me, your grace."

"Cut the bullshit, Lord Stark." You said with a viper's tongue, causing the man to blink. "If I were honoring you, you would be going back home with your family, and we would hopefully never have another war that we have to fight in again. I need your help in keeping this realm together for long enough that it will stay together without you."

Lord Stark was quiet. "I am no-"

"Bloody Hell Ned." That made Lord stark seem to drop his defenses. "I need someone whose word is greater than I. I need a man of honor here because the rest of the Lords of Westeros do not trust my honor. They trust yours. Any word I give will not be trusted. Any word you give, will be as good as Gold. Good as any sword or shield. A man's word is something that needs to be respected."

"You are that man lord Stark. I am counting on it. For without you, it all falls apart."

Reward: Ned has been press-ganged into becoming your Master of Laws.

He is not happy about it, but he knows it could be worse.
----------------------------------------------------------------------------------------------

-[X] Master of Whispers (Intrigue Advisor)
--[X] Oberyn Martell (Intrigue 17)
-[X] Hand of the King
--[X]Jaime Lannister.


They would need to arrive in the city first, but you knew for sure that Oberyn would have all sorts of jokes prepared for Jaime being the Hand of the King.

All the jokes.

Reward: They know, and are preparing, both a fountain of wit and a great deal of preparation with their duties.
------------------------------------------------------------------------------------------------------------------
-[X] Master of Ships
--[X] Rodrik Harlaw


The Sea Song was deep in the harbor, flying Harlaw colors well before you saw it. But the Reader was on his deck, waiting for you. "I take it you are the Greenlander that wished for an Ironborn Captian?"

"Aye." You replied with a smile.

Rodrik was quiet for a moment, looking at you before stating. "You met Euron, didn't you?"

His question forced you to nod. "Aye."

"What is his fate?"

You smiled. "He turned himself into a monster, a monster with a Kraken's tentacle for a hand, and a lust for magical artifacts and destruction. I killed him during the Night of Dragons, in Volantis. I cut his head off and made him burn alive while I and Prince Aegon fell into the sea. The Silence sank with all hands, and Euron, whatever he became, was destroyed."

That made the reader smile. "By gods. When I heard the rumors I thought it was Lord Jaime that did such a feat."

"Well that would be a lie, he wasn't there. He was saving Volantis from Dothraki." You replied, happy that, once again, Jaime was stealing some of the limelight again.

You enjoyed that. You enjoyed it alot.

"Can I trust you Lord Harlaw, to not steal my fleet and raid the east?" You asked, a joke leaving your mouth and it caused Lord Harlaw to laugh.

"Not if it's an order. There are some that would say I would need to pay the Iron Price." He than pulled out a cup of ale. "Me, I prefer the Gold Price, far less of a chance to cut myself."

Reward: Lord Harlaw is here in King's Landing.

You also learn the Iron Born lesser lord's, and "The Alliance of the Reasonable" of the High Lord's, men who were against the Rebellion who survived, are loyal to you.

Balon is also silent. But you like him quiet.
----------------------------------------------------------------------------------------------

-[X] Lord Commander of the City Watch (not a Small Council position, but important nevertheless)
--[X] Jacelyn Bywater is an officer in the goldcloaks, who served with distinction (but not infamy or cruelty) during the Kraken's Folly. Losing a hand in the rebellion, he was knighted for his troubles and has since served ably in the City Watch, yet has not advanced through the ranks nor gained loyalty from many goldcloaks. Privately, you confirm that this is because he is not on board with extortionate bribery or wanton cruelty, and because Commander Slynt rather openly despises him.

Lord Slynt was as horrid a worm as you thought, the balding man kept hiding it with a hood and beard.

He was a worm you oh so wanted to get rid of, but you just needed to wait. Sit and wait.

"Good food Your Grace." He said.

"And good wine." You stated. "Tell me, Lord Commander. I had heard rumors that you serve with the Watch with distinction. And made numerous friends in court because of it."

"That I did." He drank as he smiled. "Turns out that keeping law and order gives you many perks from those who seek the same thing."

"Like Lord Balish?" You asked as the man's face paled. "Because I heard from numerous men of great repute, that the Queen and the Former Master of Whisperers liked you for a reason of less than noble quality."

"All lies of course," Slynt stated without hesitation. "The Dead can't speak, and traitors always tell lies."

"Of course." You replied. "Because you are a traitor. You may have changed your cloak, but no one really trusts a man as leechers as you are, is nothing but a liability."

Fear overtook his mind. "I have friends in court."

You smiled. "Are you forgetting who you are talking to?"

The City Watchmen outside took him. "It's a long way to the Wall. Hopefully, I can get a chance to visit it. I've heard it's quite beautiful, in a brutal, horrible, sort of way."

Jacelyn walked in and stole the seat of Slynt. "Oh, I've been waiting a long time to do that to that cunt." He then took a sip of the wine with his good hand. "Sure I can't just dump him in the river? Save us all some money."

"The Wall always needs more men," you stated. "And I promise to give the Lord Commander as many as we can give him, as a gift."

"Not many will take the black." He replied.

"Not If I'm about to exile the lot of them out of the city. It's going to be better that way." You smiled. "I trust you and your men can clean house without me needing to supervise you?"

"Of course your Grace. It's already being done."

"Than congratulations Lord Commander."

Reward: The Gold Cloaks have been purged and over 400 are sent to the Wall to take the Black.

Another thousand are exiled outside of the city.

The Gold Cloaks are super loyal to you and their new commander who is cleaning up the ranks.
----------------------------------------------------------------------------------------------------------------


-[X] Master-at-Arms of the Red Keep (not a Small Council seat, but a position of prestige and importance)
--[X] Bonifer Hasty is a somewhat older knight of the Stormlands, who apparently was once close with your mother, and more recently did not involve himself in the war, except to protect smallfolk from predation from either side. Appointing him would be seen as a move of reconciliation towards Stormlanders not named Connington or Baratheon, would please the Faithful, and he'd possibly be someone to talk to about your mother.

Ser Hasty was spending a lot of time looking at a portrait of your mother, one that you had hanging in the throne room, one of the few that survived Roberts's rampages and destruction of everything that your family represented.

"Your Grace." He said with a smile, but you stopped him from bowing.

"Please, just Viserys." You stated.

You saw your mother and her regal gaze, without any stress, without horror, without anger. It was a portrait right before Rhaegars birth. One that was without any of the stress that being consort gave her. One that destroyed her.

"Could you tell me about her Ser? Tell me about my mother?" You asked.

Ser Hasty smiled. "Of course."

And you learned so much more than you possibly could.

Reward: There is so much to gain, and you realize that your mother was the strongest woman who ever lived.

Maybe her story can help you.
---------------------------------------------------------------------------------------

-[X] The King's Justice (not a Small Council seat, but a position of some prestige and dignity)
--[X] Sandor Clegane remained in the city, apparently, and has no qualms about killing people he's told to. Considering who may be in the Black Cells in the near future, he would probably jump at the opportunity.

You looked to Clegane and felt his anger at you. "I want to know one thing Clegane." You stated. "Give me one reason to let you be the one who kills your brother."

"You'll be getting rid of a monster without equal." Clegane stated.

So you let him.

You knew of Gregors monstrous nature.

You needed a monster of your own.
----------------------------------------------------------------------------------------------------

Citadel Diplomacy: 60/90

Rolled: D100 => 91+17=108

Pycelle was dead, and you needed to replace him with someone else.

Thankfully the citadel was willing to allow you to influence their decision.


[ ] You hope for someone with links of copper, well-versed in history (Gain an advisor that will give a +10 diplomacy rolls, in addition to his own bonuses)
[ ] You hope for someone with links of yellow gold, skilled with maths and economics (Gain an advisor that will give a +10 Stewardship rolls, in addition to his own bonuses)
[ ] You hope for someone with links of Valyrian steel, for the higher mysteries (Special Actions Available, but will not gain additional bonuses)
[ ] You hope for someone with links of silver, specialized in medicine and healing (Gain an advisor that will give a +20 rolls to any roll that involves healing an injury, or dealing with mental trauma, in addition to his own bonuses)
[ ] You have no preference and trust the archmaesters to serve you well with their choice (Greatly increases the Citidel's Approval of you, and may give a great gift for your continued trust in their judgement)

--------------------------------------------------------------------------------------------------------------------

You took a breath.

You needed time to think before the next great event occurred.

What Event was that?:

[]Arianne's Arrival: Arrianne was coming to the city with Oberyn, and his family, along with a few of her other family members. But above all else, you wanted to see her and Dany again, after so long away from them, it would be a glorious thing.

[]Jaimes' Arrival: You were surprised to see him here so soon. But than again, there was something that was off about him. He seemed very broken. There was also the fact he brought Tywin with him as well that made you feel very uncomfortable.

[]The Percussion of the East: The Free cities of Essos have sent a lot of representatives to start making deals. There was also a very dark feeling in your gut. And your senses were never wrong.

[]Rhaegars Arrival: He was sitting on the little throne you made for yourself. And he smiled. "Finally destroyed the chair. I was wondering when that would happen." He turned to you. "Seems magic is starting to come back, brother. And we have little time before it gets worse."

AN: Enjoy and please, enjoy.
 
Vote closed
Scheduled vote count started by Magoose on Jan 12, 2022 at 9:22 PM, finished with 44 posts and 3 votes.

  • [X] You hope for someone with links of Valyrian steel, for the higher mysteries (Special Actions Available, but will not gain additional bonuses)
    [X]Arianne's Arrival: Arrianne was coming to the city with Oberyn, and his family, along with a few of her other family members. But above all else, you wanted to see her and Dany again, after so long away from them, it would be a glorious thing.
    [X]Rhaegars Arrival: He was sitting on the little throne you made for yourself. And he smiled. "Finally destroyed the chair. I was wondering when that would happen." He turned to you. "Seems magic is starting to come back, brother. And we have little time before it gets worse."
    [X] You hope for someone with links of silver, specialized in medicine and healing (Gain an advisor that will give a +20 rolls to any roll that involves healing an injury, or dealing with mental trauma, in addition to his own bonuses)
 
The Time for Life
The Time for Life:

[X] You hope for someone with links of Valyrian steel, for the higher mysteries (Special Actions Available, but will not gain additional bonuses)

Quality of Maester:D100 => 92 #Quality of Maester

The Citadel had given you such a treasure, and considering the man you wished to have, you were expecting one with a few links on his chain, even the possibility to have the Great Mage himself, Marwyn, a man who had somehow still remained an Archmaester with many of his claims and theories on Magiccraft.

You had hoped for just a man who was knowledgeable for you to seek council with.

His maester's chain features silver, yellow gold, irons, copper, and one lonely-looking bronze link, but it is the Valyrian steel that catches your eye the most. His Valyrian steel links, however, was interesting as it was frighteningly… different. You were not expecting the great two lengths of long chains that wrapped around his body like a belt, and how youthful the man was when it came to his age.

He was around Oberyns Age at least, perhaps a little older than that. As his hair, despite being still quite a natural color, was beginning to ever so slightly see the whisps of age.

This man was of the North, that much was certain from his grey eyes and brownish-black hair, and pale skin, tanned from the work in the South. His teeth were bent and crooked, yet strengthened by the wire that he wore around his mouth, and that held his teeth in place while, and from the moment you saw him, you knew that you would get along famously. His most interesting attire, besides the robes that he wore, being a darker black color than normally allowed by other masters, was the Wierwood tree marked on his back, with words from the Northman Old Tounge written around it. There was also an air of passion around him, as he seemed to be excited for, everything.

If the man could talk properly. "War Gwace!" He said shouting, making you raise an eyebrow as the man realized what was going on, and why you were confused. "My. Apologies." He said, one word at a time as he gave you a deep bow. "My. Mouth. Is Healing."

You gave a nod. "There is no need to Apologize. Maester?"

"Warren!" He shouted with a smile rising beneath the metal. "My. Name. Is. William!"

You nodded. "It is nice to meet you Maester."

For a moment you both stood before one another, before he looked, first to you, then to the ruins of the Iron Throne, now just a chair with only twenty or so swords left, fashioned, not from the Blades of your Enemies, but of the Swords given you by your allies, the men you fought with that wished to see you returned, and Westeros Returned to Normal.

It was not a permanent one, but it was rather one that you used to show a bridge between the Iron Throne, and whatever you decide to create in its place.

Warren, for his part, was rather surprised that you had come to meet him. As he removed the metal contraption from his face, he shook his head, and you heard bone crackling from his face and neck. "Still not the best, but it's damn close." He stated. "My friends call me Bill."

You looked at his contraption. "What in blazes is that?" you asked. This was also a surprise. He was far more personable than you expected. He had an energy of, you couldn't quite understand.

"Oh, something a colleague of mine gave to me before I left, for a facial injury that I suffered. It sets my jaw and teeth back to their original position." He stated as he set it underneath his arms. "We are working on a safer way to help the more unfortunate lord's around Westeros with, misaligned faces to place them into a normal position. To help them eat, to help them drink, that sort of miracle."

You nodded. "Truly a wonder of our modern age." You found yourself saying.

That made Warren laugh. "Yet you asked for a man who is greatly interested in the more, mysterious ways of this world. It is only to better understand the world we live in."

You smiled, you would get along famously. "If only others couldhave your energy."

He gives you an odd look as if he was awaiting orders. "What might await me there?"

"As much as I wish to ask for your upmost opinion on numerous subjects, there are matters that must be dealt with. Matters that may require your attention for a great deal of time. You are going to the black Cells, and you will scoure them for anyone still left there. And if you can, identify the bodies for burial. And save any who still cling to life."

He did not need to ask for much. "Survivors?"

"Victims," you sigh. Rage has long since burned through the fields of your heart where it came to Robert, so now you are just left feeling tired, and regretful that you could not have come any sooner. "You heard stories about the Dragons' Screams?" He nods, and you notice him unconsciously fiddle with his chain, and for a moment, you thought he mumbled a prayer to the gods underneath his breath. "Some survivors were locked away down here. Many have clung to life, but far more met the Stranger in the dark. We've been trying to account for who's still there, who died there, who is still missing, hoping to track down as many as we can."


You nodded. "Can you do that for me."

William nodded. "I shall your Grace. On one condition."

You raised an eyebrow, annoyed. "What is it?"

"Call me Bill, please. I'd rather not be called William among this place." He asked.

You nodded. "Very well Maester." you pausd. "Bill."

You took a moment to gather your thoughts. This man was somehow a brilliant man, and so young?

Had he gone to the Maesters as a boy, and there was also the very logic of the chains he wore? Most Masters that had that many chains were old men, set in their ways, and not privy to wearing strange contraptions on their heads.

This man was impossibly young. Yet the Maesters trusted him with being your Maester.

But such thoughts will have to wait for later, you decide when you look out the window again. A Dornish ship approaches the harbor.

And your heart skipped a beat.

She was here.

------------------------------------------------------------------------------------------------------------

You're able to get down to the docks fairly quick, all things considered – benefits of being the king, you suppose. You don't have everyone yet, but you have enough of a 'household' to greet the incoming ship. Well that household being Warrek, who was still recovering from his imprisonment by Robert, Lord Tyrell acting as your Small councilor who had wished to meet your family, with his mother, of course, being close behind, On a Palanquin.

Far away from you. Thank the Gods, you didn't think you would hear the end of it if she was there.

And of course, Erbrion, who was flying above you, chattering away, and wishing to be with his two siblings as soon as possible.

Warrek was trying his best to argue about him being here. "I'm a low-born knight, a son of a bloody pig farmer and a cripple at that!" He argued as you continued to walk. "I do not deserve to be at your side!"

You rolled your eyes. "Who deserves to be at my side, is entirely up to myself Ser Warrek. Perhaps I should order you to follow me if it makes you feel any better?"

Warrek then threw up his only remaining hand in shame and anger. "You would like that, wouldn't you Viserys."

You turned back for a moment to see the surprise on Mace Tyrell's face, how there was a complete and utter lack of decorum between you and the man who was, in many ways, your first true retainer.

"The Fat Flower is a truly unique specimen, isn't he. Being able to be both surprising, and not." Warrek whispered as you stiffed a laugh.

"I think you should be careful my friend, we need him." You stated.

"I'm a low-born knight, what he can he do to me that you haven't done to me already?" Warrek asked.

"Well he could kill you." You replied. "Preferably by assassination."

"That remains to be seen," Warrek stated as his grin caused the Fat Flower to turn back to his mother. "Now you might want to-"

"Oh I know exactly what to do Warrek, I'm not a child anymore." You smiled. "Besides, I'm going to be a father soon."

"Aye, you'll still be the boy at that sept to me, lying his way into making people murder each other with your words."

It was the little things in life you cherished, when the nightmares did not keep you awake.

You slowed your step and were soon next to Mace Tyrell. "Lord Tyrell, you seem nervous?"

"Why are you walking, when you should be riding?" He asked. "We are getting out clothes dirty, and we are, among the more…-"

"Commoners, and Smallfolk?" You asked.

Mace nodded in agreement. "These people are seeing their king in a light that should not be seen. You are at their level. Their perspective, despite being minor, is important for your rule. You walking the streets? That could send the wrong message?"

"And you want me to what? Ride My Dragon everywhere I go?" You joked though it went over the head of your Master of Coin.

"Of course not, your not Aegon, and Erbrion is nowhere near big enough to be intimidating enough to be such a force, as Balerion was." Mace replied.

Oh, gods, he took it seriously. If this was going to be your fate, you should fire him, and save yourself. Stannis being humorless was enough for your liking, and he had the great. "Anyway, I must ask one thing? Aren't you worried that Prince Oberyn would be, not so welcoming of you being here?"

Mace gave a small laugh. "I am your master of Coin, I do not think the Prince of Dorne will seek to harm me."

He was right of course. You had a realm to run, and petty and familial rivalries were not going to last in your court.

And yet, somehow, you wonder ever so slightly, to make a joke with Oberyn in a few days' time about that. Maybe put something laxatives into the Fat Flowers drink. It would be quite funny, and it might help the man lose some weight.

But at another time.

You had your family to meet.
-------------------------------------------------------------------------------------------------
It doesn't take long for the ship to be brought in, and a gangplank brought over to allow the occupants of the ship into your city. You hear an inhuman screech and odd trilling sound, and then watch as a body of green and copper lifts its head above the ship's deck to observe its new home. Apparently satisfied, you and Warrek. watch the chittering dragon Ñāqes launch up from the ship and join the other two dragons in the sky as the ship is moored to the dock. Your eyes quickly return to the ship, though.

The party from Dorne is, simply put, massive. Prince Oberyn alone is surrounded by eight children and a paramour, the mother of four of them. The young princes, Quentyn and Trystane, have their own small entourage but are quickly subsumed into the Viper's massive party. Oberyn, irreverent as ever, gives you a cheery wave and a yell as his group makes their way up the docks to you. The Sand Snakes, as you know their common name to be, have standing with them (and in similar attire) your sister Dany, looking windswept and tanned by the Dornish sun and as lively as you've ever seen her. Seven Hells, but for her hair and eyes, she could almost pass for another Sand Snake as she stands among them. She spots you and waves with a grin as wide as Oberyn's.

It was rather thankful, however, that you saw Aegon among them, at the helm, waving as he jumped off the side, holding onto the rigging, rope wrapped around his arm as he swung like a monkey from the Jungles of Yi-ti, twirling to just above the planks of the docks as he than let go, placing both feet down onto the docks, right in front of the Gangplank.

You smiled at his entrance, as you saw the Dragons flying above, and being themselves. "You know, I was expecting you to be with Stannis?" you stated.

"Eh, the Master of War was wishing to meet with Lord Lannister and sent me ahead. He'll be traveling the rest of the way on horse." Aegon replied. "Your Grace." He said bowing.

"Stop it you," You ordered. "We have enough common to keep this familial." You than turned back to Mace and his mother, who were waiting farther away, watching your dragons playing in the sky. "Present company included."

"So no pranks on the Fat Flower with Uncle Oberyn?" He asked, a clever smile on his face. If it were any other time, you would have hit him in the ear.

"Not unless i give the order." You stated.

"You are no fun." Aegon replied.

"I'm King now, can't be fun anymore." You jested.

It should probably cause you some concern about how much time he's spent around the rogue Prince of Dorne, but you're distracted by the other companions among the Snakes. Also walking intermingled with them is Beshka, who looks ... it's odd, you'd describe the look as "happy", except you've never really seen what the emotion looks like on her. But her scarred face wore a small, if hidden smile, and she was relaxed as she walked down the gangplank, and her eyes met you.

"Any trouble?" You asked her as she twirled the knife, the gift you gave her. The Dagger of Valyrian steel that you had retrieved from Valyria.

"What kind of trouble? Because if your talking about having to dress like a foucking whore, then yes, I have had quite a bit of it. I'm not bearing a fucking Dress, and that is final." She said as she looked to Aegon. "No matter how much you pester me."

Aegon crossed his arms. "I'm not asking you to leave your weapons behind, am I, just looking more presentable!"

"And presentable means absolutely fuck all when I can't move to protect my little sister!" She shouted, and making her argument known to the Prince.

By protocol, you had to punish her. But you didn't care for that protocol just yet, so you instead allowed yourself to smile. "I'll get something made that will be practacl and presentable. And Aegon will pay for it."

At that moment, the priceless face of your Cousin's nominal mix of horror and surprise was enough to keep him quiet, because instead of arguing, you waited for the last of the party to disembark.

And finally, walking closely next to Beshka, is a woman about your age who looks nothing like Oberyn or the young princes (who you presume resemble their father, Doran) so there's really only one other candidate you know of -- Asha Greyjoy. She has the eyes and facial structure of the Greyjoys you've met, but her dress leans more Dornish than Ironborn, same as her weapon at her side, her skin is even more tanned than Dany and Beshka, and there is an edge to her expression that you can't quite place. You would puzzle more on that, but then you see the last of the group, helped down by a large bearded Norvosi man (with, you note, an impressive long axe on his back). Arianne Martell, now Queen-Consort of the Seven Kingdoms, is as beautiful as you remember. You do not remember her looking like she'd swallowed the moon.

For a moment, you considered making a joke, but instead you found yourself in a mood that was very… ideal.

"My Queen, you are as beautiful and refreshing as the Water Gardens themselves."

Arianne's face went from a smile to a groan. "Six months and the first thing out of your mouth is flattery, I was hoping for a joke to keep my mind off of this Dragon you put in me."

Luckily, you thought ahead and had another palanquin brought, so she needn't walk or be rattled about by a carriage on the city's … well, abysmal roads. Or share with the Queen of Thrones. Though the idea of putting them both together for the humor had crossed your mind in the small instance you had prepared for, instead, you had brought another. It was a buy one get one free idea, with the Tyrells buying one, and you get the second for free.

Saving the Economy and Westeros, one shrewd purchase at a time.

You want to try and do something with that someday; considering how much better the roads were in Essos, you know it can be done. But not today.

You bring forward the traditional bread and salt, which you first offer to Asha Greyjoy. You want to be especially clear with her, given what her family's gone through these past years, and she seems to recognize that as she participates. Beshka's next, though she gives you a funny look, clearly unfamiliar with the practice.

"The fuck is this?" She asked as she took bread. "Feeding us for the road, it's not that long a walk Viserys?"

"Just eat it, please Beshka, and do not make a face at the salt." You replied.

You work your way through the Sand Snakes, smiling as one of the smaller ones (Dorea, you think?) tries to get more salt and bread -- apparently a fan of the taste, a rare oddity in Westeros. As you approach the adults, though, things change. The Norvosi man, who gives his name as "Areo Hotah" takes the offering fine, but Arianne turns a bit green and looks woozy as she smells the stuff. Then she doubles over, or tries to given the size of her belly, and clutches her stomach with an alarming groan.

Immediately Oberyn is at her side, and after a quick exchange in what you vaguely recognize as Rhoynish, Oberyn announces "the baby is coming!" and begins to hurry Arianne as best he can towards the palanquin. You're struck dumb for a moment, but a short one, and you take her other side to help her forward, calling the servants to bring the litter closer.

"I'm sorry about the bread and salt," you tell her. "Are you okay?"

She grits through her teeth, "I trust you not to kill me under your roof, if that's what you're asking."

You look to Oberyn. "I thought she was safe to travel, not due for weeks yet."

"She was," he answers, though his focus is entirely on his niece. "Three weeks yet, we thought."

Arianne grabs onto your shoulder, and for a moment you think she might break it. "It's not waiting three weeks," she gasps.

"Get her up to the Red Keep, quick as you dare to move," you order the servants. "You'll stay with her?" Oberyn nods. Satisfied, you look back to your assembled groups. "Ser Warrek, Beshka, you can take care of Dany and the others."

It was at that moment you remembered the Lord Commander, riding a horse, patrolling beside you, now making himself know, having hidden his men with regular clothes, with only a golden patch on their shoulder to distinguish themselves from the common rabble.

"Commander earn your pay, get us back to the Keep! Quickly!"

Then you're riding ahead of your wife and her uncle, with the City Watch as calls of 'make way', 'clear out', and 'fucking move' are made ahead of you.
---------------------------------------------------------------------------------------------

Your perception of the next several hours is skewed, swinging between speed and sloth, going long into the night and past the point when it theoretically crosses into morning hours. You know that the pace you set and managed was much faster than you'd ordinarily be able to make from the docks to the gates of the Red Keep, but it felt far too slow. Getting Arianne inside and to a room had been quick and comparatively easy, but it seems to take hours for the Grand Maester to be recalled from his work. But he does arrive, and after a quick apology to Arianne for how quickly familiar they're about to become, he gets to his work, Oberyn aiding him capably when he isn't worrying over Arianne.

Arianne Pregnancy Roll: D1000 => 755

It takes a long time, and there's a lot of screaming and swearing in Common and a few words of Rhoynish you don't recognize ... but the context of the Common words in their company gives you a pretty good idea. Prince Oberyn's face shifting between concentration on the task, and impressed surprise when he hears some of those words and phrases also helps. The fact that Arianne nearly breaks your hand as the Grand Maester tells her to push one final time would seem to confirm your suspicions.

But then you don't have time for those thoughts. Because Arianne is gasping for air, flailing her arm slightly as she slips her hand from yours. And because her state is mirrored by the tiny, screaming creature that Bill gives to you.

It's your son.

As desperately as you might wish to keep the moment all to yourself, you just as badly want to share him with his mother. You lean down a bit as her uncle wipes some hair from her sweat-soaked face, and her exhaustion seems to melt away as you just manage to whisper, "Ari, look. It's our boy." Arianne's face lights up all over again, and she gingerly reaches up to hold his hand with you.

"He's perfect, raqiarzy," she breathes out, a warm smile on her face.

You smile back, "Seven forbid: he'll look nothing at all like me and entirely like you." She laughs slightly, releases your son's hand to pat your cheek.

Well, you think that's what she intended to do. It comes out a little more like a slap and your face being mushed. "Flattery's a good…good decision for you right now."

And a moment later, she fell asleep, for a moment you feared the worse, before MAester William nodded. "Relax Your Grace, she's just exhausted, and tired. Let her rest."

You looked at the small bloodied child in your arm, and took a deep breath. "He's beautiful."

"The miracle of childbirth," Bill replied as he held out his arms. "I need to clean him and keep him warm."

You nodded.

Gods be good…

You were a father now.

What do you name your firstborn, your first son?
[ ] Aegon
[ ] Aemon
[ ] Daeron
[ ] Jaehaerys
[ ] Rhaegar
[ ] Viserys
[ ] Jaime
[ ] Write-in
----------------------------------------------------------------

AN:
Holy Fuck.

That took less than an hour.

Well, I shall say this, if anyone can figure out who i based the Maester on, you not only get a cookie, but +10 to the rolls next turn.

Also, you may notice that that 99 did not occur here.

That is correct.

That is from the world.
 
Back
Top